Download data/applications/utilities/mesh/conversion/plot3dToFoam/hexBlock.C from introvoyz042/OpenFOAM-dev: direct link, hf CLI and curl.
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13.8 kB
| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| label hexBlock::vtxLabel(label a, label b, label c) const | |
| { | |
| return (a + b*(xDim_ + 1) + c*(xDim_ + 1)*(yDim_ + 1)); | |
| } | |
| // Calculate the handedness of the block by looking at the orientation | |
| // of the spanning edges of a hex. Loops until valid cell found (since might | |
| // be prism) | |
| void hexBlock::setHandedness() | |
| { | |
| const pointField& p = points_; | |
| for (label k = 0; k <= zDim_ - 1; k++) | |
| { | |
| for (label j = 0; j <= yDim_ - 1; j++) | |
| { | |
| for (label i = 0; i <= xDim_ - 1; i++) | |
| { | |
| vector x = p[vtxLabel(i+1, j, k)] - p[vtxLabel(i, j, k)]; | |
| vector y = p[vtxLabel(i, j+1, k)] - p[vtxLabel(i, j, k)]; | |
| vector z = p[vtxLabel(i, j, k+1)] - p[vtxLabel(i, j, k)]; | |
| if (mag(x) > small && mag(y) > small && mag(z) > small) | |
| { | |
| Info<< "Looking at cell " | |
| << i << ' ' << j << ' ' << k | |
| << " to determine orientation." | |
| << endl; | |
| if (((x ^ y) & z) > 0) | |
| { | |
| Info<< "Right-handed block." << endl; | |
| blockHandedness_ = right; | |
| } | |
| else | |
| { | |
| Info<< "Left-handed block." << endl; | |
| blockHandedness_ = left; | |
| } | |
| return; | |
| } | |
| else | |
| { | |
| Info<< "Cannot determine orientation of cell " | |
| << i << ' ' << j << ' ' << k | |
| << " since has base vectors " << x << y << z << endl; | |
| } | |
| } | |
| } | |
| } | |
| if (blockHandedness_ == noPoints) | |
| { | |
| WarningInFunction | |
| << "Cannot determine orientation of block." | |
| << " Continuing as if right handed." << endl; | |
| blockHandedness_ = right; | |
| } | |
| } | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| // Construct from components | |
| hexBlock::hexBlock(const label nx, const label ny, const label nz) | |
| : | |
| xDim_(nx - 1), | |
| yDim_(ny - 1), | |
| zDim_(nz - 1), | |
| blockHandedness_(noPoints), | |
| points_((xDim_ + 1)*(yDim_ + 1)*(zDim_ + 1)) | |
| {} | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| void hexBlock::readPoints | |
| ( | |
| const bool readBlank, | |
| const scalar twoDThickness, | |
| Istream& is | |
| ) | |
| { | |
| scalar iBlank; | |
| label nPoints = points_.size(); | |
| if (twoDThickness > 0) | |
| { | |
| nPoints /= 2; | |
| } | |
| Info<< "Reading " << nPoints << " x coordinates..." << endl; | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| is >> points_[i].x(); | |
| } | |
| Info<< "Reading " << nPoints << " y coordinates..." << endl; | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| is >> points_[i].y(); | |
| } | |
| if (twoDThickness > 0) | |
| { | |
| Info<< "Extruding " << nPoints << " points in z direction..." << endl; | |
| // Duplicate points | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| points_[i+nPoints] = points_[i]; | |
| } | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| points_[i].z() = 0; | |
| points_[i+nPoints].z() = twoDThickness; | |
| } | |
| } | |
| else | |
| { | |
| Info<< "Reading " << nPoints << " z coordinates..." << endl; | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| is >> points_[i].z(); | |
| } | |
| } | |
| if (readBlank) | |
| { | |
| Info<< "Reading " << nPoints << " blanks..." << endl; | |
| for (label i=0; i < nPoints; i++) | |
| { | |
| is >> iBlank; | |
| } | |
| } | |
| // Set left- or righthandedness of block by looking at a cell. | |
| setHandedness(); | |
| } | |
| labelListList hexBlock::blockCells() const | |
| { | |
| labelListList result(xDim_*yDim_*zDim_); | |
| label cellNo = 0; | |
| if (blockHandedness_ == right) | |
| { | |
| for (label k = 0; k <= zDim_ - 1; k++) | |
| { | |
| for (label j = 0; j <= yDim_ - 1; j++) | |
| { | |
| for (label i = 0; i <= xDim_ - 1; i++) | |
| { | |
| labelList& hexLabels = result[cellNo]; | |
| hexLabels.setSize(8); | |
| hexLabels[0] = vtxLabel(i, j, k); | |
| hexLabels[1] = vtxLabel(i+1, j, k); | |
| hexLabels[2] = vtxLabel(i+1, j+1, k); | |
| hexLabels[3] = vtxLabel(i, j+1, k); | |
| hexLabels[4] = vtxLabel(i, j, k+1); | |
| hexLabels[5] = vtxLabel(i+1, j, k+1); | |
| hexLabels[6] = vtxLabel(i+1, j+1, k+1); | |
| hexLabels[7] = vtxLabel(i, j+1, k+1); | |
| cellNo++; | |
| } | |
| } | |
| } | |
| } | |
| else if (blockHandedness_ == left) | |
| { | |
| for (label k = 0; k <= zDim_ - 1; k++) | |
| { | |
| for (label j = 0; j <= yDim_ - 1; j++) | |
| { | |
| for (label i = 0; i <= xDim_ - 1; i++) | |
| { | |
| labelList& hexLabels = result[cellNo]; | |
| hexLabels.setSize(8); | |
| hexLabels[0] = vtxLabel(i, j, k+1); | |
| hexLabels[1] = vtxLabel(i+1, j, k+1); | |
| hexLabels[2] = vtxLabel(i+1, j+1, k+1); | |
| hexLabels[3] = vtxLabel(i, j+1, k+1); | |
| hexLabels[4] = vtxLabel(i, j, k); | |
| hexLabels[5] = vtxLabel(i+1, j, k); | |
| hexLabels[6] = vtxLabel(i+1, j+1, k); | |
| hexLabels[7] = vtxLabel(i, j+1, k); | |
| cellNo++; | |
| } | |
| } | |
| } | |
| } | |
| else | |
| { | |
| FatalErrorInFunction | |
| << "Unable to determine block handedness as points " | |
| << "have not been read in yet" | |
| << abort(FatalError); | |
| } | |
| return result; | |
| } | |
| // Return block patch faces given direction and range limits | |
| // From the cfx manual: direction | |
| // 0 = solid (3-D patch), | |
| // 1 = high i, 2 = high j, 3 = high k | |
| // 4 = low i, 5 = low j, 6 = low k | |
| faceList hexBlock::patchFaces(const label direc, const labelList& range) const | |
| { | |
| if (range.size() != 6) | |
| { | |
| FatalErrorInFunction | |
| << "Invalid size of the range array: " << range.size() | |
| << ". Should be 6 (xMin, xMax, yMin, yMax, zMin, zMax" | |
| << abort(FatalError); | |
| } | |
| label xMinRange = range[0]; | |
| label xMaxRange = range[1]; | |
| label yMinRange = range[2]; | |
| label yMaxRange = range[3]; | |
| label zMinRange = range[4]; | |
| label zMaxRange = range[5]; | |
| faceList result(0); | |
| switch (direc) | |
| { | |
| case 1: | |
| { | |
| // high i = xmax | |
| result.setSize | |
| ( | |
| (yMaxRange - yMinRange + 1)*(zMaxRange - zMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label k = zMinRange - 1; k <= zMaxRange - 1; k++) | |
| { | |
| for (label j = yMinRange - 1; j <= yMaxRange - 1; j++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(xDim_, j, k); | |
| result[p][1] = vtxLabel(xDim_, j+1, k); | |
| result[p][2] = vtxLabel(xDim_, j+1, k+1); | |
| result[p][3] = vtxLabel(xDim_, j, k+1); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| case 2: | |
| { | |
| // high j = ymax | |
| result.setSize | |
| ( | |
| (xMaxRange - xMinRange + 1)*(zMaxRange - zMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label i = xMinRange - 1; i <= xMaxRange - 1; i++) | |
| { | |
| for (label k = zMinRange - 1; k <= zMaxRange - 1; k++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(i, yDim_, k); | |
| result[p][1] = vtxLabel(i, yDim_, k + 1); | |
| result[p][2] = vtxLabel(i + 1, yDim_, k + 1); | |
| result[p][3] = vtxLabel(i + 1, yDim_, k); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| case 3: | |
| { | |
| // high k = zmax | |
| result.setSize | |
| ( | |
| (xMaxRange - xMinRange + 1)*(yMaxRange - yMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label i = xMinRange - 1; i <= xMaxRange - 1; i++) | |
| { | |
| for (label j = yMinRange - 1; j <= yMaxRange - 1; j++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(i, j, zDim_); | |
| result[p][1] = vtxLabel(i + 1, j, zDim_); | |
| result[p][2] = vtxLabel(i + 1, j + 1, zDim_); | |
| result[p][3] = vtxLabel(i, j + 1, zDim_); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| case 4: | |
| { | |
| // low i = xmin | |
| result.setSize | |
| ( | |
| (yMaxRange - yMinRange + 1)*(zMaxRange - zMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label k = zMinRange - 1; k <= zMaxRange - 1; k++) | |
| { | |
| for (label j = yMinRange - 1; j <= yMaxRange - 1; j++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(0, j, k); | |
| result[p][1] = vtxLabel(0, j, k + 1); | |
| result[p][2] = vtxLabel(0, j + 1, k + 1); | |
| result[p][3] = vtxLabel(0, j + 1, k); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| case 5: | |
| { | |
| // low j = ymin | |
| result.setSize | |
| ( | |
| (xMaxRange - xMinRange + 1)*(zMaxRange - zMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label i = xMinRange - 1; i <= xMaxRange - 1; i++) | |
| { | |
| for (label k = zMinRange - 1; k <= zMaxRange - 1; k++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(i, 0, k); | |
| result[p][1] = vtxLabel(i + 1, 0, k); | |
| result[p][2] = vtxLabel(i + 1, 0, k + 1); | |
| result[p][3] = vtxLabel(i, 0, k + 1); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| case 6: | |
| { | |
| // low k = zmin | |
| result.setSize | |
| ( | |
| (xMaxRange - xMinRange + 1)*(yMaxRange - yMinRange + 1) | |
| ); | |
| label p = 0; | |
| for (label i = xMinRange - 1; i <= xMaxRange - 1; i++) | |
| { | |
| for (label j = yMinRange - 1; j <= yMaxRange - 1; j++) | |
| { | |
| result[p].setSize(4); | |
| // set the points | |
| result[p][0] = vtxLabel(i, j, 0); | |
| result[p][1] = vtxLabel(i, j + 1, 0); | |
| result[p][2] = vtxLabel(i + 1, j + 1, 0); | |
| result[p][3] = vtxLabel(i + 1, j, 0); | |
| p++; | |
| } | |
| } | |
| result.setSize(p); | |
| break; | |
| } | |
| default: | |
| { | |
| FatalErrorInFunction | |
| << "direction out of range (1 to 6): " << direc | |
| << abort(FatalError); | |
| } | |
| } | |
| // Correct the face orientation based on the handedness of the block. | |
| // Do nothing for the right-handed block | |
| if (blockHandedness_ == noPoints) | |
| { | |
| FatalErrorInFunction | |
| << "Unable to determine block handedness as points " | |
| << "have not been read in yet" | |
| << abort(FatalError); | |
| } | |
| else if (blockHandedness_ == left) | |
| { | |
| // turn all faces inside out | |
| forAll(result, facei) | |
| { | |
| result[facei].flip(); | |
| } | |
| } | |
| return result; | |
| } | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // ************************************************************************* // | |