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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2022-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::generatedCellZone
Description
cellZone selection or generation class
The cellZone is either looked-up from the mesh or generated by a
zoneGenerator and stored locally.
Usage
Examples:
\verbatim
// Select all the cells
cellZone all;
// Select the cells within the cellZone rotor
cellZone rotor;
// Select the cells within the given box
cellZone
{
type box;
box (3.48 -0.1 -0.1) (3.5 0.1 0.1);
}
// Select the cell containing the given point
cellZone
{
type containsPoints;
points ((0.075 0.2 0.05));
}
\endverbatim
See also
Foam::generatedZoneSet
Foam::zoneGenerator
SourceFiles
generatedCellZone.C
generatedCellZoneI.H
\*---------------------------------------------------------------------------*/
#ifndef generatedCellZone_H
#define generatedCellZone_H
#include "generatedZoneSet.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMesh;
class polyMeshMap;
class polyDistributionMap;
/*---------------------------------------------------------------------------*\
Class generatedCellZone Declaration
\*---------------------------------------------------------------------------*/
class generatedCellZone
{
// Private data
//- Reference to the mesh
const polyMesh& mesh_;
//- Switch for all cells
bool all_;
//- The generated cellZone
mutable generatedZoneSet cellZone_;
public:
// Constructors
//- Construct from mesh selecting all cells
generatedCellZone(const polyMesh& mesh);
//- Construct from mesh and dictionary
generatedCellZone
(
const polyMesh& mesh,
const dictionary& dict,
const bool defaultIsAll = false,
const bool onDemand = false
);
//- Disallow default bitwise copy construction
generatedCellZone(const generatedCellZone&) = delete;
//- Destructor
~generatedCellZone();
// Member Functions
// Access
//- Return true if the set comprises all the cells
inline bool all() const;
//- Return const access to the name of cellZone
inline const word& name() const;
//- Return const access to the cell set
inline const cellZone& zone() const;
//- Return the number of cells in the set
inline label nCells() const;
//- Return the cell index corresponding to the cell set index
inline label celli(const label i) const;
//- Regenerate the cellZone if the regenerate switch is set true
// and true if regenerated
// Useful if the zone is not purely geometric e.g. field dependent
bool regenerate();
// Mesh changes
//- Update for mesh motion
void movePoints();
//- Update topology using the given map
void topoChange(const polyTopoChangeMap&);
//- Update from another mesh using the given map
void mapMesh(const polyMeshMap&);
//- Redistribute or update using the given distribution map
void distribute(const polyDistributionMap&);
// IO
//- Read coefficients dictionary
bool read
(
const dictionary& dict,
const bool defaultIsAll = false,
const bool onDemand = false
);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const generatedCellZone&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "generatedCellZoneI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //