OpenFOAM-dev / data /src /OpenFOAM /meshes /primitiveMesh /PrimitivePatch /PrimitivePatchMeshData.C
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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "PrimitivePatch.H"
#include "Map.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcMeshData() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcMeshData() : "
"calculating mesh data in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate meshPoints
// if they have already been calculated.
if (meshPointsPtr_ || localFacesPtr_)
{
FatalErrorInFunction
<< "meshPointsPtr_ or localFacesPtr_already allocated"
<< abort(FatalError);
}
// Create a map for marking points. Estimated size is 4 times the
// number of faces in the patch
Map<label> markedPoints(4*this->size());
// Important:
// ~~~~~~~~~~
// In <= 1.5 the meshPoints would be in increasing order but this gives
// problems in processor point synchronisation where we have to find out
// how the opposite side would have allocated points.
////- 1.5 code:
//// if the point is used, set the mark to 1
// forAll(*this, facei)
//{
// const FaceType& curPoints = this->operator[](facei);
//
// forAll(curPoints, pointi)
// {
// markedPoints.insert(curPoints[pointi], -1);
// }
//}
//
//// Create the storage and store the meshPoints. Mesh points are
//// the ones marked by the usage loop above
// meshPointsPtr_ = new labelList(markedPoints.toc());
// labelList& pointPatch = *meshPointsPtr_;
//
//// Sort the list to preserve compatibility with the old ordering
// sort(pointPatch);
//
//// For every point in map give it its label in mesh points
// forAll(pointPatch, pointi)
//{
// markedPoints.find(pointPatch[pointi])() = pointi;
//}
//- Unsorted version:
DynamicList<label> meshPoints(2*this->size());
forAll(*this, facei)
{
const FaceType& curPoints = this->operator[](facei);
forAll(curPoints, pointi)
{
if (markedPoints.insert(curPoints[pointi], meshPoints.size()))
{
meshPoints.append(curPoints[pointi]);
}
}
}
// Transfer to straight list (reuses storage)
meshPointsPtr_ = new labelList(meshPoints, true);
// Create local faces. Note that we start off from copy of original face
// list (even though vertices are overwritten below). This is done so
// additional data gets copied (e.g. region number of labelledTri)
localFacesPtr_ = new List<FaceType>(*this);
List<FaceType>& lf = *localFacesPtr_;
forAll(*this, facei)
{
const FaceType& curFace = this->operator[](facei);
lf[facei].setSize(curFace.size());
forAll(curFace, labelI)
{
lf[facei][labelI] = markedPoints.find(curFace[labelI])();
}
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcMeshData() : "
"finished calculating mesh data in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcMeshPointMap() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcMeshPointMap() : "
"calculating mesh point map in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate meshPoints
// if they have already been calculated.
if (meshPointMapPtr_)
{
FatalErrorInFunction
<< "meshPointMapPtr_ already allocated"
<< abort(FatalError);
}
const labelList& mp = meshPoints();
meshPointMapPtr_ = new Map<label>(2*mp.size());
Map<label>& mpMap = *meshPointMapPtr_;
forAll(mp, i)
{
mpMap.insert(mp[i], i);
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcMeshPointMap() : "
"finished calculating mesh point map in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcLocalPoints() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcLocalPoints() : "
"calculating localPoints in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate localPoints
// if they have already been calculated.
if (localPointsPtr_)
{
FatalErrorInFunction
<< "localPointsPtr_already allocated"
<< abort(FatalError);
}
const labelList& meshPts = meshPoints();
localPointsPtr_ = new Field<PointType>(meshPts.size());
Field<PointType>& locPts = *localPointsPtr_;
forAll(meshPts, pointi)
{
locPts[pointi] = points_[meshPts[pointi]];
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcLocalPoints() : "
<< "finished calculating localPoints in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcPointNormals() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcPointNormals() : "
"calculating pointNormals in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate pointNormals
// if they have already been calculated.
if (pointNormalsPtr_)
{
FatalErrorInFunction
<< "pointNormalsPtr_already allocated"
<< abort(FatalError);
}
const Field<PointType>& faceUnitNormals = faceNormals();
const labelListList& pf = pointFaces();
pointNormalsPtr_ = new Field<PointType>
(
meshPoints().size(),
PointType::zero
);
Field<PointType>& n = *pointNormalsPtr_;
forAll(pf, pointi)
{
PointType& curNormal = n[pointi];
const labelList& curFaces = pf[pointi];
forAll(curFaces, facei)
{
curNormal += faceUnitNormals[curFaces[facei]];
}
curNormal /= mag(curNormal) + vSmall;
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcPointNormals() : "
"finished calculating pointNormals in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcFaceCentres() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceCentres() : "
"calculating faceCentres in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate faceCentres
// if they have already been calculated.
if (faceCentresPtr_)
{
FatalErrorInFunction
<< "faceCentresPtr_already allocated"
<< abort(FatalError);
}
faceCentresPtr_ = new Field<PointType>(this->size());
Field<PointType>& c = *faceCentresPtr_;
forAll(c, facei)
{
c[facei] = this->operator[](facei).centre(points_);
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceCentres() : "
"finished calculating faceCentres in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcFaceAreas() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceAreas() : "
"calculating faceAreas in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate faceAreas
// if they have already been calculated.
if (faceAreasPtr_)
{
FatalErrorInFunction
<< "faceAreasPtr_already allocated"
<< abort(FatalError);
}
faceAreasPtr_ = new Field<PointType>(this->size());
Field<PointType>& c = *faceAreasPtr_;
forAll(c, facei)
{
c[facei] = this->operator[](facei).area(points_);
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceAreas() : "
"finished calculating faceAreas in PrimitivePatch"
<< endl;
}
}
template<class FaceList, class PointField>
void Foam::PrimitivePatch<FaceList, PointField>::calcFaceNormals() const
{
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceNormals() : "
"calculating faceNormals in PrimitivePatch"
<< endl;
}
// It is considered an error to attempt to recalculate faceNormals
// if they have already been calculated.
if (faceNormalsPtr_)
{
FatalErrorInFunction
<< "faceNormalsPtr_already allocated"
<< abort(FatalError);
}
faceNormalsPtr_ = new Field<PointType>(this->size());
Field<PointType>& n = *faceNormalsPtr_;
forAll(n, facei)
{
n[facei] = this->operator[](facei).normal(points_);
}
if (debug)
{
Pout<< "PrimitivePatch<FaceList, PointField>::calcFaceNormals() : "
"finished calculating faceNormals in PrimitivePatch"
<< endl;
}
}
// ************************************************************************* //