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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| defineTypeNameAndDebug(createShellMesh, 0); | |
| template<> | |
| void minEqOp::operator()<labelPair>(labelPair& x, const labelPair& y) const | |
| { | |
| x[0] = min(x[0], y[0]); | |
| x[1] = min(x[1], y[1]); | |
| } | |
| }; | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| // Synchronise edges | |
| void Foam::createShellMesh::syncEdges | |
| ( | |
| const globalMeshData& globalData, | |
| const labelList& patchEdges, | |
| const labelList& coupledEdges, | |
| const PackedBoolList& sameEdgeOrientation, | |
| const bool syncNonCollocated, | |
| PackedBoolList& isChangedEdge, | |
| DynamicList<label>& changedEdges, | |
| labelPairList& allEdgeData | |
| ) | |
| { | |
| const distributionMap& map = globalData.globalEdgeSlavesMap(); | |
| const PackedBoolList& cppOrientation = globalData.globalEdgeOrientation(); | |
| // Convert patch-edge data into cpp-edge data | |
| labelPairList cppEdgeData | |
| ( | |
| map.constructSize(), | |
| labelPair(labelMax, labelMax) | |
| ); | |
| forAll(patchEdges, i) | |
| { | |
| label patchEdgeI = patchEdges[i]; | |
| label coupledEdgeI = coupledEdges[i]; | |
| if (isChangedEdge[patchEdgeI]) | |
| { | |
| const labelPair& data = allEdgeData[patchEdgeI]; | |
| // Patch-edge data needs to be converted into coupled-edge data | |
| // (optionally flipped) and consistent in orientation with | |
| // other coupled edge (optionally flipped) | |
| if (sameEdgeOrientation[i] == cppOrientation[coupledEdgeI]) | |
| { | |
| cppEdgeData[coupledEdgeI] = data; | |
| } | |
| else | |
| { | |
| cppEdgeData[coupledEdgeI] = labelPair(data[1], data[0]); | |
| } | |
| } | |
| } | |
| // Synchronise | |
| globalData.syncData | |
| ( | |
| cppEdgeData, | |
| globalData.globalEdgeSlaves(), | |
| ( | |
| syncNonCollocated | |
| ? globalData.globalEdgeTransformedSlaves() | |
| : labelListList(globalData.globalEdgeSlaves().size()) | |
| ), | |
| map, | |
| minEqOp() | |
| ); | |
| // Back from cpp-edge to patch-edge data | |
| forAll(patchEdges, i) | |
| { | |
| label patchEdgeI = patchEdges[i]; | |
| label coupledEdgeI = coupledEdges[i]; | |
| if (cppEdgeData[coupledEdgeI] != labelPair(labelMax, labelMax)) | |
| { | |
| const labelPair& data = cppEdgeData[coupledEdgeI]; | |
| if (sameEdgeOrientation[i] == cppOrientation[coupledEdgeI]) | |
| { | |
| allEdgeData[patchEdgeI] = data; | |
| } | |
| else | |
| { | |
| allEdgeData[patchEdgeI] = labelPair(data[1], data[0]); | |
| } | |
| if (!isChangedEdge[patchEdgeI]) | |
| { | |
| changedEdges.append(patchEdgeI); | |
| isChangedEdge[patchEdgeI] = true; | |
| } | |
| } | |
| } | |
| } | |
| void Foam::createShellMesh::calcPointRegions | |
| ( | |
| const globalMeshData& globalData, | |
| const primitiveFacePatch& patch, | |
| const PackedBoolList& nonManifoldEdge, | |
| const bool syncNonCollocated, | |
| faceList& pointGlobalRegions, | |
| faceList& pointLocalRegions, | |
| labelList& localToGlobalRegion | |
| ) | |
| { | |
| const indirectPrimitivePatch& cpp = globalData.coupledPatch(); | |
| // Calculate correspondence between patch and globalData.coupledPatch. | |
| labelList patchEdges; | |
| labelList coupledEdges; | |
| PackedBoolList sameEdgeOrientation; | |
| PatchTools::matchEdges | |
| ( | |
| cpp, | |
| patch, | |
| coupledEdges, | |
| patchEdges, | |
| sameEdgeOrientation | |
| ); | |
| // Initial unique regions | |
| // ~~~~~~~~~~~~~~~~~~~~~~ | |
| // These get merged later on across connected edges. | |
| // 1. Count | |
| label nMaxRegions = 0; | |
| forAll(patch.localFaces(), facei) | |
| { | |
| const face& f = patch.localFaces()[facei]; | |
| nMaxRegions += f.size(); | |
| } | |
| const globalIndex globalRegions(nMaxRegions); | |
| // 2. Assign unique regions | |
| label nRegions = 0; | |
| pointGlobalRegions.setSize(patch.size()); | |
| forAll(pointGlobalRegions, facei) | |
| { | |
| const face& f = patch.localFaces()[facei]; | |
| labelList& pRegions = pointGlobalRegions[facei]; | |
| pRegions.setSize(f.size()); | |
| forAll(pRegions, fp) | |
| { | |
| pRegions[fp] = globalRegions.toGlobal(nRegions++); | |
| } | |
| } | |
| DynamicList<label> changedEdges(patch.nEdges()); | |
| labelPairList allEdgeData(patch.nEdges(), labelPair(labelMax, labelMax)); | |
| PackedBoolList isChangedEdge(patch.nEdges()); | |
| // Fill initial seed | |
| // ~~~~~~~~~~~~~~~~~ | |
| forAll(patch.edgeFaces(), edgeI) | |
| { | |
| if (!nonManifoldEdge[edgeI]) | |
| { | |
| // Take over value from one face only. | |
| const edge& e = patch.edges()[edgeI]; | |
| label facei = patch.edgeFaces()[edgeI][0]; | |
| const face& f = patch.localFaces()[facei]; | |
| label fp0 = findIndex(f, e[0]); | |
| label fp1 = findIndex(f, e[1]); | |
| allEdgeData[edgeI] = labelPair | |
| ( | |
| pointGlobalRegions[facei][fp0], | |
| pointGlobalRegions[facei][fp1] | |
| ); | |
| if (!isChangedEdge[edgeI]) | |
| { | |
| changedEdges.append(edgeI); | |
| isChangedEdge[edgeI] = true; | |
| } | |
| } | |
| } | |
| syncEdges | |
| ( | |
| globalData, | |
| patchEdges, | |
| coupledEdges, | |
| sameEdgeOrientation, | |
| syncNonCollocated, | |
| isChangedEdge, | |
| changedEdges, | |
| allEdgeData | |
| ); | |
| // Edge-Face-Edge walk across patch | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| // Across edge minimum regions win | |
| while (true) | |
| { | |
| // From edge to face | |
| // ~~~~~~~~~~~~~~~~~ | |
| DynamicList<label> changedFaces(patch.size()); | |
| PackedBoolList isChangedFace(patch.size()); | |
| forAll(changedEdges, changedI) | |
| { | |
| label edgeI = changedEdges[changedI]; | |
| const labelPair& edgeData = allEdgeData[edgeI]; | |
| const edge& e = patch.edges()[edgeI]; | |
| const labelList& eFaces = patch.edgeFaces()[edgeI]; | |
| forAll(eFaces, i) | |
| { | |
| label facei = eFaces[i]; | |
| const face& f = patch.localFaces()[facei]; | |
| // Combine edgeData with face data | |
| label fp0 = findIndex(f, e[0]); | |
| if (pointGlobalRegions[facei][fp0] > edgeData[0]) | |
| { | |
| pointGlobalRegions[facei][fp0] = edgeData[0]; | |
| if (!isChangedFace[facei]) | |
| { | |
| isChangedFace[facei] = true; | |
| changedFaces.append(facei); | |
| } | |
| } | |
| label fp1 = findIndex(f, e[1]); | |
| if (pointGlobalRegions[facei][fp1] > edgeData[1]) | |
| { | |
| pointGlobalRegions[facei][fp1] = edgeData[1]; | |
| if (!isChangedFace[facei]) | |
| { | |
| isChangedFace[facei] = true; | |
| changedFaces.append(facei); | |
| } | |
| } | |
| } | |
| } | |
| label nChangedFaces = returnReduce(changedFaces.size(), sumOp()); | |
| if (nChangedFaces == 0) | |
| { | |
| break; | |
| } | |
| // From face to edge | |
| // ~~~~~~~~~~~~~~~~~ | |
| isChangedEdge = false; | |
| changedEdges.clear(); | |
| forAll(changedFaces, i) | |
| { | |
| label facei = changedFaces[i]; | |
| const face& f = patch.localFaces()[facei]; | |
| const labelList& fEdges = patch.faceEdges()[facei]; | |
| forAll(fEdges, fp) | |
| { | |
| label edgeI = fEdges[fp]; | |
| if (!nonManifoldEdge[edgeI]) | |
| { | |
| const edge& e = patch.edges()[edgeI]; | |
| label fp0 = findIndex(f, e[0]); | |
| label region0 = pointGlobalRegions[facei][fp0]; | |
| label fp1 = findIndex(f, e[1]); | |
| label region1 = pointGlobalRegions[facei][fp1]; | |
| if | |
| ( | |
| (allEdgeData[edgeI][0] > region0) | |
| || (allEdgeData[edgeI][1] > region1) | |
| ) | |
| { | |
| allEdgeData[edgeI] = labelPair(region0, region1); | |
| if (!isChangedEdge[edgeI]) | |
| { | |
| changedEdges.append(edgeI); | |
| isChangedEdge[edgeI] = true; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| syncEdges | |
| ( | |
| globalData, | |
| patchEdges, | |
| coupledEdges, | |
| sameEdgeOrientation, | |
| syncNonCollocated, | |
| isChangedEdge, | |
| changedEdges, | |
| allEdgeData | |
| ); | |
| label nChangedEdges = returnReduce(changedEdges.size(), sumOp()); | |
| if (nChangedEdges == 0) | |
| { | |
| break; | |
| } | |
| } | |
| // Assign local regions | |
| // ~~~~~~~~~~~~~~~~~~~~ | |
| // Calculate addressing from global region back to local region | |
| pointLocalRegions.setSize(patch.size()); | |
| Map<label> globalToLocalRegion(globalRegions.localSize()/4); | |
| DynamicList<label> dynLocalToGlobalRegion(globalToLocalRegion.size()); | |
| forAll(patch.localFaces(), facei) | |
| { | |
| const face& f = patch.localFaces()[facei]; | |
| face& pRegions = pointLocalRegions[facei]; | |
| pRegions.setSize(f.size()); | |
| forAll(f, fp) | |
| { | |
| label globalRegionI = pointGlobalRegions[facei][fp]; | |
| Map<label>::iterator fnd = globalToLocalRegion.find(globalRegionI); | |
| if (fnd != globalToLocalRegion.end()) | |
| { | |
| // Already encountered this global region. Assign same local one | |
| pRegions[fp] = fnd(); | |
| } | |
| else | |
| { | |
| // Region not yet seen. Create new one | |
| label localRegionI = globalToLocalRegion.size(); | |
| pRegions[fp] = localRegionI; | |
| globalToLocalRegion.insert(globalRegionI, localRegionI); | |
| dynLocalToGlobalRegion.append(globalRegionI); | |
| } | |
| } | |
| } | |
| localToGlobalRegion.transfer(dynLocalToGlobalRegion); | |
| } | |
| // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // | |
| Foam::createShellMesh::createShellMesh | |
| ( | |
| const primitiveFacePatch& patch, | |
| const faceList& pointRegions, | |
| const labelList& regionPoints | |
| ) | |
| : | |
| patch_(patch), | |
| pointRegions_(pointRegions), | |
| regionPoints_(regionPoints) | |
| { | |
| if (pointRegions_.size() != patch_.size()) | |
| { | |
| FatalErrorInFunction | |
| << "nFaces:" << patch_.size() | |
| << " pointRegions:" << pointRegions.size() | |
| << exit(FatalError); | |
| } | |
| } | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| void Foam::createShellMesh::setRefinement | |
| ( | |
| const pointField& firstLayerDisp, | |
| const scalar expansionRatio, | |
| const label nLayers, | |
| const labelList& topPatchID, | |
| const labelList& bottomPatchID, | |
| const labelListList& extrudeEdgePatches, | |
| polyTopoChange& meshMod | |
| ) | |
| { | |
| if (firstLayerDisp.size() != regionPoints_.size()) | |
| { | |
| FatalErrorInFunction | |
| << "nRegions:" << regionPoints_.size() | |
| << " firstLayerDisp:" << firstLayerDisp.size() | |
| << exit(FatalError); | |
| } | |
| if | |
| ( | |
| topPatchID.size() != patch_.size() | |
| && bottomPatchID.size() != patch_.size() | |
| ) | |
| { | |
| FatalErrorInFunction | |
| << "nFaces:" << patch_.size() | |
| << " topPatchID:" << topPatchID.size() | |
| << " bottomPatchID:" << bottomPatchID.size() | |
| << exit(FatalError); | |
| } | |
| if (extrudeEdgePatches.size() != patch_.nEdges()) | |
| { | |
| FatalErrorInFunction | |
| << "nEdges:" << patch_.nEdges() | |
| << " extrudeEdgePatches:" << extrudeEdgePatches.size() | |
| << exit(FatalError); | |
| } | |
| // From cell to patch (trivial) | |
| DynamicList<label> cellToFaceMap(nLayers*patch_.size()); | |
| // From face to patch+turning index | |
| DynamicList<label> faceToFaceMap | |
| ( | |
| (nLayers+1)*(patch_.size()+patch_.nEdges()) | |
| ); | |
| // From face to patch edge index | |
| DynamicList<label> faceToEdgeMap(nLayers*(patch_.nEdges()+patch_.nEdges())); | |
| // From point to patch point index | |
| DynamicList<label> pointToPointMap((nLayers+1)*patch_.nPoints()); | |
| // Introduce new cell for every face | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| labelList addedCells(nLayers*patch_.size()); | |
| forAll(patch_, facei) | |
| { | |
| for (label layerI = 0; layerI < nLayers; layerI++) | |
| { | |
| addedCells[nLayers*facei+layerI] = meshMod.addCell | |
| ( | |
| cellToFaceMap.size() // masterCellID | |
| ); | |
| cellToFaceMap.append(facei); | |
| } | |
| } | |
| // Introduce original points | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| // Original point numbers in local point ordering so no need to store. | |
| forAll(patch_.localPoints(), pointi) | |
| { | |
| // label addedPointi = | |
| meshMod.addPoint | |
| ( | |
| patch_.localPoints()[pointi], // point | |
| pointToPointMap.size(), // masterPointID | |
| true // inCell | |
| ); | |
| pointToPointMap.append(pointi); | |
| // Pout<< "Added bottom point " << addedPointi | |
| // << " at " << patch_.localPoints()[pointi] | |
| // << " from point " << pointi | |
| // << endl; | |
| } | |
| // Introduce new points (one for every region) | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| labelList addedPoints(nLayers*regionPoints_.size()); | |
| forAll(regionPoints_, regionI) | |
| { | |
| label pointi = regionPoints_[regionI]; | |
| point pt = patch_.localPoints()[pointi]; | |
| point disp = firstLayerDisp[regionI]; | |
| for (label layerI = 0; layerI < nLayers; layerI++) | |
| { | |
| pt += disp; | |
| addedPoints[nLayers*regionI+layerI] = meshMod.addPoint | |
| ( | |
| pt, // point | |
| pointToPointMap.size(), // masterPointID - used only addressing | |
| true // inCell | |
| ); | |
| pointToPointMap.append(pointi); | |
| disp *= expansionRatio; | |
| } | |
| } | |
| // Add face on bottom side | |
| forAll(patch_.localFaces(), facei) | |
| { | |
| meshMod.addFace | |
| ( | |
| patch_.localFaces()[facei].reverseFace(),// vertices | |
| addedCells[nLayers*facei], // own | |
| -1, // nei | |
| faceToFaceMap.size(), // masterFaceID : current facei | |
| true, // flipFaceFlux | |
| bottomPatchID[facei] // patchID | |
| ); | |
| faceToFaceMap.append(-facei-1); // points to flipped original face | |
| faceToEdgeMap.append(-1); | |
| } | |
| // Add in between faces and face on top | |
| forAll(patch_.localFaces(), facei) | |
| { | |
| // Get face in original ordering | |
| const face& f = patch_.localFaces()[facei]; | |
| face newF(f.size()); | |
| for (label layerI = 0; layerI < nLayers; layerI++) | |
| { | |
| // Pick up point based on region and layer | |
| forAll(f, fp) | |
| { | |
| label region = pointRegions_[facei][fp]; | |
| newF[fp] = addedPoints[region*nLayers+layerI]; | |
| } | |
| label own = addedCells[facei*nLayers+layerI]; | |
| label nei; | |
| label patchi; | |
| if (layerI == nLayers-1) | |
| { | |
| nei = -1; | |
| patchi = topPatchID[facei]; | |
| } | |
| else | |
| { | |
| nei = addedCells[facei*nLayers+layerI+1]; | |
| patchi = -1; | |
| } | |
| meshMod.addFace | |
| ( | |
| newF, // vertices | |
| own, // own | |
| nei, // nei | |
| faceToFaceMap.size(), // masterFaceID : current facei | |
| false, // flipFaceFlux | |
| patchi // patchID | |
| ); | |
| faceToFaceMap.append(facei+1); // unflipped | |
| faceToEdgeMap.append(-1); | |
| } | |
| } | |
| // Add side faces | |
| // ~~~~~~~~~~~~~~ | |
| // Note that we loop over edges multiple times so for edges with | |
| // two cyclic faces they get added in two passes (for correct ordering) | |
| // Pass1. Internal edges and first face of other edges | |
| forAll(extrudeEdgePatches, edgeI) | |
| { | |
| const labelList& eFaces = patch_.edgeFaces()[edgeI]; | |
| const labelList& ePatches = extrudeEdgePatches[edgeI]; | |
| if (ePatches.size() == 0) | |
| { | |
| // Internal face | |
| if (eFaces.size() != 2) | |
| { | |
| FatalErrorInFunction | |
| << "edge:" << edgeI | |
| << " not internal but does not have side-patches defined." | |
| << exit(FatalError); | |
| } | |
| } | |
| else | |
| { | |
| if (eFaces.size() != ePatches.size()) | |
| { | |
| FatalErrorInFunction | |
| << "external/feature edge:" << edgeI | |
| << " has " << eFaces.size() << " connected extruded faces " | |
| << " but only " << ePatches.size() | |
| << " boundary faces defined." << exit(FatalError); | |
| } | |
| } | |
| // Make face pointing in to eFaces[0] so out of new master face | |
| const face& f = patch_.localFaces()[eFaces[0]]; | |
| const edge& e = patch_.edges()[edgeI]; | |
| label fp0 = findIndex(f, e[0]); | |
| label fp1 = f.fcIndex(fp0); | |
| if (f[fp1] != e[1]) | |
| { | |
| fp1 = fp0; | |
| fp0 = f.rcIndex(fp1); | |
| } | |
| face newF(4); | |
| for (label layerI = 0; layerI < nLayers; layerI++) | |
| { | |
| label region0 = pointRegions_[eFaces[0]][fp0]; | |
| label region1 = pointRegions_[eFaces[0]][fp1]; | |
| // Pick up points with correct normal | |
| if (layerI == 0) | |
| { | |
| newF[0] = f[fp0]; | |
| newF[1] = f[fp1]; | |
| newF[2] = addedPoints[nLayers*region1+layerI]; | |
| newF[3] = addedPoints[nLayers*region0+layerI]; | |
| } | |
| else | |
| { | |
| newF[0] = addedPoints[nLayers*region0+layerI-1]; | |
| newF[1] = addedPoints[nLayers*region1+layerI-1]; | |
| newF[2] = addedPoints[nLayers*region1+layerI]; | |
| newF[3] = addedPoints[nLayers*region0+layerI]; | |
| } | |
| // Optionally rotate so e[0] is always 0th vertex. Note that | |
| // this normally is automatically done by coupled face ordering | |
| // but with NOORDERING we have to do it ourselves. | |
| if (f[fp0] != e[0]) | |
| { | |
| // rotate one back to get newF[1] (originating from e[0]) | |
| // into newF[0] | |
| label v0 = newF[0]; | |
| for (label i = 0; i < newF.size()-1; i++) | |
| { | |
| newF[i] = newF[newF.fcIndex(i)]; | |
| } | |
| newF.last() = v0; | |
| } | |
| label minCelli = addedCells[nLayers*eFaces[0]+layerI]; | |
| label maxCelli; | |
| label patchi; | |
| if (ePatches.size() == 0) | |
| { | |
| maxCelli = addedCells[nLayers*eFaces[1]+layerI]; | |
| if (minCelli > maxCelli) | |
| { | |
| // Swap | |
| Swap(minCelli, maxCelli); | |
| newF = newF.reverseFace(); | |
| } | |
| patchi = -1; | |
| } | |
| else | |
| { | |
| maxCelli = -1; | |
| patchi = ePatches[0]; | |
| } | |
| // newF already outwards pointing. | |
| meshMod.addFace | |
| ( | |
| newF, // vertices | |
| minCelli, // own | |
| maxCelli, // nei | |
| faceToFaceMap.size(), // masterFaceID | |
| false, // flipFaceFlux | |
| patchi // patchID | |
| ); | |
| faceToFaceMap.append(0); | |
| faceToEdgeMap.append(edgeI); | |
| } | |
| } | |
| // Pass2. Other faces of boundary edges | |
| forAll(extrudeEdgePatches, edgeI) | |
| { | |
| const labelList& eFaces = patch_.edgeFaces()[edgeI]; | |
| const labelList& ePatches = extrudeEdgePatches[edgeI]; | |
| if (ePatches.size() >= 2) | |
| { | |
| for (label i = 1; i < ePatches.size(); i++) | |
| { | |
| // Extrude eFaces[i] | |
| label minFacei = eFaces[i]; | |
| // Make face pointing in to eFaces[0] so out of new master face | |
| const face& f = patch_.localFaces()[minFacei]; | |
| const edge& e = patch_.edges()[edgeI]; | |
| label fp0 = findIndex(f, e[0]); | |
| label fp1 = f.fcIndex(fp0); | |
| if (f[fp1] != e[1]) | |
| { | |
| fp1 = fp0; | |
| fp0 = f.rcIndex(fp1); | |
| } | |
| face newF(4); | |
| for (label layerI = 0; layerI < nLayers; layerI++) | |
| { | |
| label region0 = pointRegions_[minFacei][fp0]; | |
| label region1 = pointRegions_[minFacei][fp1]; | |
| if (layerI == 0) | |
| { | |
| newF[0] = f[fp0]; | |
| newF[1] = f[fp1]; | |
| newF[2] = addedPoints[nLayers*region1+layerI]; | |
| newF[3] = addedPoints[nLayers*region0+layerI]; | |
| } | |
| else | |
| { | |
| newF[0] = addedPoints[nLayers*region0+layerI-1]; | |
| newF[1] = addedPoints[nLayers*region1+layerI-1]; | |
| newF[2] = addedPoints[nLayers*region1+layerI]; | |
| newF[3] = addedPoints[nLayers*region0+layerI]; | |
| } | |
| // Optionally rotate so e[0] is always 0th vertex. Note that | |
| // this normally is automatically done by coupled face | |
| // ordering but with NOORDERING we have to do it ourselves. | |
| if (f[fp0] != e[0]) | |
| { | |
| // rotate one back to get newF[1] (originating | |
| // from e[0]) into newF[0]. | |
| label v0 = newF[0]; | |
| for (label i = 0; i < newF.size()-1; i++) | |
| { | |
| newF[i] = newF[newF.fcIndex(i)]; | |
| } | |
| newF.last() = v0; | |
| } | |
| // newF already outwards pointing. | |
| meshMod.addFace | |
| ( | |
| newF, // vertices | |
| addedCells[nLayers*minFacei+layerI], // own | |
| -1, // nei | |
| faceToFaceMap.size(), // masterFaceID | |
| false, // flipFaceFlux | |
| ePatches[i] // patchID | |
| ); | |
| faceToFaceMap.append(0); | |
| faceToEdgeMap.append(edgeI); | |
| } | |
| } | |
| } | |
| } | |
| cellToFaceMap_.transfer(cellToFaceMap); | |
| faceToFaceMap_.transfer(faceToFaceMap); | |
| faceToEdgeMap_.transfer(faceToEdgeMap); | |
| pointToPointMap_.transfer(pointToPointMap); | |
| } | |
| void Foam::createShellMesh::topoChange(const polyTopoChangeMap& map) | |
| { | |
| inplaceReorder(map.reverseCellMap(), cellToFaceMap_); | |
| inplaceReorder(map.reverseFaceMap(), faceToFaceMap_); | |
| inplaceReorder(map.reverseFaceMap(), faceToEdgeMap_); | |
| inplaceReorder(map.reversePointMap(), pointToPointMap_); | |
| } | |
| // ************************************************************************* // | |