OpenFOAM-dev / data /src /meshTools /triSurface /booleanOps /surfaceIntersection /surfaceIntersection.C
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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| defineTypeNameAndDebug(surfaceIntersection, 0); | |
| } | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| // Checks if there exists a special topological situation that causes | |
| // edge and the face it hit not to be recognised. | |
| // | |
| // For now if the face shares a point with the edge | |
| bool Foam::surfaceIntersection::excludeEdgeHit | |
| ( | |
| const triSurface& surf, | |
| const label edgeI, | |
| const label facei, | |
| const scalar | |
| ) | |
| { | |
| const triSurface::FaceType& f = surf.localFaces()[facei]; | |
| const edge& e = surf.edges()[edgeI]; | |
| forAll(f, fp) | |
| { | |
| if (f[0] == e.start() || f[0] == e.end()) | |
| { | |
| return true; | |
| } | |
| } | |
| // { | |
| // // Get edge vector | |
| // vector eVec = e.vec(surf.localPoints()); | |
| // eVec /= mag(eVec) + vSmall; | |
| // | |
| // const labelList& eLabels = surf.faceEdges()[facei]; | |
| // | |
| // // Get edge vector of 0th edge of face | |
| // vector e0Vec = surf.edges()[eLabels[0]].vec(surf.localPoints()); | |
| // e0Vec /= mag(e0Vec) + vSmall; | |
| // | |
| // vector n = e0Vec ^ eVec; | |
| // | |
| // if (mag(n) < small) | |
| // { | |
| // // e0 is aligned with e. Choose next edge of face. | |
| // vector e1Vec = surf.edges()[eLabels[1]].vec(surf.localPoints()); | |
| // e1Vec /= mag(e1Vec) + vSmall; | |
| // | |
| // n = e1Vec ^ eVec; | |
| // | |
| // if (mag(n) < small) | |
| // { | |
| // // Problematic triangle. Two edges aligned with edgeI. Give | |
| // // up. | |
| // return true; | |
| // } | |
| // } | |
| // | |
| // // Check if same as faceNormal | |
| // if (mag(n & surf.faceNormals()[facei]) > 1-tol) | |
| // { | |
| // | |
| // Pout<< "edge:" << e << " face:" << facei | |
| // << " e0Vec:" << e0Vec << " n:" << n | |
| // << " normalComponent:" << (n & surf.faceNormals()[facei]) | |
| // << " tol:" << tol << endl; | |
| // | |
| // return true; | |
| // } | |
| // else | |
| // { | |
| // return false; | |
| // } | |
| // } | |
| return false; | |
| } | |
| //// Find intersection of plane with edges of hitFacei. Returns | |
| //// - edgeI | |
| //// - intersection point | |
| //Foam::pointIndexHit Foam::surfaceIntersection::faceEdgeIntersection | |
| //( | |
| // const triSurface& surf, | |
| // const label hitFacei, | |
| // | |
| // const vector& n, | |
| // const point& eStart, | |
| // const point& eEnd | |
| //) | |
| //{ | |
| // pointIndexHit pInter; | |
| // | |
| // const pointField& points = surf.points(); | |
| // | |
| // const triSurface::FaceType& f = surf.localFaces()[hitFacei]; | |
| // | |
| // // Plane for intersect test. | |
| // plane pl(eStart, n); | |
| // | |
| // forAll(f, fp) | |
| // { | |
| // label fp1 = f.fcIndex(fp); | |
| // | |
| // const point& start = points[f[fp]]; | |
| // const point& end = points[f[fp1]]; | |
| // | |
| // vector eVec(end - start); | |
| // | |
| // scalar s = pl.normalIntersect(start, eVec); | |
| // | |
| // if (s < 0 || s > 1) | |
| // { | |
| // pInter.setPoint(start + s*eVec); | |
| // | |
| // // Check if is correct one: orientation walking | |
| // // eStart - eEnd - hitPoint should be opposite n | |
| // vector n2(triPointRef(start, end, pInter.hitPoint()).normal()); | |
| // | |
| // Pout<< "plane normal:" << n | |
| // << " start:" << start << " end:" << end | |
| // << " hit at:" << pInter.hitPoint() | |
| // << " resulting normal:" << n2 << endl; | |
| // | |
| // if ((n2 & n) < 0) | |
| // { | |
| // pInter.setHit(); | |
| // | |
| // // Find corresponding edge between f[fp] f[fp1] | |
| // label edgeI = | |
| // meshTools::findEdge | |
| // ( | |
| // surf.edges(), | |
| // surf.faceEdges()[hitFacei], | |
| // f[fp], | |
| // f[fp1] | |
| // ); | |
| // | |
| // pInter.setIndex(edgeI); | |
| // | |
| // return pInter; | |
| // } | |
| // } | |
| // } | |
| // | |
| // FatalErrorInFunction | |
| // << "Did not find intersection of plane " << pl | |
| // << " with edges of face " << hitFacei << " verts:" << f | |
| // << abort(FatalError); | |
| // | |
| // return pInter; | |
| //} | |
| void Foam::surfaceIntersection::storeIntersection | |
| ( | |
| const bool isFirstSurf, | |
| const labelList& facesA, | |
| const label faceB, | |
| DynamicList<edge>& allCutEdges, | |
| DynamicList<point>& allCutPoints | |
| ) | |
| { | |
| forAll(facesA, facesAI) | |
| { | |
| label faceA = facesA[facesAI]; | |
| // Combine two faces. Always make sure the face from the first surface | |
| // is element 0. | |
| labelPair twoFaces; | |
| if (isFirstSurf) | |
| { | |
| twoFaces[0] = faceA; | |
| twoFaces[1] = faceB; | |
| } | |
| else | |
| { | |
| twoFaces[0] = faceB; | |
| twoFaces[1] = faceA; | |
| } | |
| labelPairLookup::const_iterator iter = facePairToVertex_.find(twoFaces); | |
| if (iter == facePairToVertex_.end()) | |
| { | |
| // New intersection. Store face-face intersection. | |
| facePairToVertex_.insert(twoFaces, allCutPoints.size()-1); | |
| } | |
| else | |
| { | |
| // Second occurrence of surf1-surf2 intersection. | |
| // Or rather the face on surf1 intersects a face on | |
| // surface2 twice -> we found edge. | |
| // Check whether perhaps degenerate | |
| const point& prevHit = allCutPoints[*iter]; | |
| const point& thisHit = allCutPoints.last(); | |
| if (mag(prevHit - thisHit) < small) | |
| { | |
| WarningInFunction | |
| << "Encountered degenerate edge between face " | |
| << twoFaces[0] << " on first surface" | |
| << " and face " << twoFaces[1] << " on second surface" | |
| << endl | |
| << "Point on first surface:" << prevHit << endl | |
| << "Point on second surface:" << thisHit << endl | |
| << endl; | |
| } | |
| else | |
| { | |
| allCutEdges.append(edge(*iter, allCutPoints.size()-1)); | |
| // Remember face on surf | |
| facePairToEdge_.insert(twoFaces, allCutEdges.size()-1); | |
| } | |
| } | |
| } | |
| } | |
| // Classify cut of edge of surface1 with surface2: | |
| // 1- point of edge hits point on surface2 | |
| // 2- edge pierces point on surface2 | |
| // 3- point of edge hits edge on surface2 | |
| // 4- edge pierces edge on surface2 | |
| // 5- point of edge hits face on surface2 | |
| // 6- edge pierces face on surface2 | |
| // | |
| // Note that handling of 2 and 4 should be the same but with surface1 and | |
| // surface2 reversed. | |
| void Foam::surfaceIntersection::classifyHit | |
| ( | |
| const triSurface& surf1, | |
| const scalarField& surf1PointTol, | |
| const triSurface& surf2, | |
| const bool isFirstSurf, | |
| const label edgeI, | |
| const scalar tolDim, | |
| const pointIndexHit& pHit, | |
| DynamicList<edge>& allCutEdges, | |
| DynamicList<point>& allCutPoints, | |
| List<DynamicList<label>>& surfEdgeCuts | |
| ) | |
| { | |
| const edge& e = surf1.edges()[edgeI]; | |
| const labelList& facesA = surf1.edgeFaces()[edgeI]; | |
| // Label of face on surface2 edgeI intersected | |
| label surf2Facei = pHit.index(); | |
| // Classify point on surface2 | |
| const triSurface::FaceType& f2 = surf2.localFaces()[surf2Facei]; | |
| const pointField& surf2Pts = surf2.localPoints(); | |
| label nearType, nearLabel; | |
| f2.nearestPointClassify(pHit.hitPoint(), surf2Pts, nearType, nearLabel); | |
| // Classify points on edge of surface1 | |
| label edgeEnd = | |
| classify | |
| ( | |
| surf1PointTol[e.start()], | |
| surf1PointTol[e.end()], | |
| pHit.hitPoint(), | |
| e, | |
| surf1.localPoints() | |
| ); | |
| if (nearType == triPointRef::POINT) | |
| { | |
| if (edgeEnd >= 0) | |
| { | |
| // 1. Point hits point. Do nothing. | |
| if (debug & 2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " end point of edge " << e | |
| << " surf2: vertex " << f2[nearLabel] | |
| << " coord:" << surf2Pts[f2[nearLabel]] << endl; | |
| } | |
| } | |
| else | |
| { | |
| // 2. Edge hits point. Cut edge with new point. | |
| if (debug & 2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " somewhere on edge " << e | |
| << " surf2: vertex " << f2[nearLabel] | |
| << " coord:" << surf2Pts[f2[nearLabel]] << endl; | |
| } | |
| allCutPoints.append(pHit.hitPoint()); | |
| surfEdgeCuts[edgeI].append(allCutPoints.size()-1); | |
| const labelList& facesB = surf2.pointFaces()[f2[nearLabel]]; | |
| forAll(facesB, faceBI) | |
| { | |
| storeIntersection | |
| ( | |
| isFirstSurf, | |
| facesA, | |
| facesB[faceBI], | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| } | |
| } | |
| else if (nearType == triPointRef::EDGE) | |
| { | |
| if (edgeEnd >= 0) | |
| { | |
| // 3. Point hits edge. Do nothing on this side. Reverse | |
| // is handled by 2 (edge hits point) | |
| label edge2I = getEdge(surf2, surf2Facei, nearLabel); | |
| const edge& e2 = surf2.edges()[edge2I]; | |
| if (debug&2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " end point of edge " << e | |
| << " surf2: edge " << e2 | |
| << " coords:" << surf2Pts[e2.start()] | |
| << surf2Pts[e2.end()] << endl; | |
| } | |
| } | |
| else | |
| { | |
| // 4. Edge hits edge. | |
| // Cut edge with new point (creates duplicates when | |
| // doing the surf2 with surf1 intersection but these | |
| // are merged later on) | |
| label edge2I = getEdge(surf2, surf2Facei, nearLabel); | |
| const edge& e2 = surf2.edges()[edge2I]; | |
| if (debug&2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " somewhere on edge " << e | |
| << " surf2: edge " << e2 | |
| << " coords:" << surf2Pts[e2.start()] | |
| << surf2Pts[e2.end()] << endl; | |
| } | |
| allCutPoints.append(pHit.hitPoint()); | |
| surfEdgeCuts[edgeI].append(allCutPoints.size()-1); | |
| // edge hits all faces on surf2 connected to the edge | |
| if (isFirstSurf) | |
| { | |
| // edge-edge intersection is symmetric, store only | |
| // once. | |
| // edge hits all faces on surf2 connected to the | |
| // edge | |
| const labelList& facesB = surf2.edgeFaces()[edge2I]; | |
| forAll(facesB, faceBI) | |
| { | |
| storeIntersection | |
| ( | |
| isFirstSurf, | |
| facesA, | |
| facesB[faceBI], | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| } | |
| } | |
| } | |
| else | |
| { | |
| if (edgeEnd >= 0) | |
| { | |
| // 5. Point hits face. Do what? Introduce | |
| // point & triangulation in face? | |
| if (debug&2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " end point of edge " << e | |
| << " surf2: face " << surf2Facei | |
| << endl; | |
| } | |
| // | |
| // Look exactly at what side (of surf2) edge is. Leave out ones on | |
| // inside of surf2 (i.e. on opposite side of normal) | |
| // | |
| // Vertex on/near surf2 | |
| label nearVert = -1; | |
| if (edgeEnd == 0) | |
| { | |
| nearVert = e.start(); | |
| } | |
| else | |
| { | |
| nearVert = e.end(); | |
| } | |
| const point& nearPt = surf1.localPoints()[nearVert]; | |
| // Vertex away from surf2 | |
| label otherVert = e.otherVertex(nearVert); | |
| const point& otherPt = surf1.localPoints()[otherVert]; | |
| if (debug) | |
| { | |
| Pout | |
| << pHit.hitPoint() << " is surf1:" | |
| << " end point of edge " << e << " coord:" | |
| << surf1.localPoints()[nearVert] | |
| << " surf2: face " << surf2Facei << endl; | |
| } | |
| vector eVec = otherPt - nearPt; | |
| if ((surf2.faceNormals()[surf2Facei] & eVec) > 0) | |
| { | |
| // otherVert on outside of surf2 | |
| // Shift hitPoint a bit along edge. | |
| // point hitPt = nearPt + 0.1*eVec; | |
| point hitPt = nearPt; | |
| if (debug&2) | |
| { | |
| Pout<< "Shifted " << pHit.hitPoint() | |
| << " to " << hitPt | |
| << " along edge:" << e | |
| << " coords:" << surf1.localPoints()[e.start()] | |
| << surf1.localPoints()[e.end()] << endl; | |
| } | |
| // Reclassify as normal edge-face pierce (see below) | |
| allCutPoints.append(hitPt); | |
| surfEdgeCuts[edgeI].append(allCutPoints.size()-1); | |
| // edge hits single face only | |
| storeIntersection | |
| ( | |
| isFirstSurf, | |
| facesA, | |
| surf2Facei, | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| else | |
| { | |
| if (debug&2) | |
| { | |
| Pout<< "Discarding " << pHit.hitPoint() | |
| << " since edge " << e << " on inside of surf2." | |
| << " surf2 normal:" << surf2.faceNormals()[surf2Facei] | |
| << endl; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| // 6. Edge pierces face. 'Normal' situation. | |
| if (debug&2) | |
| { | |
| Pout<< pHit.hitPoint() << " is surf1:" | |
| << " somewhere on edge " << e | |
| << " surf2: face " << surf2Facei | |
| << endl; | |
| } | |
| // edgeI intersects surf2. Store point. | |
| allCutPoints.append(pHit.hitPoint()); | |
| surfEdgeCuts[edgeI].append(allCutPoints.size()-1); | |
| // edge hits single face only | |
| storeIntersection | |
| ( | |
| isFirstSurf, | |
| facesA, | |
| surf2Facei, | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| } | |
| if (debug&2) | |
| { | |
| Pout<< endl; | |
| } | |
| } | |
| // Cut all edges of surf1 with surf2. Sets | |
| // - cutPoints : coordinates of cutPoints | |
| // - cutEdges : newly created edges between cutPoints | |
| // - facePairToVertex : hash from face1I and face2I to cutPoint | |
| // - facePairToEdge : hash from face1I and face2I to cutEdge | |
| // - surfEdgeCuts : gives for each edge the cutPoints | |
| // (in order from start to end) | |
| // | |
| void Foam::surfaceIntersection::doCutEdges | |
| ( | |
| const triSurface& surf1, | |
| const triSurfaceSearch& querySurf2, | |
| const bool isFirstSurf, | |
| const bool isSelfIntersection, | |
| DynamicList<edge>& allCutEdges, | |
| DynamicList<point>& allCutPoints, | |
| List<DynamicList<label>>& surfEdgeCuts | |
| ) | |
| { | |
| scalar oldTol = intersection::setPlanarTol(1e-3); | |
| const pointField& surf1Pts = surf1.localPoints(); | |
| // Calculate local (to point) tolerance based on min edge length. | |
| scalarField surf1PointTol(surf1Pts.size()); | |
| forAll(surf1PointTol, pointi) | |
| { | |
| surf1PointTol[pointi] = | |
| intersection::planarTol() | |
| * minEdgeLen(surf1, pointi); | |
| } | |
| const triSurface& surf2 = querySurf2.surface(); | |
| forAll(surf1.edges(), edgeI) | |
| { | |
| const edge& e = surf1.edges()[edgeI]; | |
| point pStart = surf1Pts[e.start()]; | |
| const point& pEnd = surf1Pts[e.end()]; | |
| const point tolVec = intersection::planarTol()*(pEnd-pStart); | |
| const scalar tolDim = mag(tolVec); | |
| bool doTrack = false; | |
| do | |
| { | |
| pointIndexHit pHit = querySurf2.tree().findLine(pStart, pEnd); | |
| if (pHit.hit()) | |
| { | |
| if (isSelfIntersection) | |
| { | |
| // Skip all intersections which are hit at endpoints of | |
| // edge. | |
| // Problem is that if faces are almost coincident the | |
| // intersection point will be calculated quite incorrectly | |
| // The error might easily be larger than 1% of the edge | |
| // length. | |
| // So what we do here is to exclude hit faces if our edge | |
| // is in their plane and they share a point with the edge. | |
| // Label of face on surface2 edgeI intersected | |
| label hitFacei = pHit.index(); | |
| if | |
| ( | |
| !excludeEdgeHit | |
| ( | |
| surf1, | |
| edgeI, | |
| hitFacei, | |
| 0.1 // 1-cos of angle between normals | |
| ) | |
| ) | |
| { | |
| // Classify point on surface1 | |
| label edgeEnd = classify | |
| ( | |
| surf1PointTol[e.start()], | |
| surf1PointTol[e.end()], | |
| pHit.hitPoint(), | |
| e, | |
| surf1Pts | |
| ); | |
| if (edgeEnd < 0) | |
| { | |
| if (debug) | |
| { | |
| Pout<< "edge:" << edgeI << " vertices:" << e | |
| << " start:" << surf1Pts[e.start()] | |
| << " end:" << surf1Pts[e.end()] | |
| << " hit:" << pHit.hitPoint() | |
| << " tolDim:" << tolDim | |
| << " planarTol:" | |
| << intersection::planarTol() | |
| << endl; | |
| } | |
| allCutPoints.append(pHit.hitPoint()); | |
| surfEdgeCuts[edgeI].append(allCutPoints.size()-1); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| classifyHit | |
| ( | |
| surf1, | |
| surf1PointTol, | |
| surf2, | |
| isFirstSurf, | |
| edgeI, | |
| tolDim, | |
| pHit, | |
| allCutEdges, | |
| allCutPoints, | |
| surfEdgeCuts | |
| ); | |
| } | |
| if (mag(pHit.hitPoint() - pEnd) < tolDim) | |
| { | |
| doTrack = false; | |
| } | |
| else | |
| { | |
| pStart = pHit.hitPoint() + tolVec; | |
| doTrack = true; | |
| } | |
| } | |
| else | |
| { | |
| doTrack = false; | |
| } | |
| } | |
| while (doTrack); | |
| } | |
| intersection::setPlanarTol(oldTol); | |
| } | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| // Null constructor | |
| Foam::surfaceIntersection::surfaceIntersection() | |
| : | |
| cutPoints_(0), | |
| cutEdges_(0), | |
| facePairToVertex_(0), | |
| facePairToEdge_(0), | |
| surf1EdgeCuts_(0), | |
| surf2EdgeCuts_(0) | |
| {} | |
| // Construct from two surfaces | |
| Foam::surfaceIntersection::surfaceIntersection | |
| ( | |
| const triSurfaceSearch& query1, | |
| const triSurfaceSearch& query2 | |
| ) | |
| : | |
| cutPoints_(0), | |
| cutEdges_(0), | |
| facePairToVertex_(2*max(query1.surface().size(), query2.surface().size())), | |
| facePairToEdge_(2*max(query1.surface().size(), query2.surface().size())), | |
| surf1EdgeCuts_(0), | |
| surf2EdgeCuts_(0) | |
| { | |
| const triSurface& surf1 = query1.surface(); | |
| const triSurface& surf2 = query2.surface(); | |
| // | |
| // Cut all edges of surf1 with surf2. | |
| // | |
| if (debug) | |
| { | |
| Pout<< "Cutting surf1 edges" << endl; | |
| } | |
| DynamicList<edge> allCutEdges(surf1.nEdges()/20); | |
| DynamicList<point> allCutPoints(surf1.nPoints()/20); | |
| // From edge to cut index on surface1 | |
| List<DynamicList<label>> edgeCuts1(query1.surface().nEdges()); | |
| doCutEdges | |
| ( | |
| surf1, | |
| query2, | |
| true, // is first surface; construct labelPair in correct | |
| // order | |
| false, // not self intersection | |
| allCutEdges, | |
| allCutPoints, | |
| edgeCuts1 | |
| ); | |
| // Transfer to straight labelListList | |
| transfer(edgeCuts1, surf1EdgeCuts_); | |
| // | |
| // Cut all edges of surf2 with surf1. | |
| // | |
| if (debug) | |
| { | |
| Pout<< "Cutting surf2 edges" << endl; | |
| } | |
| // From edge to cut index | |
| List<DynamicList<label>> edgeCuts2(query2.surface().nEdges()); | |
| doCutEdges | |
| ( | |
| surf2, | |
| query1, | |
| false, // is second surface | |
| false, // not self intersection | |
| allCutEdges, | |
| allCutPoints, | |
| edgeCuts2 | |
| ); | |
| // Transfer to straight label(List)List | |
| transfer(edgeCuts2, surf2EdgeCuts_); | |
| cutEdges_.transfer(allCutEdges); | |
| cutPoints_.transfer(allCutPoints); | |
| if (debug) | |
| { | |
| Pout<< "surfaceIntersection : Intersection generated:" | |
| << endl | |
| << " points:" << cutPoints_.size() << endl | |
| << " edges :" << cutEdges_.size() << endl; | |
| Pout<< "surfaceIntersection : Writing intersection to intEdges.obj" | |
| << endl; | |
| OFstream intStream("intEdges.obj"); | |
| writeOBJ(cutPoints_, cutEdges_, intStream); | |
| // Dump all cut edges to files | |
| Pout<< "Dumping cut edges of surface1 to surf1EdgeCuts.obj" << endl; | |
| OFstream edge1Stream("surf1EdgeCuts.obj"); | |
| writeIntersectedEdges(surf1, surf1EdgeCuts_, edge1Stream); | |
| Pout<< "Dumping cut edges of surface2 to surf2EdgeCuts.obj" << endl; | |
| OFstream edge2Stream("surf2EdgeCuts.obj"); | |
| writeIntersectedEdges(surf2, surf2EdgeCuts_, edge2Stream); | |
| } | |
| } | |
| // Construct from full intersection Poutrmation | |
| Foam::surfaceIntersection::surfaceIntersection | |
| ( | |
| const triSurface& surf1, | |
| const edgeIntersections& intersections1, | |
| const triSurface& surf2, | |
| const edgeIntersections& intersections2 | |
| ) | |
| : | |
| cutPoints_(0), | |
| cutEdges_(0), | |
| facePairToVertex_(2*max(surf1.size(), surf2.size())), | |
| facePairToEdge_(2*max(surf1.size(), surf2.size())), | |
| surf1EdgeCuts_(0), | |
| surf2EdgeCuts_(0) | |
| { | |
| // All intersection Pout (so for both surfaces) | |
| DynamicList<edge> allCutEdges((surf1.nEdges() + surf2.nEdges())/20); | |
| DynamicList<point> allCutPoints((surf1.nPoints() + surf2.nPoints())/20); | |
| // Cut all edges of surf1 with surf2 | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| if (debug) | |
| { | |
| Pout<< "Storing surf1 intersections" << endl; | |
| } | |
| { | |
| // From edge to cut index on surface1 | |
| List<DynamicList<label>> edgeCuts1(surf1.nEdges()); | |
| forAll(intersections1, edgeI) | |
| { | |
| const List<pointIndexHit>& intersections = intersections1[edgeI]; | |
| forAll(intersections, i) | |
| { | |
| const pointIndexHit& pHit = intersections[i]; | |
| // edgeI intersects surf2. Store point. | |
| allCutPoints.append(pHit.hitPoint()); | |
| edgeCuts1[edgeI].append(allCutPoints.size()-1); | |
| storeIntersection | |
| ( | |
| true, // is first surface | |
| surf1.edgeFaces()[edgeI], | |
| pHit.index(), // surf2Facei | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| } | |
| // Transfer to straight labelListList | |
| transfer(edgeCuts1, surf1EdgeCuts_); | |
| } | |
| // Cut all edges of surf2 with surf1 | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| if (debug) | |
| { | |
| Pout<< "Storing surf2 intersections" << endl; | |
| } | |
| { | |
| // From edge to cut index on surface2 | |
| List<DynamicList<label>> edgeCuts2(surf2.nEdges()); | |
| forAll(intersections2, edgeI) | |
| { | |
| const List<pointIndexHit>& intersections = intersections2[edgeI]; | |
| forAll(intersections, i) | |
| { | |
| const pointIndexHit& pHit = intersections[i]; | |
| // edgeI intersects surf1. Store point. | |
| allCutPoints.append(pHit.hitPoint()); | |
| edgeCuts2[edgeI].append(allCutPoints.size()-1); | |
| storeIntersection | |
| ( | |
| false, // is second surface | |
| surf2.edgeFaces()[edgeI], | |
| pHit.index(), // surf2Facei | |
| allCutEdges, | |
| allCutPoints | |
| ); | |
| } | |
| } | |
| // Transfer to surf2EdgeCuts_ (straight labelListList) | |
| transfer(edgeCuts2, surf2EdgeCuts_); | |
| } | |
| // Transfer to straight label(List)List | |
| cutEdges_.transfer(allCutEdges); | |
| cutPoints_.transfer(allCutPoints); | |
| if (debug) | |
| { | |
| Pout<< "surfaceIntersection : Intersection generated:" | |
| << endl | |
| << " points:" << cutPoints_.size() << endl | |
| << " edges :" << cutEdges_.size() << endl; | |
| Pout<< "surfaceIntersection : Writing intersection to intEdges.obj" | |
| << endl; | |
| OFstream intStream("intEdges.obj"); | |
| writeOBJ(cutPoints_, cutEdges_, intStream); | |
| // Dump all cut edges to files | |
| Pout<< "Dumping cut edges of surface1 to surf1EdgeCuts.obj" << endl; | |
| OFstream edge1Stream("surf1EdgeCuts.obj"); | |
| writeIntersectedEdges(surf1, surf1EdgeCuts_, edge1Stream); | |
| Pout<< "Dumping cut edges of surface2 to surf2EdgeCuts.obj" << endl; | |
| OFstream edge2Stream("surf2EdgeCuts.obj"); | |
| writeIntersectedEdges(surf2, surf2EdgeCuts_, edge2Stream); | |
| } | |
| // Debugging stuff | |
| { | |
| // Check all facePairToVertex is used. | |
| labelHashSet usedPoints; | |
| forAllConstIter(labelPairLookup, facePairToEdge_, iter) | |
| { | |
| label edgeI = iter(); | |
| const edge& e = cutEdges_[edgeI]; | |
| usedPoints.insert(e[0]); | |
| usedPoints.insert(e[1]); | |
| } | |
| forAllConstIter(labelPairLookup, facePairToVertex_, iter) | |
| { | |
| label pointi = iter(); | |
| if (!usedPoints.found(pointi)) | |
| { | |
| WarningInFunction | |
| << "Problem: cut point:" << pointi | |
| << " coord:" << cutPoints_[pointi] | |
| << " not used by any edge" << endl; | |
| } | |
| } | |
| } | |
| } | |
| // Construct from single surface. Used to test for self-intersection. | |
| Foam::surfaceIntersection::surfaceIntersection | |
| ( | |
| const triSurfaceSearch& query1 | |
| ) | |
| : | |
| cutPoints_(0), | |
| cutEdges_(0), | |
| facePairToVertex_(2*query1.surface().size()), | |
| facePairToEdge_(2*query1.surface().size()), | |
| surf1EdgeCuts_(0), | |
| surf2EdgeCuts_(0) | |
| { | |
| const triSurface& surf1 = query1.surface(); | |
| // | |
| // Cut all edges of surf1 with surf1 itself. | |
| // | |
| if (debug) | |
| { | |
| Pout<< "Cutting surf1 edges" << endl; | |
| } | |
| DynamicList<edge> allCutEdges; | |
| DynamicList<point> allCutPoints; | |
| // From edge to cut index on surface1 | |
| List<DynamicList<label>> edgeCuts1(query1.surface().nEdges()); | |
| doCutEdges | |
| ( | |
| surf1, | |
| query1, | |
| true, // is first surface; construct labelPair in correct | |
| // order | |
| true, // self intersection | |
| allCutEdges, | |
| allCutPoints, | |
| edgeCuts1 | |
| ); | |
| // Transfer to straight label(List)List | |
| transfer(edgeCuts1, surf1EdgeCuts_); | |
| cutEdges_.transfer(allCutEdges); | |
| cutPoints_.transfer(allCutPoints); | |
| // Shortcut. | |
| if (cutPoints_.empty() && cutEdges_.empty()) | |
| { | |
| if (debug) | |
| { | |
| Pout<< "Empty intersection" << endl; | |
| } | |
| return; | |
| } | |
| // | |
| // Remove duplicate points (from edge-point or edge-edge cutting) | |
| // | |
| // Get typical dimension. | |
| scalar minEdgeLen = great; | |
| forAll(surf1.edges(), edgeI) | |
| { | |
| minEdgeLen = min | |
| ( | |
| minEdgeLen, | |
| surf1.edges()[edgeI].mag(surf1.localPoints()) | |
| ); | |
| } | |
| // Merge points | |
| labelList pointMap; | |
| pointField newPoints; | |
| bool hasMerged = mergePoints | |
| ( | |
| cutPoints_, | |
| minEdgeLen*intersection::planarTol(), | |
| false, | |
| pointMap, | |
| newPoints | |
| ); | |
| if (hasMerged) | |
| { | |
| if (debug) | |
| { | |
| Pout<< "Merged:" << hasMerged | |
| << " mergeDist:" << minEdgeLen*intersection::planarTol() | |
| << " cutPoints:" << cutPoints_.size() | |
| << " newPoints:" << newPoints.size() | |
| << endl; | |
| } | |
| // Copy points | |
| cutPoints_.transfer(newPoints); | |
| // Renumber vertices referenced by edges | |
| forAll(cutEdges_, edgeI) | |
| { | |
| edge& e = cutEdges_[edgeI]; | |
| e.start() = pointMap[e.start()]; | |
| e.end() = pointMap[e.end()]; | |
| if (e.mag(cutPoints_) < minEdgeLen*intersection::planarTol()) | |
| { | |
| if (debug) | |
| { | |
| Pout<< "Degenerate cut:" << edgeI << " vertices:" << e | |
| << " coords:" << cutPoints_[e.start()] << ' ' | |
| << cutPoints_[e.end()] << endl; | |
| } | |
| } | |
| } | |
| // Renumber vertices referenced by edgeCut lists. Remove duplicates. | |
| forAll(surf1EdgeCuts_, edgeI) | |
| { | |
| // Get indices of cutPoints this edge is cut by | |
| labelList& cutVerts = surf1EdgeCuts_[edgeI]; | |
| removeDuplicates(pointMap, cutVerts); | |
| } | |
| } | |
| if (debug) | |
| { | |
| Pout<< "surfaceIntersection : Intersection generated and compressed:" | |
| << endl | |
| << " points:" << cutPoints_.size() << endl | |
| << " edges :" << cutEdges_.size() << endl; | |
| Pout<< "surfaceIntersection : Writing intersection to intEdges.obj" | |
| << endl; | |
| OFstream intStream("intEdges.obj"); | |
| writeOBJ(cutPoints_, cutEdges_, intStream); | |
| } | |
| if (debug) | |
| { | |
| // Dump all cut edges to files | |
| Pout<< "Dumping cut edges of surface1 to surf1EdgeCuts.obj" << endl; | |
| OFstream edge1Stream("surf1EdgeCuts.obj"); | |
| writeIntersectedEdges(surf1, surf1EdgeCuts_, edge1Stream); | |
| } | |
| } | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| const Foam::pointField& Foam::surfaceIntersection::cutPoints() const | |
| { | |
| return cutPoints_; | |
| } | |
| const Foam::edgeList& Foam::surfaceIntersection::cutEdges() const | |
| { | |
| return cutEdges_; | |
| } | |
| const Foam::labelPairLookup& Foam::surfaceIntersection::facePairToVertex() const | |
| { | |
| return facePairToVertex_; | |
| } | |
| const Foam::labelPairLookup& Foam::surfaceIntersection::facePairToEdge() const | |
| { | |
| return facePairToEdge_; | |
| } | |
| const Foam::labelListList& Foam::surfaceIntersection::edgeCuts | |
| ( | |
| const bool isFirstSurf | |
| ) const | |
| { | |
| if (isFirstSurf) | |
| { | |
| return surf1EdgeCuts_; | |
| } | |
| else | |
| { | |
| return surf2EdgeCuts_; | |
| } | |
| } | |
| const Foam::labelListList& Foam::surfaceIntersection::surf1EdgeCuts() const | |
| { | |
| return surf1EdgeCuts_; | |
| } | |
| const Foam::labelListList& Foam::surfaceIntersection::surf2EdgeCuts() const | |
| { | |
| return surf2EdgeCuts_; | |
| } | |
| // ************************************************************************* // | |