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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "generateZone.H"
#include "fvMesh.H"
#include "addToRunTimeSelectionTable.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
namespace functionObjects
{
defineTypeNameAndDebug(generateZone, 0);
addToRunTimeSelectionTable(functionObject, generateZone, dictionary);
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::functionObjects::generateZone::generateZone
(
const word& name,
const Time& runTime,
const dictionary& dict
)
:
fvMeshFunctionObject(name, runTime, dict),
zg_(zoneGenerator::New(name, mesh(), dict.subDict("zone")))
{
zg_->generate().store();
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::functionObjects::generateZone::~generateZone()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
bool Foam::functionObjects::generateZone::execute()
{
zg_->generate().store();
return true;
}
bool Foam::functionObjects::generateZone::write()
{
// Update current time for the cell zones
mesh().cellZones().updateTimeInstance();
// Write the zones
mesh().cellZones().write();
return true;
}
// ************************************************************************* //