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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::surfaceToCell
Description
A topoSetSource to select cells based on relation to surface.
Selects:
- all cells inside/outside/cut by surface
- all cells inside/outside surface ('useSurfaceOrientation', requires closed
surface)
- cells with centre nearer than XXX to surface
- cells with centre nearer than XXX to surface \b and with normal
at nearest point to centre and cell-corners differing by
more than YYY (i.e., point of high curvature)
SourceFiles
surfaceToCell.C
\*---------------------------------------------------------------------------*/
#ifndef surfaceToCell_H
#define surfaceToCell_H
#include "topoSetSource.H"
#include "Map.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class triSurfaceSearch;
class triSurface;
/*---------------------------------------------------------------------------*\
Class surfaceToCell Declaration
\*---------------------------------------------------------------------------*/
class surfaceToCell
:
public topoSetSource
{
// Private Data
//- Name of surface file
const fileName surfName_;
//- Points which are outside
const List<point> outsidePoints_;
//- Include cut cells
const bool includeCut_;
//- Include inside cells
const bool includeInside_;
//- Include outside cells
const bool includeOutside_;
//- Determine inside/outside purely using geometric test
// (does not allow includeCut)
const bool useSurfaceOrientation_;
//- If > 0 : include cells with distance from cellCentre to surface
// less than nearDist.
const scalar nearDist_;
//- If > -1 : include cells with normals at nearest surface points
// varying more than curvature_.
const scalar curvature_;
//- triSurface to search on. On pointer since can be external.
const triSurface* surfPtr_;
//- Search engine on surface.
const triSurfaceSearch* querySurfPtr_;
//- Whether I allocated above surface ptrs or whether they are
// external.
const bool IOwnPtrs_;
// Private Member Functions
//- Find index of nearest triangle to point. Returns triangle or -1 if
// not found within search span.
// Cache result under pointi.
static label getNearest
(
const triSurfaceSearch& querySurf,
const label pointi,
const point& pt,
const vector& searchSpan,
Map<label>& cache
);
//- Return true if surface normal of nearest points to vertices on
// cell differ from that on cell centre. Points cached in
// pointToNearest.
bool differingPointNormals
(
const triSurfaceSearch& querySurf,
const vector& span,
const label celli,
const label cellTriI,
Map<label>& pointToNearest
) const;
//- Depending on surface add to or delete from cellSet.
void combine(topoSet& set, const bool add) const;
//- Check values at construction time.
void checkSettings() const;
const triSurfaceSearch& querySurf() const
{
return *querySurfPtr_;
}
public:
//- Runtime type information
TypeName("surfaceToCell");
// Constructors
//- Construct from components
surfaceToCell
(
const polyMesh& mesh,
const fileName& surfName,
const pointField& outsidePoints,
const bool includeCut,
const bool includeInside,
const bool includeOutside,
const bool useSurfaceOrientation,
const scalar nearDist,
const scalar curvature
);
//- Construct from components (supplied surface, surfaceSearch)
surfaceToCell
(
const polyMesh& mesh,
const fileName& surfName,
const triSurface& surf,
const triSurfaceSearch& querySurf,
const pointField& outsidePoints,
const bool includeCut,
const bool includeInside,
const bool includeOutside,
const bool useSurfaceOrientation,
const scalar nearDist,
const scalar curvature
);
//- Construct from dictionary
surfaceToCell
(
const polyMesh& mesh,
const dictionary& dict
);
//- Destructor
virtual ~surfaceToCell();
// Member Functions
virtual sourceType setType() const
{
return CELLSETSOURCE;
}
virtual void applyToSet
(
const topoSetSource::setAction action,
topoSet&
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //