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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2023-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::checkPatchFace | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| const labelList& patchFaceTris = | |
| isSrc ? srcFaceTris_[patchFacei] : tgtFaceTris_[patchFacei]; | |
| forAll(patchFaceTris, patchFaceTrii) | |
| { | |
| const label trii = patchFaceTris[patchFaceTrii]; | |
| if (triPoints_[trii] != FixedList<label, 3>({-1, -1, -1})) | |
| { | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| const label edgei = triEdges_[trii][triEdgei]; | |
| // Check that there are no duplicate points | |
| const edge e = triEdgePoints(trii, triEdgei); | |
| if (e[0] == e[1]) | |
| { | |
| FatalErrorInFunction | |
| << "Tri #" << trii << "'s tri-edge #" << triEdgei | |
| << " (edge #" << triEdges_[trii][triEdgei] << ") has " | |
| << "duplicate points " << e << exit(FatalError); | |
| } | |
| // Check that this edge also references this tri | |
| const label edgeTrii = findIndex(edgeTris_[edgei], trii); | |
| if (edgeTrii == -1) | |
| { | |
| FatalErrorInFunction | |
| << "Tri #" << trii << " references edge #" << edgei | |
| << " but the reverse is not true" << exit(FatalError); | |
| } | |
| // If there is a connected tri ... | |
| const label otherTrii = edgeTris_[edgei][!edgeTrii]; | |
| if (otherTrii != -1) | |
| { | |
| // Check that the connected tri also references this edge | |
| const label otherTriEdgei = | |
| findIndex(triEdges_[otherTrii], edgei); | |
| if (otherTriEdgei == -1) | |
| { | |
| FatalErrorInFunction | |
| << "Edge #" << edgei << " references tri #" | |
| << otherTrii << " but the reverse is not true" | |
| << exit(FatalError); | |
| } | |
| // Check that the edge is correspondingly oriented in its | |
| // two connected tris | |
| const edge otherE = triEdgePoints(otherTrii, otherTriEdgei); | |
| if (edge::compare(e, otherE) != -1) | |
| { | |
| FatalErrorInFunction | |
| << "Edge #" << edgei << ' ' << edgePoints(edgei) | |
| << " is not the same in adjacent tri #" << trii | |
| << ' ' << triPoints(trii) << " and tri #" | |
| << otherTrii << ' ' << triPoints(otherTrii) | |
| << exit(FatalError); | |
| } | |
| } | |
| // Check edge-points and point-edges ... !!! | |
| // If this is a front edge ... | |
| if (edgeFrontEdges_[edgei] != -1) | |
| { | |
| // Check that the front arrays are consistent | |
| const label frontEdgei = edgeFrontEdges_[edgei]; | |
| if | |
| ( | |
| frontEdgeEdges_.size() <= frontEdgei | |
| || frontEdgeEdges_[frontEdgei] != edgei | |
| ) | |
| { | |
| FatalErrorInFunction | |
| << "Edge #" << edgei << " is marked as part of the " | |
| << "front but is not in the front edge list" | |
| << exit(FatalError); | |
| } | |
| // Check that the edge connects source to target | |
| const label trii0 = edgeTris_[edgei][0]; | |
| const label trii1 = edgeTris_[edgei][1]; | |
| if | |
| ( | |
| trii0 == -1 | |
| || trii1 == -1 | |
| || (triSrcFace_[trii0] == -1) == (triSrcFace_[trii1] == -1) | |
| ) | |
| { | |
| FatalErrorInFunction | |
| << "Front edge #" << edgei | |
| << " does not connect a source-tri to a target-tri" | |
| << exit(FatalError); | |
| } | |
| } | |
| // If this is a star edge ... !!! | |
| } | |
| // If this is a candidate tri ... !!! | |
| // If this is a marked tri ... !!! | |
| } | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::checkPatchEdge | |
| ( | |
| const label patchEdgei, | |
| const bool isSrc | |
| ) const | |
| { | |
| const labelListList& patchEdgePatchFaces = | |
| isSrc ? this->srcPatch_.edgeFaces() : this->tgtPatch_.edgeFaces(); | |
| const labelList patchFaceis = patchEdgePatchFaces[patchEdgei]; | |
| forAll(patchFaceis, i) | |
| { | |
| checkPatchFace(patchFaceis[i], isSrc); | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::checkPatchFaces | |
| ( | |
| const bool isSrc | |
| ) const | |
| { | |
| const List<DynamicList<label>>& patchFaceTris = | |
| isSrc ? srcFaceTris_ : tgtFaceTris_; | |
| forAll(patchFaceTris, patchFacei) | |
| { | |
| checkPatchFace(patchFacei, isSrc); | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::removeEdge | |
| ( | |
| const label edgei | |
| ) | |
| { | |
| if | |
| ( | |
| edgeTris_[edgei] != labelPair(-1, -1) | |
| && intersectEdgeFaces_[edgei] != labelPair(-1, -1) | |
| ) | |
| { | |
| FatalErrorInFunction | |
| << "Attempted to remove edge #" << edgei << " which is still " | |
| << "connected to triangles " << edgeTris_[edgei] << " and faces " | |
| << intersectEdgeFaces_[edgei] | |
| << exit(FatalError); | |
| } | |
| removedEdges_.append(edgei); | |
| if (edgeFrontEdges_[edgei] != -1) | |
| { | |
| frontEdgeEdges_[edgeFrontEdges_[edgei]] = -1; | |
| edgeFrontEdges_[edgei] = -1; | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::removeTri | |
| ( | |
| const label trii | |
| ) | |
| { | |
| triPoints_[trii] = triFace(-1, -1, -1); | |
| { | |
| const bool isSrc = triSrcFace_[trii] != -1; | |
| const label patchFacei = isSrc ? triSrcFace_[trii] : triTgtFace_[trii]; | |
| DynamicList<label>& patchFaceTris = | |
| isSrc ? srcFaceTris_[patchFacei] : tgtFaceTris_[patchFacei]; | |
| label patchFaceTrii = patchFaceTris.size() - 1; | |
| for (; patchFaceTris[patchFaceTrii] != trii; -- patchFaceTrii); | |
| for (; patchFaceTrii < patchFaceTris.size() - 1; ++ patchFaceTrii) | |
| { | |
| patchFaceTris[patchFaceTrii] = patchFaceTris[patchFaceTrii + 1]; | |
| } | |
| patchFaceTris.resize(patchFaceTris.size() - 1); | |
| } | |
| triSrcFace_[trii] = -1; | |
| triTgtFace_[trii] = -1; | |
| if (triCandidateTris_[trii] != -1) | |
| { | |
| candidateTriTris_[triCandidateTris_[trii]] = -1; | |
| triCandidateTris_[trii] = -1; | |
| } | |
| if (triMarkedTris_[trii] != -1) | |
| { | |
| markedTriTris_[triMarkedTris_[trii]] = -1; | |
| triMarkedTris_[trii] = -1; | |
| } | |
| forAll(triEdges_[trii], i) | |
| { | |
| const label edgei = triEdges_[trii][i]; | |
| edgeTris_[edgei][edgeTris_[edgei][1] == trii] = -1; | |
| if | |
| ( | |
| edgeTris_[edgei] == labelPair(-1, -1) | |
| && intersectEdgeFaces_[edgei] == labelPair(-1, -1) | |
| ) | |
| { | |
| removeEdge(edgei); | |
| } | |
| } | |
| triEdges_[trii] = FixedList<label, 3>({-1, -1, -1}); | |
| removedTris_.append(trii); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::newTrii() | |
| { | |
| if (removedTris_.size()) | |
| { | |
| return removedTris_.remove(); | |
| } | |
| else | |
| { | |
| triPoints_.append(triFace(-1, -1, -1)); | |
| triEdges_.append(FixedList<label, 3>({-1, -1, -1})); | |
| triSrcFace_.append(-1); | |
| triTgtFace_.append(-1); | |
| triCandidateTris_.append(-1); | |
| triMarkedTris_.append(-1); | |
| return triPoints_.size() - 1; | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::newEdgei() | |
| { | |
| if (removedEdges_.size()) | |
| { | |
| return removedEdges_.remove(); | |
| } | |
| else | |
| { | |
| edgeTris_.append({-1, -1}); | |
| intersectEdgeFaces_.append({-1, -1}); | |
| edgeFrontEdges_.append(-1); | |
| return edgeTris_.size() - 1; | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::newPointi() | |
| { | |
| const label pointi = srcPoints_.size(); | |
| srcPoints_.append(point::uniform(NaN)); | |
| srcPointNormals_.append(vector::uniform(NaN)); | |
| tgtPoints_.append(point::uniform(NaN)); | |
| pointPoints_.append(pointi); | |
| this->pointSrcFaces_.append(-1); | |
| this->pointTgtFaces_.append(-1); | |
| this->pointSrcEdges_.append(-1); | |
| this->pointTgtEdges_.append(-1); | |
| this->pointSrcPoints_.append(-1); | |
| this->pointTgtPoints_.append(-1); | |
| return pointi; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triPoint | |
| ( | |
| const label trii, | |
| const label triPointi | |
| ) const | |
| { | |
| return pointPoints_[triPoints_[trii][triPointi]]; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::triFace Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triPoints | |
| ( | |
| const label trii | |
| ) const | |
| { | |
| triFace result; | |
| forAll(triPoints_[trii], triPointi) | |
| { | |
| result[triPointi] = triPoint(trii, triPointi); | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| template<class Type> | |
| Foam::FixedList<Type, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triPointValues | |
| ( | |
| const label trii, | |
| const UList<Type> values | |
| ) const | |
| { | |
| FixedList<Type, 3> result; | |
| forAll(result, triPointi) | |
| { | |
| result[triPointi] = values[triPoint(trii, triPointi)]; | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::FixedList<bool, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triOwns | |
| ( | |
| const label trii | |
| ) const | |
| { | |
| FixedList<bool, 3> result; | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| result[triEdgei] = edgeTris_[triEdges_[trii][triEdgei]][0] == trii; | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::FixedList<Foam::label, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triOtherTriPoints | |
| ( | |
| const label trii, | |
| const label otherTrii | |
| ) const | |
| { | |
| FixedList<label, 3> result({-1, -1, -1}); | |
| forAll(triPoints_[trii], triPointi) | |
| { | |
| forAll(triPoints_[otherTrii], otherTriPointi) | |
| { | |
| if | |
| ( | |
| triPoint(trii, triPointi) | |
| == triPoint(otherTrii, otherTriPointi) | |
| ) | |
| { | |
| result[triPointi] = otherTriPointi; | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::FixedList<Foam::label, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triOtherTriEdges | |
| ( | |
| const label trii, | |
| const label otherTrii | |
| ) const | |
| { | |
| FixedList<label, 3> result({-1, -1, -1}); | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| forAll(triEdges_[otherTrii], otherTriEdgei) | |
| { | |
| if | |
| ( | |
| triEdges_[trii][triEdgei] | |
| == triEdges_[otherTrii][otherTriEdgei] | |
| ) | |
| { | |
| result[triEdgei] = otherTriEdgei; | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::edge Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::triEdgePoints | |
| ( | |
| const label trii, | |
| const label triEdgei | |
| ) const | |
| { | |
| return edge | |
| ( | |
| triPoint(trii, triEdgei), | |
| triPoint(trii, (triEdgei + 1) % 3) | |
| ); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::edge Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::edgePoints | |
| ( | |
| const label edgei | |
| ) const | |
| { | |
| const label edgeSidei = edgeTris_[edgei][0] == -1; | |
| const label trii = edgeTris_[edgei][edgeSidei]; | |
| const label triEdgei = findIndex(triEdges_[trii], edgei); | |
| const edge e = triEdgePoints(trii, triEdgei); | |
| return edgeSidei == 0 ? e : e.reverseEdge(); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePoint | |
| ( | |
| const label patchFacei, | |
| const label patchFacePointi, | |
| const bool isSrc | |
| ) const | |
| { | |
| return | |
| isSrc | |
| ? this->srcPointPoints_ | |
| [ | |
| this->srcPatch_.localFaces()[patchFacei][patchFacePointi] | |
| ] | |
| : this->tgtPointPoints_ | |
| [ | |
| this->tgtPatch_.localFaces()[patchFacei][patchFacePointi] | |
| ]; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::triFace | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePoints | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| triFace result; | |
| forAll(result, patchFacePointi) | |
| { | |
| result[patchFacePointi] = | |
| patchFacePoint(patchFacei, patchFacePointi, isSrc); | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| template<class Type> | |
| Foam::FixedList<Type, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePointValues | |
| ( | |
| const label patchFacei, | |
| const bool isSrc, | |
| const UList<Type>& values | |
| ) const | |
| { | |
| FixedList<vector, 3> result; | |
| forAll(result, patchFacePointi) | |
| { | |
| result[patchFacePointi] = | |
| values[patchFacePoint(patchFacei, patchFacePointi, isSrc)]; | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::FixedList<bool, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFaceOwns | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| const UList<triFace>& localFaces = | |
| isSrc ? this->srcPatch_.localFaces() : this->tgtPatch_.localFaces(); | |
| const labelListList& faceEdges = | |
| isSrc ? this->srcPatch_.faceEdges() : this->tgtPatch_.faceEdges(); | |
| const edgeList& localEdges = | |
| isSrc ? this->srcPatch_.edges() : this->tgtPatch_.edges(); | |
| FixedList<bool, 3> result; | |
| forAll(result, i) | |
| { | |
| const edge& e = localEdges[faceEdges[patchFacei][i]]; | |
| const edge fe = localFaces[patchFacei].faceEdge(i); | |
| result[i] = edge::compare(e, fe) > 0; | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::FixedList<Foam::label, 3> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>:: | |
| patchFaceOtherPatchFacePoints | |
| ( | |
| const label patchFacei, | |
| const label otherPatchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| const triFace pointis = patchFacePoints(patchFacei, isSrc); | |
| const triFace otherPointis = patchFacePoints(otherPatchFacei, !isSrc); | |
| FixedList<label, 3> result({-1, -1, -1}); | |
| forAll(pointis, i) | |
| { | |
| forAll(otherPointis, otheri) | |
| { | |
| if (pointis[i] == otherPointis[otheri]) | |
| { | |
| result[i] = otheri; | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePatchPoint | |
| ( | |
| const label patchFacei, | |
| const label patchFacePointi, | |
| const bool isSrc | |
| ) const | |
| { | |
| return | |
| isSrc | |
| ? this->srcPatch_.localFaces()[patchFacei][patchFacePointi] | |
| : this->tgtPatch_.localFaces()[patchFacei][patchFacePointi]; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::triFace | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePatchPoints | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| triFace result; | |
| forAll(result, i) | |
| { | |
| result[i] = patchFacePatchPoint(patchFacei, i, isSrc); | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePatchEdge | |
| ( | |
| const label patchFacei, | |
| const label patchFaceEdgei, | |
| const bool isSrc | |
| ) const | |
| { | |
| return | |
| isSrc | |
| ? this->srcPatch_.faceEdges()[patchFacei][patchFaceEdgei] | |
| : this->tgtPatch_.faceEdges()[patchFacei][patchFaceEdgei]; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::triFace | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::patchFacePatchEdges | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| triFace result; | |
| forAll(result, i) | |
| { | |
| result[i] = patchFacePatchEdge(patchFacei, i, isSrc); | |
| } | |
| return result; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::edgePatchEdge | |
| ( | |
| const label edgei, | |
| const bool isSrc | |
| ) const | |
| { | |
| const labelListList& patchPointPatchEdges = | |
| isSrc ? this->srcPatch_.pointEdges() : this->tgtPatch_.pointEdges(); | |
| const labelList& pointPatchPoints = | |
| isSrc ? this->pointSrcPoints_ : this->pointTgtPoints_; | |
| const labelList& pointPatchEdges = | |
| isSrc ? this->pointSrcEdges_ : this->pointTgtEdges_; | |
| auto nPointPatchEdges = [&](const label pointi) | |
| { | |
| const label patchPointi = pointPatchPoints[pointi]; | |
| if (patchPointi == -1) | |
| { | |
| return pointPatchEdges[pointi] == -1 ? label(0) : label(1); | |
| } | |
| else | |
| { | |
| return patchPointPatchEdges[patchPointi].size(); | |
| } | |
| }; | |
| auto pointPatchEdge = [&] | |
| ( | |
| const label pointi, | |
| const label i | |
| ) | |
| { | |
| const label patchPointi = pointPatchPoints[pointi]; | |
| if (patchPointi == -1) | |
| { | |
| return pointPatchEdges[pointi]; | |
| } | |
| else | |
| { | |
| return patchPointPatchEdges[patchPointi][i]; | |
| } | |
| }; | |
| const edge& e = edgePoints(edgei); | |
| const label pointi0 = e.first(), pointi1 = e.last(); | |
| label patchEdgei = -1; | |
| for (label i0 = 0; i0 < nPointPatchEdges(pointi0); ++ i0) | |
| { | |
| for (label i1 = 0; i1 < nPointPatchEdges(pointi1); ++ i1) | |
| { | |
| const label patchEdgei0 = pointPatchEdge(pointi0, i0); | |
| const label patchEdgei1 = pointPatchEdge(pointi1, i1); | |
| if (patchEdgei0 == patchEdgei1) | |
| { | |
| if (patchEdgei != -1 && patchEdgei != patchEdgei0) | |
| { | |
| FatalErrorInFunction | |
| << "Edge #" << edgei << " (points " << e | |
| << ") is associated with two or more different " | |
| << (isSrc ? "source" : "target") | |
| << " patch edges. This should not be possible." | |
| << exit(FatalError); | |
| } | |
| patchEdgei = patchEdgei0; | |
| } | |
| } | |
| } | |
| return patchEdgei; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::labelPair | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::edgePatchEdges | |
| ( | |
| const label edgei | |
| ) const | |
| { | |
| return labelPair(edgePatchEdge(edgei, true), edgePatchEdge(edgei, false)); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::label Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::addTri | |
| ( | |
| const triFace& pointis, | |
| const FixedList<label, 3>& edgeis, | |
| const label patchFacei, | |
| const bool isSrc | |
| ) | |
| { | |
| // Check that edge points match the existing mesh | |
| forAll(edgeis, triEdgei) | |
| { | |
| const label edgei = edgeis[triEdgei]; | |
| if (edgei == -1) continue; | |
| const label otherTrii = edgeTris_[edgei][edgeTris_[edgei][0] == -1]; | |
| if (otherTrii == -1) continue; | |
| const label otherTriEdgei = findIndex(triEdges_[otherTrii], edgei); | |
| const edge eThis = pointis.faceEdge(triEdgei); | |
| const edge eOther = triEdgePoints(otherTrii, otherTriEdgei); | |
| if (edge::compare(eThis, eOther) != -1) | |
| { | |
| FatalErrorInFunction | |
| << "Edge #" << edgei << ' ' << edgePoints(edgei) | |
| << " is not the same in the new tri " << pointis << ' ' | |
| << edgeis << " and the existing adjacent tri " | |
| << triPoints(otherTrii) << ' ' << triEdges_[otherTrii] | |
| << exit(FatalError); | |
| } | |
| } | |
| // Get the new triangle label | |
| const label trii = newTrii(); | |
| // Set the points | |
| triPoints_[trii] = pointis; | |
| // Set the edges, creating new ones where specified, and completing the | |
| // edge-tri associations | |
| triEdges_[trii] = edgeis; | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| label& edgei = triEdges_[trii][triEdgei]; | |
| if (edgei == -1) | |
| { | |
| edgei = newEdgei(); | |
| } | |
| edgeTris_[edgei][edgeTris_[edgei][0] != -1] = trii; | |
| } | |
| // Set the patch face association | |
| if (isSrc) | |
| { | |
| triSrcFace_[trii] = patchFacei; | |
| srcFaceTris_[patchFacei].append(trii); | |
| } | |
| else | |
| { | |
| triTgtFace_[trii] = patchFacei; | |
| tgtFaceTris_[patchFacei].append(trii); | |
| } | |
| return trii; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::flipEdge | |
| ( | |
| const label edgei | |
| ) | |
| { | |
| // Return if this edge does not have two adjacent triangles | |
| forAll(edgeTris_[edgei], edgeTrii) | |
| { | |
| const label trii = edgeTris_[edgei][edgeTrii]; | |
| if (trii == -1) return; | |
| } | |
| // Check that the flip doesn't break patch face associations | |
| if (edgePatchEdges(edgei) != labelPair(-1, -1)) | |
| { | |
| FatalErrorInFunction | |
| << "Flipping an original edge" | |
| << exit(FatalError); | |
| } | |
| // Store stuff that will disappear when the existing triangles are modified | |
| label pointi0 = -1; | |
| label pointi1 = -1; | |
| labelPair pointiOpps(-1, -1); | |
| labelPair edgei0s(-1, -1), trii0s(-1, -1); | |
| labelPair edgei1s(-1, -1), trii1s(-1, -1); | |
| forAll(edgeTris_[edgei], edgeTrii) | |
| { | |
| const label trii = edgeTris_[edgei][edgeTrii]; | |
| const label triEdgei = findIndex(triEdges_[trii], edgei); | |
| pointi0 = triPoint(trii, (triEdgei + edgeTrii) % 3); | |
| pointi1 = triPoint(trii, (triEdgei + !edgeTrii) % 3); | |
| pointiOpps[edgeTrii] = triPoint(trii, (triEdgei + 2) % 3); | |
| edgei0s[edgeTrii] = triEdges_[trii][(triEdgei + !edgeTrii + 1) % 3]; | |
| trii0s[edgeTrii] = | |
| edgeTris_ | |
| [edgei0s[edgeTrii]] | |
| [edgeTris_[edgei0s[edgeTrii]][0] == trii]; | |
| edgei1s[edgeTrii] = triEdges_[trii][(triEdgei + edgeTrii + 1) % 3]; | |
| trii1s[edgeTrii] = | |
| edgeTris_ | |
| [edgei1s[edgeTrii]] | |
| [edgeTris_[edgei1s[edgeTrii]][0] == trii]; | |
| } | |
| // Modify the triangles | |
| { | |
| const label trii0 = edgeTris_[edgei][0], trii1 = edgeTris_[edgei][1]; | |
| triPoints_[trii0] = {pointi0, pointiOpps[1], pointiOpps[0]}; | |
| triEdges_[trii0] = {edgei0s[1], edgei, edgei0s[0]}; | |
| edgeTris_[edgei0s[1]][edgeTris_[edgei0s[1]][1] == trii1] = trii0; | |
| triPoints_[trii1] = {pointi1, pointiOpps[0], pointiOpps[1]}; | |
| triEdges_[trii1] = {edgei1s[0], edgei, edgei1s[1]}; | |
| edgeTris_[edgei1s[0]][edgeTris_[edgei1s[0]][1] == trii0] = trii1; | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::scalar | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::circumDistSqr | |
| ( | |
| const label trii, | |
| const label pointi | |
| ) const | |
| { | |
| // !!! It may be preferable to do this in the plane of the patch face, | |
| // rather than the current triangle, but that would mean implementing | |
| // custom circumcircle methods. | |
| const pointField& points = | |
| triSrcFace_[trii] != -1 ? srcPoints_ : tgtPoints_; | |
| const triPointRef t = triPoints(trii).tri(points); | |
| const Tuple2<point, scalar> crSqr = t.circumCircleSqr(); | |
| return | |
| crSqr.second() < 0 | |
| ? - vGreat | |
| : magSqr(points[pointi] - crSqr.first()) - crSqr.second(); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::insertPoints | |
| ( | |
| const label insertionTriOrEdgei, | |
| const bool isTri, | |
| const UList<label>& pointis, | |
| UList<label>& insertionEdgeis, | |
| const UList<label>& fixedEdgeis | |
| ) | |
| { | |
| // Clear the insertion edge list | |
| insertionEdgeis = -1; | |
| // If inserting into a tri then initialise the candidates with the given | |
| // insertion tri | |
| if (isTri) | |
| { | |
| candidateTriTris_.append(insertionTriOrEdgei); | |
| triCandidateTris_[insertionTriOrEdgei] = 0; | |
| } | |
| // If inserting into an edge, get the insertion edge label | |
| if (!isTri) | |
| { | |
| insertionEdgeis[0] = insertionTriOrEdgei; | |
| } | |
| // Check that we are inserting unambiguously into the source or target side | |
| if (!isTri) | |
| { | |
| const label trii0 = edgeTris_[insertionTriOrEdgei][0]; | |
| const label trii1 = edgeTris_[insertionTriOrEdgei][1]; | |
| if | |
| ( | |
| trii0 != -1 | |
| && trii1 != -1 | |
| && (triSrcFace_[trii0] == -1) != (triSrcFace_[trii1] == -1) | |
| ) | |
| { | |
| FatalErrorInFunction | |
| << "Attempted insertion into front edge #" | |
| << insertionTriOrEdgei << exit(FatalError); | |
| } | |
| } | |
| // Determine the patch associations for the insertion tri or edge | |
| const label adjacentTri = | |
| isTri | |
| ? insertionTriOrEdgei | |
| : edgeTris_[insertionTriOrEdgei][edgeTris_[insertionTriOrEdgei][0] == -1]; | |
| const bool isSrc = triSrcFace_[adjacentTri] != -1; | |
| const label patchEdgei = | |
| isTri | |
| ? -1 | |
| : edgePatchEdge(insertionTriOrEdgei, isSrc); | |
| const label patchFacei = | |
| patchEdgei != -1 | |
| ? -1 | |
| : (isSrc ? triSrcFace_[adjacentTri] : triTgtFace_[adjacentTri]); | |
| // Get connectivity arrays that will be modified during insertion | |
| List<DynamicList<label>>& patchEdgePoints = | |
| isSrc ? this->srcEdgePoints_ : this->tgtEdgePoints_; | |
| DynamicList<label>& pointPatchEdges = | |
| isSrc ? this->pointSrcEdges_ : this->pointTgtEdges_; | |
| DynamicList<label>& pointPatchFaces = | |
| isSrc ? this->pointSrcFaces_ : this->pointTgtFaces_; | |
| // Determine whether the insertion star is closed or not | |
| const bool isClosedStar = | |
| isTri || findIndex(edgeTris_[insertionEdgeis[0]], -1) == -1; | |
| // Loop the points | |
| forAll(pointis, pointii) | |
| { | |
| const label pointi = pointis[pointii]; | |
| // Initial star tri or edge. If a tri, this means searching the | |
| // candidates for the one that best contains the point. If an edge then | |
| // just use the next insertion edge. | |
| label initialTriOrEdgei = -1; | |
| if (isTri) | |
| { | |
| label insertionCandidateTrii = -1; | |
| scalar minDistSqr = vGreat; | |
| forAll(candidateTriTris_, candidateTrii) | |
| { | |
| const label trii = candidateTriTris_[candidateTrii]; | |
| if (trii == -1) continue; | |
| const scalar distSqr = circumDistSqr(trii, pointi); | |
| if (distSqr < minDistSqr) | |
| { | |
| insertionCandidateTrii = candidateTrii; | |
| minDistSqr = distSqr; | |
| } | |
| if (minDistSqr < 0) | |
| { | |
| break; | |
| } | |
| } | |
| initialTriOrEdgei = candidateTriTris_[insertionCandidateTrii]; | |
| } | |
| else | |
| { | |
| initialTriOrEdgei = insertionEdgeis[pointii]; | |
| } | |
| // Populate the star | |
| star::context starContext = star_.populate | |
| ( | |
| initialTriOrEdgei, | |
| isTri, | |
| [&](const label edgei, const label trii) | |
| { | |
| // If this edge is part of a patch edge, or if it connects to a | |
| // triangle in the other patch, or if it is fixed, then it | |
| // should not be removed, so it should not be crossed | |
| if | |
| ( | |
| edgePatchEdges(edgei) != labelPair(-1, -1) | |
| || (isSrc && triTgtFace_[trii] != -1) | |
| || (!isSrc && triSrcFace_[trii] != -1) | |
| || findIndex(fixedEdgeis, edgei) != -1 | |
| ) | |
| { | |
| return false; | |
| } | |
| // If the destination tri borders any tris that are already in | |
| // the star (other than the tri from which we walked) then do | |
| // not cross into it. Adding this tri would leave a point | |
| // within the star, which is not allowed. | |
| const label triEdgei = findIndex(triEdges_[trii], edgei); | |
| const label edgej0 = triEdges_[trii][(triEdgei + 1) % 3]; | |
| const label edgej1 = triEdges_[trii][(triEdgei + 2) % 3]; | |
| const label trij0 = | |
| edgeTris_[edgej0][edgeTris_[edgej0][0] == trii]; | |
| const label trij1 = | |
| edgeTris_[edgej1][edgeTris_[edgej1][0] == trii]; | |
| if | |
| ( | |
| (trij0 != -1 && star_.faceStarFaces()[trij0] != -1) | |
| || (trij1 != -1 && star_.faceStarFaces()[trij1] != -1) | |
| || (!isTri && findIndex(insertionEdgeis, edgej0) != -1) | |
| || (!isTri && findIndex(insertionEdgeis, edgej1) != -1) | |
| ) | |
| { | |
| return false; | |
| } | |
| // Otherwise, cross into the triangle if it's circumcircle | |
| // contains the insertion point | |
| return circumDistSqr(trii, pointi) < 0; | |
| }, | |
| triEdges_, | |
| edgeTris_ | |
| ); | |
| // Get the end points of the current insertion edge | |
| const edge insertionEdge = | |
| isTri ? edge(-1, -1) : edgePoints(insertionEdgeis[pointii]); | |
| // Walk around the star polygon disconnecting the old triangles and | |
| // adding in the new ones | |
| label newTrii0 = -1, newTrii00 = -1; | |
| forAllStarEdges(star_, i, starEdgei, edgei) | |
| { | |
| const bool isFirst = i == 0; | |
| const bool isLast = i == star_.starEdgeEdges().size() - 1; | |
| const bool edgeSidei = | |
| edgeTris_[edgei][0] == -1 | |
| || star_.faceStarFaces()[edgeTris_[edgei][0]] == -1; | |
| const label trii = edgeTris_[edgei][edgeSidei]; | |
| const label triEdgei = findIndex(triEdges_[trii], edgei); | |
| // Disconnect the existing triangle from the star | |
| const label tempEdgei = newEdgei(); | |
| triEdges_[trii][triEdgei] = tempEdgei; | |
| edgeTris_[tempEdgei][0] = trii; | |
| edgeTris_[edgei][edgeSidei] = -1; | |
| // Add the new triangle | |
| const label newTrii = | |
| addTri | |
| ( | |
| { | |
| pointi, | |
| triPoint(trii, triEdgei), | |
| triPoint(trii, (triEdgei + 1) % 3), | |
| }, | |
| { | |
| !isFirst ? triEdges_[newTrii0][2] : -1, | |
| edgei, | |
| isClosedStar && isLast ? triEdges_[newTrii00][0] : -1 | |
| }, | |
| isSrc ? triSrcFace_[trii] : triTgtFace_[trii], | |
| isSrc | |
| ); | |
| newTrii0 = newTrii; | |
| newTrii00 = isFirst ? newTrii0 : newTrii00; | |
| // Add the new triangle into the list of candidates | |
| if (isTri) | |
| { | |
| candidateTriTris_.append(newTrii); | |
| triCandidateTris_[newTrii] = candidateTriTris_.size() - 1; | |
| } | |
| // Get the previous insertion edge | |
| if (triPoint(newTrii, 2) == insertionEdge[0]) | |
| { | |
| insertionEdgeis[pointii] = triEdges_[newTrii][2]; | |
| } | |
| // Get the next insertion edge | |
| if (!isTri && triPoint(newTrii, 1) == insertionEdge[1]) | |
| { | |
| insertionEdgeis[pointii + 1] = triEdges_[newTrii][0]; | |
| } | |
| } | |
| // Create the edge or face association for the new point | |
| if (patchEdgei != -1) | |
| { | |
| patchEdgePoints[patchEdgei].append(-1); | |
| label patchEdgePointi = patchEdgePoints[patchEdgei].size() - 1; | |
| for (; patchEdgePointi >= 0; -- patchEdgePointi) | |
| { | |
| label& pointi = patchEdgePoints[patchEdgei][patchEdgePointi]; | |
| pointi = patchEdgePoints[patchEdgei][patchEdgePointi - 1]; | |
| if | |
| ( | |
| pointPoints_[pointi] == insertionEdge[0] | |
| || pointPoints_[pointi] == insertionEdge[1] | |
| ) | |
| { | |
| break; | |
| } | |
| } | |
| -- patchEdgePointi; | |
| patchEdgePoints[patchEdgei][patchEdgePointi] = pointi; | |
| pointPatchEdges[pointi] = patchEdgei; | |
| } | |
| else | |
| { | |
| pointPatchFaces[pointi] = patchFacei; | |
| } | |
| // Check | |
| if (patchEdgei != -1) | |
| { | |
| checkPatchEdge(patchEdgei, isSrc); | |
| } | |
| else | |
| { | |
| checkPatchFace(patchFacei, isSrc); | |
| } | |
| // If the insertion edge is not the same orientation as the original | |
| // insertion edge then reverse it | |
| if (!isTri) | |
| { | |
| if (edgePoints(insertionEdgeis[pointii + 1])[1] != insertionEdge[1]) | |
| { | |
| Swap | |
| ( | |
| edgeTris_[insertionEdgeis[pointii + 1]][0], | |
| edgeTris_[insertionEdgeis[pointii + 1]][1] | |
| ); | |
| } | |
| } | |
| // Remove the star triangles | |
| forAllStarFaces(star_, starTrii, trii) | |
| { | |
| removeTri(trii); | |
| } | |
| // Check | |
| if (patchEdgei != -1) | |
| { | |
| checkPatchEdge(patchEdgei, isSrc); | |
| } | |
| else | |
| { | |
| checkPatchFace(patchFacei, isSrc); | |
| } | |
| } | |
| // Clear the candidate tris | |
| if (isTri) | |
| { | |
| forAll(candidateTriTris_, candidateTrii) | |
| { | |
| const label trii = candidateTriTris_[candidateTrii]; | |
| if (trii != -1) | |
| { | |
| triCandidateTris_[trii] = -1; | |
| } | |
| } | |
| candidateTriTris_.clear(); | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::pointCanIntersect | |
| ( | |
| const label pointi | |
| ) const | |
| { | |
| return | |
| ( | |
| this->pointSrcPoints_[pointi] != -1 | |
| && this->pointTgtPoints_[pointi] == -1 | |
| && this->pointTgtEdges_[pointi] == -1 | |
| && this->pointTgtFaces_[pointi] == -1 | |
| ) | |
| || ( | |
| this->pointTgtPoints_[pointi] != -1 | |
| && this->pointSrcPoints_[pointi] == -1 | |
| && this->pointSrcEdges_[pointi] == -1 | |
| && this->pointSrcFaces_[pointi] == -1 | |
| ); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::edgeCanIntersect | |
| ( | |
| const label edgei | |
| ) const | |
| { | |
| return | |
| ( | |
| edgePatchEdge(edgei, true) != -1 | |
| && edgePatchEdge(edgei, false) == -1 | |
| && ( | |
| edgeTris_[edgei][0] == -1 | |
| || triTgtFace_[edgeTris_[edgei][0]] == -1 | |
| ) | |
| && ( | |
| edgeTris_[edgei][1] == -1 | |
| || triTgtFace_[edgeTris_[edgei][1]] == -1 | |
| ) | |
| ) | |
| || ( | |
| edgePatchEdge(edgei, false) != -1 | |
| && edgePatchEdge(edgei, true) == -1 | |
| && ( | |
| edgeTris_[edgei][0] == -1 | |
| || triSrcFace_[edgeTris_[edgei][0]] == -1 | |
| ) | |
| && ( | |
| edgeTris_[edgei][1] == -1 | |
| || triSrcFace_[edgeTris_[edgei][1]] == -1 | |
| ) | |
| ); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::snapPatchFaceTris | |
| ( | |
| const label srcFacei, | |
| const label tgtFacei, | |
| const scalar snapTol | |
| ) | |
| { | |
| static const FixedList<label, 3> triNoSnap({-1, -1, -1}); | |
| const vector tgtNormal = | |
| triPointRef(tgtPoints_, patchFacePoints(tgtFacei, false)).normal(); | |
| // Determine what source points snap to | |
| FixedList<barycentric2D, 3> srcFaceTgtTs(barycentric2D::uniform(-vGreat)); | |
| FixedList<label, 3> srcFaceSnapTgtFacePoint(triNoSnap); | |
| FixedList<label, 3> srcFaceSnapTgtFaceEdge(triNoSnap); | |
| forAll(srcFaceSnapTgtFacePoint, srcFacePointi) | |
| { | |
| const label srcPointi = patchFacePoint(srcFacei, srcFacePointi, true); | |
| if (!pointCanIntersect(srcPointi)) continue; | |
| if ((srcPointNormals_[srcPointi] & tgtNormal) < 0) | |
| { | |
| srcFaceTgtTs[srcFacePointi] = | |
| triIntersect::srcPointTgtTriIntersection | |
| ( | |
| srcPoints_[srcPointi], | |
| srcPointNormals_[srcPointi], | |
| patchFacePointValues(tgtFacei, false, tgtPoints_) | |
| ); | |
| for (label tgtFacePointi = 0; tgtFacePointi < 3; ++ tgtFacePointi) | |
| { | |
| const label tgtPointi = | |
| patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| const label tgtFacePointi0 = (tgtFacePointi + 2) % 3; | |
| const label tgtFacePointi1 = (tgtFacePointi + 1) % 3; | |
| if | |
| ( | |
| pointCanIntersect(tgtPointi) | |
| && mag(srcFaceTgtTs[srcFacePointi][tgtFacePointi0]) < snapTol | |
| && mag(srcFaceTgtTs[srcFacePointi][tgtFacePointi1]) < snapTol | |
| ) | |
| { | |
| srcFaceSnapTgtFacePoint[srcFacePointi] = | |
| srcFaceSnapTgtFacePoint[srcFacePointi] == -1 | |
| ? tgtFacePointi | |
| : -2; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi] = 1; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi0] = 0; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi1] = 0; | |
| } | |
| } | |
| srcFaceSnapTgtFacePoint[srcFacePointi] = | |
| max(srcFaceSnapTgtFacePoint[srcFacePointi], -1); | |
| if (srcFaceSnapTgtFacePoint[srcFacePointi] != -1) continue; | |
| for (label tgtFaceEdgei = 0; tgtFaceEdgei < 3; ++ tgtFaceEdgei) | |
| { | |
| const label tgtFacePointi0 = tgtFaceEdgei; | |
| const label tgtFacePointi1 = (tgtFaceEdgei + 1) % 3; | |
| const label tgtFacePointiOpp = (tgtFaceEdgei + 2) % 3; | |
| if | |
| ( | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi0] >= snapTol | |
| && srcFaceTgtTs[srcFacePointi][tgtFacePointi1] >= snapTol | |
| && mag(srcFaceTgtTs[srcFacePointi][tgtFacePointiOpp]) < snapTol | |
| ) | |
| { | |
| srcFaceSnapTgtFaceEdge[srcFacePointi] = | |
| srcFaceSnapTgtFaceEdge[srcFacePointi] == -1 | |
| ? tgtFaceEdgei | |
| : -2; | |
| const scalar eps = | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointiOpp]; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointiOpp] = 0; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi0] /= 1 - eps; | |
| srcFaceTgtTs[srcFacePointi][tgtFacePointi1] /= 1 - eps; | |
| } | |
| } | |
| srcFaceSnapTgtFaceEdge[srcFacePointi] = | |
| max(srcFaceSnapTgtFaceEdge[srcFacePointi], -1); | |
| } | |
| } | |
| // Determine what target points snap to | |
| FixedList<barycentric2D, 3> tgtFaceSrcTs(barycentric2D::uniform(-vGreat)); | |
| FixedList<label, 3> tgtFaceSnapSrcFacePoint(triNoSnap); | |
| FixedList<label, 3> tgtFaceSnapSrcFaceEdge(triNoSnap); | |
| forAll(tgtFaceSnapSrcFacePoint, tgtFacePointi) | |
| { | |
| const label tgtPointi = patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| if (!pointCanIntersect(tgtPointi)) continue; | |
| tgtFaceSrcTs[tgtFacePointi] = | |
| triIntersect::srcTriTgtPointIntersection | |
| ( | |
| patchFacePointValues(srcFacei, true, srcPoints_), | |
| patchFacePointValues(srcFacei, true, srcPointNormals_), | |
| tgtPoints_[tgtPointi] | |
| ); | |
| const vector srcNormal = | |
| triIntersect::srcTriInterpolate | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi], | |
| patchFacePointValues(srcFacei, true, srcPointNormals_) | |
| ); | |
| if ((srcNormal & tgtNormal) < 0) | |
| { | |
| for (label srcFacePointi = 0; srcFacePointi < 3; ++ srcFacePointi) | |
| { | |
| const label srcPointi = | |
| patchFacePoint(srcFacei, srcFacePointi, true); | |
| const label srcFacePointi0 = (srcFacePointi + 2) % 3; | |
| const label srcFacePointi1 = (srcFacePointi + 1) % 3; | |
| if | |
| ( | |
| pointCanIntersect(srcPointi) | |
| && mag(tgtFaceSrcTs[tgtFacePointi][srcFacePointi0]) < snapTol | |
| && mag(tgtFaceSrcTs[tgtFacePointi][srcFacePointi1]) < snapTol | |
| ) | |
| { | |
| tgtFaceSnapSrcFacePoint[tgtFacePointi] = | |
| tgtFaceSnapSrcFacePoint[tgtFacePointi] == -1 | |
| ? srcFacePointi | |
| : -2; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi] = 1; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi0] = 0; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi1] = 0; | |
| } | |
| } | |
| tgtFaceSnapSrcFacePoint[tgtFacePointi] = | |
| max(tgtFaceSnapSrcFacePoint[tgtFacePointi], -1); | |
| if (tgtFaceSnapSrcFacePoint[tgtFacePointi] != -1) continue; | |
| for (label srcFaceEdgei = 0; srcFaceEdgei < 3; ++ srcFaceEdgei) | |
| { | |
| const label srcFacePointi0 = srcFaceEdgei; | |
| const label srcFacePointi1 = (srcFaceEdgei + 1) % 3; | |
| const label srcFacePointiOpp = (srcFaceEdgei + 2) % 3; | |
| if | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi0] >= snapTol | |
| && tgtFaceSrcTs[tgtFacePointi][srcFacePointi1] >= snapTol | |
| && mag(tgtFaceSrcTs[tgtFacePointi][srcFacePointiOpp]) < snapTol | |
| ) | |
| { | |
| tgtFaceSnapSrcFaceEdge[tgtFacePointi] = | |
| tgtFaceSnapSrcFaceEdge[tgtFacePointi] == -1 | |
| ? srcFaceEdgei | |
| : -2; | |
| const scalar eps = | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointiOpp]; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointiOpp] = 0; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi0] /= 1 - eps; | |
| tgtFaceSrcTs[tgtFacePointi][srcFacePointi1] /= 1 - eps; | |
| } | |
| } | |
| tgtFaceSnapSrcFaceEdge[tgtFacePointi] = | |
| max(tgtFaceSnapSrcFaceEdge[tgtFacePointi], -1); | |
| } | |
| } | |
| // Return if there is nothing to do | |
| if | |
| ( | |
| srcFaceSnapTgtFacePoint == triNoSnap | |
| && srcFaceSnapTgtFaceEdge == triNoSnap | |
| && tgtFaceSnapSrcFacePoint == triNoSnap | |
| && tgtFaceSnapSrcFaceEdge == triNoSnap | |
| ) | |
| { | |
| return; | |
| } | |
| // Make point-point snaps symmetric | |
| forAll(srcFaceSnapTgtFacePoint, srcFacePointi) | |
| { | |
| const label tgtFacePointi = srcFaceSnapTgtFacePoint[srcFacePointi]; | |
| if (tgtFacePointi != -1) | |
| { | |
| tgtFaceSnapSrcFacePoint[tgtFacePointi] = srcFacePointi; | |
| } | |
| } | |
| forAll(tgtFaceSnapSrcFacePoint, tgtFacePointi) | |
| { | |
| const label srcFacePointi = tgtFaceSnapSrcFacePoint[tgtFacePointi]; | |
| if (srcFacePointi != -1) | |
| { | |
| srcFaceSnapTgtFacePoint[srcFacePointi] = tgtFacePointi; | |
| } | |
| } | |
| // Do point-point motion | |
| forAll(srcFaceSnapTgtFacePoint, srcFacePointi) | |
| { | |
| const label tgtFacePointi = srcFaceSnapTgtFacePoint[srcFacePointi]; | |
| if (tgtFacePointi == -1) continue; | |
| const label srcPointi = patchFacePoint(srcFacei, srcFacePointi, true); | |
| const label tgtPointi = patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| if (!pointCanIntersect(srcPointi)) continue; | |
| if (!pointCanIntersect(tgtPointi)) continue; | |
| srcPoints_[tgtPointi] = srcPoints_[srcPointi]; | |
| srcPointNormals_[tgtPointi] = srcPointNormals_[srcPointi]; | |
| tgtPoints_[srcPointi] = tgtPoints_[tgtPointi]; | |
| const point& srcP = srcPoints_[srcPointi]; | |
| const vector& srcN = srcPointNormals_[srcPointi]; | |
| const point& tgtP = tgtPoints_[tgtPointi]; | |
| const vector d = (tensor::I - sqr(srcN)) & (tgtP - srcP); | |
| srcPoints_[srcPointi] += d/2; | |
| tgtPoints_[tgtPointi] -= d/2; | |
| } | |
| // Do source-point-target-edge motion | |
| forAll(srcFaceSnapTgtFaceEdge, srcFacePointi) | |
| { | |
| const label tgtFaceEdgei = srcFaceSnapTgtFaceEdge[srcFacePointi]; | |
| if (tgtFaceEdgei == -1) continue; | |
| const label srcPointi = patchFacePoint(srcFacei, srcFacePointi, true); | |
| if (!pointCanIntersect(srcPointi)) continue; | |
| tgtPoints_[srcPointi] = | |
| triIntersect::tgtTriInterpolate | |
| ( | |
| srcFaceTgtTs[srcFacePointi], | |
| patchFacePointValues(tgtFacei, false, tgtPoints_) | |
| ); | |
| const point& srcP = srcPoints_[srcPointi]; | |
| const vector& srcN = srcPointNormals_[srcPointi]; | |
| const point& tgtP = tgtPoints_[srcPointi]; | |
| const vector d = (tensor::I - sqr(srcN)) & (tgtP - srcP); | |
| srcPoints_[srcPointi] += d; | |
| } | |
| // Do target-point-source-edge motion | |
| forAll(tgtFaceSnapSrcFaceEdge, tgtFacePointi) | |
| { | |
| const label srcFaceEdgei = tgtFaceSnapSrcFaceEdge[tgtFacePointi]; | |
| if (srcFaceEdgei == -1) continue; | |
| const label tgtPointi = patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| if (!pointCanIntersect(tgtPointi)) continue; | |
| srcPoints_[tgtPointi] = | |
| triIntersect::srcTriInterpolate | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi], | |
| patchFacePointValues(srcFacei, true, srcPoints_) | |
| ); | |
| srcPointNormals_[tgtPointi] = | |
| triIntersect::srcTriInterpolate | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi], | |
| patchFacePointValues(srcFacei, true, srcPointNormals_) | |
| ); | |
| const point& srcP = srcPoints_[tgtPointi]; | |
| const vector& srcN = srcPointNormals_[tgtPointi]; | |
| const point& tgtP = tgtPoints_[tgtPointi]; | |
| const vector d = (tensor::I - sqr(srcN)) & (tgtP - srcP); | |
| tgtPoints_[tgtPointi] -= d; | |
| } | |
| // Do point-point snapping | |
| forAll(srcFaceSnapTgtFacePoint, srcFacePointi) | |
| { | |
| const label tgtFacePointi = srcFaceSnapTgtFacePoint[srcFacePointi]; | |
| if (tgtFacePointi == -1) continue; | |
| const label srcPointi = patchFacePoint(srcFacei, srcFacePointi, true); | |
| const label tgtPointi = patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| if (!pointCanIntersect(srcPointi)) continue; | |
| if (!pointCanIntersect(tgtPointi)) continue; | |
| srcPoints_[tgtPointi] = srcPoints_[srcPointi]; | |
| srcPointNormals_[tgtPointi] = srcPointNormals_[srcPointi]; | |
| tgtPoints_[srcPointi] = tgtPoints_[tgtPointi]; | |
| pointPoints_[tgtPointi] = srcPointi; | |
| this->pointTgtEdges_[srcPointi] = this->pointTgtEdges_[tgtPointi]; | |
| this->pointSrcEdges_[tgtPointi] = -1; | |
| this->pointTgtEdges_[tgtPointi] = -1; | |
| this->pointTgtPoints_[srcPointi] = this->pointTgtPoints_[tgtPointi]; | |
| this->tgtPointPoints_[this->pointTgtPoints_[tgtPointi]] = srcPointi; | |
| this->pointSrcPoints_[tgtPointi] = -1; | |
| this->pointTgtPoints_[tgtPointi] = -1; | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| // Insertion workspace | |
| labelList insertPointis(1), insertEdgeis(2, label(-1)), fixedEdgeis(0); | |
| // Do source-point-target-edge snapping | |
| forAll(srcFaceSnapTgtFaceEdge, srcFacePointi) | |
| { | |
| const label tgtFaceEdgei = srcFaceSnapTgtFaceEdge[srcFacePointi]; | |
| if (tgtFaceEdgei == -1) continue; | |
| const label srcPointi = patchFacePoint(srcFacei, srcFacePointi, true); | |
| if (!pointCanIntersect(srcPointi)) continue; | |
| const label tgtPatchEdgei = | |
| patchFacePatchEdge(tgtFacei, tgtFaceEdgei, false); | |
| // Loop all target face tris and find the best edge into which to | |
| // insert the source point | |
| label insertTgtEdgei = -1; | |
| scalar insertDistSqr = vGreat; | |
| forAll(tgtFaceTris_[tgtFacei], tgtFaceTrii) | |
| { | |
| const label tgtTrii = tgtFaceTris_[tgtFacei][tgtFaceTrii]; | |
| forAll(triEdges_[tgtTrii], tgtTriEdgei) | |
| { | |
| const label tgtEdgei = triEdges_[tgtTrii][tgtTriEdgei]; | |
| if | |
| ( | |
| edgeCanIntersect(tgtEdgei) | |
| && tgtPatchEdgei == edgePatchEdge(tgtEdgei, false) | |
| ) | |
| { | |
| const scalar distSqr = circumDistSqr(tgtTrii, srcPointi); | |
| if (distSqr < insertDistSqr) | |
| { | |
| insertDistSqr = distSqr; | |
| insertTgtEdgei = tgtEdgei; | |
| } | |
| } | |
| } | |
| } | |
| if (insertTgtEdgei != -1) | |
| { | |
| insertPointis[0] = srcPointi; | |
| insertPoints | |
| ( | |
| insertTgtEdgei, | |
| false, | |
| insertPointis, | |
| insertEdgeis, | |
| fixedEdgeis | |
| ); | |
| } | |
| } | |
| // Do target-point-source-edge snapping | |
| forAll(tgtFaceSnapSrcFaceEdge, tgtFacePointi) | |
| { | |
| const label srcFaceEdgei = tgtFaceSnapSrcFaceEdge[tgtFacePointi]; | |
| if (srcFaceEdgei == -1) continue; | |
| const label tgtPointi = patchFacePoint(tgtFacei, tgtFacePointi, false); | |
| if (!pointCanIntersect(tgtPointi)) continue; | |
| const label srcPatchEdgei = | |
| patchFacePatchEdge(srcFacei, srcFaceEdgei, true); | |
| srcPoints_[tgtPointi] = | |
| triIntersect::srcTriInterpolate | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi], | |
| patchFacePointValues(srcFacei, true, srcPoints_) | |
| ); | |
| srcPointNormals_[tgtPointi] = | |
| triIntersect::srcTriInterpolate | |
| ( | |
| tgtFaceSrcTs[tgtFacePointi], | |
| patchFacePointValues(srcFacei, true, srcPointNormals_) | |
| ); | |
| // Loop all target face tris and find the best edge into which to | |
| // insert the source point | |
| label insertSrcEdgei = -1; | |
| scalar insertDistSqr = vGreat; | |
| forAll(srcFaceTris_[srcFacei], srcFaceTrii) | |
| { | |
| const label srcTrii = srcFaceTris_[srcFacei][srcFaceTrii]; | |
| forAll(triEdges_[srcTrii], srcTriEdgei) | |
| { | |
| const label srcEdgei = triEdges_[srcTrii][srcTriEdgei]; | |
| if | |
| ( | |
| edgeCanIntersect(srcEdgei) | |
| && srcPatchEdgei == edgePatchEdge(srcEdgei, true) | |
| ) | |
| { | |
| const scalar distSqr = circumDistSqr(srcTrii, tgtPointi); | |
| if (distSqr < insertDistSqr) | |
| { | |
| insertDistSqr = distSqr; | |
| insertSrcEdgei = srcEdgei; | |
| } | |
| } | |
| } | |
| } | |
| if (insertSrcEdgei != -1) | |
| { | |
| insertPointis[0] = tgtPointi; | |
| insertPoints | |
| ( | |
| insertSrcEdgei, | |
| false, | |
| insertPointis, | |
| insertEdgeis, | |
| fixedEdgeis | |
| ); | |
| } | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::intersectTris | |
| ( | |
| const label srcTrii, | |
| const label tgtTrii | |
| ) | |
| { | |
| // Get the source and target faces that these tris are associated with | |
| const label srcFacei = triSrcFace_[srcTrii]; | |
| const label tgtFacei = triTgtFace_[tgtTrii]; | |
| if (srcFacei == -1 || tgtFacei == -1) | |
| { | |
| FatalErrorInFunction | |
| << "Tri-intersections must be between a tri associated with the " | |
| << "source patch and one associated with the target patch" | |
| << exit(FatalError); | |
| } | |
| // Do intersection | |
| DynamicList<point> ictSrcPoints; | |
| DynamicList<vector> ictSrcPointNormals; | |
| DynamicList<point> ictTgtPoints; | |
| DynamicList<triIntersect::location> ictPointLocations; | |
| triIntersect::intersectTris | |
| ( | |
| triPointValues(srcTrii, srcPoints_), | |
| triPointValues(srcTrii, srcPointNormals_), | |
| triOwns(srcTrii), | |
| triOtherTriPoints(srcTrii, tgtTrii), | |
| triPointValues(tgtTrii, tgtPoints_), | |
| triOwns(tgtTrii), | |
| triOtherTriPoints(tgtTrii, srcTrii), | |
| ictSrcPoints, | |
| ictSrcPointNormals, | |
| ictTgtPoints, | |
| ictPointLocations, | |
| this->debug > 3, | |
| this->debug > 4 | |
| ? "srcTrii##tgtTrii=" + name(srcTrii) + name(tgtTrii) | |
| : "" | |
| ); | |
| // Return false if no intersection | |
| if (!ictPointLocations.size()) | |
| { | |
| return false; | |
| } | |
| // Loop over the intersection points looking for elements that are already | |
| // intersected with the opposing surface. If any are found, then this | |
| // intersection is considered invalid. | |
| forAll(ictPointLocations, ictPointi) | |
| { | |
| const triIntersect::location& l = ictPointLocations[ictPointi]; | |
| if (l.isSrcPoint() && !l.isTgtPoint()) | |
| { | |
| const label pointi = triPoint(srcTrii, l.srcPointi()); | |
| if | |
| ( | |
| this->pointTgtPoints_[pointi] != -1 | |
| || this->pointTgtEdges_[pointi] != -1 | |
| || this->pointTgtFaces_[pointi] != -1 | |
| ) | |
| { | |
| return false; | |
| } | |
| } | |
| if (!l.isSrcPoint() && l.isTgtPoint()) | |
| { | |
| const label pointi = triPoint(tgtTrii, l.tgtPointi()); | |
| if | |
| ( | |
| this->pointSrcPoints_[pointi] != -1 | |
| || this->pointSrcEdges_[pointi] != -1 | |
| || this->pointSrcFaces_[pointi] != -1 | |
| ) | |
| { | |
| return false; | |
| } | |
| } | |
| if (l.isIntersection()) | |
| { | |
| const label srcEdgei = triEdges_[srcTrii][l.srcEdgei()]; | |
| const label tgtEdgei = triEdges_[tgtTrii][l.tgtEdgei()]; | |
| const labelPair srcPatchEdges = edgePatchEdges(srcEdgei); | |
| const labelPair tgtPatchEdges = edgePatchEdges(tgtEdgei); | |
| if | |
| ( | |
| (srcPatchEdges[0] != -1 && tgtPatchEdges[1] != -1) | |
| && (srcPatchEdges[1] != -1 || tgtPatchEdges[0] != -1) | |
| ) | |
| { | |
| return false; | |
| } | |
| const label srcTrij = | |
| edgeTris_[srcEdgei][edgeTris_[srcEdgei][0] == srcTrii]; | |
| const label tgtTrij = | |
| edgeTris_[tgtEdgei][edgeTris_[tgtEdgei][0] == tgtTrii]; | |
| if | |
| ( | |
| (srcTrij != -1 && triTgtFace_[srcTrij] != -1) | |
| || (tgtTrij != -1 && triSrcFace_[tgtTrij] != -1) | |
| ) | |
| { | |
| return false; | |
| } | |
| } | |
| } | |
| // Flags controlling what operations to do | |
| bool insertPointsIntoTri = false; | |
| bool insertPointsIntoEdges = false; | |
| // Loop over the intersection points creating a map from intersection point | |
| // indices to point indices. Overwrite any intersected source or target | |
| // points, and create points generated by any new intersections. Point-tri | |
| // and point-edge associations are generated later during insertion. | |
| labelList ictPointiToPointi(ictPointLocations.size(), -1); | |
| forAll(ictPointLocations, ictPointi) | |
| { | |
| const triIntersect::location& l = ictPointLocations[ictPointi]; | |
| if (l.isSrcPoint() && !l.isTgtPoint()) | |
| { | |
| const label pointi = triPoint(srcTrii, l.srcPointi()); | |
| ictPointiToPointi[ictPointi] = pointi; | |
| // Store the projected location on the target side | |
| tgtPoints_[pointi] = ictTgtPoints[ictPointi]; | |
| insertPointsIntoTri = true; | |
| } | |
| if (!l.isSrcPoint() && l.isTgtPoint()) | |
| { | |
| const label pointi = triPoint(tgtTrii, l.tgtPointi()); | |
| ictPointiToPointi[ictPointi] = pointi; | |
| // Store the projected location on the source side | |
| srcPoints_[pointi] = ictSrcPoints[ictPointi]; | |
| srcPointNormals_[pointi] = ictSrcPointNormals[ictPointi]; | |
| insertPointsIntoTri = true; | |
| } | |
| if (l.isIntersection()) | |
| { | |
| const label srcPatchEdgei = | |
| edgePatchEdge(triEdges_[srcTrii][l.srcEdgei()], true); | |
| const label tgtPatchEdgei = | |
| edgePatchEdge(triEdges_[tgtTrii][l.tgtEdgei()], false); | |
| if (srcPatchEdgei != -1 && tgtPatchEdgei != -1) | |
| { | |
| ictPointiToPointi[ictPointi] = srcPoints_.size(); | |
| const label pointi = newPointi(); | |
| srcPoints_[pointi] = ictSrcPoints[ictPointi]; | |
| srcPointNormals_[pointi] = ictSrcPointNormals[ictPointi]; | |
| tgtPoints_[pointi] = ictTgtPoints[ictPointi]; | |
| insertPointsIntoEdges = true; | |
| } | |
| } | |
| } | |
| // Store the source and target tri edges and edge-ownerships | |
| const FixedList<label, 3> srcTriEdges = triEdges_[srcTrii]; | |
| const FixedList<bool, 3> srcTriOwns = triOwns(srcTrii); | |
| const FixedList<label, 3> tgtTriEdges = triEdges_[tgtTrii]; | |
| const FixedList<bool, 3> tgtTriOwns = triOwns(tgtTrii); | |
| // Edges which are to be fixed during insertion. These constraints are not | |
| // needed. The only edges that get inserted into are those that associate | |
| // with patch edges, and these are constrained anyway. Constraining all | |
| // edges of the tris leads to poor triangle qualities, as it limits the | |
| // that re-triangulation insertPoints can do. For testing, however, this | |
| // can be quite useful, hence the option to make the system over-constrain | |
| // the problem. | |
| DynamicList<label> fixedSrcEdgeis, fixedTgtEdgeis; | |
| forAll(srcTriEdges, srcTriEdgei) | |
| { | |
| fixedSrcEdgeis.append(srcTriEdges[srcTriEdgei]); | |
| } | |
| forAll(tgtTriEdges, tgtTriEdgei) | |
| { | |
| fixedTgtEdgeis.append(tgtTriEdges[tgtTriEdgei]); | |
| } | |
| // Insert points into the triangles | |
| if (insertPointsIntoTri) | |
| { | |
| DynamicList<label> insertSrcPointis(3), insertTgtPointis(3); | |
| DynamicList<label> insertEdgeis; | |
| forAll(ictPointLocations, ictPointi) | |
| { | |
| const label pointi = ictPointiToPointi[ictPointi]; | |
| if (pointi == -1) continue; | |
| const triIntersect::location& l = ictPointLocations[ictPointi]; | |
| if (l.isSrcPoint() && !l.isTgtPoint()) | |
| { | |
| insertSrcPointis.append(pointi); | |
| } | |
| if (!l.isSrcPoint() && l.isTgtPoint()) | |
| { | |
| insertTgtPointis.append(pointi); | |
| } | |
| } | |
| if (insertSrcPointis.size()) | |
| { | |
| insertPoints | |
| ( | |
| tgtTrii, | |
| true, | |
| insertSrcPointis, | |
| insertEdgeis, | |
| fixedTgtEdgeis | |
| ); | |
| } | |
| if (insertTgtPointis.size()) | |
| { | |
| insertPoints | |
| ( | |
| srcTrii, | |
| true, | |
| insertTgtPointis, | |
| insertEdgeis, | |
| fixedSrcEdgeis | |
| ); | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| } | |
| // Insert points into the edges | |
| if (insertPointsIntoEdges) | |
| { | |
| DynamicList<label> insertPointis(2), insertEdgeis(3); | |
| forAll(ictPointLocations, ictPointi0) | |
| { | |
| const label ictPointi1 = ictPointLocations.fcIndex(ictPointi0); | |
| const label pointi0 = ictPointiToPointi[ictPointi0]; | |
| const label pointi1 = ictPointiToPointi[ictPointi1]; | |
| const triIntersect::location& l0 = ictPointLocations[ictPointi0]; | |
| const triIntersect::location& l1 = ictPointLocations[ictPointi1]; | |
| insertPointis.clear(); | |
| insertEdgeis.clear(); | |
| insertEdgeis.append(-1); | |
| if | |
| ( | |
| ( | |
| l0.isIntersection() | |
| && l1.isSrcPoint() | |
| && l0.srcEdgei() != (l1.srcPointi() + 1) % 3 | |
| ) | |
| || ( | |
| l0.isSrcPoint() | |
| && l1.isIntersection() | |
| && (l0.srcPointi() + 1) % 3 != l1.srcEdgei() | |
| ) | |
| || ( | |
| l0.isIntersection() | |
| && l1.isIntersection() | |
| && l0.srcEdgei() == l1.srcEdgei() | |
| ) | |
| ) | |
| { | |
| const label srcTriEdgei = | |
| l0.isIntersection() ? l0.srcEdgei() : l1.srcEdgei(); | |
| if (!l0.isSrcPoint() && pointi0 != -1) | |
| { | |
| insertPointis.append(pointi0); | |
| insertEdgeis.append(-1); | |
| } | |
| if (!l1.isSrcPoint() && pointi1 != -1) | |
| { | |
| insertPointis.append(pointi1); | |
| insertEdgeis.append(-1); | |
| } | |
| if (!srcTriOwns[srcTriEdgei]) | |
| { | |
| inplaceReverseList(insertPointis); | |
| } | |
| if (insertPointis.size()) | |
| { | |
| insertPoints | |
| ( | |
| srcTriEdges[srcTriEdgei], | |
| false, | |
| insertPointis, | |
| insertEdgeis, | |
| fixedSrcEdgeis | |
| ); | |
| } | |
| fixedSrcEdgeis[srcTriEdgei] = insertEdgeis.remove(); | |
| fixedSrcEdgeis.append(insertEdgeis); | |
| } | |
| if | |
| ( | |
| ( | |
| l0.isIntersection() | |
| && l1.isTgtPoint() | |
| && l0.tgtEdgei() != (l1.tgtPointi() + 1) % 3 | |
| ) | |
| || ( | |
| l0.isTgtPoint() | |
| && l1.isIntersection() | |
| && (l0.tgtPointi() + 1) % 3 != l1.tgtEdgei() | |
| ) | |
| || ( | |
| l0.isIntersection() | |
| && l1.isIntersection() | |
| && l0.tgtEdgei() == l1.tgtEdgei() | |
| ) | |
| ) | |
| { | |
| const label tgtTriEdgei = | |
| l0.isIntersection() ? l0.tgtEdgei() : l1.tgtEdgei(); | |
| if (!l0.isTgtPoint() && pointi0 != -1) | |
| { | |
| insertPointis.append(pointi0); | |
| insertEdgeis.append(-1); | |
| } | |
| if (!l1.isTgtPoint() && pointi1 != -1) | |
| { | |
| insertPointis.append(pointi1); | |
| insertEdgeis.append(-1); | |
| } | |
| if (tgtTriOwns[tgtTriEdgei]) | |
| { | |
| inplaceReverseList(insertPointis); | |
| } | |
| if (insertPointis.size()) | |
| { | |
| insertPoints | |
| ( | |
| tgtTriEdges[tgtTriEdgei], | |
| false, | |
| insertPointis, | |
| insertEdgeis, | |
| fixedTgtEdgeis | |
| ); | |
| } | |
| fixedTgtEdgeis[tgtTriEdgei] = insertEdgeis.remove(); | |
| fixedTgtEdgeis.append(insertEdgeis); | |
| } | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| } | |
| return true; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::intersectPatchFaceTris | |
| ( | |
| const label srcFacei, | |
| const label tgtFacei | |
| ) | |
| { | |
| // Get the source face tris and make sure none are marked | |
| const DynamicList<label>& srcFaceTris = srcFaceTris_[srcFacei]; | |
| forAll(srcFaceTris, srcFaceTrii) | |
| { | |
| const label srcTrii = srcFaceTris[srcFaceTrii]; | |
| if (triMarkedTris_[srcTrii] != -1) | |
| { | |
| markedTriTris_[triMarkedTris_[srcTrii]] = -1; | |
| triMarkedTris_[srcTrii] = -1; | |
| } | |
| } | |
| // Loop the source face tris | |
| label srcFaceTrii = 0; | |
| while (srcFaceTrii < srcFaceTris.size()) | |
| { | |
| // Mark this source tri | |
| const label srcTrii = srcFaceTris[srcFaceTrii]; | |
| markedTriTris_.append(srcTrii); | |
| triMarkedTris_[srcTrii] = markedTriTris_.size() - 1; | |
| // Get the target face tris and make sure none are marked | |
| const DynamicList<label>& tgtFaceTris = tgtFaceTris_[tgtFacei]; | |
| forAll(tgtFaceTris, tgtFaceTrii) | |
| { | |
| const label tgtTrii = tgtFaceTris[tgtFaceTrii]; | |
| if (triMarkedTris_[tgtTrii] != -1) | |
| { | |
| markedTriTris_[triMarkedTris_[tgtTrii]] = -1; | |
| triMarkedTris_[tgtTrii] = -1; | |
| } | |
| } | |
| // Loop the target face tris | |
| label tgtFaceTrii = 0; | |
| while (tgtFaceTrii < tgtFaceTris.size()) | |
| { | |
| // Mark this target tri | |
| const label tgtTrii = tgtFaceTris[tgtFaceTrii]; | |
| markedTriTris_.append(tgtTrii); | |
| triMarkedTris_[tgtTrii] = markedTriTris_.size() - 1; | |
| /* | |
| // If the target tri has not unmarked then snap | |
| if (triMarkedTris_[tgtFaceTris[tgtFaceTrii]] != -1) | |
| { | |
| snapTris(srcTrii, tgtTrii); | |
| } | |
| // If the source tri has unmarked then break | |
| if (triMarkedTris_[srcFaceTris[srcFaceTrii]] == -1) break; | |
| */ | |
| // If the target tri has not unmarked then intersect | |
| if (triMarkedTris_[tgtFaceTris[tgtFaceTrii]] != -1) | |
| { | |
| intersectTris(srcTrii, tgtTrii); | |
| } | |
| // If the source tri has unmarked then break | |
| if (triMarkedTris_[srcFaceTris[srcFaceTrii]] == -1) break; | |
| // Iterate backwards to find the next marked target tri | |
| while | |
| ( | |
| tgtFaceTrii >= 0 | |
| && triMarkedTris_[tgtFaceTris[tgtFaceTrii]] == -1 | |
| ) | |
| { | |
| -- tgtFaceTrii; | |
| } | |
| // Increment to the next unmarked target tri | |
| ++ tgtFaceTrii; | |
| } | |
| // Iterate backwards to find the next marked source tri | |
| while | |
| ( | |
| srcFaceTrii >= 0 | |
| && triMarkedTris_[srcFaceTris[srcFaceTrii]] == -1 | |
| ) | |
| { | |
| -- srcFaceTrii; | |
| } | |
| // Increment to the next unmarked source tri | |
| ++ srcFaceTrii; | |
| } | |
| // Clear the marked tris | |
| forAll(markedTriTris_, markedTrii) | |
| { | |
| const label trii = markedTriTris_[markedTrii]; | |
| if (trii != -1) | |
| { | |
| triMarkedTris_[trii] = -1; | |
| } | |
| } | |
| markedTriTris_.clear(); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::conformPatchFaceTris | |
| ( | |
| const label patchFacei, | |
| const label otherPatchFacei, | |
| const bool isSrc | |
| ) | |
| { | |
| const labelList& patchFaceTris = | |
| isSrc ? srcFaceTris_[patchFacei] : tgtFaceTris_[patchFacei]; | |
| const labelList& otherPatchFaceTris = | |
| isSrc ? tgtFaceTris_[otherPatchFacei] : srcFaceTris_[otherPatchFacei]; | |
| const labelList& triOtherPatchFaces = | |
| isSrc ? triTgtFace_ : triSrcFace_; | |
| const pointField& points = isSrc ? srcPoints_ : tgtPoints_; | |
| const vector& patchFaceN = | |
| isSrc | |
| ? this->srcPatch_.faceNormals()[patchFacei] | |
| : this->tgtPatch_.faceNormals()[patchFacei]; | |
| auto pointIntersectsPatchFace = [&] | |
| ( | |
| const label pointi, | |
| const label patchFacei, | |
| const bool isSrc | |
| ) | |
| { | |
| const labelList& pointPatchPoints = | |
| isSrc ? this->pointSrcPoints_ : this->pointTgtPoints_; | |
| const labelList& pointPatchEdges = | |
| isSrc ? this->pointSrcEdges_ : this->pointTgtEdges_; | |
| const labelList& pointPatchFaces = | |
| isSrc ? this->pointSrcFaces_ : this->pointTgtFaces_; | |
| const triFace patchFacePatchPoints | |
| ( | |
| this->patchFacePatchPoints(patchFacei, isSrc) | |
| ); | |
| const triFace patchFacePatchEdges | |
| ( | |
| this->patchFacePatchEdges(patchFacei, isSrc) | |
| ); | |
| return | |
| findIndex | |
| ( | |
| patchFacePatchPoints, | |
| pointPatchPoints[pointi] | |
| ) != -1 | |
| || findIndex | |
| ( | |
| patchFacePatchEdges, | |
| pointPatchEdges[pointi] | |
| ) != -1 | |
| || pointPatchFaces[pointi] == patchFacei; | |
| }; | |
| auto edgeIntersectsPatchFace = [&] | |
| ( | |
| const label edgei, | |
| const label patchFacei, | |
| const bool isSrc | |
| ) | |
| { | |
| const edge e = edgePoints(edgei); | |
| return | |
| pointIntersectsPatchFace(e[0], patchFacei, isSrc) | |
| && pointIntersectsPatchFace(e[1], patchFacei, isSrc); | |
| }; | |
| // Get all the edges that need conforming to | |
| DynamicList<label> conformEdgeis; | |
| forAll(otherPatchFaceTris, otherPatchFaceTrii) | |
| { | |
| const label trii = otherPatchFaceTris[otherPatchFaceTrii]; | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| const label edgei = triEdges_[trii][triEdgei]; | |
| const label trij = | |
| edgeTris_[edgei][edgeTris_[edgei][0] == trii]; | |
| const label otherPatchFacej = | |
| trij == -1 ? -1 : triOtherPatchFaces[trij]; | |
| if | |
| ( | |
| otherPatchFacei != otherPatchFacej | |
| && edgeIntersectsPatchFace(edgei, patchFacei, isSrc) | |
| ) | |
| { | |
| conformEdgeis.append(edgei); | |
| } | |
| } | |
| } | |
| // Remove edges already present in the triangulation by shuffling up | |
| auto isConformed = [&](const label edgei) | |
| { | |
| const edge e = edgePoints(edgei); | |
| forAll(patchFaceTris, patchFaceTrii) | |
| { | |
| const label trii = patchFaceTris[patchFaceTrii]; | |
| forAll(triEdges_[trii], triEdgei) | |
| { | |
| const label edgei = triEdges_[trii][triEdgei]; | |
| if (edge::compare(e, edgePoints(edgei)) != 0) | |
| { | |
| return true; | |
| } | |
| } | |
| } | |
| return false; | |
| }; | |
| { | |
| label conformi = 0; | |
| forAll(conformEdgeis, conformj) | |
| { | |
| if (!isConformed(conformEdgeis[conformj])) | |
| { | |
| conformEdgeis[conformi] = conformEdgeis[conformj]; | |
| ++ conformi; | |
| } | |
| } | |
| conformEdgeis.resize(conformi); | |
| } | |
| // Quit if there is nothing to conform to | |
| if (conformEdgeis.empty()) return true; | |
| // Get the next patch face tri index connected to a given point | |
| auto nextConnectedPatchFaceTri = [&] | |
| ( | |
| const label pointi, | |
| const label patchFaceTrii0 = 0 | |
| ) | |
| { | |
| for | |
| ( | |
| label patchFaceTrii = patchFaceTrii0; | |
| patchFaceTrii < patchFaceTris.size(); | |
| ++ patchFaceTrii | |
| ) | |
| { | |
| const label trii = patchFaceTris[patchFaceTrii]; | |
| if (findIndex(triPoints(trii), pointi) != -1) | |
| { | |
| return patchFaceTrii; | |
| } | |
| } | |
| return label(-1); | |
| }; | |
| // Track from a point on a triangle towards a given point. Stop at an edge | |
| // and set the index of that edge and update the local coordinates. | |
| auto trackToEdge = [&] | |
| ( | |
| const label trii, | |
| label& triEdgei, | |
| barycentric2D& y, | |
| const label pointi1 | |
| ) | |
| { | |
| const triPointRef t = triPoints(trii).tri(points); | |
| const barycentricTensor2D A(t.a(), t.b(), t.c()); | |
| const point p = A & y; | |
| const vector dp = points[pointi1] - p; | |
| const vector ab = t.b() - t.a(); | |
| const vector ac = t.c() - t.a(); | |
| const vector bc = t.c() - t.b(); | |
| const scalar detA = (ab ^ ac) & patchFaceN; | |
| const barycentricTensor2D T | |
| ( | |
| patchFaceN ^ bc, | |
| ac ^ patchFaceN, | |
| patchFaceN ^ ab | |
| ); | |
| const barycentric2D TDp = dp & T; | |
| label iH = -1; | |
| scalar lambdaByDetAH = | |
| !std::isnormal(detA) || detA < 0 ? vGreat : 1/detA; | |
| forAll(TDp, i) | |
| { | |
| if (TDp[i] < - detA*small) | |
| { | |
| const scalar lambdaByDetA = - y[i]/TDp[i]; | |
| if (0 <= lambdaByDetA && lambdaByDetA < lambdaByDetAH) | |
| { | |
| iH = i; | |
| lambdaByDetAH = lambdaByDetA; | |
| } | |
| } | |
| } | |
| y += lambdaByDetAH*TDp; | |
| forAll(y, i) | |
| { | |
| y.replace(i, i == iH ? 0 : max(0, y[i])); | |
| } | |
| if (iH == -1) | |
| { | |
| y /= cmptSum(y); | |
| } | |
| triEdgei = iH == -1 ? -1 : (iH + 1) % 3; | |
| }; | |
| // Cross the edge. Return true if the edge can be crossed, and false | |
| // otherwise. Set the new triangle, new edge index, and transform the local | |
| // coordinates appropriately. | |
| auto crossEdge = [&](label& trii, label& triEdgei, barycentric2D& y) | |
| { | |
| if (triEdgei == -1) return false; | |
| const label edgei = triEdges_[trii][triEdgei]; | |
| if (edgePatchEdges(edgei) != labelPair(-1, -1)) return false; | |
| const label trij = edgeTris_[edgei][edgeTris_[edgei][0] == trii]; | |
| if (trij == -1) return false; | |
| if (triSrcFace_[trii] != triSrcFace_[trij]) return false; | |
| if (triTgtFace_[trii] != triTgtFace_[trij]) return false; | |
| const label triEdgej = findIndex(triEdges_[trij], edgei); | |
| auto inplaceRotate = [](barycentric2D& y, label n) | |
| { | |
| n = n % 3; | |
| if (n == 1) | |
| { | |
| scalar temp = y.a(); | |
| y.a() = y.b(); | |
| y.b() = y.c(); | |
| y.c() = temp; | |
| } | |
| if (n == 2) | |
| { | |
| scalar temp = y.c(); | |
| y.c() = y.b(); | |
| y.b() = y.a(); | |
| y.a() = temp; | |
| } | |
| }; | |
| inplaceRotate(y, triEdgei - 1 + 3); | |
| Swap(y.b(), y.c()); | |
| inplaceRotate(y, 1 - triEdgej + 3); | |
| trii = trij; | |
| triEdgei = triEdgej; | |
| return true; | |
| }; | |
| // Assume successful | |
| bool success = true; | |
| // Conform each identified edge in turn | |
| forAll(conformEdgeis, conformi) | |
| { | |
| const label edgei = conformEdgeis[conformi]; | |
| // Skip if earlier operations have inadvertently resulted in this | |
| // edge being conformed to | |
| if (isConformed(edgei)) continue; | |
| // Get the edge and the points | |
| const edge e = edgePoints(edgei); | |
| const label pointi0 = e[0], pointi1 = e[1]; | |
| // Find triangles which contains the first and last points | |
| const label patchFaceTrii0 = nextConnectedPatchFaceTri(pointi0); | |
| const label patchFaceTrii1 = nextConnectedPatchFaceTri(pointi1); | |
| // Conformation to this edge is not possible if either end point is not | |
| // present in the patch face triangulation | |
| if (patchFaceTrii0 == -1 || patchFaceTrii1 == -1) continue; | |
| // Track from point zero until in a triangle which contains point one. | |
| // Build a route of tris and edges along the track. | |
| DynamicList<label> routeTriis; | |
| DynamicList<label> routeEdgeis; | |
| label routePatchFaceTrii0 = -1; | |
| while (true) | |
| { | |
| routeTriis.clear(); | |
| routeEdgeis.clear(); | |
| routePatchFaceTrii0 = | |
| nextConnectedPatchFaceTri(pointi0, routePatchFaceTrii0 + 1); | |
| if (routePatchFaceTrii0 == -1) break; | |
| label trii = patchFaceTris[routePatchFaceTrii0]; | |
| label triEdgei = -1; | |
| barycentric2D y(0, 0, 0); | |
| y[findIndex(triPoints(trii), pointi0)] = 1; | |
| forAll(patchFaceTris, iter) | |
| { | |
| if (findIndex(triPoints(trii), pointi0) != -1) | |
| { | |
| routeTriis.clear(); | |
| routeEdgeis.clear(); | |
| } | |
| routeTriis.append(trii); | |
| if (findIndex(triPoints(trii), pointi1) != -1) break; | |
| trackToEdge(trii, triEdgei, y, pointi1); | |
| if (triEdgei == -1) break; | |
| routeEdgeis.append(triEdges_[trii][triEdgei]); | |
| if (!crossEdge(trii, triEdgei, y)) break; | |
| } | |
| if (findIndex(triPoints(trii), pointi1) != -1) break; | |
| } | |
| // Conform the triangulation to the route | |
| if (routeEdgeis.size() == 0) | |
| { | |
| // No route was found. Don't do anything. This edge will not be | |
| // conformed to and the intersection will disconnect here. | |
| if (this->debug > 1) | |
| { | |
| WarningInFunction | |
| << indent << "Failed to route edge " << e | |
| << " through the triangulation of " | |
| << (isSrc ? "source" : "target") << " face #" | |
| << patchFacei << endl; | |
| writePatchFace(patchFacei, isSrc); | |
| } | |
| success = false; | |
| } | |
| else if (routeEdgeis.size() == 1) | |
| { | |
| // The route only spans a single edge. Flip it to conform. | |
| flipEdge(routeEdgeis.first()); | |
| } | |
| else | |
| { | |
| // The route spans multiple edges. Remove all triangles in the | |
| // route and then split the resulting polygon along the conform | |
| // edge and triangulate both sides independently. | |
| // !!! Check that removal of the tris does not result in any points | |
| // becoming disconnected from the mesh | |
| // ... | |
| // Form the polygons on either side of the conform edge | |
| DynamicList<label> leftPolyPointis, rightPolyPointis; | |
| DynamicList<label> leftPolyEdgeis, rightPolyEdgeis; | |
| DynamicList<label> leftPolyTriis, rightPolyTriis; | |
| { | |
| // First point | |
| leftPolyPointis.append(pointi0); | |
| rightPolyPointis.append(pointi0); | |
| // First triangle | |
| { | |
| const label trii = routeTriis.first(); | |
| const label edgei1 = routeEdgeis.first(); | |
| const label triEdgei1 = findIndex(triEdges_[trii], edgei1); | |
| const label triEdgeiLeft = (triEdgei1 + 2) % 3; | |
| const label triEdgeiRight = (triEdgei1 + 1) % 3; | |
| leftPolyEdgeis.append(triEdges_[trii][triEdgeiLeft]); | |
| rightPolyEdgeis.append(triEdges_[trii][triEdgeiRight]); | |
| leftPolyTriis.append(trii); | |
| rightPolyTriis.append(trii); | |
| leftPolyPointis.append(triPoint(trii, triEdgei1)); | |
| rightPolyPointis.append(triPoint(trii, triEdgeiRight)); | |
| } | |
| // Intermediate triangles | |
| for | |
| ( | |
| label routeTrii = 1; | |
| routeTrii < routeTriis.size() - 1; | |
| ++ routeTrii | |
| ) | |
| { | |
| const label trii = routeTriis[routeTrii]; | |
| const label edgei0 = routeEdgeis[routeTrii - 1]; | |
| const label edgei1 = routeEdgeis[routeTrii]; | |
| const label triEdgei0 = findIndex(triEdges_[trii], edgei0); | |
| const label triEdgei1 = findIndex(triEdges_[trii], edgei1); | |
| if ((triEdgei0 + 2) % 3 == triEdgei1) | |
| { | |
| const label triEdgeiLeft = (triEdgei1 + 2) % 3; | |
| leftPolyEdgeis.append(triEdges_[trii][triEdgeiLeft]); | |
| leftPolyTriis.append(trii); | |
| leftPolyPointis.append(triPoint(trii, triEdgei1)); | |
| } | |
| else | |
| { | |
| const label triEdgeiRight = (triEdgei1 + 1) % 3; | |
| rightPolyEdgeis.append(triEdges_[trii][triEdgeiRight]); | |
| rightPolyTriis.append(trii); | |
| rightPolyPointis.append(triPoint(trii, triEdgeiRight)); | |
| } | |
| } | |
| // Last triangle | |
| { | |
| const label trii = routeTriis.last(); | |
| const label edgei0 = routeEdgeis.last(); | |
| const label triEdgei0 = findIndex(triEdges_[trii], edgei0); | |
| const label triEdgeiLeft = (triEdgei0 + 1) % 3; | |
| const label triEdgeiRight = (triEdgei0 + 2) % 3; | |
| leftPolyEdgeis.append(triEdges_[trii][triEdgeiLeft]); | |
| rightPolyEdgeis.append(triEdges_[trii][triEdgeiRight]); | |
| leftPolyTriis.append(trii); | |
| rightPolyTriis.append(trii); | |
| leftPolyPointis.append(pointi1); | |
| rightPolyPointis.append(pointi1); | |
| } | |
| } | |
| // Disconnect and remove existing tris | |
| auto disconnect = [&] | |
| ( | |
| const labelUList& edgeis, | |
| const labelList& triis | |
| ) | |
| { | |
| forAll(edgeis, i) | |
| { | |
| const label edgei = edgeis[i]; | |
| const label trii = triis[i]; | |
| const label edgeTrii = edgeTris_[edgei][0] != trii; | |
| const label triEdgei = findIndex(triEdges_[trii], edgei); | |
| const label tempEdgei = newEdgei(); | |
| triEdges_[trii][triEdgei] = tempEdgei; | |
| edgeTris_[tempEdgei][0] = trii; | |
| edgeTris_[edgei][edgeTrii] = -1; | |
| } | |
| }; | |
| disconnect(leftPolyEdgeis, leftPolyTriis); | |
| disconnect(rightPolyEdgeis, rightPolyTriis); | |
| forAll(routeTriis, routeTrii) | |
| { | |
| removeTri(routeTriis[routeTrii]); | |
| } | |
| // Create the new conformed edge | |
| const label middleEdgei = newEdgei(); | |
| leftPolyEdgeis.append(middleEdgei); | |
| rightPolyEdgeis.append(middleEdgei); | |
| // Reverse the right polygon | |
| SubList<label> subRightPolyPointis | |
| ( | |
| rightPolyPointis, | |
| rightPolyPointis.size() - 1, | |
| 1 | |
| ); | |
| inplaceReverseList(subRightPolyPointis); | |
| inplaceReverseList(rightPolyEdgeis); | |
| inplaceReverseList(rightPolyTriis); | |
| // Insert the polygons into the triangulation | |
| auto insert = [&] | |
| ( | |
| DynamicList<label>& polyPointis, | |
| DynamicList<label>& polyEdgeis | |
| ) | |
| { | |
| // Generate new edges | |
| polyEdgeis.resize(2*polyPointis.size() - 3, -1); | |
| for (label i = polyPointis.size(); i < polyEdgeis.size(); ++ i) | |
| { | |
| polyEdgeis[i] = newEdgei(); | |
| } | |
| // Triangulate | |
| polygonTriangulate_.triangulate | |
| ( | |
| UIndirectList<point>(points, polyPointis) | |
| ); | |
| // Insert the triangulation | |
| forAll(polygonTriangulate_.triPoints(), trii) | |
| { | |
| addTri | |
| ( | |
| polygonTriangulate_.triPoints(trii, polyPointis), | |
| polygonTriangulate_.triEdges(trii, polyEdgeis), | |
| patchFacei, | |
| isSrc | |
| ); | |
| } | |
| }; | |
| insert(leftPolyPointis, leftPolyEdgeis); | |
| insert(rightPolyPointis, rightPolyEdgeis); | |
| } | |
| } | |
| // Check | |
| checkPatchFace(patchFacei, isSrc); | |
| return success; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::conformPatchFaceTris | |
| ( | |
| const label srcFacei, | |
| const label tgtFacei | |
| ) | |
| { | |
| return | |
| conformPatchFaceTris(srcFacei, tgtFacei, true) | |
| && conformPatchFaceTris(tgtFacei, srcFacei, false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| bool | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::combinePatchFaceTris | |
| ( | |
| const label srcFacei, | |
| const label tgtFacei | |
| ) | |
| { | |
| // Function to determine whether or not a given triangle is fully | |
| // intersected with the opposite side | |
| auto triIsIntersected = [&] | |
| ( | |
| const label trii, | |
| const label otherPatchFacei, | |
| const triFace& otherPatchFacePatchPoints, | |
| const triFace& otherPatchFacePatchEdges, | |
| const bool isSrc | |
| ) | |
| { | |
| const labelList& pointOtherPatchPoints = | |
| isSrc ? this->pointTgtPoints_ : this->pointSrcPoints_; | |
| const labelList& pointOtherPatchEdges = | |
| isSrc ? this->pointTgtEdges_ : this->pointSrcEdges_; | |
| const labelList& pointOtherPatchFaces = | |
| isSrc ? this->pointTgtFaces_ : this->pointSrcFaces_; | |
| forAll(triPoints_[trii], triPointi) | |
| { | |
| const label pointi = triPoint(trii, triPointi); | |
| if | |
| ( | |
| // If the point does not intersect an other patch point ... | |
| findIndex | |
| ( | |
| otherPatchFacePatchPoints, | |
| pointOtherPatchPoints[pointi] | |
| ) == -1 | |
| // ... and does not intersect an other patch edge ... | |
| && findIndex | |
| ( | |
| otherPatchFacePatchEdges, | |
| pointOtherPatchEdges[pointi] | |
| ) == -1 | |
| // ... and not intersect the other patch face ... | |
| && pointOtherPatchFaces[pointi] != otherPatchFacei | |
| ) | |
| { | |
| // ... then this triangle does not entirely intersect the | |
| // other patch face. | |
| return false; | |
| } | |
| } | |
| return true; | |
| }; | |
| // Get the polygons which comprise all of the intersected triangles | |
| auto getIntersectionPolygon = [&] | |
| ( | |
| const label patchFacei, | |
| const label otherPatchFacei, | |
| const bool isSrc, | |
| DynamicList<label>& triis, | |
| DynamicList<label>& edgeis | |
| ) | |
| { | |
| const labelList& patchFaceTris = | |
| isSrc ? srcFaceTris_[patchFacei] : tgtFaceTris_[patchFacei]; | |
| const labelList& triPatchFaces = | |
| isSrc ? triSrcFace_ : triTgtFace_; | |
| const triFace otherPatchFacePatchPoints | |
| ( | |
| patchFacePatchPoints(otherPatchFacei, !isSrc) | |
| ); | |
| const triFace otherPatchFacePatchEdges | |
| ( | |
| patchFacePatchEdges(otherPatchFacei, !isSrc) | |
| ); | |
| // Get an initial intersected tri | |
| label trii0 = -1; | |
| forAll(patchFaceTris, patchFaceTrii) | |
| { | |
| const label trii = patchFaceTris[patchFaceTrii]; | |
| if | |
| ( | |
| triIsIntersected | |
| ( | |
| trii, | |
| otherPatchFacei, | |
| otherPatchFacePatchPoints, | |
| otherPatchFacePatchEdges, | |
| isSrc | |
| ) | |
| ) | |
| { | |
| trii0 = trii; | |
| break; | |
| } | |
| } | |
| if (trii0 == -1) return; | |
| // Populate the star | |
| star::context starContext = star_.populate | |
| ( | |
| trii0, | |
| true, | |
| [&](const label edgei, const label trii) | |
| { | |
| return | |
| triPatchFaces[trii] == patchFacei | |
| && triIsIntersected | |
| ( | |
| trii, | |
| otherPatchFacei, | |
| otherPatchFacePatchPoints, | |
| otherPatchFacePatchEdges, | |
| isSrc | |
| ); | |
| }, | |
| triEdges_, | |
| edgeTris_ | |
| ); | |
| // Add triangles to the list | |
| forAllStarFaces(star_, starTrii, trii) | |
| { | |
| triis.append(trii); | |
| } | |
| // Walk around the star polygon, adding edges to the list | |
| forAllStarEdges(star_, i, starEdgei, edgei) | |
| { | |
| edgeis.append(edgei); | |
| } | |
| }; | |
| DynamicList<label> srcPolyTris, srcPolyEdges; | |
| DynamicList<label> tgtPolyTris, tgtPolyEdges; | |
| getIntersectionPolygon | |
| ( | |
| srcFacei, | |
| tgtFacei, | |
| true, | |
| srcPolyTris, | |
| srcPolyEdges | |
| ); | |
| getIntersectionPolygon | |
| ( | |
| tgtFacei, | |
| srcFacei, | |
| false, | |
| tgtPolyTris, | |
| tgtPolyEdges | |
| ); | |
| // Return if there is nothing to do | |
| if (srcPolyEdges.size() == 0 && tgtPolyEdges.size() == 0) | |
| { | |
| return true; | |
| } | |
| // Align the source and target polygon edges | |
| if (srcPolyEdges.size() && tgtPolyEdges.size()) | |
| { | |
| inplaceReverseList(tgtPolyEdges); | |
| label tgtPolyEdgei0 = 0; | |
| forAll(tgtPolyEdges, tgtPolyEdgei) | |
| { | |
| const edge srcE = edgePoints(srcPolyEdges[0]); | |
| const edge tgtE = edgePoints(tgtPolyEdges[tgtPolyEdgei]); | |
| if (edge::compare(srcE, tgtE) != 0) | |
| { | |
| tgtPolyEdgei0 = tgtPolyEdgei; | |
| break; | |
| } | |
| } | |
| inplaceRotateList | |
| ( | |
| static_cast<labelList&>(tgtPolyEdges), | |
| - tgtPolyEdgei0 | |
| ); | |
| } | |
| bool aligned; | |
| if (srcPolyEdges.size() == tgtPolyEdges.size()) | |
| { | |
| aligned = true; | |
| forAll(srcPolyEdges, polyEdgei) | |
| { | |
| const edge srcE = edgePoints(srcPolyEdges[polyEdgei]); | |
| const edge tgtE = edgePoints(tgtPolyEdges[polyEdgei]); | |
| if (edge::compare(srcE, tgtE) == 0) | |
| { | |
| aligned = false; | |
| break; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| aligned = false; | |
| } | |
| if (!aligned) | |
| { | |
| if (this->debug > 1) | |
| { | |
| WarningInFunction | |
| << indent << "Failed to combine intersected parts of source " | |
| << "face #" << srcFacei << " and target face #" << tgtFacei | |
| << endl; | |
| writePatchFace(srcFacei, true); | |
| writePatchFace(tgtFacei, false); | |
| } | |
| return false; | |
| } | |
| // Mark triangles that belong to either polygon as candidates | |
| forAll(srcPolyTris, srcPolyTrii) | |
| { | |
| const label srcTrii = srcPolyTris[srcPolyTrii]; | |
| markedTriTris_.append(srcTrii); | |
| triMarkedTris_[srcTrii] = markedTriTris_.size() - 1; | |
| } | |
| forAll(tgtPolyTris, tgtPolyTrii) | |
| { | |
| const label tgtTrii = tgtPolyTris[tgtPolyTrii]; | |
| markedTriTris_.append(tgtTrii); | |
| triMarkedTris_[tgtTrii] = markedTriTris_.size() - 1; | |
| } | |
| // Change the aligned edges so that they connect opposite sides, thereby | |
| // disconnecting the intersected triangles from the rest of their surfaces. | |
| // Tris in the polygon are connected to the source edge and non-star tris | |
| // are connected to the target edge. If there are no non-star tris | |
| // connected to a pair of aligned edges then the target edge will not be | |
| // connected to any triangles as a result of this operation. However, we do | |
| // not remove the target edge in this case because we need it later to | |
| // attach the new intersected face to. | |
| forAll(srcPolyEdges, polyEdgei) | |
| { | |
| const label srcEdgei = srcPolyEdges[polyEdgei]; | |
| const label tgtEdgei = tgtPolyEdges[polyEdgei]; | |
| if (srcEdgei == tgtEdgei) continue; | |
| const label srcEdgeTrii = | |
| edgeTris_[srcEdgei][0] == -1 | |
| || triMarkedTris_[edgeTris_[srcEdgei][0]] == -1 | |
| || triSrcFace_[edgeTris_[srcEdgei][0]] == -1; | |
| const label tgtEdgeTrii = | |
| edgeTris_[tgtEdgei][0] == -1 | |
| || triMarkedTris_[edgeTris_[tgtEdgei][0]] == -1 | |
| || triTgtFace_[edgeTris_[tgtEdgei][0]] == -1; | |
| const label tgtTrii = edgeTris_[tgtEdgei][tgtEdgeTrii]; | |
| const label srcTrij = edgeTris_[srcEdgei][!srcEdgeTrii]; | |
| const label tgtTrij = edgeTris_[tgtEdgei][!tgtEdgeTrii]; | |
| edgeTris_[srcEdgei][!srcEdgeTrii] = tgtTrii; | |
| edgeTris_[tgtEdgei][tgtEdgeTrii] = srcTrij; | |
| const label tgtTriEdgei = findIndex(triEdges_[tgtTrii], tgtEdgei); | |
| triEdges_[tgtTrii][tgtTriEdgei] = srcEdgei; | |
| if (srcTrij != -1) | |
| { | |
| const label srcTriEdgej = findIndex(triEdges_[srcTrij], srcEdgei); | |
| triEdges_[srcTrij][srcTriEdgej] = tgtEdgei; | |
| } | |
| if (srcTrij != -1 && tgtTrij != -1) | |
| { | |
| edgeFrontEdges_[tgtEdgei] = frontEdgeEdges_.size(); | |
| frontEdgeEdges_.append(tgtEdgei); | |
| } | |
| } | |
| // Circle the edges to create the intersection face | |
| const label facei = this->faces().size(); | |
| this->faces_.append(face(srcPolyEdges.size())); | |
| faceEdges_.append(labelList(srcPolyEdges.size())); | |
| this->srcFaceFaces_[srcFacei].append(facei); | |
| this->tgtFaceFaces_[tgtFacei].append(facei); | |
| this->faceSrcFaces_.append(srcFacei); | |
| this->faceTgtFaces_.append(tgtFacei); | |
| forAll(srcPolyEdges, polyEdgei) | |
| { | |
| const label srcEdgei = srcPolyEdges[polyEdgei]; | |
| const label srcEdgeTrii = | |
| edgeTris_[srcEdgei][0] == -1 | |
| || triMarkedTris_[edgeTris_[srcEdgei][0]] == -1 | |
| || triSrcFace_[edgeTris_[srcEdgei][0]] == -1; | |
| const label srcTrii = edgeTris_[srcEdgei][srcEdgeTrii]; | |
| const label srcTriEdgei = findIndex(triEdges_[srcTrii], srcEdgei); | |
| this->faces_.last()[polyEdgei] = | |
| triEdgePoints(srcTrii, srcTriEdgei).start(); | |
| const label tgtEdgei = tgtPolyEdges[polyEdgei]; | |
| faceEdges_.last()[polyEdgei] = tgtEdgei; | |
| intersectEdgeFaces_[tgtEdgei][intersectEdgeFaces_[tgtEdgei][0] != -1] = | |
| facei; | |
| } | |
| // Clear the marked tris | |
| forAll(markedTriTris_, candidateTrii) | |
| { | |
| const label trii = markedTriTris_[candidateTrii]; | |
| if (trii != -1) | |
| { | |
| triMarkedTris_[trii] = -1; | |
| } | |
| } | |
| markedTriTris_.clear(); | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| // Remove the intersection triangles | |
| forAll(srcPolyTris, srcPolyTrii) | |
| { | |
| removeTri(srcPolyTris[srcPolyTrii]); | |
| } | |
| forAll(tgtPolyTris, tgtPolyTrii) | |
| { | |
| removeTri(tgtPolyTris[tgtPolyTrii]); | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| // Update the propagation front | |
| forAll(tgtPolyEdges, polyEdgei) | |
| { | |
| const label edgei = tgtPolyEdges[polyEdgei]; | |
| const label trii0 = edgeTris_[edgei][0]; | |
| const label trii1 = edgeTris_[edgei][1]; | |
| const bool isFront = | |
| trii0 != -1 | |
| && trii1 != -1 | |
| && (triSrcFace_[trii0] == -1) != (triSrcFace_[trii1] == -1); | |
| if (isFront && edgeFrontEdges_[edgei] == -1) | |
| { | |
| edgeFrontEdges_[edgei] = frontEdgeEdges_.size(); | |
| frontEdgeEdges_.append(edgei); | |
| } | |
| if (!isFront && edgeFrontEdges_[edgei] != -1) | |
| { | |
| frontEdgeEdges_[edgeFrontEdges_[edgei]] = -1; | |
| edgeFrontEdges_[edgei] = -1; | |
| } | |
| } | |
| // Check | |
| checkPatchFace(srcFacei, true); | |
| checkPatchFace(tgtFacei, false); | |
| return true; | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::initialise | |
| ( | |
| const vectorField& srcPointNormals | |
| ) | |
| { | |
| // Clear the base class data ... | |
| this->points_.clear(); | |
| this->srcPointPoints_ = -1; | |
| this->tgtPointPoints_ = -1; | |
| this->pointSrcPoints_.clear(); | |
| this->pointTgtPoints_.clear(); | |
| forAll(this->srcEdgePoints_, srcEdgei) | |
| { | |
| this->srcEdgePoints_[srcEdgei].clear(); | |
| } | |
| forAll(this->tgtEdgePoints_, tgtEdgei) | |
| { | |
| this->tgtEdgePoints_[tgtEdgei].clear(); | |
| } | |
| this->pointSrcEdges_.clear(); | |
| this->pointTgtEdges_.clear(); | |
| this->pointSrcFaces_.clear(); | |
| this->pointTgtFaces_.clear(); | |
| this->faces_.clear(); | |
| forAll(this->srcFaceFaces_, srcFacei) | |
| { | |
| this->srcFaceFaces_[srcFacei].clear(); | |
| } | |
| forAll(this->tgtFaceFaces_, tgtFacei) | |
| { | |
| this->tgtFaceFaces_[tgtFacei].clear(); | |
| } | |
| this->faceSrcFaces_.clear(); | |
| this->faceTgtFaces_.clear(); | |
| // Initialise with the source and target patch data ... | |
| // Points | |
| const label nPoints = | |
| this->srcPatch_.nPoints() + this->tgtPatch_.nPoints(); | |
| srcPoints_.resize(nPoints, point::uniform(NaN)); | |
| srcPointNormals_.resize(nPoints, vector::uniform(NaN)); | |
| tgtPoints_.resize(nPoints, point::uniform(NaN)); | |
| pointPoints_.resize(nPoints, -1); | |
| this->pointSrcPoints_.resize(nPoints, -1); | |
| this->pointTgtPoints_.resize(nPoints, -1); | |
| this->pointSrcEdges_.resize(nPoints, -1); | |
| this->pointTgtEdges_.resize(nPoints, -1); | |
| this->pointSrcFaces_.resize(nPoints, -1); | |
| this->pointTgtFaces_.resize(nPoints, -1); | |
| forAll(this->srcPatch_.localPoints(), srcPointi) | |
| { | |
| const label pointi = srcPointi; | |
| srcPoints_[pointi] = this->srcPatch_.localPoints()[srcPointi]; | |
| tgtPoints_[pointi] = this->srcPatch_.localPoints()[srcPointi]; | |
| srcPointNormals_[pointi] = srcPointNormals[srcPointi]; | |
| pointPoints_[pointi] = pointi; | |
| this->srcPointPoints_[srcPointi] = pointi; | |
| this->pointSrcPoints_[pointi] = srcPointi; | |
| } | |
| forAll(this->tgtPatch_.localPoints(), tgtPointi) | |
| { | |
| const label pointi = this->srcPatch_.nPoints() + tgtPointi; | |
| srcPoints_[pointi] = this->tgtPatch_.localPoints()[tgtPointi]; | |
| tgtPoints_[pointi] = this->tgtPatch_.localPoints()[tgtPointi]; | |
| pointPoints_[pointi] = pointi; | |
| this->tgtPointPoints_[tgtPointi] = pointi; | |
| this->pointTgtPoints_[pointi] = tgtPointi; | |
| } | |
| // Edges | |
| const label nEdges = this->srcPatch_.nEdges() + this->tgtPatch_.nEdges(); | |
| edgeTris_.resize(nEdges, labelPair(-1, -1)); | |
| intersectEdgeFaces_.resize(nEdges, labelPair(-1, -1)); | |
| forAll(this->srcPatch_.faceEdges(), srcFacei) | |
| { | |
| const label trii = srcFacei; | |
| forAll(this->srcPatch_.faceEdges()[srcFacei], srcFaceEdgei) | |
| { | |
| const label srcEdgei = | |
| this->srcPatch_.faceEdges()[srcFacei][srcFaceEdgei]; | |
| const label edgei = srcEdgei; | |
| const edge& e = this->srcPatch_.edges()[srcEdgei]; | |
| const edge fe = | |
| this->srcPatch_.localFaces()[srcFacei].faceEdge(srcFaceEdgei); | |
| edgeTris_[edgei][edge::compare(e, fe) < 0] = trii; | |
| } | |
| } | |
| forAll(this->srcPatch_.edges(), srcEdgei) | |
| { | |
| const edge& e = this->srcPatch_.edges()[srcEdgei]; | |
| this->srcEdgePoints_[srcEdgei].append(this->srcPointPoints_[e[0]]); | |
| this->srcEdgePoints_[srcEdgei].append(this->srcPointPoints_[e[1]]); | |
| } | |
| forAll(this->tgtPatch_.faceEdges(), tgtFacei) | |
| { | |
| const label trii = this->srcPatch_.size() + tgtFacei; | |
| forAll(this->tgtPatch_.faceEdges()[tgtFacei], tgtFaceEdgei) | |
| { | |
| const label tgtEdgei = | |
| this->tgtPatch_.faceEdges()[tgtFacei][tgtFaceEdgei]; | |
| const label edgei = this->srcPatch_.nEdges() + tgtEdgei; | |
| const edge& e = this->tgtPatch_.edges()[tgtEdgei]; | |
| const edge fe = | |
| this->tgtPatch_.localFaces()[tgtFacei].faceEdge(tgtFaceEdgei); | |
| edgeTris_[edgei][edge::compare(e, fe) < 0] = trii; | |
| } | |
| } | |
| forAll(this->tgtPatch_.edges(), tgtEdgei) | |
| { | |
| const edge& e = this->tgtPatch_.edges()[tgtEdgei]; | |
| this->tgtEdgePoints_[tgtEdgei].append(this->tgtPointPoints_[e[0]]); | |
| this->tgtEdgePoints_[tgtEdgei].append(this->tgtPointPoints_[e[1]]); | |
| } | |
| // Tris | |
| const label nTris = this->srcPatch_.size() + this->tgtPatch_.size(); | |
| triPoints_.resize(nTris); | |
| triEdges_.resize(nTris); | |
| triSrcFace_.resize(nTris, -1); | |
| triTgtFace_.resize(nTris, -1); | |
| forAll(this->srcPatch_.localFaces(), srcFacei) | |
| { | |
| const label trii = srcFacei; | |
| forAll(this->srcPatch_.localFaces()[srcFacei], i) | |
| { | |
| triPoints_[trii][i] = this->srcPatch_.localFaces()[srcFacei][i]; | |
| triEdges_[trii][i] = this->srcPatch_.faceEdges()[srcFacei][i]; | |
| } | |
| triSrcFace_[trii] = srcFacei; | |
| srcFaceTris_[srcFacei].resize(1, trii); | |
| } | |
| forAll(this->tgtPatch_.localFaces(), tgtFacei) | |
| { | |
| const label trii = this->srcPatch_.size() + tgtFacei; | |
| forAll(this->tgtPatch_.localFaces()[tgtFacei], i) | |
| { | |
| triPoints_[trii][i] = | |
| this->srcPatch_.nPoints() | |
| + this->tgtPatch_.localFaces()[tgtFacei][i]; | |
| triEdges_[trii][i] = | |
| this->srcPatch_.nEdges() | |
| + this->tgtPatch_.faceEdges()[tgtFacei][i]; | |
| } | |
| triTgtFace_[trii] = tgtFacei; | |
| tgtFaceTris_[tgtFacei].resize(1, trii); | |
| } | |
| // Removal | |
| removedEdges_.clear(); | |
| removedTris_.clear(); | |
| // Front propagation | |
| frontEdgeEdges_.clear(); | |
| edgeFrontEdges_ = DynamicList<label>(edgeTris_.size(), -1); | |
| // Insertion | |
| candidateTriTris_.clear(); | |
| triCandidateTris_ = DynamicList<label>(triPoints_.size(), -1); | |
| // Marking | |
| markedTriTris_.clear(); | |
| triMarkedTris_ = DynamicList<label>(triPoints_.size(), -1); | |
| checkPatchFaces(true); | |
| checkPatchFaces(false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::clean() | |
| { | |
| // Resolve point-points | |
| inplaceRenumber(pointPoints_, triPoints_); | |
| inplaceRenumber(pointPoints_, this->srcPointPoints_); | |
| inplaceRenumber(pointPoints_, this->tgtPointPoints_); | |
| inplaceRenumber(pointPoints_, this->srcEdgePoints_); | |
| inplaceRenumber(pointPoints_, this->tgtEdgePoints_); | |
| // Remove points by shuffling up | |
| labelList oldPointNewPoints(pointPoints_.size(), -1); | |
| label pointi = 0; | |
| forAll(pointPoints_, pointj) | |
| { | |
| if (pointPoints_[pointj] == pointj) | |
| { | |
| oldPointNewPoints[pointj] = pointi; | |
| srcPoints_[pointi] = srcPoints_[pointj]; | |
| srcPointNormals_[pointi] = srcPointNormals_[pointj]; | |
| tgtPoints_[pointi] = tgtPoints_[pointj]; | |
| pointPoints_[pointi] = pointi; | |
| this->pointSrcPoints_[pointi] = this->pointSrcPoints_[pointj]; | |
| this->pointTgtPoints_[pointi] = this->pointTgtPoints_[pointj]; | |
| this->pointSrcEdges_[pointi] = this->pointSrcEdges_[pointj]; | |
| this->pointTgtEdges_[pointi] = this->pointTgtEdges_[pointj]; | |
| this->pointSrcFaces_[pointi] = this->pointSrcFaces_[pointj]; | |
| this->pointTgtFaces_[pointi] = this->pointTgtFaces_[pointj]; | |
| ++ pointi; | |
| } | |
| } | |
| srcPoints_.resize(pointi); | |
| srcPointNormals_.resize(pointi); | |
| tgtPoints_.resize(pointi); | |
| pointPoints_.resize(pointi); | |
| this->pointSrcPoints_.resize(pointi); | |
| this->pointTgtPoints_.resize(pointi); | |
| this->pointSrcEdges_.resize(pointi); | |
| this->pointTgtEdges_.resize(pointi); | |
| this->pointSrcFaces_.resize(pointi); | |
| this->pointTgtFaces_.resize(pointi); | |
| // Remove edges by shuffling up | |
| labelList oldEdgeNewEdges(edgeTris_.size(), -1); | |
| label edgei = 0; | |
| forAll(edgeTris_, edgej) | |
| { | |
| if | |
| ( | |
| edgeTris_[edgej] != labelPair(-1, -1) | |
| || intersectEdgeFaces_[edgej] != labelPair(-1, -1) | |
| ) | |
| { | |
| oldEdgeNewEdges[edgej] = edgei; | |
| edgeTris_[edgei] = edgeTris_[edgej]; | |
| intersectEdgeFaces_[edgei] = intersectEdgeFaces_[edgej]; | |
| edgeFrontEdges_[edgei] = edgeFrontEdges_[edgej]; | |
| ++ edgei; | |
| } | |
| } | |
| edgeTris_.resize(edgei); | |
| intersectEdgeFaces_.resize(edgei); | |
| edgeFrontEdges_.resize(edgei); | |
| // Remove tris by shuffling up | |
| labelList oldTriNewTris(triPoints_.size(), -1); | |
| label trii = 0; | |
| forAll(triPoints_, trij) | |
| { | |
| if (triPoints_[trij] != FixedList<label, 3>({-1, -1, -1})) | |
| { | |
| oldTriNewTris[trij] = trii; | |
| triPoints_[trii] = triPoints_[trij]; | |
| triEdges_[trii] = triEdges_[trij]; | |
| triSrcFace_[trii] = triSrcFace_[trij]; | |
| triTgtFace_[trii] = triTgtFace_[trij]; | |
| ++ trii; | |
| } | |
| } | |
| triPoints_.resize(trii); | |
| triEdges_.resize(trii); | |
| triSrcFace_.resize(trii); | |
| triTgtFace_.resize(trii); | |
| // Map | |
| inplaceRenumber(oldTriNewTris, edgeTris_); | |
| inplaceRenumber(oldPointNewPoints, triPoints_); | |
| inplaceRenumber(oldEdgeNewEdges, triEdges_); | |
| inplaceRenumber(oldTriNewTris, srcFaceTris_); | |
| inplaceRenumber(oldTriNewTris, tgtFaceTris_); | |
| inplaceRenumber(oldEdgeNewEdges, frontEdgeEdges_); | |
| inplaceRenumber(oldPointNewPoints, this->faces_); | |
| inplaceRenumber(oldEdgeNewEdges, faceEdges_); | |
| inplaceRenumber(oldPointNewPoints, this->srcPointPoints_); | |
| inplaceRenumber(oldPointNewPoints, this->tgtPointPoints_); | |
| inplaceRenumber(oldPointNewPoints, this->srcEdgePoints_); | |
| inplaceRenumber(oldPointNewPoints, this->tgtEdgePoints_); | |
| // Removal | |
| removedEdges_.clear(); | |
| removedTris_.clear(); | |
| // Insertion | |
| candidateTriTris_.clear(); | |
| triCandidateTris_ = DynamicList<label>(triPoints_.size(), -1); | |
| // Marking | |
| markedTriTris_.clear(); | |
| triMarkedTris_ = DynamicList<label>(triPoints_.size(), -1); | |
| checkPatchFaces(true); | |
| checkPatchFaces(false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::finalise() | |
| { | |
| clean(); | |
| // Add the remaining triangles as uncoupled faces ... | |
| const label nFaces = this->faces_.size(); | |
| this->faces_.resize(nFaces + triPoints_.size()); | |
| faceEdges_.resize(nFaces + triPoints_.size()); | |
| this->faceSrcFaces_.resize(nFaces + triPoints_.size()); | |
| this->faceTgtFaces_.resize(nFaces + triPoints_.size()); | |
| forAll(triPoints_, trii) | |
| { | |
| const label facei = nFaces + trii; | |
| if (triSrcFace_[trii] != -1) | |
| { | |
| this->faces_[facei] = triPoints(trii); | |
| faceEdges_[facei] = labelList(triEdges_[trii]); | |
| this->srcFaceFaces_[triSrcFace_[trii]].append(facei); | |
| this->faceSrcFaces_[facei] = triSrcFace_[trii]; | |
| this->faceTgtFaces_[facei] = -1; | |
| } | |
| else | |
| { | |
| this->faces_[facei] = triPoints(trii).reverseFace(); | |
| faceEdges_[facei] = labelList(reverseList(triEdges_[trii])); | |
| this->tgtFaceFaces_[triTgtFace_[trii]].append(facei); | |
| this->faceSrcFaces_[facei] = -1; | |
| this->faceTgtFaces_[facei] = triTgtFace_[trii]; | |
| } | |
| } | |
| nonIntersectEdgeFaces_.resize(edgeTris_.size()); | |
| forAll(edgeTris_, edgei) | |
| { | |
| forAll(edgeTris_[edgei], edgeTrii) | |
| { | |
| nonIntersectEdgeFaces_[edgei][edgeTrii] = | |
| edgeTris_[edgei][edgeTrii] + nFaces; | |
| } | |
| } | |
| checkPatchFaces(true); | |
| checkPatchFaces(false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::unFinalise() | |
| { | |
| clean(); | |
| // Remove all uncoupled faces and store them as triangles ... | |
| label nFaces = 0; | |
| while | |
| ( | |
| nFaces < this->faces_.size() | |
| && this->faceSrcFaces_[nFaces] != -1 | |
| && this->faceTgtFaces_[nFaces] != -1 | |
| ) | |
| { | |
| ++ nFaces; | |
| } | |
| this->faces_.resize(nFaces); | |
| faceEdges_.resize(nFaces); | |
| this->faceSrcFaces_.resize(nFaces); | |
| this->faceTgtFaces_.resize(nFaces); | |
| forAll(triPoints_, trii) | |
| { | |
| DynamicList<label>& faceis = | |
| triSrcFace_[trii] != -1 | |
| ? this->srcFaceFaces_[triSrcFace_[trii]] | |
| : this->tgtFaceFaces_[triTgtFace_[trii]]; | |
| label n = 0; | |
| while (n < faceis.size() && faceis[n] < nFaces) | |
| { | |
| ++ n; | |
| } | |
| faceis.resize(n); | |
| } | |
| nonIntersectEdgeFaces_.clear(); | |
| checkPatchFaces(true); | |
| checkPatchFaces(false); | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::write() | |
| { | |
| if (this->debug > 2) | |
| { | |
| finalise(); | |
| // Use base class to write the patch | |
| this->report(name(writei_)); | |
| unFinalise(); | |
| // Write the edge front | |
| const fileName frontFileName = | |
| type() + "_front_" + name(writei_) + ".vtk"; | |
| Info<< indent << "Writing front to " << frontFileName << endl; | |
| DynamicList<point> writePoints(frontEdgeEdges_.size()*2); | |
| DynamicList<labelPair> writeLines(frontEdgeEdges_.size()*2); | |
| forAll(frontEdgeEdges_, frontEdgei) | |
| { | |
| const label edgei = frontEdgeEdges_[frontEdgei]; | |
| if (edgei == -1) continue; | |
| const edge e = edgePoints(edgei); | |
| writePoints.append(tgtPoints_[e.start()]); | |
| writePoints.append(tgtPoints_[e.end()]); | |
| const label i = writePoints.size() - 2; | |
| writeLines.append(labelPair(i, i + 1)); | |
| } | |
| vtkWritePolyData::write | |
| ( | |
| frontFileName, | |
| "front", | |
| false, | |
| writePoints, | |
| labelList(), | |
| writeLines, | |
| faceList() | |
| ); | |
| writei_ ++; | |
| } | |
| } | |
| template<class SrcPatchType, class TgtPatchType> | |
| void Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::writePatchFace | |
| ( | |
| const label patchFacei, | |
| const bool isSrc | |
| ) const | |
| { | |
| OFstream os | |
| ( | |
| word(isSrc ? "src" : "tgt") + "Face_" + name(patchFacei) + ".obj" | |
| ); | |
| OFstream tos | |
| ( | |
| word(isSrc ? "src" : "tgt") + "FaceTris_" + name(patchFacei) + ".obj" | |
| ); | |
| Info<< indent << "Writing patch face to " << os.name() | |
| << " and patch face triangulation to " << tos.name() | |
| << incrIndent << endl; | |
| forAll(patchFacePatchPoints(patchFacei, isSrc), patchFacePatchPointi) | |
| { | |
| const label patchPointi = | |
| patchFacePatchPoints(patchFacei, isSrc)[patchFacePatchPointi]; | |
| const point& p = | |
| isSrc | |
| ? this->srcPatch_.localPoints()[patchPointi] | |
| : this->tgtPatch_.localPoints()[patchPointi]; | |
| os << "v " << p.x() << ' ' << p.y() << ' ' << p.z() << nl; | |
| } | |
| os << "f 1 2 3" << nl; | |
| const labelList& patchFaceTris = | |
| isSrc ? srcFaceTris_[patchFacei] : tgtFaceTris_[patchFacei]; | |
| forAll(patchFaceTris, patchFaceTrii) | |
| { | |
| const label trii = patchFaceTris[patchFaceTrii]; | |
| Info<< indent << "tri #" << trii << " points=" << triPoints(trii) | |
| << " edges=" << triEdges_[trii] << endl; | |
| forAll(triPoints_[trii], triPointi) | |
| { | |
| const label pointi = triPoint(trii, triPointi); | |
| const point& p = isSrc ? srcPoints_[pointi] : tgtPoints_[pointi]; | |
| tos << "v " << p.x() << ' ' << p.y() << ' ' << p.z() << nl; | |
| } | |
| tos << "f"; | |
| forAll(triPoints_[trii], triPointi) | |
| { | |
| tos << " " << 1 + 3*patchFaceTrii + triPointi; | |
| } | |
| tos << nl; | |
| } | |
| Info<< decrIndent; | |
| } | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::TriPatchIntersection | |
| ( | |
| const SrcPatchType& srcPatch, | |
| const TgtPatchType& tgtPatch, | |
| const scalar snapTol | |
| ) | |
| : | |
| TriPatchIntersection(srcPatch, srcPatch.pointNormals(), tgtPatch, snapTol) | |
| {} | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>::TriPatchIntersection | |
| ( | |
| const SrcPatchType& srcPatch, | |
| const vectorField& srcPointNormals, | |
| const TgtPatchType& tgtPatch, | |
| const scalar snapTol | |
| ) | |
| : | |
| PatchIntersection<SrcPatchType, TgtPatchType>(srcPatch, tgtPatch), | |
| srcPoints_(), | |
| srcPointNormals_(), | |
| tgtPoints_(this->points_), | |
| pointPoints_(), | |
| edgeTris_(), | |
| intersectEdgeFaces_(), | |
| nonIntersectEdgeFaces_(), | |
| triPoints_(), | |
| triEdges_(), | |
| triSrcFace_(), | |
| triTgtFace_(), | |
| srcFaceTris_(srcPatch.size()), | |
| tgtFaceTris_(tgtPatch.size()), | |
| faceEdges_(), | |
| removedTris_(), | |
| removedEdges_(), | |
| frontEdgeEdges_(), | |
| edgeFrontEdges_(), | |
| candidateTriTris_(), | |
| triCandidateTris_(), | |
| markedTriTris_(), | |
| triMarkedTris_(), | |
| polygonTriangulate_(), | |
| star_(), | |
| writei_(0) | |
| { | |
| cpuTime time; | |
| Info<< indent << type() << ": Intersecting " | |
| << this->srcPatch_.size() << " source tri faces and " | |
| << this->tgtPatch_.size() << " target tri faces" << incrIndent << endl; | |
| if (this->debug) | |
| { | |
| Info<< indent << "Writing tri patches" << incrIndent << endl; | |
| const fileName srcFileName = type() + "_srcPatch.vtk"; | |
| Info<< indent << "Writing patch to " << srcFileName << endl; | |
| vtkWritePolyData::write | |
| ( | |
| srcFileName, | |
| "source", | |
| false, | |
| this->srcPatch_.localPoints(), | |
| labelList(), | |
| labelListList(), | |
| this->srcPatch_.localFaces(), | |
| "normals", | |
| true, | |
| srcPointNormals | |
| ); | |
| const fileName tgtFileName = type() + "_tgtPatch.vtk"; | |
| Info<< indent << "Writing patch to " << tgtFileName << endl; | |
| vtkWritePolyData::write | |
| ( | |
| tgtFileName, | |
| "target", | |
| false, | |
| this->tgtPatch_.localPoints(), | |
| labelList(), | |
| labelListList(), | |
| this->tgtPatch_.localFaces() | |
| ); | |
| Info<< decrIndent; | |
| } | |
| // Create bound spheres for patch faces for proximity testing | |
| List<boundSphere> srcFaceSpheres(this->srcPatch_.size()); | |
| List<boundSphere> tgtFaceSpheres(this->tgtPatch_.size()); | |
| forAll(this->srcPatch_, srcFacei) | |
| { | |
| const triFace& srcFace = this->srcPatch_.localFaces()[srcFacei]; | |
| srcFaceSpheres[srcFacei] = | |
| boundSphere::trivial | |
| ( | |
| this->srcPatch_.localPoints(), | |
| {srcFace[0], srcFace[1], srcFace[2], -1}, | |
| 3 | |
| ); | |
| srcFaceSpheres[srcFacei].inflate(snapTol); | |
| } | |
| forAll(this->tgtPatch_, tgtFacei) | |
| { | |
| const triFace& tgtFace = this->tgtPatch_.localFaces()[tgtFacei]; | |
| tgtFaceSpheres[tgtFacei] = | |
| boundSphere::trivial | |
| ( | |
| this->tgtPatch_.localPoints(), | |
| {tgtFace[0], tgtFace[1], tgtFace[2], -1}, | |
| 3 | |
| ); | |
| tgtFaceSpheres[tgtFacei].inflate(snapTol); | |
| } | |
| // Construct table to store what faces have been snapped | |
| HashSet<labelPair, labelPair::Hash<>> srcFaceTgtFaceSnaps | |
| ( | |
| 12*(this->srcPatch_.size() + this->tgtPatch_.size()) | |
| ); | |
| // Count the number of successes and failures | |
| label nIntersections = 0, nIntersectionFailures = 0; | |
| // Function for intersecting two patch faces | |
| auto intersect = [&](const label srcFacei, const label tgtFacei) | |
| { | |
| // Single snapping stage | |
| /* | |
| snapPatchFaceTris(srcFacei, tgtFacei, snapTol); | |
| */ | |
| // Propagate out and snap everything in advance of the intersections | |
| const List<triFace>& srcLocalFaces = this->srcPatch_.localFaces(); | |
| const List<triFace>& tgtLocalFaces = this->tgtPatch_.localFaces(); | |
| const labelListList& srcPointFaces = this->srcPatch_.pointFaces(); | |
| const labelListList& tgtPointFaces = this->tgtPatch_.pointFaces(); | |
| forAll(srcLocalFaces[srcFacei], srcFacePointi) | |
| { | |
| const label srcPointi = | |
| srcLocalFaces[srcFacei][srcFacePointi]; | |
| forAll(srcPointFaces[srcPointi], srcPointFacei) | |
| { | |
| const label srcFacej = | |
| srcPointFaces[srcPointi][srcPointFacei]; | |
| forAll(tgtLocalFaces[tgtFacei], tgtFacePointi) | |
| { | |
| const label tgtPointi = | |
| tgtLocalFaces[tgtFacei][tgtFacePointi]; | |
| forAll(tgtPointFaces[tgtPointi], tgtPointFacei) | |
| { | |
| const label tgtFacej = | |
| tgtPointFaces[tgtPointi][tgtPointFacei]; | |
| if | |
| ( | |
| boundSphere::overlap | |
| ( | |
| srcFaceSpheres[srcFacej], | |
| tgtFaceSpheres[tgtFacej] | |
| ) | |
| && !srcFaceTgtFaceSnaps.found({srcFacej, tgtFacej}) | |
| ) | |
| { | |
| srcFaceTgtFaceSnaps.insert({srcFacej, tgtFacej}); | |
| snapPatchFaceTris(srcFacej, tgtFacej, snapTol); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| intersectPatchFaceTris(srcFacei, tgtFacei); | |
| write(); | |
| const bool conformFailure = !conformPatchFaceTris(srcFacei, tgtFacei); | |
| const bool combineFailure = !combinePatchFaceTris(srcFacei, tgtFacei); | |
| nIntersections ++; | |
| nIntersectionFailures += conformFailure || combineFailure; | |
| write(); | |
| }; | |
| // Target search tree. Used to find an initial source and target face to | |
| // intersect. Once the first intersection has been done the rest follow via | |
| // a front-propagation algorithm, without reference to this tree. | |
| indexedOctree<treeDataPrimitivePatch<TgtPatchType>> tgtTree | |
| ( | |
| treeDataPrimitivePatch<TgtPatchType> | |
| ( | |
| false, | |
| this->tgtPatch_, | |
| indexedOctree<treeDataPrimitivePatch<TgtPatchType>>::perturbTol() | |
| ), | |
| treeBoundBox(this->tgtPatch_.localPoints()).extend(1e-4), | |
| 8, | |
| 10, | |
| 3 | |
| ); | |
| // Populate local data from the source and target patches | |
| initialise(srcPointNormals); | |
| write(); | |
| // Loop the source points, looking for ones that have not been intersected | |
| forAll(this->points_, pointi) | |
| { | |
| // Get the next source patch point | |
| const label srcPointi = this->pointSrcPoints_[pointi]; | |
| // Continue if this point is already intersected | |
| if | |
| ( | |
| srcPointi == -1 | |
| || this->pointTgtPoints_[pointi] != -1 | |
| || this->pointTgtEdges_[pointi] != -1 | |
| || this->pointTgtFaces_[pointi] != -1 | |
| ) continue; | |
| // Get a length scale for this point by averaging the lengths of the | |
| // connected edges | |
| const point& srcP = srcPoints_[pointi]; | |
| scalar srcL = 0; | |
| forAll(this->srcPatch_.pointEdges()[srcPointi], srcPointEdgei) | |
| { | |
| const label srcEdgei = | |
| this->srcPatch_.pointEdges()[srcPointi][srcPointEdgei]; | |
| srcL += | |
| this->srcPatch_.edges()[srcEdgei].mag | |
| ( | |
| this->srcPatch_.localPoints() | |
| ); | |
| } | |
| srcL /= this->srcPatch_.pointEdges()[srcPointi].size(); | |
| // Find all the target triangles that are within the length scale of | |
| // the source point | |
| const labelList tgtFaceis = tgtTree.findSphere(srcP, sqr(srcL)); | |
| // Continue if nothing was found | |
| if (tgtFaceis.empty()) continue; | |
| // Loop all the potential source/target face intersections until an | |
| // edge front is generated | |
| forAll(this->srcPatch_.pointFaces()[srcPointi], srcPointFacei) | |
| { | |
| const label srcFacei = | |
| this->srcPatch_.pointFaces()[srcPointi][srcPointFacei]; | |
| forAll(tgtFaceis, i) | |
| { | |
| intersect(srcFacei, tgtFaceis[i]); | |
| if (frontEdgeEdges_.size()) break; | |
| } | |
| if (frontEdgeEdges_.size()) break; | |
| } | |
| // Propagate until the edge front is empty | |
| while (frontEdgeEdges_.size()) | |
| { | |
| const label edgei = frontEdgeEdges_.remove(); | |
| if (edgei == -1) continue; | |
| edgeFrontEdges_[edgei] = -1; | |
| label srcTrii = edgeTris_[edgei][0]; | |
| label tgtTrii = edgeTris_[edgei][1]; | |
| if (triSrcFace_[srcTrii] == -1) | |
| { | |
| Swap(srcTrii, tgtTrii); | |
| } | |
| intersect(triSrcFace_[srcTrii], triTgtFace_[tgtTrii]); | |
| } | |
| } | |
| // Populate data in the base class which was not generated as part of the | |
| // intersection process | |
| finalise(); | |
| this->report(); | |
| // Warn about any failures | |
| if (nIntersectionFailures) | |
| { | |
| Info<< indent << "*** Topology could not be generated in " | |
| << nIntersectionFailures << "/" << nIntersections << " cases" | |
| << endl << indent << " The intersection may be incomplete" | |
| << endl; | |
| } | |
| Info<< indent << this->faces_.size() << " faces generated in " | |
| << time.cpuTimeIncrement() << 's' << endl; | |
| Info<< decrIndent; | |
| } | |
| // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // | |
| template<class SrcPatchType, class TgtPatchType> | |
| Foam::TriPatchIntersection<SrcPatchType, TgtPatchType>:: | |
| ~TriPatchIntersection() | |
| {} | |
| // ************************************************************************* // | |