OpenFOAM-dev / data /src /surfMesh /surfaceFormats /x3d /X3DsurfaceFormat.H
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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::fileFormats::X3DsurfaceFormat
Description
Provide a means of writing x3d format.
SourceFiles
X3DsurfaceFormat.C
\*---------------------------------------------------------------------------*/
#ifndef X3DsurfaceFormat_H
#define X3DsurfaceFormat_H
#include "MeshedSurface.H"
#include "MeshedSurfaceProxy.H"
#include "UnsortedMeshedSurface.H"
#include "X3DsurfaceFormatCore.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace fileFormats
{
/*---------------------------------------------------------------------------*\
Class X3DsurfaceFormat Declaration
\*---------------------------------------------------------------------------*/
template<class Face>
class X3DsurfaceFormat
:
public MeshedSurface<Face>,
public X3DsurfaceFormatCore
{
public:
// Constructors
//- Construct null
X3DsurfaceFormat();
//- Disallow default bitwise copy construction
X3DsurfaceFormat(const X3DsurfaceFormat<Face>&) = delete;
//- Destructor
virtual ~X3DsurfaceFormat()
{}
// Member Functions
//- Write surface mesh components by proxy
static void write(const fileName&, const MeshedSurfaceProxy<Face>&);
//- Write object file
virtual void write(const fileName& name) const
{
write(name, MeshedSurfaceProxy<Face>(*this));
}
// Member Operators
//- Disallow default bitwise assignment
void operator=(const X3DsurfaceFormat<Face>&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace fileFormats
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "X3DsurfaceFormat.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //