OpenFOAM-dev / data /src /sampling /cutPlot /patchCutPlotTemplates.C
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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2022-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "patchCutPlot.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class PatchType>
Foam::List<Foam::patchCutPlot::weight>
Foam::patchCutPlot::calcWeights
(
const PatchType& p,
const scalarField& localPointXs,
const scalarField& cutXs,
const bool interpolate,
const bool normalise
)
{
return
calcWeights
(
p.localFaces(),
p.faceAreas(),
p.faceNormals(),
p.localPoints(),
localPointXs,
cutXs,
interpolate,
normalise
);
}
template<class PatchType>
Foam::tmp<Foam::scalarField> Foam::patchCutPlot::calcCutXs
(
const PatchType& p,
const scalarField& localPointXs,
const bool interpolate,
const label nCuts,
const label nIter,
const bool debug,
const word& functionName,
const polyMesh& functionMesh,
const setWriter& functionFormatter
)
{
return
calcCutXs
(
p.localFaces(),
p.faceAreas(),
p.faceNormals(),
p.localPoints(),
localPointXs,
interpolate,
nCuts,
nIter,
debug,
functionName,
functionMesh,
functionFormatter
);
}
// ************************************************************************* //