OpenFOAM-dev / data /src /OpenFOAM /primitives /globalIndexAndTransform /globalIndexAndTransformI.H
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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "polyMesh.H"
#include "SubField.H"
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
bool Foam::globalIndexAndTransform::less::operator()
(
const labelPair& a,
const labelPair& b
) const
{
label procA = gi_.processor(a);
label procB = gi_.processor(b);
if (procA < procB)
{
return true;
}
else if (procA > procB)
{
return false;
}
else
{
// Equal proc.
label indexA = gi_.index(a);
label indexB = gi_.index(b);
if (indexA < indexB)
{
return true;
}
else if (indexA > indexB)
{
return false;
}
else
{
// Equal index
label transformA = gi_.transformIndex(a);
label transformB = gi_.transformIndex(b);
return transformA < transformB;
}
}
}
Foam::label Foam::globalIndexAndTransform::encodeTransformIndex
(
const labelList& permutationIndices
) const
{
if (permutationIndices.size() != transforms_.size())
{
FatalErrorInFunction
<< "permutationIndices " << permutationIndices
<< "are of a different size to the number of independent transforms"
<< abort(FatalError);
}
label transformIndex = 0;
label w = 1;
forAll(transforms_, b)
{
if (mag(permutationIndices[b]) > 1)
{
FatalErrorInFunction
<< "permutationIndices " << permutationIndices
<< "are illegal, they must all be only -1, 0 or +1"
<< abort(FatalError);
}
transformIndex += (permutationIndices[b] + 1)*w;
w *= 3;
}
return transformIndex;
}
Foam::labelList Foam::globalIndexAndTransform::decodeTransformIndex
(
const label transformIndex
) const
{
labelList permutation(transforms_.size(), 0);
label t = transformIndex;
forAll(permutation, i)
{
permutation[i] = (t%3)-1;
t /= 3;
}
return permutation;
}
Foam::label Foam::globalIndexAndTransform::addToTransformIndex
(
const label transformIndex,
const label patchi,
const bool isSendingSide,
const scalar tol
) const
{
const labelPair& transSign = patchTransformSign_[patchi];
label matchTransI = transSign.first();
if (matchTransI >= transforms_.size())
{
FatalErrorInFunction
<< "patch:" << mesh_.boundary()[patchi].name()
<< " transform:" << matchTransI
<< " out of possible transforms:" << transforms_
<< exit(FatalError);
return labelMin;
}
else if (matchTransI == -1)
{
// No additional transformation for this patch
return transformIndex;
}
else
{
// Decode current set of transforms
labelList permutation(decodeTransformIndex(transformIndex));
// Add patch transform
// ~~~~~~~~~~~~~~~~~~~
label sign = transSign.second();
if (!isSendingSide)
{
sign = -sign;
}
// If this transform been found already by a patch?
if (permutation[matchTransI] != 0)
{
if (sign == 0)
{
// sent from patch without a transformation. Do nothing.
FatalErrorInFunction
<< "patch:" << mesh_.boundary()[patchi].name()
<< " transform:" << matchTransI << " sign:" << sign
<< " current transforms:" << permutation
<< exit(FatalError);
}
else if (sign == permutation[matchTransI])
{
// This is usually illegal. The only exception is for points
// on the axis of a 180 degree cyclic wedge when the
// transformation is going to be (-1 0 0 0 -1 0 0 0 +1)
// (or a different permutation but always two times -1 and
// once +1)
bool antiCyclic = false;
const transformer& vt = transforms_[matchTransI];
if (vt.transforms())
{
const tensor& T = vt.T();
scalar sumDiag = tr(T);
scalar sumMagDiag = mag(T.xx()) + mag(T.yy()) + mag(T.zz());
if (mag(sumMagDiag-3) < tol && mag(sumDiag+1) < tol)
{
antiCyclic = true;
}
}
if (antiCyclic)
{
// 180 degree rotational. Reset transformation.
permutation[matchTransI] = 0;
}
else
{
FatalErrorInFunction
<< "More than one patch accessing the same transform "
<< "but not of the same sign." << endl
<< "patch:" << mesh_.boundary()[patchi].name()
<< " transform:" << matchTransI << " sign:" << sign
<< " current transforms:" << permutation
<< exit(FatalError);
}
}
else
{
permutation[matchTransI] = 0;
}
}
else
{
permutation[matchTransI] = sign;
}
// Re-encode permutation
// ~~~~~~~~~~~~~~~~~~~~~
return encodeTransformIndex(permutation);
}
}
Foam::label Foam::globalIndexAndTransform::minimumTransformIndex
(
const label transformIndex0,
const label transformIndex1
) const
{
if (transformIndex0 == transformIndex1)
{
return transformIndex0;
}
// Count number of transforms
labelList permutation0(decodeTransformIndex(transformIndex0));
label n0 = 0;
forAll(permutation0, i)
{
if (permutation0[i] != 0)
{
n0++;
}
}
labelList permutation1(decodeTransformIndex(transformIndex1));
label n1 = 0;
forAll(permutation1, i)
{
if (permutation1[i] != 0)
{
n1++;
}
}
if (n0 <= n1)
{
return transformIndex0;
}
else
{
return transformIndex1;
}
}
Foam::label Foam::globalIndexAndTransform::subtractTransformIndex
(
const label transformIndex0,
const label transformIndex1
) const
{
labelList permutation0(decodeTransformIndex(transformIndex0));
labelList permutation1(decodeTransformIndex(transformIndex1));
forAll(permutation0, i)
{
permutation0[i] -= permutation1[i];
}
return encodeTransformIndex(permutation0);
}
Foam::labelPair Foam::globalIndexAndTransform::encode
(
const label index,
const label transformIndex
) const
{
return encode(Pstream::myProcNo(), index, transformIndex);
}
Foam::labelPair Foam::globalIndexAndTransform::encode
(
const label proci,
const label index,
const label transformIndex
) const
{
if (transformIndex < 0 || transformIndex >= transformPermutations_.size())
{
FatalErrorInFunction
<< "TransformIndex " << transformIndex
<< " is outside allowed range of 0 to "
<< transformPermutations_.size() - 1
<< abort(FatalError);
}
if (proci > labelMax/transformPermutations_.size())
{
FatalErrorInFunction
<< "Overflow : encoding processor " << proci
<< " in base " << transformPermutations_.size()
<< " exceeds capability of label (" << labelMax
<< "). Please recompile with larger datatype for label."
<< exit(FatalError);
}
return labelPair
(
index,
transformIndex + proci*transformPermutations_.size()
);
}
Foam::label Foam::globalIndexAndTransform::index
(
const labelPair& globalIAndTransform
) const
{
return globalIAndTransform.first();
}
Foam::label Foam::globalIndexAndTransform::processor
(
const labelPair& globalIAndTransform
) const
{
return globalIAndTransform.second()/transformPermutations_.size();
}
Foam::label Foam::globalIndexAndTransform::transformIndex
(
const labelPair& globalIAndTransform
) const
{
return globalIAndTransform.second()%transformPermutations_.size();
}
Foam::label Foam::globalIndexAndTransform::nIndependentTransforms() const
{
return transforms_.size();
}
const Foam::List<Foam::transformer>&
Foam::globalIndexAndTransform::transforms() const
{
return transforms_;
}
const Foam::List<Foam::transformer>&
Foam::globalIndexAndTransform::transformPermutations() const
{
return transformPermutations_;
}
Foam::label Foam::globalIndexAndTransform::nullTransformIndex() const
{
return nullTransformIndex_;
}
const Foam::labelPairList&
Foam::globalIndexAndTransform::patchTransformSign() const
{
return patchTransformSign_;
}
const Foam::transformer& Foam::globalIndexAndTransform::transform
(
label transformIndex
) const
{
return transformPermutations_[transformIndex];
}
Foam::labelList Foam::globalIndexAndTransform::transformIndicesForPatches
(
const labelHashSet& patchis
) const
{
labelList permutation(transforms_.size(), 0);
labelList selectedTransformIs(0);
if (patchis.empty() || transforms_.empty())
{
return selectedTransformIs;
}
forAllConstIter(labelHashSet, patchis, iter)
{
label patchi = iter.key();
const labelPair& transSign = patchTransformSign_[patchi];
label matchTransI = transSign.first();
if (matchTransI > -1)
{
label sign = transSign.second();
// If this transform been found already by a patch?
if (permutation[matchTransI] != 0)
{
// If so, if they have opposite signs, then this is
// considered an error. They are allowed to be the
// same sign, but this only results in a single
// transform.
if (permutation[matchTransI] != sign)
{
FatalErrorInFunction
<< "More than one patch accessing the same transform "
<< "but not of the same sign."
<< exit(FatalError);
}
}
else
{
permutation[matchTransI] = sign;
}
}
}
label nUsedTrans = round(sum(mag(SubField<label>(permutation))));
if (nUsedTrans == 0)
{
return selectedTransformIs;
}
// Number of selected transformations
label nSelTrans = pow(label(2), nUsedTrans) - 1;
// Pout<< nl << permutation << nl << endl;
selectedTransformIs.setSize(nSelTrans);
switch (nUsedTrans)
{
case 1:
{
selectedTransformIs[0] = encodeTransformIndex(permutation);
break;
}
case 2:
{
labelList tempPermutation = permutation;
label a = 0;
label b = 1;
// When there are two selected transforms out of three, we
// need to choose which of them are being permuted
if (transforms_.size() > nUsedTrans)
{
if (permutation[0] == 0)
{
a = 1;
b = 2;
}
else if (permutation[1] == 0)
{
a = 0;
b = 2;
}
else if (permutation[2] == 0)
{
a = 0;
b = 1;
}
}
tempPermutation[a] = a;
tempPermutation[b] = permutation[b];
selectedTransformIs[0] = encodeTransformIndex(tempPermutation);
tempPermutation[a] = permutation[a];
tempPermutation[b] = a;
selectedTransformIs[1] = encodeTransformIndex(tempPermutation);
tempPermutation[a] = permutation[a];
tempPermutation[b] = permutation[b];
selectedTransformIs[2] = encodeTransformIndex(tempPermutation);
break;
}
case 3:
{
labelList tempPermutation = permutation;
tempPermutation[0] = 0;
tempPermutation[1] = 0;
tempPermutation[2] = permutation[2];
selectedTransformIs[0] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = 0;
tempPermutation[1] = permutation[1];
tempPermutation[2] = 0;
selectedTransformIs[1] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = 0;
tempPermutation[1] = permutation[1];
tempPermutation[2] = permutation[2];
selectedTransformIs[2] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = permutation[0];
tempPermutation[1] = 0;
tempPermutation[2] = 0;
selectedTransformIs[3] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = permutation[0];
tempPermutation[1] = 0;
tempPermutation[2] = permutation[2];
selectedTransformIs[4] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = permutation[0];
tempPermutation[1] = permutation[1];
tempPermutation[2] = 0;
selectedTransformIs[5] = encodeTransformIndex(tempPermutation);
tempPermutation[0] = permutation[0];
tempPermutation[1] = permutation[1];
tempPermutation[2] = permutation[2];
selectedTransformIs[6] = encodeTransformIndex(tempPermutation);
break;
}
default:
{
FatalErrorInFunction
<< "Only 1-3 transforms are possible."
<< exit(FatalError);
}
}
return selectedTransformIs;
}
Foam::pointField Foam::globalIndexAndTransform::transformPatches
(
const labelHashSet& patchis,
const point& pt
) const
{
labelList transIs = transformIndicesForPatches(patchis);
pointField transPts(transIs.size());
forAll(transIs, tII)
{
transPts[tII] =
transformPermutations_[transIs[tII]].transformPosition(pt);
}
return transPts;
}
// ************************************************************************* //