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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2016-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::randomise
Description
Adds a random component to a field, with a specified perturbation magnitude.
The operation can be applied to any volume field.
See also
Foam::functionObjects::fvMeshFunctionObject
SourceFiles
randomise.C
\*---------------------------------------------------------------------------*/
#ifndef randomise_functionObject_H
#define randomise_functionObject_H
#include "fieldExpression.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class randomise Declaration
\*---------------------------------------------------------------------------*/
class randomise
:
public fieldExpression
{
// Private Data
//- The magnitude of the perturbation
scalar magPerturbation_;
// Private Member Functions
//- Add random component to the field and register the result
template<class Type>
bool calcRandomised();
//- Calculate the randomised field and return true if successful
virtual bool calc();
public:
//- Runtime type information
TypeName("randomise");
// Constructors
//- Construct from Time and dictionary
randomise
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Destructor
virtual ~randomise();
// Member Functions
//- Read the randomise data
virtual bool read(const dictionary&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "randomiseTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //