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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::globalIndexAndTransform | |
| Description | |
| Determination and storage of the possible independent transforms | |
| introduced by coupledPolyPatches, as well as all of the possible | |
| permutations of these transforms generated by the presence of | |
| multiple coupledPolyPatches, i.e. more than one cyclic boundary. Note that | |
| any given point can be on maximum 3 transforms only (and these transforms | |
| have to be perpendicular) | |
| Also provides global index encoding and decoding for entity | |
| (i.e. cell) index, processor index and transform index (0 or | |
| positive integer) to a labelPair. | |
| SourceFiles | |
| globalIndexAndTransform.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| class polyMesh; | |
| /*---------------------------------------------------------------------------*\ | |
| Class globalIndexAndTransform Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class globalIndexAndTransform | |
| { | |
| public: | |
| // Public classes | |
| //- Less function class used in sorting encoded transforms and indices | |
| // Minimum of: | |
| // - processor | |
| // - local index | |
| // - transform | |
| class less | |
| { | |
| const globalIndexAndTransform& gi_; | |
| public: | |
| less(const globalIndexAndTransform& gi) | |
| : | |
| gi_(gi) | |
| {} | |
| inline bool operator()(const labelPair&, const labelPair&) const; | |
| }; | |
| private: | |
| // Private Data | |
| //- Reference to mesh | |
| const polyMesh& mesh_; | |
| //- The possible independent (non-permuted) transforms of the | |
| // geometry, i.e. for a geometry with two cyclics, this | |
| // stores the two transforms, not the eight permutations. | |
| // Any point can not be on more than three transforms but overall | |
| // the mesh can have more than three. | |
| List<transformer> transforms_; | |
| //- The permutations of the transforms, stored for lookup | |
| // efficiency. If there are n transforms, then there are | |
| // (3^n) permutations, including the no-transformation | |
| // transform. | |
| List<transformer> transformPermutations_; | |
| //- Index of identity transform. | |
| label nullTransformIndex_; | |
| //- Mapping from patch index to which transform it matches (or | |
| // -1 for none) (.first()) and what sign to use for it, | |
| // i.e. +/- 1 (.second()). | |
| List<labelPair> patchTransformSign_; | |
| // Private Member Functions | |
| //- Determine all of the independent basic transforms of the | |
| // geometry by analysing the coupledPolyPatches | |
| void determineTransforms(); | |
| //- Generate all of the transformation permutations | |
| void determineTransformPermutations(); | |
| //- Determine which patch uses which transform (if any) and which | |
| // sign to use | |
| void determinePatchTransformSign(); | |
| //- Test a list of reference transforms to see if the test | |
| // transform matches one. Return +1 or -1 depending on the | |
| // sign of the match, or 0 if none matches. | |
| label matchTransform | |
| ( | |
| const List<transformer>& refTransforms, | |
| label& matchedRefTransformI, | |
| const transformer& testTransform, | |
| scalar tolerance, | |
| bool checkBothSigns | |
| ) const; | |
| //- Return true if transform is not yet present in trafos. Issues | |
| // warning if too many transforms | |
| bool uniqueTransform | |
| ( | |
| const point& pt, | |
| labelPairList& trafos, | |
| const label patchi, | |
| const labelPair& patchTrafo | |
| ) const; | |
| public: | |
| // Declare name of the class and its debug switch | |
| ClassName("globalIndexAndTransform"); | |
| // Constructors | |
| //- Construct from components | |
| globalIndexAndTransform(const polyMesh& mesh); | |
| //- Disallow default bitwise copy construction | |
| globalIndexAndTransform(const globalIndexAndTransform&) = delete; | |
| // Member Functions | |
| //- Generate a transform index from the permutation indices of | |
| // the independent transforms. Permutations indices must | |
| // only be -1, 0 or +1. | |
| inline label encodeTransformIndex | |
| ( | |
| const labelList& permutationIndices | |
| ) const; | |
| //- Decode transform index | |
| inline labelList decodeTransformIndex(const label transformIndex) const; | |
| //- Add patch transformation to transformIndex. Return new | |
| // transformIndex. (by default the patch is the sending, not the | |
| // receiving, patch) | |
| inline label addToTransformIndex | |
| ( | |
| const label transformIndex, | |
| const label patchi, | |
| const bool isSendingSide = true, | |
| const scalar tol = small | |
| ) const; | |
| //- Combine two transformIndices | |
| inline label mergeTransformIndex | |
| ( | |
| const label transformIndex0, | |
| const label transformIndex1 | |
| ) const; | |
| //- Combine two transformIndices | |
| inline label minimumTransformIndex | |
| ( | |
| const label transformIndex0, | |
| const label transformIndex1 | |
| ) const; | |
| //- Subtract two transformIndices | |
| inline label subtractTransformIndex | |
| ( | |
| const label transformIndex0, | |
| const label transformIndex1 | |
| ) const; | |
| //- Encode index and bare index as components on own processor | |
| inline labelPair encode | |
| ( | |
| const label index, | |
| const label transformIndex | |
| ) const; | |
| //- Encode index and bare index as components on given processor | |
| inline labelPair encode | |
| ( | |
| const label proci, | |
| const label index, | |
| const label transformIndex | |
| ) const; | |
| //- Index carried by the object | |
| inline label index(const labelPair& globalIAndTransform) const; | |
| //- Which processor does this come from? | |
| inline label processor(const labelPair& globalIAndTransform) const; | |
| //- Transform carried by the object | |
| inline label transformIndex(const labelPair& globalIAndTransform) const; | |
| //- Return the number of independent transforms | |
| inline label nIndependentTransforms() const; | |
| //- Return access to the stored independent transforms | |
| inline const List<transformer>& transforms() const; | |
| //- Return access to the permuted transforms | |
| inline const List<transformer>& | |
| transformPermutations() const; | |
| //- Return the transformIndex (index in transformPermutations) | |
| // of the identity transform | |
| inline label nullTransformIndex() const; | |
| //- Return access to the per-patch transform-sign pairs | |
| inline const List<labelPair>& patchTransformSign() const; | |
| //- Access the overall (permuted) transform corresponding | |
| // to the transformIndex | |
| inline const transformer& transform | |
| ( | |
| label transformIndex | |
| ) const; | |
| //- Access the all of the indices of the transform | |
| // permutations corresponding the transforms of the | |
| // listed patch indices. This only allows a maximum of three | |
| // transformations (since routine is used to transform points and | |
| // any given point can only be on 3 or less transforms) | |
| inline labelList transformIndicesForPatches | |
| ( | |
| const labelHashSet& patchIs | |
| ) const; | |
| //- Apply all of the transform permutations | |
| // corresponding the transforms of the listed patch | |
| // indices to the supplied point | |
| inline pointField transformPatches | |
| ( | |
| const labelHashSet& patchIs, | |
| const point& pt | |
| ) const; | |
| // Member Operators | |
| //- Disallow default bitwise assignment | |
| void operator=(const globalIndexAndTransform&) = delete; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |