OpenFOAM-dev / data /src /meshTools /zoneGenerators /coded /coded_zoneGenerator.H
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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::zoneGenerators::coded
Description
Coded zoneGenerator
The code provided should set \c pointIndices and/or \c cellIndices
and/or \c faceIndices and optionally \c faceMap. These index lists
are automatically converted into the corresponding zones in the \c zoneSet
which is returned by the \c zoneGenerator.
The entries are:
\plaintable
code | Code to set pointIndices, cellIndices, faceIndices
codeInclude | Include files
codeOptions | Include paths; inserted into EXE_INC in Make/options
codeLibs | Link line; inserted into LIB_LIBS in Make/options
\endplaintable
Example of a zoneGenerators::coded which creates a \c cellZone of the cells
in which the value of the turbulent kinetic energy is within the highest
10%:
\verbatim
cellZone
{
type coded;
// Regenerate cellZone for every evaluation
regenerate yes;
code
#{
// Lookup field from the objectRegistry, e.g. k
const volScalarField& k = mesh().lookupObject<volScalarField>("k");
// Calculate the minimum and maximum k values
const scalar mink = min(k).value();
const scalar maxk = max(k).value();
// Fraction of the range of k
const scalar f = 0.1;
// Lowest k in selection
const scalar lowk = f*mink + (1.0 - f)*maxk;
cellIndices = selectIndices
(
k,
[&](const scalar k)
{
return k > lowk;
}
);
#};
}
\endverbatim
See also
Foam::zoneGenerator
Foam::codedBase
SourceFiles
coded_zoneGenerator.C
\*---------------------------------------------------------------------------*/
#ifndef coded_zoneGenerator_H
#define coded_zoneGenerator_H
#include "zoneGenerator.H"
#include "codedBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace zoneGenerators
{
/*---------------------------------------------------------------------------*\
Class coded Declaration
\*---------------------------------------------------------------------------*/
class coded
:
public zoneGenerator,
public codedBase
{
// Private Data
//- Keywords associated with source code
static const wordList codeKeys;
//- Name of the dictionary variables in the source code
static const wordList codeDictVars;
// Name of the code options template file
static const word codeOptions;
// Names of the source files to compile
static const wordList compileFiles;
// Names of the source files to copy (header files)
static const wordList copyFiles;
//- The dynamically generated zoneGenerator pointer
mutable autoPtr<zoneGenerator> redirectZoneGeneratorPtr_;
public:
//- Runtime type information
TypeName("coded");
// Constructors
//- Construct from name, polyMesh and dictionary
coded
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
);
//- Disallow default bitwise copy construction
coded(const coded&) = delete;
//- Destructor
virtual ~coded();
// Member Functions
//- Generate and return the zoneSet
virtual zoneSet generate() const;
// Member Operators
//- Disallow default bitwise assignment
void operator=(const coded&) = delete;
};
//- Helper struct to enable the zone type for the corresponding list of indices
// which allows for the generation of empty zones
struct enabledLabelList
:
public labelList
{
bool enabled_;
enabledLabelList()
:
enabled_(false)
{}
void operator=(const labelList& indices)
{
labelList::operator=(indices);
enabled_ = true;
}
bool enabled() const
{
return enabled_ || size();
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace zoneGenerators
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //