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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Namespace
Foam::solidBodyMotionFunctions
Description
Namespace for solid-body motions
Class
Foam::solidBodyMotionFunction
Description
Base class for defining solid-body motions
SourceFiles
solidBodyMotionFunction.C
\*---------------------------------------------------------------------------*/
#ifndef solidBodyMotionFunction_H
#define solidBodyMotionFunction_H
#include "Time.H"
#include "septernion.H"
#include "PtrListDictionary.H"
#include "runTimeSelectionTables.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class solidBodyMotionFunction Declaration
\*---------------------------------------------------------------------------*/
class solidBodyMotionFunction
{
protected:
// Protected data
const word name_;
dictionary SBMFCoeffs_;
const Time& time_;
public:
//- Runtime type information
TypeName("solidBodyMotionFunction");
// Declare run-time constructor selection tables
declareRunTimeSelectionTable
(
autoPtr,
solidBodyMotionFunction,
dictionary,
(
const word& name,
const dictionary& SBMFCoeffs,
const Time& runTime
),
(name, SBMFCoeffs, runTime)
);
declareRunTimeSelectionTable
(
autoPtr,
solidBodyMotionFunction,
PtrListDictionary,
(
const word& name,
const PtrListDictionary<solidBodyMotionFunction>& SBMFs,
const dictionary& SBMFCoeffs,
const Time& runTime
),
(name, SBMFs, SBMFCoeffs, runTime)
);
// Constructors
//- Construct from the SBMFCoeffs dictionary and Time
solidBodyMotionFunction
(
const word& name,
const dictionary& dict,
const Time& runTime
);
//- Disallow default bitwise copy construction
solidBodyMotionFunction(const solidBodyMotionFunction&) = delete;
//- Construct and return a clone
virtual autoPtr<solidBodyMotionFunction> clone() const = 0;
// Selectors
//- Selector from the SBMFCoeffs dictionary and Time
static autoPtr<solidBodyMotionFunction> New
(
const dictionary& SBMFCoeffs,
const Time& runTime,
const word& name = "solidBodyMotionFunction"
);
//- Selector from PtrListDictionary of solidBodyMotionFunctions
// the SBMFCoeffs dictionary and Time
static autoPtr<solidBodyMotionFunction> New
(
const PtrListDictionary<solidBodyMotionFunction>& SBMFs,
const dictionary& SBMFCoeffs,
const Time& runTime,
const word& name = "solidBodyMotionFunction"
);
//- Destructor
virtual ~solidBodyMotionFunction();
// Member Functions
const word& name() const
{
return name_;
}
//- Return the solid-body motion transformation septernion
virtual septernion transformation() const = 0;
//- Return the septernion transformation as a spatialTranform
spatialTransform spatialTransformation() const
{
return spatialTransform(transformation());
}
//- Write in dictionary format
virtual void writeData(Ostream&) const;
// Member Operators
//- Disallow default bitwise assignment
void operator=(const solidBodyMotionFunction&) = delete;
};
void writeEntry(Ostream& os, const solidBodyMotionFunction& f);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //