OpenFOAM-dev / data /src /meshTools /triSurface /booleanOps /surfaceIntersection /edgeIntersections.H
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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::edgeIntersections | |
| Description | |
| Holder of intersections of edges of a surface with another surface. | |
| Optionally shuffles around points on surface to resolve any 'conflicts' | |
| (edge hitting triangle edge, edge hitting point etc.). | |
| SourceFiles | |
| edgeIntersections.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Forward declaration of classes | |
| class triSurface; | |
| class triSurfaceSearch; | |
| class randomGenerator; | |
| class edge; | |
| /*---------------------------------------------------------------------------*\ | |
| Class edgeIntersections Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class edgeIntersections | |
| : | |
| public List<List<pointIndexHit>> | |
| { | |
| // Private Data | |
| //- For every entry in *this gives the edge classification result. | |
| // -1 : intersection not close to edge | |
| // 0 : intersection close to e[0] | |
| // 1 : intersection close to e[1] | |
| // 2 : edge aligned with intersection face | |
| labelListList classification_; | |
| // Private Member Functions | |
| //- Check for too small edges | |
| static void checkEdges(const triSurface& surf); | |
| //- Intersect selected surface edges (edgeLabels) with surface2. | |
| // Updates *this with pointHits and classification_ with status | |
| // of hitPoint compared to edge end points. | |
| void intersectEdges | |
| ( | |
| const triSurface& surf1, | |
| const pointField& points1, // surf1 meshPoints | |
| const triSurfaceSearch& querySurf2, | |
| const scalarField& surf1PointTol, // surf1 tolerance per point | |
| const labelList& edgeLabels | |
| ); | |
| //- Perturb endpoints of edge if they are close to the intersection. | |
| // Move point (in points1) by factor*surf1PointTol in direction of | |
| // edge. Mark pointEdges of moved point in affectedEdges. | |
| // Return true if anything changed. | |
| bool inlinePerturb | |
| ( | |
| const triSurface& surf1, | |
| const scalarField& surf1PointTol, | |
| const label edgeI, | |
| randomGenerator& rndGen, | |
| pointField& points1, | |
| boolList& affectedEdges | |
| ) const; | |
| //- Perturb single endpoint of edge if edge is algigned with face. | |
| // See inlinePerturb. Return true if anything changed. | |
| bool rotatePerturb | |
| ( | |
| const triSurface& surf1, | |
| const scalarField& surf1PointTol, | |
| const label edgeI, | |
| randomGenerator& rndGen, | |
| pointField& points1, | |
| boolList& affectedEdges | |
| ) const; | |
| //- Perturb edge by shifting in direction trianglecentre - intersection | |
| // when hits close to face. Update points, mark affected edges and | |
| // return true if anything changed. | |
| bool offsetPerturb | |
| ( | |
| const triSurface& surf1, | |
| const triSurface& surf2, | |
| const label edgeI, | |
| randomGenerator& rndGen, | |
| pointField& points1, | |
| boolList& affectedEdges | |
| ) const; | |
| public: | |
| ClassName("edgeIntersections"); | |
| // Static Data Members | |
| //- Cosine between edge and face normal when considered parallel | |
| // (note: should be private and make access- and set- function) | |
| static scalar alignedCos_; | |
| // Static Functions | |
| //- Calculate min edge length for every surface point | |
| static scalarField minEdgeLength(const triSurface& surf); | |
| // Constructors | |
| //- Construct null | |
| edgeIntersections(); | |
| //- Construct from surface and tolerance | |
| edgeIntersections | |
| ( | |
| const triSurface& surf1, | |
| const triSurfaceSearch& query2, | |
| const scalarField& surf1PointTol | |
| ); | |
| //- Construct from components | |
| edgeIntersections | |
| ( | |
| const List<List<pointIndexHit>>&, | |
| const labelListList& | |
| ); | |
| // Member Functions | |
| // Access | |
| //- For every intersection the classification status. | |
| const labelListList& classification() const | |
| { | |
| return classification_; | |
| } | |
| // Edit | |
| //- Resolve ties. Shuffles points so all edge - face intersections | |
| // will be on the face interior. | |
| // Points will be the new surface points. | |
| // Returns number of iterations needed. (= nIters if still | |
| // has degenerate cuts) | |
| label removeDegenerates | |
| ( | |
| const label nIters, | |
| const triSurface& surf1, | |
| const triSurfaceSearch& query2, | |
| const scalarField& surf1PointTol, | |
| pointField& points1 | |
| ); | |
| //- Merge (or override) edge intersection for a subset | |
| // (given as edge map and face map - for face indices stored in | |
| // pointIndexHit.index()) | |
| void merge | |
| ( | |
| const edgeIntersections&, | |
| const labelList& edgeMap, | |
| const labelList& faceMap, | |
| const bool merge = true | |
| ); | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |