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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::dynamicIndexedOctree | |
| Description | |
| Non-pointer based hierarchical recursive searching. | |
| Storage is dynamic, so elements can be deleted. | |
| SourceFiles | |
| dynamicIndexedOctree.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| typedef DynamicList<autoPtr<DynamicList<label >>> contentListList; | |
| // Forward declaration of classes | |
| template<class Type> class dynamicIndexedOctree; | |
| template<class Type> Ostream& operator<< | |
| ( | |
| Ostream&, | |
| const dynamicIndexedOctree<Type>& | |
| ); | |
| class Istream; | |
| /*---------------------------------------------------------------------------*\ | |
| Class dynamicIndexedOctreeName Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| TemplateName(dynamicIndexedOctree); | |
| /*---------------------------------------------------------------------------*\ | |
| Class dynamicIndexedOctree Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| template<class Type> | |
| class dynamicIndexedOctree | |
| : | |
| public dynamicIndexedOctreeName | |
| { | |
| public: | |
| // Data types | |
| //- Tree node. Has up pointer and down pointers. | |
| class node | |
| { | |
| public: | |
| //- Bounding box of this node | |
| treeBoundBox bb_; | |
| //- Parent node (index into nodes_ of tree) | |
| label parent_; | |
| //- IDs of the 8 nodes on all sides of the mid point | |
| FixedList<labelBits, 8> subNodes_; | |
| friend Ostream& operator<< (Ostream& os, const node& n) | |
| { | |
| return os << n.bb_ << token::SPACE | |
| << n.parent_ << token::SPACE << n.subNodes_; | |
| } | |
| friend Istream& operator>> (Istream& is, node& n) | |
| { | |
| return is >> n.bb_ >> n.parent_ >> n.subNodes_; | |
| } | |
| friend bool operator==(const node& a, const node& b) | |
| { | |
| return | |
| a.bb_ == b.bb_ | |
| && a.parent_ == b.parent_ | |
| && a.subNodes_ == b.subNodes_; | |
| } | |
| friend bool operator!=(const node& a, const node& b) | |
| { | |
| return !(a == b); | |
| } | |
| }; | |
| private: | |
| // Static data | |
| //- Relative perturbation tolerance. Determines when point is | |
| // considered to be close to face/edge of bb of node. | |
| // The tolerance is relative to the bounding box of the smallest | |
| // node. | |
| static scalar perturbTol_; | |
| // Private Data | |
| //- Underlying shapes for geometric queries. | |
| const Type shapes_; | |
| const treeBoundBox bb_; | |
| const label maxLevels_; | |
| //- Current number of levels in the tree. | |
| label nLevelsMax_; | |
| const scalar maxLeafRatio_; | |
| const label minSize_; | |
| const scalar maxDuplicity_; | |
| //- List of all nodes | |
| DynamicList<node> nodes_; | |
| //- List of all contents (referenced by those nodes that are contents) | |
| contentListList contents_; | |
| //- Per node per octant whether is fully inside/outside/mixed. | |
| mutable PackedList<2> nodeTypes_; | |
| // Private Member Functions | |
| //- Helper: does bb intersect a sphere around sample? Or is any | |
| // corner point of bb closer than nearestDistSqr to sample. | |
| // (bb is implicitly provided as parent bb + octant) | |
| static bool overlaps | |
| ( | |
| const treeBoundBox& parentBb, | |
| const direction octant, | |
| const scalar nearestDistSqr, | |
| const point& sample | |
| ); | |
| // Construction | |
| //- Split list of indices into 8 bins | |
| // according to where they are in relation to mid. | |
| void divide | |
| ( | |
| const autoPtr<DynamicList<label>>& indices, | |
| const treeBoundBox& bb, | |
| contentListList& result | |
| ) const; | |
| //- Subdivide the contents node at position contentI. | |
| // Appends to contents. | |
| node divide | |
| ( | |
| const treeBoundBox& bb, | |
| const label contentI, | |
| const label parentNodeIndex, | |
| const label octantToBeDivided | |
| ); | |
| // Recursively call the divide function | |
| void recursiveSubDivision | |
| ( | |
| const treeBoundBox& subBb, | |
| const label contentI, | |
| const label parentIndex, | |
| const label octant, | |
| label& nLevels | |
| ); | |
| //- Determine inside/outside per node (mixed if cannot be | |
| // determined). Only valid for closed shapes. | |
| volumeType calcVolumeType(const label nodeI) const; | |
| //- Search cached volume type. | |
| volumeType getVolumeType(const label nodeI, const point&) const; | |
| // Query | |
| //- Find nearest point to line. | |
| void findNearest | |
| ( | |
| const label nodeI, | |
| const linePointRef& ln, | |
| treeBoundBox& tightest, | |
| label& nearestShapeI, | |
| point& linePoint, | |
| point& nearestPoint | |
| ) const; | |
| //- Return bbox of octant | |
| treeBoundBox subBbox | |
| ( | |
| const label parentNodeI, | |
| const direction octant | |
| ) const; | |
| //- Helper: take a point on/close to face of bb and push it | |
| // inside or outside of bb. | |
| static point pushPoint | |
| ( | |
| const treeBoundBox&, | |
| const point&, | |
| const bool pushInside | |
| ); | |
| //- Helper: take a point on face of bb and push it | |
| // inside or outside of bb. | |
| static point pushPoint | |
| ( | |
| const treeBoundBox&, | |
| const direction, | |
| const point&, | |
| const bool pushInside | |
| ); | |
| //- Helper: take point on face(s) of bb and push it away from | |
| // edges of face. If pt is not on a face does nothing. | |
| static point pushPointIntoFace | |
| ( | |
| const treeBoundBox& bb, | |
| const vector& dir, // end-start | |
| const point& pt | |
| ); | |
| //- Walk to parent of node+octant. | |
| // Return false if top of tree reached. | |
| bool walkToParent | |
| ( | |
| const label nodeI, | |
| const direction octant, | |
| label& parentNodeI, | |
| label& parentOctant | |
| ) const; | |
| //- Walk tree to neighbouring node. Return false if edge of tree | |
| // hit. | |
| bool walkToNeighbour | |
| ( | |
| const point& facePoint, | |
| const direction faceID, // direction to walk in | |
| label& nodeI, | |
| direction& octant | |
| ) const; | |
| //- Debug: return verbose the bounding box faces | |
| static word faceString(const direction faceID); | |
| //- Traverse a node. If intersects a triangle return first | |
| // intersection point. | |
| // findAny=true : return any intersection | |
| // findAny=false: return nearest (to start) intersection | |
| void traverseNode | |
| ( | |
| const bool findAny, | |
| const point& treeStart, | |
| const vector& treeVec, | |
| const point& start, | |
| const point& end, | |
| const label nodeI, | |
| const direction octantI, | |
| pointIndexHit& hitInfo, | |
| direction& faceID | |
| ) const; | |
| //- Find any or nearest intersection | |
| pointIndexHit findLine | |
| ( | |
| const bool findAny, | |
| const point& treeStart, | |
| const point& treeEnd, | |
| const label startNodeI, | |
| const direction startOctantI, | |
| const bool verbose = false | |
| ) const; | |
| //- Find any or nearest intersection of line between start and end. | |
| pointIndexHit findLine | |
| ( | |
| const bool findAny, | |
| const point& start, | |
| const point& end | |
| ) const; | |
| //- Find all elements intersecting box. | |
| void findBox | |
| ( | |
| const label nodeI, | |
| const treeBoundBox& searchBox, | |
| labelHashSet& elements | |
| ) const; | |
| //- Find all elements intersecting sphere. | |
| void findSphere | |
| ( | |
| const label nodeI, | |
| const point& centre, | |
| const scalar radiusSqr, | |
| labelHashSet& elements | |
| ) const; | |
| //- ... | |
| template<class CompareOp> | |
| static void findNear | |
| ( | |
| const scalar nearDist, | |
| const bool okOrder, | |
| const dynamicIndexedOctree<Type>& tree1, | |
| const labelBits index1, | |
| const treeBoundBox& bb1, | |
| const dynamicIndexedOctree<Type>& tree2, | |
| const labelBits index2, | |
| const treeBoundBox& bb2, | |
| CompareOp& cop | |
| ); | |
| // Other | |
| //- Count number of elements on this and sublevels | |
| label countElements(const labelBits index) const; | |
| //- Dump node+octant to an obj file | |
| void writeOBJ(const label nodeI, const direction octant) const; | |
| //- From index into contents_ to subNodes_ entry | |
| static labelBits contentPlusOctant | |
| ( | |
| const label i, | |
| const direction octant | |
| ) | |
| { | |
| return labelBits(-i - 1, octant); | |
| } | |
| //- From index into nodes_ to subNodes_ entry | |
| static labelBits nodePlusOctant | |
| ( | |
| const label i, | |
| const direction octant | |
| ) | |
| { | |
| return labelBits(i + 1, octant); | |
| } | |
| //- From empty to subNodes_ entry | |
| static labelBits emptyPlusOctant | |
| ( | |
| const direction octant | |
| ) | |
| { | |
| return labelBits(0, octant); | |
| } | |
| public: | |
| //- Get the perturbation tolerance | |
| static scalar& perturbTol(); | |
| // Constructors | |
| //- Construct from shapes | |
| dynamicIndexedOctree | |
| ( | |
| const Type& shapes, | |
| const treeBoundBox& bb, | |
| const label maxLevels, // maximum number of levels | |
| const scalar maxLeafRatio, // how many elements per leaf | |
| const scalar maxDuplicity // in how many leaves is a shape on | |
| // average | |
| ); | |
| //- Clone | |
| autoPtr<dynamicIndexedOctree<Type>> clone() const | |
| { | |
| return autoPtr<dynamicIndexedOctree<Type>> | |
| ( | |
| new dynamicIndexedOctree<Type>(*this) | |
| ); | |
| } | |
| // Member Functions | |
| // Access | |
| //- Reference to shape | |
| const Type& shapes() const | |
| { | |
| return shapes_; | |
| } | |
| //- List of all nodes | |
| const List<node>& nodes() const | |
| { | |
| return nodes_; | |
| } | |
| //- List of all contents (referenced by those nodes that are | |
| // contents) | |
| const contentListList& contents() const | |
| { | |
| return contents_; | |
| } | |
| //- Top bounding box | |
| const treeBoundBox& bb() const | |
| { | |
| if (nodes_.empty()) | |
| { | |
| FatalErrorInFunction | |
| << "Tree is empty" << abort(FatalError); | |
| } | |
| return nodes_[0].bb_; | |
| } | |
| // Conversions for entries in subNodes_. | |
| static bool isContent(const labelBits i) | |
| { | |
| return i.val() < 0; | |
| } | |
| static bool isEmpty(const labelBits i) | |
| { | |
| return i.val() == 0; | |
| } | |
| static bool isNode(const labelBits i) | |
| { | |
| return i.val() > 0; | |
| } | |
| static label getContent(const labelBits i) | |
| { | |
| if (!isContent(i)) | |
| { | |
| FatalErrorInFunction | |
| << abort(FatalError); | |
| } | |
| return -i.val()-1; | |
| } | |
| static label getNode(const labelBits i) | |
| { | |
| if (!isNode(i)) | |
| { | |
| FatalErrorInFunction | |
| << abort(FatalError); | |
| } | |
| return i.val() - 1; | |
| } | |
| static direction getOctant(const labelBits i) | |
| { | |
| return i.bits(); | |
| } | |
| // Queries | |
| //- Calculate nearest point on nearest shape. | |
| // Returns | |
| // - bool : any point found nearer than nearestDistSqr | |
| // - label: index in shapes | |
| // - point: actual nearest point found | |
| pointIndexHit findNearest | |
| ( | |
| const point& sample, | |
| const scalar nearestDistSqr | |
| ) const; | |
| //- Low level: calculate nearest starting from subnode. | |
| void findNearest | |
| ( | |
| const label nodeI, | |
| const point&, | |
| scalar& nearestDistSqr, | |
| label& nearestShapeI, | |
| point& nearestPoint | |
| ) const; | |
| //- Find nearest to line. | |
| // Returns | |
| // - bool : any point found? | |
| // - label: index in shapes | |
| // - point: actual nearest point found | |
| // sets: | |
| // - linePoint : corresponding nearest point on line | |
| pointIndexHit findNearest | |
| ( | |
| const linePointRef& ln, | |
| treeBoundBox& tightest, | |
| point& linePoint | |
| ) const; | |
| //- Find nearest intersection of line between start and end. | |
| pointIndexHit findLine | |
| ( | |
| const point& start, | |
| const point& end | |
| ) const; | |
| //- Find any intersection of line between start and end. | |
| pointIndexHit findLineAny | |
| ( | |
| const point& start, | |
| const point& end | |
| ) const; | |
| //- Find (in no particular order) indices of all shapes inside or | |
| // overlapping bounding box (i.e. all shapes not outside box) | |
| labelList findBox(const treeBoundBox& bb) const; | |
| //- Find (in no particular order) indices of all shapes inside or | |
| // overlapping a bounding sphere (i.e. all shapes not outside | |
| // sphere) | |
| labelList findSphere | |
| ( | |
| const point& centre, | |
| const scalar radiusSqr | |
| ) const; | |
| //- Find deepest node (as parent+octant) containing point. Starts | |
| // off from starting index in nodes_ (use 0 to start from top) | |
| // Use getNode and getOctant to extract info, or call findIndices. | |
| labelBits findNode(const label nodeI, const point&) const; | |
| //- Find shape containing point. Only implemented for certain | |
| // shapes. | |
| template<class ... Args> | |
| label findInside(const point&, const Args& ...) const; | |
| //- Find the shape indices that occupy the result of findNode | |
| const labelList& findIndices(const point&) const; | |
| //- Determine type (inside/outside/mixed) for point. unknown if | |
| // cannot be determined (e.g. non-manifold surface) | |
| volumeType getVolumeType(const point&) const; | |
| //- Helper function to return the side. Returns outside if | |
| // outsideNormal&vec >= 0, inside otherwise | |
| static volumeType getSide | |
| ( | |
| const vector& outsideNormal, | |
| const vector& vec | |
| ); | |
| //- Helper: does bb intersect a sphere around sample? Or is any | |
| // corner point of bb closer than nearestDistSqr to sample. | |
| static bool overlaps | |
| ( | |
| const point& bbMin, | |
| const point& bbMax, | |
| const scalar nearestDistSqr, | |
| const point& sample | |
| ); | |
| //- Find near pairs and apply CompareOp to them. | |
| // tree2 can be *this or different tree. | |
| template<class CompareOp> | |
| void findNear | |
| ( | |
| const scalar nearDist, | |
| const dynamicIndexedOctree<Type>& tree2, | |
| CompareOp& cop | |
| ) const; | |
| // Edit | |
| //- Insert a new object into the tree. | |
| bool insert(label startIndex, label endIndex); | |
| bool insertIndex | |
| ( | |
| const label nodIndex, | |
| const label index, | |
| label& nLevels | |
| ); | |
| //- Remove an object from the tree. | |
| bool remove(const label index); | |
| label removeIndex(const label nodIndex, const label index); | |
| // Write | |
| //- Print tree. Either print all indices (printContent = true) or | |
| // just size of contents nodes. | |
| void print | |
| ( | |
| prefixOSstream&, | |
| const bool printContents, | |
| const label | |
| ) const; | |
| //- Write to a stream | |
| bool write(Ostream& os) const; | |
| //- Print information | |
| void writeTreeInfo() const; | |
| // IOstream Operators | |
| friend Ostream& operator<< <Type> | |
| ( | |
| Ostream&, | |
| const dynamicIndexedOctree<Type>& | |
| ); | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |