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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2024-2025 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::RBD::restraints::propellerDiskForce
Description
rigidBodyPropellerDisk force restraint.
Applies the opposite force and moment of the propellerDisk onto the body
the propeller is attached to.
Usage
Example applying the propeller force and moment to the floatingObject:
\verbatim
restraints
{
force
{
type propellerDiskForce;
body floatingObject;
}
}
\endverbatim
See also
Foam::fv::rigidBodyPropellerDisk
Foam::fv::propellerDisk
SourceFiles
propellerDiskForce.C
\*---------------------------------------------------------------------------*/
#ifndef propellerDiskForce_RBD_restraint_H
#define propellerDiskForce_RBD_restraint_H
#include "rigidBodyRestraint.H"
#include "Function1.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace RBD
{
namespace restraints
{
/*---------------------------------------------------------------------------*\
Class propellerDiskForce Declaration
\*---------------------------------------------------------------------------*/
class propellerDiskForce
:
public restraint
{
public:
//- Runtime type information
TypeName("propellerDiskForce");
// Constructors
//- Construct from components
propellerDiskForce
(
const word& name,
const dictionary& dict,
const rigidBodyModel& model
);
//- Construct and return a clone
virtual autoPtr<restraint> clone() const
{
return autoPtr<restraint>
(
new propellerDiskForce(*this)
);
}
//- Destructor
virtual ~propellerDiskForce();
// Member Functions
//- Accumulate the retraint internal joint forces into the tau field and
// external forces into the fx field
virtual void restrain
(
scalarField& tau,
Field<spatialVector>& fx,
const rigidBodyModelState& state
) const;
//- Update properties from given dictionary
virtual bool read(const dictionary& dict);
//- Write
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace restraints
} // End namespace RBD
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //