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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::FaceCellWave
Description
Wave propagation of information through grid. Every iteration
information goes through one layer of cells. Templated on information
that is transferred.
Handles parallel and cyclics and non-parallel cyclics.
Note: whether to propagate depends on the return value of Type::update
which returns true (i.e. propagate) if the value changes by more than a
certain tolerance.
This tolerance can be very strict for normal face-cell and parallel
cyclics (we use a value of 0.01 just to limit propagation of small changes)
but for non-parallel cyclics this tolerance can be critical and if chosen
too small can lead to non-convergence.
SourceFiles
FaceCellWave.C
\*---------------------------------------------------------------------------*/
#ifndef FaceCellWave_H
#define FaceCellWave_H
#include "PackedBoolList.H"
#include "DynamicList.H"
#include "primitiveFieldsFwd.H"
#include "labelPair.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyMesh;
class polyPatch;
class transformer;
/*---------------------------------------------------------------------------*\
Class FaceCellWaveName Declaration
\*---------------------------------------------------------------------------*/
TemplateName(FaceCellWave);
/*---------------------------------------------------------------------------*\
Class FaceCellWave Declaration
\*---------------------------------------------------------------------------*/
template<class Type, class TrackingData = int>
class FaceCellWave
:
public FaceCellWaveName
{
protected:
// Protected static data
//- ...
static const scalar geomTol_;
//- ...
static scalar propagationTol_;
// Protected data
//- Reference to mesh
const polyMesh& mesh_;
//- Optional boundary faces that information should travel through
const labelPairList explicitConnections_;
//- Information for all faces
UList<Type>& allFaceInfo_;
//- Information for all cells
UList<Type>& allCellInfo_;
//- Additional data to be passed into container
TrackingData& td_;
//- Has face changed
PackedBoolList changedFace_;
//- List of changed faces
DynamicList<label> changedFaces_;
//- Has cell changed
PackedBoolList changedCell_;
// Cells that have changed
DynamicList<label> changedCells_;
//- Contains cyclics
const bool hasCyclicPatches_;
//- Number of evaluations
label nEvals_;
//- Number of unvisited cells
label nUnvisitedCells_;
//- Number of unvisited faces
label nUnvisitedFaces_;
// Protected Member Functions
//- Updates cellInfo with information from neighbour. Updates all
// statistics.
bool updateCell
(
const label celli,
const label neighbourFacei,
const Type& neighbourInfo,
const scalar tol,
Type& cellInfo
);
//- Updates faceInfo with information from neighbour. Updates all
// statistics.
bool updateFace
(
const label facei,
const label neighbourCelli,
const Type& neighbourInfo,
const scalar tol,
Type& faceInfo
);
//- Updates faceInfo with information from same face. Updates all
// statistics.
bool updateFace
(
const label facei,
const Type& neighbourInfo,
const scalar tol,
Type& faceInfo
);
// Parallel, cyclic
//- Debugging: check info on both sides of cyclic
void checkCyclic(const polyPatch& pPatch) const;
//- Has cyclic patch?
template<class PatchType>
bool hasPatch() const;
//- Merge received patch data into global data
void mergeFaceInfo
(
const polyPatch& patch,
const label nFaces,
const labelList&,
const List<Type>&
);
//- Extract info for single patch only
label getChangedPatchFaces
(
const polyPatch& patch,
const label startFacei,
const label nFaces,
labelList& changedPatchFaces,
List<Type>& changedPatchFacesInfo
) const;
//- Transform across an interface. Implementation referred to Type
void transform
(
const polyPatch& patch,
const label nFaces,
const labelList& faceLabels,
const transformer& transform,
List<Type>& faceInfo
);
//- Merge data from across processor boundaries
void handleProcPatches();
//- Merge data from across cyclics
void handleCyclicPatches();
//- Merge data across explicitly provided local connections (usually
// baffles)
void handleExplicitConnections();
public:
// Static Data
//- Default tracking data to go with default template argument
static int defaultTrackingData_;
// Static Functions
//- Access to tolerance
static scalar propagationTol()
{
return propagationTol_;
}
//- Change tolerance
static void setPropagationTol(const scalar tol)
{
propagationTol_ = tol;
}
// Constructors
// Construct from mesh. Use setFaceInfo and iterate() to do actual
// calculation.
FaceCellWave
(
const polyMesh&,
UList<Type>& allFaceInfo,
UList<Type>& allCellInfo,
TrackingData& td = defaultTrackingData_
);
//- Construct from mesh and list of changed faces with the Type
// for these faces. Iterates until nothing changes or maxIter reached.
// (maxIter can be 0)
FaceCellWave
(
const polyMesh&,
const labelList& initialChangedFaces,
const List<Type>& changedFacesInfo,
UList<Type>& allFaceInfo,
UList<Type>& allCellInfo,
const label maxIter,
TrackingData& td = defaultTrackingData_,
const bool global = true
);
//- Construct from mesh and explicitly connected boundary faces
// and list of changed faces with the Type
// for these faces. Iterates until nothing changes or maxIter reached.
// (maxIter can be 0)
FaceCellWave
(
const polyMesh&,
const labelPairList& explicitConnections,
const labelList& initialChangedFaces,
const List<Type>& changedFacesInfo,
UList<Type>& allFaceInfo,
UList<Type>& allCellInfo,
const label maxIter,
TrackingData& td = defaultTrackingData_,
const bool global = true
);
//- Disallow default bitwise copy construction
FaceCellWave(const FaceCellWave&) = delete;
//- Destructor
virtual ~FaceCellWave()
{}
// Member Functions
// Access
//- Access allFaceInfo
UList<Type>& allFaceInfo()
{
return allFaceInfo_;
}
//- Access allCellInfo
UList<Type>& allCellInfo()
{
return allCellInfo_;
}
//- Additional data to be passed into container
const TrackingData& data() const
{
return td_;
}
//- Additional data to be passed into container
TrackingData& data()
{
return td_;
}
//- Access mesh
const polyMesh& mesh() const
{
return mesh_;
}
//- Get number of unvisited cells, i.e. cells that were not (yet)
// reached from walking across mesh. This can happen from
// - not enough iterations done
// - a disconnected mesh
// - a mesh without walls in it
label getUnsetCells() const;
//- Get number of unvisited faces
label getUnsetFaces() const;
// Edit
//- Set initial changed faces
void setFaceInfo
(
const labelList& changedFaces,
const List<Type>& changedFacesInfo
);
//- Propagate from face to cell. Returns total number of cells
// (over all processors) changed.
virtual label faceToCell();
//- Propagate from cell to face. Returns total number of faces
// (over all processors) changed. (Faces on processor patches are
// counted double)
virtual label cellToFace(const bool global = true);
//- Iterate until no changes or maxIter reached. Returns actual
// number of iterations.
label iterate(const label maxIter, const bool global = true);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const FaceCellWave&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "FaceCellWave.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //