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| using namespace std; | |
| typedef long long ll; | |
| template<typename T>istream& operator>>(istream&i,vector<T>&v){rep(j,sz(v))i>>v[j];return i;} | |
| template<typename T>string join(const vector<T>&v){stringstream s;rep(i,sz(v))s<<' '<<v[i];return s.str().substr(1);} | |
| template<typename T>ostream& operator<<(ostream&o,const vector<T>&v){if(sz(v))o<<join(v);return o;} | |
| template<typename T1,typename T2>istream& operator>>(istream&i,pair<T1,T2>&v){return i>>v.first>>v.second;} | |
| template<typename T1,typename T2>ostream& operator<<(ostream&o,const pair<T1,T2>&v){return o<<v.first<<","<<v.second;} | |
| template<typename T>bool mins(T& x,const T&y){if(x>y){x=y;return true;}else return false;} | |
| template<typename T>bool maxs(T& x,const T&y){if(x<y){x=y;return true;}else return false;} | |
| template<typename T>T dup(T x, T y){return (x+y-1)/y;} | |
| template<typename T>ll suma(const vector<T>&a){ll res(0);for(auto&&x:a)res+=x;return res;} | |
| int keta(ll n) { int ret = 0; while (n>0) { n/=10; ret++; } return ret; } | |
| inline void dump() { cerr << endl; } | |
| template <typename Head> void dump(Head &&head) { cerr << head; dump(); } | |
| template <typename Head, typename... Tail> void dump(Head &&head, Tail &&... tail) { cerr << head << ", "; dump(forward<Tail>(tail)...); } | |
| template <typename T> struct edge { | |
| int src, to; | |
| T cost; | |
| edge(int to, T cost) : src(-1), to(to), cost(cost) {} | |
| edge(int src, int to, T cost) : src(src), to(to), cost(cost) {} | |
| edge &operator=(const int &x) { | |
| to = x; | |
| return *this; | |
| } | |
| operator int() const { return to; } | |
| }; | |
| template <typename T> using Edges = vector<edge<T>>; | |
| template <typename T> using WeightedGraph = vector<Edges<T>>; | |
| using UnWeightedGraph = vector<vector<int>>; | |
| template <typename T> using Matrix = vector<vector<T>>; | |
| const ll LINF = 1LL << 60; | |
| const int INF = 1001001001; | |
| ///////////////////////////////////////////////////////////////////// | |
| using P = pair<int, int>; | |
| ///////////////////////////////////////////////////////////////////// | |
| // | |
| // 方針 | |
| // 1. 犬を一網打尽にする | |
| // 犬は人にまとわり付きがちなので、他の動物を捕獲する際にも邪魔になる | |
| // 1.1. 真ん中に仕掛けを作る | |
| // 1.1.1. 最小費用流を用いて4箇所の地形作成開始ポイントにそれぞれ1人ずつ割り当てる | |
| // 余った人は再び最小費用流で4箇所のいずれかの | |
| // 待機ポイントに割り当てる(全員割当てが決まるまで繰り返し) | |
| // 1.1.2. 1.1.1.で選ばれた人が地形を作成していき、待機ポイントに移動 | |
| // 1.2 待機ポイントで全ての人を待たせて仕掛けの中に全ての犬が入り込むのを待つ | |
| // 1.3 良きタイミングで全員一歩仕掛けから離れて(離れる必要がない場合はそのまま?)封鎖する | |
| // 2. 他の動物を捕獲する仕掛けを作成する | |
| // 1.で分けた4グループでそれぞれ行動させるイメージ | |
| // 3. 残りの動物をできるだけ捕獲する | |
| // | |
| ///////////////////////////////////////////////////////////////////// | |
| const int H = 30; | |
| const int W = 30; | |
| int turn = 300; | |
| const int PET = 100; | |
| const int HUM = 200; | |
| int dx[] = {-1, 1, 0, 0}; | |
| int dy[] = {0, 0, -1, 1}; | |
| // 全体のフェーズ管理 | |
| int phase = 0; | |
| const int PHASE_0 = 0; // 初期状態 | |
| const int PHASE_1 = 1; // | |
| const int PHASE_2 = 2; // | |
| const int PHASE_3 = 3; // | |
| const int PHASE_4 = 4; // | |
| const int PHASE_5 = 5; // | |
| const int PHASE_8 = 8; // | |
| const int PHASE_9 = 9; // | |
| const int PHASE_10 = 10; // | |
| const int FINAL_OPERATION_TURN = 30; | |
| // 回答用文字列 | |
| string act = ""; | |
| const char ACT_NONE = '.'; // 何もしない | |
| const char ACT_STOP_UP = 'u'; // 上のマスを通行不能にする | |
| const char ACT_STOP_DOWN = 'd'; // 下のマスを通行不能にする | |
| const char ACT_STOP_LEFT = 'l'; // 左のマスを通行不能にする | |
| const char ACT_STOP_RIGHT = 'r'; // 右のマスを通行不能にする | |
| const char ACT_MOVE_UP = 'U'; // 上のマスに移動する | |
| const char ACT_MOVE_DOWN = 'D'; // 下のマスに移動する | |
| const char ACT_MOVE_LEFT = 'L'; // 左のマスに移動する | |
| const char ACT_MOVE_RIGHT = 'R'; // 右のマスに移動する | |
| const vector<char> ACT_STOP = { | |
| ACT_STOP_UP, ACT_STOP_DOWN, ACT_STOP_LEFT, ACT_STOP_RIGHT | |
| }; | |
| const vector<char> ACT_MOVE = { | |
| ACT_MOVE_UP, ACT_MOVE_DOWN, ACT_MOVE_LEFT, ACT_MOVE_RIGHT | |
| }; | |
| // 各マスの情報 | |
| // 0 : 何もない、通行可能 | |
| // < 0 : 通行止め | |
| // > 0 : 隣に動物が存在する | |
| vector<vector<bool>> blocked(H, vector<bool>(W, false)); | |
| // 設計図 | |
| vector<vector<int>> base = { | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 8, 9, 6, 6, 6, 6}, | |
| {9, 9, 6, 9, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 5, 6, 9, 9, 9, 9}, | |
| {9, 9, 9, 6, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 8, 5, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 0, 6, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 0, 0, 0, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 6, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 10, 10, 10, 10, 10, 10, 5, 10, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 5, 7, 7, 7, 7, 7, 7, 10, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 10, 7, 7, 7, 7, 7, 7, 10, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 10, 7, 7, 7, 7, 7, 7, 10, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 10, 7, 7, 7, 7, 7, 7, 10, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 10, 7, 7, 7, 7, 7, 7, 10, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 10, 7, 7, 7, 7, 7, 7, 5, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 10, 5, 10, 10, 10, 10, 10, 10, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 6, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 0, 0, 0, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 6, 0, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 5, 8, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 6, 9, 9, 9}, | |
| {9, 9, 9, 9, 6, 5, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 9, 6, 9, 9}, | |
| {6, 6, 6, 6, 9, 8, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9} | |
| }; | |
| vector<vector<int>> base_few_dogs = { | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 8, 9, 6, 6, 6, 6}, | |
| {9, 9, 6, 9, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 5, 6, 9, 9, 9, 9}, | |
| {9, 9, 9, 6, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 8, 5, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 0, 6, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 0, 0, 0, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 6, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 6, 9, 6, 9, 9, 6, 9, 6, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 9, 10, 10, 10, 10, 5, 10, 9, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 6, 5, 7, 7, 7, 7, 10, 6, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 9, 10, 7, 7, 7, 7, 10, 9, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 9, 10, 7, 7, 7, 7, 10, 9, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 6, 10, 7, 7, 7, 7, 5, 6, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 9, 10, 5, 10, 10, 10, 10, 9, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 6, 9, 6, 9, 9, 6, 9, 6, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 6, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 0, 0, 0, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 6, 0, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 5, 8, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 6, 9, 9, 9}, | |
| {9, 9, 9, 9, 6, 5, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 9, 6, 9, 9}, | |
| {6, 6, 6, 6, 9, 8, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9} | |
| }; | |
| vector<vector<int>> base_nodog = { | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 9, 9, 9, 9}, | |
| {9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 8, 9, 6, 6, 6, 6}, | |
| {9, 9, 6, 9, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 5, 6, 9, 9, 9, 9}, | |
| {9, 9, 9, 6, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 8, 5, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 0, 6, 5, 5, 0, 6, 5, 5, 0, 6, 5, 5, 0, 0, 0, 0, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 8, 8, 6, 9, 8, 8, 6, 9, 8, 8, 6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 6, 9, 9, 9, 9, 6, 6, 6, 9, 6, 6, 6, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 9, 9, 9, 9, 6, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 6, 9, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 9, 6, 6, 6, 9, 9, 9, 9, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 2, 5, 8, 9, 9, 9, 9, 9, 9, 9, 6, 6, 6, 9, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 9, 6, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 6, 9, 9, 9, 9, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 0, 6, 6, 6, 9, 6, 6, 6, 9, 9, 9, 9, 6, 9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 9, 6, 6, 6, 6, 0, 2, 5, 9, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 5, 8, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 9, 9, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 6, 6, 6, 6, 8, 8, 9, 6, 8, 8, 9, 6, 8, 8, 9, 6, 0, 2, 5, 8, 9, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 0, 0, 0, 0, 5, 5, 6, 0, 5, 5, 6, 0, 5, 5, 6, 0, 0, 1, 0, 6, 6, 6, 6}, | |
| {6, 6, 6, 6, 0, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 5, 8, 9, 9}, | |
| {9, 9, 9, 8, 5, 2, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 5, 0, 5, 6, 9, 9, 9}, | |
| {9, 9, 9, 9, 6, 5, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 8, 6, 8, 9, 6, 9, 9}, | |
| {6, 6, 6, 6, 9, 8, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9}, | |
| {9, 9, 9, 9, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9, 6, 9, 9} | |
| }; | |
| vector<pair<P, char>> build_sequence_periphery = { | |
| {{ 3, 3}, ACT_STOP_DOWN}, | |
| {{ 3, 3}, ACT_STOP_LEFT}, | |
| {{ 3, 3}, ACT_MOVE_UP}, | |
| {{ 2, 3}, ACT_STOP_LEFT}, | |
| {{ 2, 3}, ACT_MOVE_UP}, | |
| {{ 1, 3}, ACT_STOP_LEFT}, | |
| {{ 1, 3}, ACT_MOVE_UP}, | |
| {{ 0, 3}, ACT_STOP_LEFT}, | |
| {{ 0, 3}, ACT_MOVE_RIGHT}, | |
| {{ 0, 4}, ACT_MOVE_RIGHT}, | |
| {{ 0, 5}, ACT_MOVE_RIGHT}, | |
| {{ 0, 6}, ACT_STOP_LEFT}, | |
| {{ 0, 6}, ACT_MOVE_DOWN}, | |
| {{ 1, 6}, ACT_STOP_LEFT}, | |
| {{ 1, 6}, ACT_MOVE_DOWN}, | |
| {{ 2, 6}, ACT_STOP_LEFT}, | |
| {{ 2, 6}, ACT_MOVE_DOWN}, | |
| {{ 3, 6}, ACT_STOP_LEFT}, | |
| {{ 3, 6}, ACT_MOVE_RIGHT}, | |
| {{ 3, 7}, ACT_MOVE_RIGHT}, | |
| {{ 3, 8}, ACT_MOVE_RIGHT}, | |
| {{ 3, 9}, ACT_STOP_LEFT}, | |
| {{ 3, 9}, ACT_MOVE_UP}, | |
| {{ 2, 9}, ACT_STOP_LEFT}, | |
| {{ 2, 9}, ACT_MOVE_UP}, | |
| {{ 1, 9}, ACT_STOP_LEFT}, | |
| {{ 1, 9}, ACT_MOVE_UP}, | |
| {{ 0, 9}, ACT_STOP_LEFT}, | |
| {{ 0, 9}, ACT_MOVE_RIGHT}, | |
| {{ 0, 10}, ACT_MOVE_RIGHT}, | |
| {{ 0, 11}, ACT_MOVE_RIGHT}, | |
| {{ 0, 12}, ACT_STOP_LEFT}, | |
| {{ 0, 12}, ACT_MOVE_DOWN}, | |
| {{ 1, 12}, ACT_STOP_LEFT}, | |
| {{ 1, 12}, ACT_MOVE_DOWN}, | |
| {{ 2, 12}, ACT_STOP_LEFT}, | |
| {{ 2, 12}, ACT_MOVE_DOWN}, | |
| {{ 3, 12}, ACT_STOP_LEFT}, | |
| {{ 3, 12}, ACT_MOVE_RIGHT}, | |
| {{ 3, 13}, ACT_MOVE_RIGHT}, | |
| {{ 3, 14}, ACT_MOVE_RIGHT}, | |
| {{ 3, 15}, ACT_STOP_LEFT}, | |
| {{ 3, 15}, ACT_MOVE_UP}, | |
| {{ 2, 15}, ACT_STOP_LEFT}, | |
| {{ 2, 15}, ACT_MOVE_UP}, | |
| {{ 1, 15}, ACT_STOP_LEFT}, | |
| {{ 1, 15}, ACT_MOVE_UP}, | |
| {{ 0, 15}, ACT_STOP_LEFT}, | |
| {{ 0, 15}, ACT_MOVE_RIGHT}, | |
| {{ 0, 16}, ACT_MOVE_RIGHT}, | |
| {{ 0, 17}, ACT_MOVE_RIGHT}, | |
| {{ 0, 18}, ACT_STOP_LEFT}, | |
| {{ 0, 18}, ACT_MOVE_DOWN}, | |
| {{ 1, 18}, ACT_STOP_LEFT}, | |
| {{ 1, 18}, ACT_MOVE_DOWN}, | |
| {{ 2, 18}, ACT_STOP_LEFT}, | |
| {{ 2, 18}, ACT_MOVE_DOWN}, | |
| {{ 3, 18}, ACT_STOP_LEFT}, | |
| {{ 3, 18}, ACT_MOVE_RIGHT}, | |
| {{ 3, 19}, ACT_MOVE_RIGHT}, | |
| {{ 3, 20}, ACT_MOVE_RIGHT}, | |
| {{ 3, 21}, ACT_STOP_LEFT}, | |
| {{ 3, 21}, ACT_MOVE_UP}, | |
| {{ 2, 21}, ACT_STOP_LEFT}, | |
| {{ 2, 21}, ACT_MOVE_UP}, | |
| {{ 1, 21}, ACT_STOP_LEFT}, | |
| {{ 1, 21}, ACT_MOVE_UP}, | |
| {{ 0, 21}, ACT_STOP_LEFT}, | |
| {{ 0, 21}, ACT_MOVE_RIGHT}, | |
| {{ 0, 22}, ACT_MOVE_RIGHT}, | |
| {{ 0, 23}, ACT_MOVE_RIGHT}, | |
| {{ 0, 24}, ACT_STOP_LEFT}, | |
| {{ 0, 24}, ACT_MOVE_DOWN}, | |
| {{ 1, 24}, ACT_STOP_LEFT}, | |
| {{ 1, 24}, ACT_MOVE_DOWN}, | |
| {{ 2, 24}, ACT_STOP_LEFT}, | |
| {{ 2, 24}, ACT_MOVE_DOWN}, | |
| {{ 3, 24}, ACT_STOP_LEFT}, | |
| {{ 3, 24}, ACT_MOVE_RIGHT}, | |
| {{ 3, 25}, ACT_MOVE_RIGHT}, | |
| {{ 3, 26}, ACT_STOP_LEFT}, | |
| {{ 3, 26}, ACT_STOP_UP}, | |
| {{ 3, 26}, ACT_MOVE_RIGHT}, | |
| {{ 3, 27}, ACT_STOP_UP}, | |
| {{ 3, 27}, ACT_MOVE_RIGHT}, | |
| {{ 3, 28}, ACT_STOP_UP}, | |
| {{ 3, 28}, ACT_MOVE_RIGHT}, | |
| {{ 3, 29}, ACT_STOP_UP}, | |
| {{ 3, 29}, ACT_MOVE_DOWN}, | |
| {{ 4, 29}, ACT_MOVE_DOWN}, | |
| {{ 5, 29}, ACT_MOVE_DOWN}, | |
| {{ 6, 29}, ACT_STOP_UP}, | |
| {{ 6, 29}, ACT_MOVE_LEFT}, | |
| {{ 6, 28}, ACT_STOP_UP}, | |
| {{ 6, 28}, ACT_MOVE_LEFT}, | |
| {{ 6, 27}, ACT_STOP_UP}, | |
| {{ 6, 27}, ACT_MOVE_LEFT}, | |
| {{ 6, 26}, ACT_STOP_UP}, | |
| {{ 6, 26}, ACT_MOVE_DOWN}, | |
| {{ 7, 26}, ACT_MOVE_DOWN}, | |
| {{ 8, 26}, ACT_MOVE_DOWN}, | |
| {{ 9, 26}, ACT_STOP_UP}, | |
| {{ 9, 26}, ACT_MOVE_RIGHT}, | |
| {{ 9, 27}, ACT_STOP_UP}, | |
| {{ 9, 27}, ACT_MOVE_RIGHT}, | |
| {{ 9, 28}, ACT_STOP_UP}, | |
| {{ 9, 28}, ACT_MOVE_RIGHT}, | |
| {{ 9, 29}, ACT_STOP_UP}, | |
| {{ 9, 29}, ACT_MOVE_DOWN}, | |
| {{10, 29}, ACT_MOVE_DOWN}, | |
| {{11, 29}, ACT_MOVE_DOWN}, | |
| {{12, 29}, ACT_STOP_UP}, | |
| {{12, 29}, ACT_MOVE_LEFT}, | |
| {{12, 28}, ACT_STOP_UP}, | |
| {{12, 28}, ACT_MOVE_LEFT}, | |
| {{12, 27}, ACT_STOP_UP}, | |
| {{12, 27}, ACT_MOVE_LEFT}, | |
| {{12, 26}, ACT_STOP_UP}, | |
| {{12, 26}, ACT_MOVE_DOWN}, | |
| {{13, 26}, ACT_MOVE_DOWN}, | |
| {{14, 26}, ACT_MOVE_DOWN}, | |
| {{15, 26}, ACT_STOP_UP}, | |
| {{15, 26}, ACT_MOVE_RIGHT}, | |
| {{15, 27}, ACT_STOP_UP}, | |
| {{15, 27}, ACT_MOVE_RIGHT}, | |
| {{15, 28}, ACT_STOP_UP}, | |
| {{15, 28}, ACT_MOVE_RIGHT}, | |
| {{15, 29}, ACT_STOP_UP}, | |
| {{15, 29}, ACT_MOVE_DOWN}, | |
| {{16, 29}, ACT_MOVE_DOWN}, | |
| {{17, 29}, ACT_MOVE_DOWN}, | |
| {{18, 29}, ACT_STOP_UP}, | |
| {{18, 29}, ACT_MOVE_LEFT}, | |
| {{18, 28}, ACT_STOP_UP}, | |
| {{18, 28}, ACT_MOVE_LEFT}, | |
| {{18, 27}, ACT_STOP_UP}, | |
| {{18, 27}, ACT_MOVE_LEFT}, | |
| {{18, 26}, ACT_STOP_UP}, | |
| {{18, 26}, ACT_MOVE_DOWN}, | |
| {{19, 26}, ACT_MOVE_DOWN}, | |
| {{20, 26}, ACT_MOVE_DOWN}, | |
| {{21, 26}, ACT_STOP_UP}, | |
| {{21, 26}, ACT_MOVE_RIGHT}, | |
| {{21, 27}, ACT_STOP_UP}, | |
| {{21, 27}, ACT_MOVE_RIGHT}, | |
| {{21, 28}, ACT_STOP_UP}, | |
| {{21, 28}, ACT_MOVE_RIGHT}, | |
| {{21, 29}, ACT_STOP_UP}, | |
| {{21, 29}, ACT_MOVE_DOWN}, | |
| {{22, 29}, ACT_MOVE_DOWN}, | |
| {{23, 29}, ACT_MOVE_DOWN}, | |
| {{24, 29}, ACT_STOP_UP}, | |
| {{24, 29}, ACT_MOVE_LEFT}, | |
| {{24, 28}, ACT_STOP_UP}, | |
| {{24, 28}, ACT_MOVE_LEFT}, | |
| {{24, 27}, ACT_STOP_UP}, | |
| {{24, 27}, ACT_MOVE_LEFT}, | |
| {{24, 26}, ACT_STOP_UP}, | |
| {{24, 26}, ACT_MOVE_DOWN}, | |
| {{25, 26}, ACT_MOVE_DOWN}, | |
| {{26, 26}, ACT_STOP_UP}, | |
| {{26, 26}, ACT_STOP_RIGHT}, | |
| {{26, 26}, ACT_MOVE_DOWN}, | |
| {{27, 26}, ACT_STOP_RIGHT}, | |
| {{27, 26}, ACT_MOVE_DOWN}, | |
| {{28, 26}, ACT_STOP_RIGHT}, | |
| {{28, 26}, ACT_MOVE_DOWN}, | |
| {{29, 26}, ACT_STOP_RIGHT}, | |
| {{29, 26}, ACT_MOVE_LEFT}, | |
| {{29, 25}, ACT_MOVE_LEFT}, | |
| {{29, 24}, ACT_MOVE_LEFT}, | |
| {{29, 23}, ACT_STOP_RIGHT}, | |
| {{29, 23}, ACT_MOVE_UP}, | |
| {{28, 23}, ACT_STOP_RIGHT}, | |
| {{28, 23}, ACT_MOVE_UP}, | |
| {{27, 23}, ACT_STOP_RIGHT}, | |
| {{27, 23}, ACT_MOVE_UP}, | |
| {{26, 23}, ACT_STOP_RIGHT}, | |
| {{26, 23}, ACT_MOVE_LEFT}, | |
| {{26, 22}, ACT_MOVE_LEFT}, | |
| {{26, 21}, ACT_MOVE_LEFT}, | |
| {{26, 20}, ACT_STOP_RIGHT}, | |
| {{26, 20}, ACT_MOVE_DOWN}, | |
| {{27, 20}, ACT_STOP_RIGHT}, | |
| {{27, 20}, ACT_MOVE_DOWN}, | |
| {{28, 20}, ACT_STOP_RIGHT}, | |
| {{28, 20}, ACT_MOVE_DOWN}, | |
| {{29, 20}, ACT_STOP_RIGHT}, | |
| {{29, 20}, ACT_MOVE_LEFT}, | |
| {{29, 19}, ACT_MOVE_LEFT}, | |
| {{29, 18}, ACT_MOVE_LEFT}, | |
| {{29, 17}, ACT_STOP_RIGHT}, | |
| {{29, 17}, ACT_MOVE_UP}, | |
| {{28, 17}, ACT_STOP_RIGHT}, | |
| {{28, 17}, ACT_MOVE_UP}, | |
| {{27, 17}, ACT_STOP_RIGHT}, | |
| {{27, 17}, ACT_MOVE_UP}, | |
| {{26, 17}, ACT_STOP_RIGHT}, | |
| {{26, 17}, ACT_MOVE_LEFT}, | |
| {{26, 16}, ACT_MOVE_LEFT}, | |
| {{26, 15}, ACT_MOVE_LEFT}, | |
| {{26, 14}, ACT_STOP_RIGHT}, | |
| {{26, 14}, ACT_MOVE_DOWN}, | |
| {{27, 14}, ACT_STOP_RIGHT}, | |
| {{27, 14}, ACT_MOVE_DOWN}, | |
| {{28, 14}, ACT_STOP_RIGHT}, | |
| {{28, 14}, ACT_MOVE_DOWN}, | |
| {{29, 14}, ACT_STOP_RIGHT}, | |
| {{29, 14}, ACT_MOVE_LEFT}, | |
| {{29, 13}, ACT_MOVE_LEFT}, | |
| {{29, 12}, ACT_MOVE_LEFT}, | |
| {{29, 11}, ACT_STOP_RIGHT}, | |
| {{29, 11}, ACT_MOVE_UP}, | |
| {{28, 11}, ACT_STOP_RIGHT}, | |
| {{28, 11}, ACT_MOVE_UP}, | |
| {{27, 11}, ACT_STOP_RIGHT}, | |
| {{27, 11}, ACT_MOVE_UP}, | |
| {{26, 11}, ACT_STOP_RIGHT}, | |
| {{26, 11}, ACT_MOVE_LEFT}, | |
| {{26, 10}, ACT_MOVE_LEFT}, | |
| {{26, 9}, ACT_MOVE_LEFT}, | |
| {{26, 8}, ACT_STOP_RIGHT}, | |
| {{26, 8}, ACT_MOVE_DOWN}, | |
| {{27, 8}, ACT_STOP_RIGHT}, | |
| {{27, 8}, ACT_MOVE_DOWN}, | |
| {{28, 8}, ACT_STOP_RIGHT}, | |
| {{28, 8}, ACT_MOVE_DOWN}, | |
| {{29, 8}, ACT_STOP_RIGHT}, | |
| {{29, 8}, ACT_MOVE_LEFT}, | |
| {{29, 7}, ACT_MOVE_LEFT}, | |
| {{29, 6}, ACT_MOVE_LEFT}, | |
| {{29, 5}, ACT_STOP_RIGHT}, | |
| {{29, 5}, ACT_MOVE_UP}, | |
| {{28, 5}, ACT_STOP_RIGHT}, | |
| {{28, 5}, ACT_MOVE_UP}, | |
| {{27, 5}, ACT_STOP_RIGHT}, | |
| {{27, 5}, ACT_MOVE_UP}, | |
| {{26, 5}, ACT_STOP_RIGHT}, | |
| {{26, 5}, ACT_MOVE_LEFT}, | |
| {{26, 4}, ACT_MOVE_LEFT}, | |
| {{26, 3}, ACT_STOP_RIGHT}, | |
| {{26, 3}, ACT_STOP_DOWN}, | |
| {{26, 3}, ACT_MOVE_LEFT}, | |
| {{26, 2}, ACT_STOP_DOWN}, | |
| {{26, 2}, ACT_MOVE_LEFT}, | |
| {{26, 1}, ACT_STOP_DOWN}, | |
| {{26, 1}, ACT_MOVE_LEFT}, | |
| {{26, 0}, ACT_STOP_DOWN}, | |
| {{26, 0}, ACT_MOVE_UP}, | |
| {{25, 0}, ACT_MOVE_UP}, | |
| {{24, 0}, ACT_MOVE_UP}, | |
| {{23, 0}, ACT_STOP_DOWN}, | |
| {{23, 0}, ACT_MOVE_RIGHT}, | |
| {{23, 1}, ACT_STOP_DOWN}, | |
| {{23, 1}, ACT_MOVE_RIGHT}, | |
| {{23, 2}, ACT_STOP_DOWN}, | |
| {{23, 2}, ACT_MOVE_RIGHT}, | |
| {{23, 3}, ACT_STOP_DOWN}, | |
| {{23, 3}, ACT_MOVE_UP}, | |
| {{22, 3}, ACT_MOVE_UP}, | |
| {{21, 3}, ACT_MOVE_UP}, | |
| {{20, 3}, ACT_STOP_DOWN}, | |
| {{20, 3}, ACT_MOVE_LEFT}, | |
| {{20, 2}, ACT_STOP_DOWN}, | |
| {{20, 2}, ACT_MOVE_LEFT}, | |
| {{20, 1}, ACT_STOP_DOWN}, | |
| {{20, 1}, ACT_MOVE_LEFT}, | |
| {{20, 0}, ACT_STOP_DOWN}, | |
| {{20, 0}, ACT_MOVE_UP}, | |
| {{19, 0}, ACT_MOVE_UP}, | |
| {{18, 0}, ACT_MOVE_UP}, | |
| {{17, 0}, ACT_STOP_DOWN}, | |
| {{17, 0}, ACT_MOVE_RIGHT}, | |
| {{17, 1}, ACT_STOP_DOWN}, | |
| {{17, 1}, ACT_MOVE_RIGHT}, | |
| {{17, 2}, ACT_STOP_DOWN}, | |
| {{17, 2}, ACT_MOVE_RIGHT}, | |
| {{17, 3}, ACT_STOP_DOWN}, | |
| {{17, 3}, ACT_MOVE_UP}, | |
| {{16, 3}, ACT_MOVE_UP}, | |
| {{15, 3}, ACT_MOVE_UP}, | |
| {{14, 3}, ACT_STOP_DOWN}, | |
| {{14, 3}, ACT_MOVE_LEFT}, | |
| {{14, 2}, ACT_STOP_DOWN}, | |
| {{14, 2}, ACT_MOVE_LEFT}, | |
| {{14, 1}, ACT_STOP_DOWN}, | |
| {{14, 1}, ACT_MOVE_LEFT}, | |
| {{14, 0}, ACT_STOP_DOWN}, | |
| {{14, 0}, ACT_MOVE_UP}, | |
| {{13, 0}, ACT_MOVE_UP}, | |
| {{12, 0}, ACT_MOVE_UP}, | |
| {{11, 0}, ACT_STOP_DOWN}, | |
| {{11, 0}, ACT_MOVE_RIGHT}, | |
| {{11, 1}, ACT_STOP_DOWN}, | |
| {{11, 1}, ACT_MOVE_RIGHT}, | |
| {{11, 2}, ACT_STOP_DOWN}, | |
| {{11, 2}, ACT_MOVE_RIGHT}, | |
| {{11, 3}, ACT_STOP_DOWN}, | |
| {{11, 3}, ACT_MOVE_UP}, | |
| {{10, 3}, ACT_MOVE_UP}, | |
| {{ 9, 3}, ACT_MOVE_UP}, | |
| {{ 8, 3}, ACT_STOP_DOWN}, | |
| {{ 8, 3}, ACT_MOVE_LEFT}, | |
| {{ 8, 2}, ACT_STOP_DOWN}, | |
| {{ 8, 2}, ACT_MOVE_LEFT}, | |
| {{ 8, 1}, ACT_STOP_DOWN}, | |
| {{ 8, 1}, ACT_MOVE_LEFT}, | |
| {{ 8, 0}, ACT_STOP_DOWN}, | |
| {{ 8, 0}, ACT_MOVE_UP}, | |
| {{ 7, 0}, ACT_MOVE_UP}, | |
| {{ 6, 0}, ACT_MOVE_UP}, | |
| {{ 5, 0}, ACT_STOP_DOWN}, | |
| {{ 5, 0}, ACT_MOVE_RIGHT}, | |
| {{ 5, 1}, ACT_STOP_DOWN}, | |
| {{ 5, 1}, ACT_MOVE_RIGHT}, | |
| {{ 5, 2}, ACT_STOP_DOWN}, | |
| {{ 5, 2}, ACT_MOVE_RIGHT}, | |
| {{ 5, 3}, ACT_STOP_DOWN}, | |
| {{ 5, 3}, ACT_MOVE_UP}, | |
| {{ 4, 3}, ACT_MOVE_UP} | |
| }; | |
| vector<pair<P, char>> build_sequence_center = { | |
| {{11, 10}, ACT_STOP_UP}, | |
| {{11, 10}, ACT_MOVE_LEFT}, | |
| {{11, 9}, ACT_STOP_UP}, | |
| {{11, 9}, ACT_MOVE_LEFT}, | |
| {{11, 8}, ACT_STOP_UP}, | |
| {{11, 8}, ACT_MOVE_LEFT}, | |
| {{11, 7}, ACT_STOP_UP}, | |
| {{11, 7}, ACT_MOVE_LEFT}, | |
| {{11, 6}, ACT_MOVE_UP}, | |
| {{10, 6}, ACT_MOVE_UP}, | |
| {{ 9, 6}, ACT_STOP_RIGHT}, | |
| {{ 9, 6}, ACT_MOVE_UP}, | |
| {{ 8, 6}, ACT_STOP_RIGHT}, | |
| {{ 8, 6}, ACT_MOVE_UP}, | |
| {{ 7, 6}, ACT_MOVE_RIGHT}, | |
| {{ 7, 7}, ACT_MOVE_RIGHT}, | |
| {{ 7, 8}, ACT_STOP_LEFT}, | |
| {{ 7, 8}, ACT_STOP_UP}, | |
| {{ 7, 8}, ACT_MOVE_RIGHT}, | |
| {{ 7, 9}, ACT_MOVE_RIGHT}, | |
| {{ 7, 10}, ACT_MOVE_RIGHT}, | |
| {{ 7, 11}, ACT_STOP_LEFT}, | |
| {{ 7, 11}, ACT_MOVE_DOWN}, | |
| {{ 8, 11}, ACT_STOP_LEFT}, | |
| {{ 8, 11}, ACT_MOVE_DOWN}, | |
| {{ 9, 11}, ACT_STOP_LEFT}, | |
| {{ 9, 11}, ACT_MOVE_DOWN}, | |
| {{10, 11}, ACT_MOVE_RIGHT}, | |
| {{10, 12}, ACT_MOVE_RIGHT}, | |
| {{10, 13}, ACT_MOVE_RIGHT}, | |
| {{10, 14}, ACT_STOP_LEFT}, | |
| {{10, 14}, ACT_MOVE_UP}, | |
| {{ 9, 14}, ACT_STOP_LEFT}, | |
| {{ 9, 14}, ACT_MOVE_UP}, | |
| {{ 8, 14}, ACT_STOP_LEFT}, | |
| {{ 8, 14}, ACT_MOVE_UP}, | |
| {{ 7, 14}, ACT_STOP_LEFT}, | |
| {{ 7, 14}, ACT_MOVE_RIGHT}, | |
| {{ 7, 15}, ACT_MOVE_RIGHT}, | |
| {{ 7, 16}, ACT_MOVE_RIGHT}, | |
| {{ 7, 17}, ACT_STOP_LEFT}, | |
| {{ 7, 17}, ACT_MOVE_DOWN}, | |
| {{ 8, 17}, ACT_STOP_LEFT}, | |
| {{ 8, 17}, ACT_MOVE_DOWN}, | |
| {{ 9, 17}, ACT_STOP_LEFT}, | |
| {{ 9, 17}, ACT_MOVE_DOWN}, | |
| {{10, 17}, ACT_STOP_LEFT}, | |
| {{10, 17}, ACT_MOVE_RIGHT}, | |
| {{10, 18}, ACT_STOP_RIGHT}, | |
| {{10, 18}, ACT_MOVE_UP}, | |
| {{ 9, 18}, ACT_STOP_RIGHT}, | |
| {{ 9, 18}, ACT_MOVE_UP}, | |
| {{ 8, 18}, ACT_STOP_RIGHT}, | |
| {{ 8, 18}, ACT_MOVE_UP}, | |
| {{ 7, 18}, ACT_STOP_RIGHT}, | |
| {{ 7, 18}, ACT_MOVE_UP}, | |
| {{ 6, 18}, ACT_MOVE_RIGHT}, | |
| {{ 6, 19}, ACT_MOVE_RIGHT}, | |
| {{ 6, 20}, ACT_STOP_DOWN}, | |
| {{ 6, 20}, ACT_MOVE_RIGHT}, | |
| {{ 6, 21}, ACT_STOP_DOWN}, | |
| {{ 6, 21}, ACT_MOVE_RIGHT}, | |
| {{ 6, 22}, ACT_MOVE_DOWN}, | |
| {{ 7, 22}, ACT_MOVE_DOWN}, | |
| {{ 8, 22}, ACT_STOP_UP}, | |
| {{ 8, 22}, ACT_STOP_RIGHT}, | |
| {{ 8, 22}, ACT_MOVE_DOWN}, | |
| {{ 9, 22}, ACT_MOVE_DOWN}, | |
| {{10, 22}, ACT_MOVE_DOWN}, | |
| {{11, 22}, ACT_STOP_UP}, | |
| {{11, 22}, ACT_MOVE_LEFT}, | |
| {{11, 21}, ACT_STOP_UP}, | |
| {{11, 21}, ACT_MOVE_LEFT}, | |
| {{11, 20}, ACT_STOP_UP}, | |
| {{11, 20}, ACT_MOVE_LEFT}, | |
| {{11, 19}, ACT_MOVE_DOWN}, | |
| {{12, 19}, ACT_MOVE_DOWN}, | |
| {{13, 19}, ACT_MOVE_DOWN}, | |
| {{14, 19}, ACT_STOP_UP}, | |
| {{14, 19}, ACT_MOVE_RIGHT}, | |
| {{14, 20}, ACT_STOP_UP}, | |
| {{14, 20}, ACT_MOVE_RIGHT}, | |
| {{14, 21}, ACT_STOP_UP}, | |
| {{14, 21}, ACT_MOVE_RIGHT}, | |
| {{14, 22}, ACT_STOP_UP}, | |
| {{14, 22}, ACT_MOVE_DOWN}, | |
| {{15, 22}, ACT_MOVE_DOWN}, | |
| {{16, 22}, ACT_MOVE_DOWN}, | |
| {{17, 22}, ACT_STOP_UP}, | |
| {{17, 22}, ACT_MOVE_LEFT}, | |
| {{17, 21}, ACT_STOP_UP}, | |
| {{17, 21}, ACT_MOVE_LEFT}, | |
| {{17, 20}, ACT_STOP_UP}, | |
| {{17, 20}, ACT_MOVE_LEFT}, | |
| {{17, 19}, ACT_STOP_UP}, | |
| {{17, 19}, ACT_MOVE_DOWN}, | |
| {{18, 19}, ACT_STOP_DOWN}, | |
| {{18, 19}, ACT_MOVE_RIGHT}, | |
| {{18, 20}, ACT_STOP_DOWN}, | |
| {{18, 20}, ACT_MOVE_RIGHT}, | |
| {{18, 21}, ACT_STOP_DOWN}, | |
| {{18, 21}, ACT_MOVE_RIGHT}, | |
| {{18, 22}, ACT_STOP_DOWN}, | |
| {{18, 22}, ACT_MOVE_RIGHT}, | |
| {{18, 23}, ACT_MOVE_DOWN}, | |
| {{19, 23}, ACT_MOVE_DOWN}, | |
| {{20, 23}, ACT_STOP_LEFT}, | |
| {{20, 23}, ACT_MOVE_DOWN}, | |
| {{21, 23}, ACT_STOP_LEFT}, | |
| {{21, 23}, ACT_MOVE_DOWN}, | |
| {{22, 23}, ACT_MOVE_LEFT}, | |
| {{22, 22}, ACT_MOVE_LEFT}, | |
| {{22, 21}, ACT_STOP_RIGHT}, | |
| {{22, 21}, ACT_STOP_DOWN}, | |
| {{22, 21}, ACT_MOVE_LEFT}, | |
| {{22, 20}, ACT_MOVE_LEFT}, | |
| {{22, 19}, ACT_MOVE_LEFT}, | |
| {{22, 18}, ACT_STOP_RIGHT}, | |
| {{22, 18}, ACT_MOVE_UP}, | |
| {{21, 18}, ACT_STOP_RIGHT}, | |
| {{21, 18}, ACT_MOVE_UP}, | |
| {{20, 18}, ACT_STOP_RIGHT}, | |
| {{20, 18}, ACT_MOVE_UP}, | |
| {{19, 18}, ACT_MOVE_LEFT}, | |
| {{19, 17}, ACT_MOVE_LEFT}, | |
| {{19, 16}, ACT_MOVE_LEFT}, | |
| {{19, 15}, ACT_STOP_RIGHT}, | |
| {{19, 15}, ACT_MOVE_DOWN}, | |
| {{20, 15}, ACT_STOP_RIGHT}, | |
| {{20, 15}, ACT_MOVE_DOWN}, | |
| {{21, 15}, ACT_STOP_RIGHT}, | |
| {{21, 15}, ACT_MOVE_DOWN}, | |
| {{22, 15}, ACT_STOP_RIGHT}, | |
| {{22, 15}, ACT_MOVE_LEFT}, | |
| {{22, 14}, ACT_MOVE_LEFT}, | |
| {{22, 13}, ACT_MOVE_LEFT}, | |
| {{22, 12}, ACT_STOP_RIGHT}, | |
| {{22, 12}, ACT_MOVE_UP}, | |
| {{21, 12}, ACT_STOP_RIGHT}, | |
| {{21, 12}, ACT_MOVE_UP}, | |
| {{20, 12}, ACT_STOP_RIGHT}, | |
| {{20, 12}, ACT_MOVE_UP}, | |
| {{19, 12}, ACT_STOP_RIGHT}, | |
| {{19, 12}, ACT_MOVE_LEFT}, | |
| {{19, 11}, ACT_STOP_LEFT}, | |
| {{19, 11}, ACT_MOVE_DOWN}, | |
| {{20, 11}, ACT_STOP_LEFT}, | |
| {{20, 11}, ACT_MOVE_DOWN}, | |
| {{21, 11}, ACT_STOP_LEFT}, | |
| {{21, 11}, ACT_MOVE_DOWN}, | |
| {{22, 11}, ACT_STOP_LEFT}, | |
| {{22, 11}, ACT_MOVE_DOWN}, | |
| {{23, 11}, ACT_MOVE_LEFT}, | |
| {{23, 10}, ACT_MOVE_LEFT}, | |
| {{23, 9}, ACT_STOP_UP}, | |
| {{23, 9}, ACT_MOVE_LEFT}, | |
| {{23, 8}, ACT_STOP_UP}, | |
| {{23, 8}, ACT_MOVE_LEFT}, | |
| {{23, 7}, ACT_MOVE_UP}, | |
| {{22, 7}, ACT_MOVE_UP}, | |
| {{21, 7}, ACT_STOP_DOWN}, | |
| {{21, 7}, ACT_STOP_LEFT}, | |
| {{21, 7}, ACT_MOVE_UP}, | |
| {{20, 7}, ACT_MOVE_UP}, | |
| {{19, 7}, ACT_MOVE_UP}, | |
| {{18, 7}, ACT_STOP_DOWN}, | |
| {{18, 7}, ACT_MOVE_RIGHT}, | |
| {{18, 8}, ACT_STOP_DOWN}, | |
| {{18, 8}, ACT_MOVE_RIGHT}, | |
| {{18, 9}, ACT_STOP_DOWN}, | |
| {{18, 9}, ACT_MOVE_RIGHT}, | |
| {{18, 10}, ACT_MOVE_UP}, | |
| {{17, 10}, ACT_MOVE_UP}, | |
| {{16, 10}, ACT_MOVE_UP}, | |
| {{15, 10}, ACT_STOP_DOWN}, | |
| {{15, 10}, ACT_MOVE_LEFT}, | |
| {{15, 9}, ACT_STOP_DOWN}, | |
| {{15, 9}, ACT_MOVE_LEFT}, | |
| {{15, 8}, ACT_STOP_DOWN}, | |
| {{15, 8}, ACT_MOVE_LEFT}, | |
| {{15, 7}, ACT_STOP_DOWN}, | |
| {{15, 7}, ACT_MOVE_UP}, | |
| {{14, 7}, ACT_MOVE_UP}, | |
| {{13, 7}, ACT_MOVE_UP}, | |
| {{12, 7}, ACT_STOP_DOWN}, | |
| {{12, 7}, ACT_MOVE_RIGHT}, | |
| {{12, 8}, ACT_STOP_DOWN}, | |
| {{12, 8}, ACT_MOVE_RIGHT}, | |
| {{12, 9}, ACT_STOP_DOWN}, | |
| {{12, 9}, ACT_MOVE_RIGHT}, | |
| {{12, 10}, ACT_STOP_DOWN}, | |
| {{12, 10}, ACT_MOVE_UP}, | |
| }; | |
| vector<pair<P, char>> build_sequence_center_few_dogs = { | |
| {{11, 10}, ACT_STOP_UP}, | |
| {{11, 10}, ACT_MOVE_LEFT}, | |
| {{11, 9}, ACT_STOP_UP}, | |
| {{11, 9}, ACT_MOVE_LEFT}, | |
| {{11, 8}, ACT_STOP_UP}, | |
| {{11, 8}, ACT_MOVE_LEFT}, | |
| {{11, 7}, ACT_STOP_UP}, | |
| {{11, 7}, ACT_MOVE_LEFT}, | |
| {{11, 6}, ACT_MOVE_UP}, | |
| {{10, 6}, ACT_MOVE_UP}, | |
| {{ 9, 6}, ACT_STOP_RIGHT}, | |
| {{ 9, 6}, ACT_MOVE_UP}, | |
| {{ 8, 6}, ACT_STOP_RIGHT}, | |
| {{ 8, 6}, ACT_MOVE_UP}, | |
| {{ 7, 6}, ACT_MOVE_RIGHT}, | |
| {{ 7, 7}, ACT_MOVE_RIGHT}, | |
| {{ 7, 8}, ACT_STOP_LEFT}, | |
| {{ 7, 8}, ACT_STOP_UP}, | |
| {{ 7, 8}, ACT_MOVE_RIGHT}, | |
| {{ 7, 9}, ACT_MOVE_RIGHT}, | |
| {{ 7, 10}, ACT_MOVE_RIGHT}, | |
| {{ 7, 11}, ACT_STOP_LEFT}, | |
| {{ 7, 11}, ACT_MOVE_DOWN}, | |
| {{ 8, 11}, ACT_STOP_LEFT}, | |
| {{ 8, 11}, ACT_MOVE_DOWN}, | |
| {{ 9, 11}, ACT_STOP_LEFT}, | |
| {{ 9, 11}, ACT_MOVE_DOWN}, | |
| {{10, 11}, ACT_MOVE_RIGHT}, | |
| {{10, 12}, ACT_MOVE_DOWN}, | |
| {{11, 12}, ACT_MOVE_RIGHT}, | |
| {{11, 13}, ACT_MOVE_RIGHT}, | |
| {{11, 14}, ACT_STOP_LEFT}, | |
| {{11, 14}, ACT_MOVE_UP}, | |
| {{10, 14}, ACT_STOP_LEFT}, | |
| {{10, 14}, ACT_MOVE_UP}, | |
| {{ 9, 14}, ACT_STOP_LEFT}, | |
| {{ 9, 14}, ACT_MOVE_UP}, | |
| {{ 8, 14}, ACT_STOP_LEFT}, | |
| {{ 8, 14}, ACT_MOVE_UP}, | |
| {{ 7, 14}, ACT_STOP_LEFT}, | |
| {{ 7, 14}, ACT_MOVE_RIGHT}, | |
| {{ 7, 15}, ACT_STOP_RIGHT}, | |
| {{ 7, 15}, ACT_MOVE_DOWN}, | |
| {{ 8, 15}, ACT_STOP_RIGHT}, | |
| {{ 8, 15}, ACT_MOVE_DOWN}, | |
| {{ 9, 15}, ACT_STOP_RIGHT}, | |
| {{ 9, 15}, ACT_MOVE_DOWN}, | |
| {{10, 15}, ACT_STOP_RIGHT}, | |
| {{10, 15}, ACT_MOVE_DOWN}, | |
| {{11, 15}, ACT_MOVE_RIGHT}, | |
| {{11, 16}, ACT_MOVE_RIGHT}, | |
| {{11, 17}, ACT_STOP_LEFT}, | |
| {{11, 17}, ACT_STOP_RIGHT}, | |
| {{11, 17}, ACT_MOVE_UP}, | |
| {{10, 17}, ACT_MOVE_RIGHT}, | |
| {{10, 18}, ACT_STOP_RIGHT}, | |
| {{10, 18}, ACT_MOVE_UP}, | |
| {{ 9, 18}, ACT_STOP_RIGHT}, | |
| {{ 9, 18}, ACT_MOVE_UP}, | |
| {{ 8, 18}, ACT_STOP_RIGHT}, | |
| {{ 8, 18}, ACT_MOVE_UP}, | |
| {{ 7, 18}, ACT_STOP_RIGHT}, | |
| {{ 7, 18}, ACT_MOVE_UP}, | |
| {{ 6, 18}, ACT_MOVE_RIGHT}, | |
| {{ 6, 19}, ACT_MOVE_RIGHT}, | |
| {{ 6, 20}, ACT_STOP_DOWN}, | |
| {{ 6, 20}, ACT_MOVE_RIGHT}, | |
| {{ 6, 21}, ACT_STOP_DOWN}, | |
| {{ 6, 21}, ACT_MOVE_RIGHT}, | |
| {{ 6, 22}, ACT_MOVE_DOWN}, | |
| {{ 7, 22}, ACT_MOVE_DOWN}, | |
| {{ 8, 22}, ACT_STOP_UP}, | |
| {{ 8, 22}, ACT_STOP_RIGHT}, | |
| {{ 8, 22}, ACT_MOVE_DOWN}, | |
| {{ 9, 22}, ACT_MOVE_DOWN}, | |
| {{10, 22}, ACT_MOVE_DOWN}, | |
| {{11, 22}, ACT_STOP_UP}, | |
| {{11, 22}, ACT_MOVE_LEFT}, | |
| {{11, 21}, ACT_STOP_UP}, | |
| {{11, 21}, ACT_MOVE_LEFT}, | |
| {{11, 20}, ACT_STOP_UP}, | |
| {{11, 20}, ACT_MOVE_LEFT}, | |
| {{11, 19}, ACT_MOVE_DOWN}, | |
| {{12, 19}, ACT_MOVE_LEFT}, | |
| {{12, 18}, ACT_MOVE_DOWN}, | |
| {{13, 18}, ACT_MOVE_DOWN}, | |
| {{14, 18}, ACT_STOP_UP}, | |
| {{14, 18}, ACT_MOVE_RIGHT}, | |
| {{14, 19}, ACT_STOP_UP}, | |
| {{14, 19}, ACT_MOVE_RIGHT}, | |
| {{14, 20}, ACT_STOP_UP}, | |
| {{14, 20}, ACT_MOVE_RIGHT}, | |
| {{14, 21}, ACT_STOP_UP}, | |
| {{14, 21}, ACT_MOVE_RIGHT}, | |
| {{14, 22}, ACT_STOP_UP}, | |
| {{14, 22}, ACT_MOVE_DOWN}, | |
| {{15, 22}, ACT_STOP_DOWN}, | |
| {{15, 22}, ACT_MOVE_LEFT}, | |
| {{15, 21}, ACT_STOP_DOWN}, | |
| {{15, 21}, ACT_MOVE_LEFT}, | |
| {{15, 20}, ACT_STOP_DOWN}, | |
| {{15, 20}, ACT_MOVE_LEFT}, | |
| {{15, 19}, ACT_STOP_DOWN}, | |
| {{15, 19}, ACT_MOVE_LEFT}, | |
| {{15, 18}, ACT_MOVE_DOWN}, | |
| {{16, 18}, ACT_MOVE_DOWN}, | |
| {{17, 18}, ACT_STOP_UP}, | |
| {{17, 18}, ACT_STOP_DOWN}, | |
| {{17, 18}, ACT_MOVE_RIGHT}, | |
| {{17, 19}, ACT_MOVE_DOWN}, | |
| {{18, 19}, ACT_STOP_DOWN}, | |
| {{18, 19}, ACT_MOVE_RIGHT}, | |
| {{18, 20}, ACT_STOP_DOWN}, | |
| {{18, 20}, ACT_MOVE_RIGHT}, | |
| {{18, 21}, ACT_STOP_DOWN}, | |
| {{18, 21}, ACT_MOVE_RIGHT}, | |
| {{18, 22}, ACT_STOP_DOWN}, | |
| {{18, 22}, ACT_MOVE_RIGHT}, | |
| {{18, 23}, ACT_MOVE_DOWN}, | |
| {{19, 23}, ACT_MOVE_DOWN}, | |
| {{20, 23}, ACT_STOP_LEFT}, | |
| {{20, 23}, ACT_MOVE_DOWN}, | |
| {{21, 23}, ACT_STOP_LEFT}, | |
| {{21, 23}, ACT_MOVE_DOWN}, | |
| {{22, 23}, ACT_MOVE_LEFT}, | |
| {{22, 22}, ACT_MOVE_LEFT}, | |
| {{22, 21}, ACT_STOP_RIGHT}, | |
| {{22, 21}, ACT_STOP_DOWN}, | |
| {{22, 21}, ACT_MOVE_LEFT}, | |
| {{22, 20}, ACT_MOVE_LEFT}, | |
| {{22, 19}, ACT_MOVE_LEFT}, | |
| {{22, 18}, ACT_STOP_RIGHT}, | |
| {{22, 18}, ACT_MOVE_UP}, | |
| {{21, 18}, ACT_STOP_RIGHT}, | |
| {{21, 18}, ACT_MOVE_UP}, | |
| {{20, 18}, ACT_STOP_RIGHT}, | |
| {{20, 18}, ACT_MOVE_UP}, | |
| {{19, 18}, ACT_MOVE_LEFT}, | |
| {{19, 17}, ACT_MOVE_UP}, | |
| {{18, 17}, ACT_MOVE_LEFT}, | |
| {{18, 16}, ACT_MOVE_LEFT}, | |
| {{18, 15}, ACT_STOP_RIGHT}, | |
| {{18, 15}, ACT_MOVE_DOWN}, | |
| {{19, 15}, ACT_STOP_RIGHT}, | |
| {{19, 15}, ACT_MOVE_DOWN}, | |
| {{20, 15}, ACT_STOP_RIGHT}, | |
| {{20, 15}, ACT_MOVE_DOWN}, | |
| {{21, 15}, ACT_STOP_RIGHT}, | |
| {{21, 15}, ACT_MOVE_DOWN}, | |
| {{22, 15}, ACT_STOP_RIGHT}, | |
| {{22, 15}, ACT_MOVE_LEFT}, | |
| {{22, 14}, ACT_STOP_LEFT}, | |
| {{22, 14}, ACT_MOVE_UP}, | |
| {{21, 14}, ACT_STOP_LEFT}, | |
| {{21, 14}, ACT_MOVE_UP}, | |
| {{20, 14}, ACT_STOP_LEFT}, | |
| {{20, 14}, ACT_MOVE_UP}, | |
| {{19, 14}, ACT_STOP_LEFT}, | |
| {{19, 14}, ACT_MOVE_UP}, | |
| {{18, 14}, ACT_MOVE_LEFT}, | |
| {{18, 13}, ACT_MOVE_LEFT}, | |
| {{18, 12}, ACT_STOP_RIGHT}, | |
| {{18, 12}, ACT_STOP_LEFT}, | |
| {{18, 12}, ACT_MOVE_DOWN}, | |
| {{19, 12}, ACT_MOVE_LEFT}, | |
| {{19, 11}, ACT_STOP_LEFT}, | |
| {{19, 11}, ACT_MOVE_DOWN}, | |
| {{20, 11}, ACT_STOP_LEFT}, | |
| {{20, 11}, ACT_MOVE_DOWN}, | |
| {{21, 11}, ACT_STOP_LEFT}, | |
| {{21, 11}, ACT_MOVE_DOWN}, | |
| {{22, 11}, ACT_STOP_LEFT}, | |
| {{22, 11}, ACT_MOVE_DOWN}, | |
| {{23, 11}, ACT_MOVE_LEFT}, | |
| {{23, 10}, ACT_MOVE_LEFT}, | |
| {{23, 9}, ACT_STOP_UP}, | |
| {{23, 9}, ACT_MOVE_LEFT}, | |
| {{23, 8}, ACT_STOP_UP}, | |
| {{23, 8}, ACT_MOVE_LEFT}, | |
| {{23, 7}, ACT_MOVE_UP}, | |
| {{22, 7}, ACT_MOVE_UP}, | |
| {{21, 7}, ACT_STOP_DOWN}, | |
| {{21, 7}, ACT_STOP_LEFT}, | |
| {{21, 7}, ACT_MOVE_UP}, | |
| {{20, 7}, ACT_MOVE_UP}, | |
| {{19, 7}, ACT_MOVE_UP}, | |
| {{18, 7}, ACT_STOP_DOWN}, | |
| {{18, 7}, ACT_MOVE_RIGHT}, | |
| {{18, 8}, ACT_STOP_DOWN}, | |
| {{18, 8}, ACT_MOVE_RIGHT}, | |
| {{18, 9}, ACT_STOP_DOWN}, | |
| {{18, 9}, ACT_MOVE_RIGHT}, | |
| {{18, 10}, ACT_MOVE_UP}, | |
| {{17, 10}, ACT_MOVE_RIGHT}, | |
| {{17, 11}, ACT_MOVE_UP}, | |
| {{16, 11}, ACT_MOVE_UP}, | |
| {{15, 11}, ACT_STOP_DOWN}, | |
| {{15, 11}, ACT_MOVE_LEFT}, | |
| {{15, 10}, ACT_STOP_DOWN}, | |
| {{15, 10}, ACT_MOVE_LEFT}, | |
| {{15, 9}, ACT_STOP_DOWN}, | |
| {{15, 9}, ACT_MOVE_LEFT}, | |
| {{15, 8}, ACT_STOP_DOWN}, | |
| {{15, 8}, ACT_MOVE_LEFT}, | |
| {{15, 7}, ACT_STOP_DOWN}, | |
| {{15, 7}, ACT_MOVE_UP}, | |
| {{14, 7}, ACT_STOP_UP}, | |
| {{14, 7}, ACT_MOVE_RIGHT}, | |
| {{14, 8}, ACT_STOP_UP}, | |
| {{14, 8}, ACT_MOVE_RIGHT}, | |
| {{14, 9}, ACT_STOP_UP}, | |
| {{14, 9}, ACT_MOVE_RIGHT}, | |
| {{14, 10}, ACT_STOP_UP}, | |
| {{14, 10}, ACT_MOVE_RIGHT}, | |
| {{14, 11}, ACT_MOVE_UP}, | |
| {{13, 11}, ACT_MOVE_UP}, | |
| {{12, 11}, ACT_STOP_DOWN}, | |
| {{12, 11}, ACT_STOP_UP}, | |
| {{12, 11}, ACT_MOVE_LEFT}, | |
| {{12, 10}, ACT_MOVE_UP}, | |
| }; | |
| vector<pair<P, char>> build_sequence_center_nodog = { | |
| {{11, 10}, ACT_STOP_UP}, | |
| {{11, 10}, ACT_MOVE_LEFT}, | |
| {{11, 9}, ACT_STOP_UP}, | |
| {{11, 9}, ACT_MOVE_LEFT}, | |
| {{11, 8}, ACT_STOP_UP}, | |
| {{11, 8}, ACT_MOVE_LEFT}, | |
| {{11, 7}, ACT_STOP_UP}, | |
| {{11, 7}, ACT_MOVE_LEFT}, | |
| {{11, 6}, ACT_MOVE_UP}, | |
| {{10, 6}, ACT_MOVE_UP}, | |
| {{ 9, 6}, ACT_STOP_RIGHT}, | |
| {{ 9, 6}, ACT_MOVE_UP}, | |
| {{ 8, 6}, ACT_STOP_RIGHT}, | |
| {{ 8, 6}, ACT_MOVE_UP}, | |
| {{ 7, 6}, ACT_MOVE_RIGHT}, | |
| {{ 7, 7}, ACT_MOVE_RIGHT}, | |
| {{ 7, 8}, ACT_STOP_LEFT}, | |
| {{ 7, 8}, ACT_STOP_UP}, | |
| {{ 7, 8}, ACT_MOVE_RIGHT}, | |
| {{ 7, 9}, ACT_MOVE_RIGHT}, | |
| {{ 7, 10}, ACT_MOVE_RIGHT}, | |
| {{ 7, 11}, ACT_MOVE_RIGHT}, | |
| {{ 7, 12}, ACT_STOP_UP}, | |
| {{ 7, 12}, ACT_STOP_LEFT}, | |
| {{ 7, 12}, ACT_MOVE_DOWN}, | |
| {{ 8, 12}, ACT_STOP_LEFT}, | |
| {{ 8, 12}, ACT_MOVE_DOWN}, | |
| {{ 9, 12}, ACT_STOP_LEFT}, | |
| {{ 9, 12}, ACT_MOVE_DOWN}, | |
| {{10, 12}, ACT_MOVE_DOWN}, | |
| {{11, 12}, ACT_STOP_LEFT}, | |
| {{11, 12}, ACT_MOVE_DOWN}, | |
| {{12, 12}, ACT_STOP_LEFT}, | |
| {{12, 12}, ACT_MOVE_DOWN}, | |
| {{13, 12}, ACT_STOP_LEFT}, | |
| {{13, 12}, ACT_STOP_DOWN}, | |
| {{13, 12}, ACT_MOVE_RIGHT}, | |
| {{13, 13}, ACT_STOP_DOWN}, | |
| {{13, 13}, ACT_MOVE_RIGHT}, | |
| {{13, 14}, ACT_STOP_DOWN}, | |
| {{13, 14}, ACT_MOVE_UP}, | |
| {{12, 14}, ACT_MOVE_UP}, | |
| {{11, 14}, ACT_MOVE_UP}, | |
| {{10, 14}, ACT_STOP_RIGHT}, | |
| {{10, 14}, ACT_MOVE_UP}, | |
| {{ 9, 14}, ACT_STOP_RIGHT}, | |
| {{ 9, 14}, ACT_MOVE_UP}, | |
| {{ 8, 14}, ACT_STOP_RIGHT}, | |
| {{ 8, 14}, ACT_MOVE_UP}, | |
| {{ 7, 14}, ACT_MOVE_RIGHT}, | |
| {{ 7, 15}, ACT_MOVE_RIGHT}, | |
| {{ 7, 16}, ACT_STOP_LEFT}, | |
| {{ 7, 16}, ACT_STOP_UP}, | |
| {{ 7, 16}, ACT_MOVE_DOWN}, | |
| {{ 8, 16}, ACT_MOVE_DOWN}, | |
| {{ 9, 16}, ACT_MOVE_DOWN}, | |
| {{10, 16}, ACT_MOVE_RIGHT}, | |
| {{10, 17}, ACT_MOVE_RIGHT}, | |
| {{10, 18}, ACT_STOP_RIGHT}, | |
| {{10, 18}, ACT_MOVE_UP}, | |
| {{ 9, 18}, ACT_STOP_RIGHT}, | |
| {{ 9, 18}, ACT_MOVE_UP}, | |
| {{ 8, 18}, ACT_STOP_RIGHT}, | |
| {{ 8, 18}, ACT_MOVE_UP}, | |
| {{ 7, 18}, ACT_STOP_RIGHT}, | |
| {{ 7, 18}, ACT_MOVE_UP}, | |
| {{ 6, 18}, ACT_MOVE_RIGHT}, | |
| {{ 6, 19}, ACT_MOVE_RIGHT}, | |
| {{ 6, 20}, ACT_STOP_DOWN}, | |
| {{ 6, 20}, ACT_MOVE_RIGHT}, | |
| {{ 6, 21}, ACT_STOP_DOWN}, | |
| {{ 6, 21}, ACT_MOVE_RIGHT}, | |
| {{ 6, 22}, ACT_MOVE_DOWN}, | |
| {{ 7, 22}, ACT_MOVE_DOWN}, | |
| {{ 8, 22}, ACT_STOP_UP}, | |
| {{ 8, 22}, ACT_STOP_RIGHT}, | |
| {{ 8, 22}, ACT_MOVE_DOWN}, | |
| {{ 9, 22}, ACT_MOVE_DOWN}, | |
| {{10, 22}, ACT_MOVE_DOWN}, | |
| {{11, 22}, ACT_MOVE_DOWN}, | |
| {{12, 22}, ACT_STOP_UP}, | |
| {{12, 22}, ACT_STOP_RIGHT}, | |
| {{12, 22}, ACT_MOVE_LEFT}, | |
| {{12, 21}, ACT_STOP_UP}, | |
| {{12, 21}, ACT_MOVE_LEFT}, | |
| {{12, 20}, ACT_STOP_UP}, | |
| {{12, 20}, ACT_MOVE_LEFT}, | |
| {{12, 19}, ACT_MOVE_LEFT}, | |
| {{12, 18}, ACT_STOP_UP}, | |
| {{12, 18}, ACT_MOVE_LEFT}, | |
| {{12, 17}, ACT_STOP_UP}, | |
| {{12, 17}, ACT_MOVE_LEFT}, | |
| {{12, 16}, ACT_STOP_UP}, | |
| {{12, 16}, ACT_STOP_LEFT}, | |
| {{12, 16}, ACT_MOVE_DOWN}, | |
| {{13, 16}, ACT_STOP_LEFT}, | |
| {{13, 16}, ACT_MOVE_DOWN}, | |
| {{14, 16}, ACT_MOVE_RIGHT}, | |
| {{14, 17}, ACT_MOVE_RIGHT}, | |
| {{14, 18}, ACT_MOVE_RIGHT}, | |
| {{14, 19}, ACT_STOP_DOWN}, | |
| {{14, 19}, ACT_MOVE_RIGHT}, | |
| {{14, 20}, ACT_STOP_DOWN}, | |
| {{14, 20}, ACT_MOVE_RIGHT}, | |
| {{14, 21}, ACT_STOP_DOWN}, | |
| {{14, 21}, ACT_MOVE_RIGHT}, | |
| {{14, 22}, ACT_MOVE_DOWN}, | |
| {{15, 22}, ACT_MOVE_DOWN}, | |
| {{16, 22}, ACT_STOP_UP}, | |
| {{16, 22}, ACT_STOP_RIGHT}, | |
| {{16, 22}, ACT_MOVE_LEFT}, | |
| {{16, 21}, ACT_MOVE_LEFT}, | |
| {{16, 20}, ACT_MOVE_LEFT}, | |
| {{16, 19}, ACT_MOVE_DOWN}, | |
| {{17, 19}, ACT_MOVE_DOWN}, | |
| {{18, 19}, ACT_STOP_DOWN}, | |
| {{18, 19}, ACT_MOVE_RIGHT}, | |
| {{18, 20}, ACT_STOP_DOWN}, | |
| {{18, 20}, ACT_MOVE_RIGHT}, | |
| {{18, 21}, ACT_STOP_DOWN}, | |
| {{18, 21}, ACT_MOVE_RIGHT}, | |
| {{18, 22}, ACT_STOP_DOWN}, | |
| {{18, 22}, ACT_MOVE_RIGHT}, | |
| {{18, 23}, ACT_MOVE_DOWN}, | |
| {{19, 23}, ACT_MOVE_DOWN}, | |
| {{20, 23}, ACT_STOP_LEFT}, | |
| {{20, 23}, ACT_MOVE_DOWN}, | |
| {{21, 23}, ACT_STOP_LEFT}, | |
| {{21, 23}, ACT_MOVE_DOWN}, | |
| {{22, 23}, ACT_MOVE_LEFT}, | |
| {{22, 22}, ACT_MOVE_LEFT}, | |
| {{22, 21}, ACT_STOP_RIGHT}, | |
| {{22, 21}, ACT_STOP_DOWN}, | |
| {{22, 21}, ACT_MOVE_LEFT}, | |
| {{22, 20}, ACT_MOVE_LEFT}, | |
| {{22, 19}, ACT_MOVE_LEFT}, | |
| {{22, 18}, ACT_MOVE_LEFT}, | |
| {{22, 17}, ACT_STOP_RIGHT}, | |
| {{22, 17}, ACT_STOP_DOWN}, | |
| {{22, 17}, ACT_MOVE_UP}, | |
| {{21, 17}, ACT_STOP_RIGHT}, | |
| {{21, 17}, ACT_MOVE_UP}, | |
| {{20, 17}, ACT_STOP_RIGHT}, | |
| {{20, 17}, ACT_MOVE_UP}, | |
| {{19, 17}, ACT_MOVE_UP}, | |
| {{18, 17}, ACT_STOP_RIGHT}, | |
| {{18, 17}, ACT_MOVE_UP}, | |
| {{17, 17}, ACT_STOP_RIGHT}, | |
| {{17, 17}, ACT_MOVE_UP}, | |
| {{16, 17}, ACT_STOP_RIGHT}, | |
| {{16, 17}, ACT_STOP_UP}, | |
| {{16, 17}, ACT_MOVE_LEFT}, | |
| {{16, 16}, ACT_STOP_UP}, | |
| {{16, 16}, ACT_MOVE_LEFT}, | |
| {{16, 15}, ACT_STOP_UP}, | |
| {{16, 15}, ACT_MOVE_DOWN}, | |
| {{17, 15}, ACT_MOVE_DOWN}, | |
| {{18, 15}, ACT_MOVE_DOWN}, | |
| {{19, 15}, ACT_STOP_LEFT}, | |
| {{19, 15}, ACT_MOVE_DOWN}, | |
| {{20, 15}, ACT_STOP_LEFT}, | |
| {{20, 15}, ACT_MOVE_DOWN}, | |
| {{21, 15}, ACT_STOP_LEFT}, | |
| {{21, 15}, ACT_MOVE_DOWN}, | |
| {{22, 15}, ACT_MOVE_LEFT}, | |
| {{22, 14}, ACT_MOVE_LEFT}, | |
| {{22, 13}, ACT_STOP_RIGHT}, | |
| {{22, 13}, ACT_STOP_DOWN}, | |
| {{22, 13}, ACT_MOVE_UP}, | |
| {{21, 13}, ACT_MOVE_UP}, | |
| {{20, 13}, ACT_MOVE_UP}, | |
| {{19, 13}, ACT_MOVE_LEFT}, | |
| {{19, 12}, ACT_MOVE_LEFT}, | |
| {{19, 11}, ACT_STOP_LEFT}, | |
| {{19, 11}, ACT_MOVE_DOWN}, | |
| {{20, 11}, ACT_STOP_LEFT}, | |
| {{20, 11}, ACT_MOVE_DOWN}, | |
| {{21, 11}, ACT_STOP_LEFT}, | |
| {{21, 11}, ACT_MOVE_DOWN}, | |
| {{22, 11}, ACT_STOP_LEFT}, | |
| {{22, 11}, ACT_MOVE_DOWN}, | |
| {{23, 11}, ACT_MOVE_LEFT}, | |
| {{23, 10}, ACT_MOVE_LEFT}, | |
| {{23, 9}, ACT_STOP_UP}, | |
| {{23, 9}, ACT_MOVE_LEFT}, | |
| {{23, 8}, ACT_STOP_UP}, | |
| {{23, 8}, ACT_MOVE_LEFT}, | |
| {{23, 7}, ACT_MOVE_UP}, | |
| {{22, 7}, ACT_MOVE_UP}, | |
| {{21, 7}, ACT_STOP_DOWN}, | |
| {{21, 7}, ACT_STOP_LEFT}, | |
| {{21, 7}, ACT_MOVE_UP}, | |
| {{20, 7}, ACT_MOVE_UP}, | |
| {{19, 7}, ACT_MOVE_UP}, | |
| {{18, 7}, ACT_MOVE_UP}, | |
| {{17, 7}, ACT_STOP_DOWN}, | |
| {{17, 7}, ACT_STOP_LEFT}, | |
| {{17, 7}, ACT_MOVE_RIGHT}, | |
| {{17, 8}, ACT_STOP_DOWN}, | |
| {{17, 8}, ACT_MOVE_RIGHT}, | |
| {{17, 9}, ACT_STOP_DOWN}, | |
| {{17, 9}, ACT_MOVE_RIGHT}, | |
| {{17, 10}, ACT_MOVE_RIGHT}, | |
| {{17, 11}, ACT_STOP_DOWN}, | |
| {{17, 11}, ACT_MOVE_RIGHT}, | |
| {{17, 12}, ACT_STOP_DOWN}, | |
| {{17, 12}, ACT_MOVE_RIGHT}, | |
| {{17, 13}, ACT_STOP_DOWN}, | |
| {{17, 13}, ACT_STOP_RIGHT}, | |
| {{17, 13}, ACT_MOVE_UP}, | |
| {{16, 13}, ACT_STOP_RIGHT}, | |
| {{16, 13}, ACT_MOVE_UP}, | |
| {{15, 13}, ACT_MOVE_LEFT}, | |
| {{15, 12}, ACT_MOVE_LEFT}, | |
| {{15, 11}, ACT_MOVE_LEFT}, | |
| {{15, 10}, ACT_STOP_UP}, | |
| {{15, 10}, ACT_MOVE_LEFT}, | |
| {{15, 9}, ACT_STOP_UP}, | |
| {{15, 9}, ACT_MOVE_LEFT}, | |
| {{15, 8}, ACT_STOP_UP}, | |
| {{15, 8}, ACT_MOVE_LEFT}, | |
| {{15, 7}, ACT_MOVE_UP}, | |
| {{14, 7}, ACT_MOVE_UP}, | |
| {{13, 7}, ACT_STOP_DOWN}, | |
| {{13, 7}, ACT_STOP_LEFT}, | |
| {{13, 7}, ACT_MOVE_RIGHT}, | |
| {{13, 8}, ACT_MOVE_RIGHT}, | |
| {{13, 9}, ACT_MOVE_RIGHT}, | |
| {{13, 10}, ACT_MOVE_UP}, | |
| {{12, 10}, ACT_MOVE_UP}, | |
| }; | |
| vector<P> phase_1_startpos = { {19, 17}, {10, 12}, {12, 19}, {17, 10} }; | |
| vector<P> phase_1_waitpos = { {18, 12}, {11, 17}, {17, 18}, {12, 11} }; | |
| vector<P> phase_1_startpos_few_dogs = { {18, 16}, {11, 13}, {13, 18}, {16, 11} }; | |
| vector<P> phase_1_waitpos_few_dogs = { {17, 13}, {12, 16}, {16, 17}, {13, 12} }; | |
| vector<P> final_operation_pos; | |
| // マスの情報 | |
| const int NONE = 0; | |
| const int PASSAGE = 1; | |
| const int BLOCK_ACTION_POINT = 2; | |
| const int BLOCK_ACTION_POINT_SPE = 3; | |
| const int BLOCK_POINT_SPE = 4; | |
| const int BLOCK_POINT = 5; | |
| const int BLOCK = 6; | |
| const int BLOCK_FOR_DOG = 10; | |
| const int DOG_CATCH_ZONE = 7; | |
| const int PRE_CATCH_ZONE = 8; | |
| const int CATCH_ZONE = 9; | |
| // ペットの種類 | |
| const int COW = 0; | |
| const int PIG = 1; | |
| const int RAB = 2; | |
| const int DOG = 3; | |
| const int CAT = 4; | |
| const int FEW_DOGS_THRESHOLD = 3; | |
| // ペットの情報 | |
| int N; // 数 | |
| vector<P> pp(30); // 位置 | |
| vector<int> pt(30); // 種類 | |
| vector<bool> ps(30, false); // 捕獲済みか否か | |
| vector<vector<int>> pf(H, vector<int>(W, 0)); // ペットの位置 | |
| int pet_remains; // 未捕獲の動物の数 | |
| bool dog_exists = false; // 犬が存在するかどうか | |
| vector<P> pnp(30); // ペットから見た最も近い通路マス | |
| // 人の情報 | |
| int M; // 数 | |
| vector<P> hp(30); // 位置 | |
| // 人が抱えている仕事 | |
| struct HumanS { | |
| int job; // 仕事 | |
| // 0: 初期状態、または全ての動物の捕獲が完了し、何もしない状態 | |
| // 1: フェーズ1の地形作成開始ポイントへの移動 | |
| // 2: フェーズ1の地形作成 | |
| // 3: フェーズ1の待機ポイントへ移動、待機 | |
| // 4: | |
| // 5: | |
| // 6: | |
| // 7: | |
| int meta; // 補助的な情報を入れる | |
| int target; // 捕獲対象の動物ID | |
| P subject_pos; // 目的地 | |
| }; | |
| vector<HumanS> human(30); | |
| vector<vector<int>> hf(H, vector<int>(W, 0)); // 人の位置 | |
| // 捕獲ゾーン管理 | |
| vector<vector<int>> catch_zone_id(H, vector<int>(W, -1)); | |
| vector<P> catch_zone_pos; // 捕獲ゾーン基準位置 | |
| vector<int> catch_zone_status; // 捕獲ゾーンの状態 | |
| const int CATCH_ZONE_INIT = 0; // 初期状態 | |
| const int CATCH_ZONE_STAND_BY = 1; // 使用可能 | |
| const int CATCH_ZONE_USED = 2; // 使用済み | |
| /** | |
| * @brief 幅優先探索を利用して、あるマスから他のマスへの距離を計算する | |
| * | |
| * @tparam T 距離の型(マンハッタン距離) | |
| */ | |
| template<typename T> | |
| struct DistCalclator { | |
| typedef pair<int, int> P; | |
| int h, w; | |
| vector<vector<bool>> blocked; | |
| vector<vector<T>> dist, move_rsv, stop_rsv; | |
| /** | |
| * @brief コンストラクタ | |
| * | |
| * @param _h 行数 | |
| * @param _w 列数 | |
| * @param _blocked 盤面(既に通行不能になっているマスの情報) | |
| * @param _move_rsv 盤面(人が移動する予定のマス情報) | |
| * @param _stop_rsv 盤面(人が通行不能にする予定のマス情報) | |
| */ | |
| DistCalclator(int _h, int _w, const vector<vector<bool>>& _blocked, const vector<vector<T>>& _move_rsv, const vector<vector<T>>& _stop_rsv) { | |
| init(_h, _w, _blocked, _move_rsv, _stop_rsv); | |
| } | |
| /** | |
| * @brief 初期化 | |
| * | |
| * @param _h 行数 | |
| * @param _w 列数 | |
| * @param _blocked 盤面(既に通行不能になっているマスの情報) | |
| * @param _move_rsv 盤面(人が移動する予定のマス情報) | |
| * @param _stop_rsv 盤面(人が通行不能にする予定のマス情報) | |
| */ | |
| void init(int _h, int _w, const vector<vector<bool>>& _blocked, const vector<vector<T>>& _move_rsv, const vector<vector<T>>& _stop_rsv) { | |
| h = _h; w = _w; blocked = _blocked; move_rsv = _move_rsv; stop_rsv = _stop_rsv; | |
| } | |
| /** | |
| * @brief 距離テーブルの初期化 | |
| */ | |
| void reset() { | |
| dist.assign(h, vector<T>(w, INF)); | |
| } | |
| /** | |
| * @brief 距離計算実行 | |
| * | |
| * @param sy 始点の座標(行) | |
| * @param sx 始点の座標(列) | |
| * @param only_passage 通路のみ通行可能とするか | |
| */ | |
| void run(int sy, int sx, bool only_passage=false) { | |
| int dy[] = {0, 0, 1, -1}; | |
| int dx[] = {1, -1, 0, 0}; | |
| reset(); | |
| dist[sy][sx] = 0; | |
| queue<P> que; | |
| que.push(P(sy, sx)); | |
| while (!que.empty()) { | |
| P p = que.front(); que.pop(); | |
| int cy = p.first, cx = p.second; | |
| for (int i = 0; i < 4; i++) { | |
| int ny = cy + dy[i], nx = cx + dx[i]; | |
| if (ny < 0 || h <= ny || nx < 0 || w <= nx) continue; | |
| if (blocked[ny][nx] || stop_rsv[ny][nx] > 0) continue; | |
| if (only_passage && base[ny][nx] != PASSAGE && base[ny][nx] != BLOCK_ACTION_POINT && base[ny][nx] != BLOCK_ACTION_POINT_SPE) continue; | |
| if (dist[ny][nx] <= dist[cy][cx] + 1) continue; | |
| dist[ny][nx] = dist[cy][cx] + 1; | |
| que.push(P(ny, nx)); | |
| } | |
| } | |
| } | |
| /** | |
| * @brief 距離計算実行 | |
| * | |
| * @param p 始点の座標 | |
| * @param only_passage 通路のみ通行可能とするか | |
| */ | |
| void run(const P& p, bool only_passage=false) { | |
| run(p.first, p.second, only_passage); | |
| } | |
| }; | |
| /** | |
| * @brief マスa,b間のマンハッタン距離 | |
| * | |
| * @param a | |
| * @param b | |
| * @return int マンハッタン距離 | |
| */ | |
| int m_dist(const P a, const P b) | |
| { | |
| return abs(a.first-b.first) + abs(a.second-b.second); | |
| } | |
| /** | |
| * @brief 最小費用流 | |
| * | |
| * @tparam flow_t 流量の型 | |
| * @tparam cost_t コストの型 | |
| */ | |
| template<typename flow_t, typename cost_t> | |
| struct PrimalDual { | |
| const cost_t INF; | |
| /** | |
| * @brief 辺 | |
| */ | |
| struct edge { | |
| int to; | |
| flow_t cap; | |
| cost_t cost; | |
| int rev; | |
| bool isrev; | |
| }; | |
| vector<vector<edge>> graph; | |
| vector<cost_t> potential, min_cost; | |
| vector<int> prevv, preve; | |
| PrimalDual(int V) : graph(V), INF(numeric_limits<cost_t>::max()) {} | |
| /** | |
| * @brief 辺の追加 | |
| * | |
| * @param from 始点 | |
| * @param to 終点 | |
| * @param cap 容量 | |
| * @param cost コスト | |
| */ | |
| void add_edge(int from, int to, flow_t cap, cost_t cost) { | |
| graph[from].emplace_back((edge){to, cap, cost, (int) graph[to].size(), false}); | |
| graph[to].emplace_back((edge){from, 0, -cost, (int) graph[from].size()-1, true}); | |
| } | |
| /** | |
| * @brief フロー f を流した時の最小費用流を計算する | |
| * | |
| * @param s 開始頂点 | |
| * @param t 終了頂点 | |
| * @param f フロー | |
| * @return cost_t 最小費用流 | |
| */ | |
| cost_t min_cost_flow(int s, int t, flow_t f) { | |
| int V = (int)graph.size(); | |
| cost_t ret = 0; | |
| using P = pair<cost_t, int>; | |
| priority_queue<P, vector<P>, greater<P>> que; | |
| potential.assign(V, 0); | |
| prevv.assign(V, -1); | |
| preve.assign(V, -1); | |
| while (f > 0) { | |
| min_cost.assign(V, INF); | |
| que.emplace(0, s); | |
| min_cost[s] = 0; | |
| while (!que.empty()) { | |
| P p = que.top(); | |
| que.pop(); | |
| if (min_cost[p.second] < p.first) continue; | |
| for (int i = 0; i < graph[p.second].size(); i++) { | |
| edge &e = graph[p.second][i]; | |
| cost_t next_cost = min_cost[p.second] + e.cost + potential[p.second] - potential[e.to]; | |
| if (e.cap > 0 && min_cost[e.to] > next_cost) { | |
| min_cost[e.to] = next_cost; | |
| prevv[e.to] = p.second, preve[e.to] = i; | |
| que.emplace(min_cost[e.to], e.to); | |
| } | |
| } | |
| } | |
| if (min_cost[t] == INF) return -1; | |
| for (int v = 0; v < V; v++) potential[v] += min_cost[v]; | |
| flow_t addflow = f; | |
| for (int v = t; v != s; v = prevv[v]) { | |
| addflow = min(addflow, graph[prevv[v]][preve[v]].cap); | |
| } | |
| f -= addflow; | |
| ret += addflow * potential[t]; | |
| for (int v = t; v != s; v = prevv[v]) { | |
| edge &e = graph[prevv[v]][preve[v]]; | |
| e.cap -= addflow; | |
| graph[v][e.rev].cap += addflow; | |
| } | |
| } | |
| return ret; | |
| } | |
| /** | |
| * @brief 計算結果出力 | |
| */ | |
| void output() { | |
| for (int i = 0; i < graph.size(); i++) { | |
| for (auto &e : graph[i]) { | |
| if (e.isrev) continue; | |
| auto &rev_e = graph[e.to][e.rev]; | |
| cout << "# " << i << "->" << e.to << " (flow: " << rev_e.cap << "/" << rev_e.cap + e.cap << ")" << endl; | |
| } | |
| } | |
| } | |
| }; | |
| /** | |
| * @brief ペットの移動 | |
| * | |
| * @param i ペットのID | |
| * @param c 方向 | |
| */ | |
| void pet_move(const int i, const char c) | |
| { | |
| if (c < 'A' || 'Z' < c) return; | |
| P pre = pp[i]; | |
| if (c == ACT_MOVE_UP) pp[i].first--; | |
| if (c == ACT_MOVE_DOWN) pp[i].first++; | |
| if (c == ACT_MOVE_LEFT) pp[i].second--; | |
| if (c == ACT_MOVE_RIGHT) pp[i].second++; | |
| pf[pre.first][pre.second] = pf[pre.first][pre.second] & ~(1<<i); | |
| pf[pp[i].first][pp[i].second] = pf[pp[i].first][pp[i].second] | (1<<i); | |
| } | |
| /** | |
| * @brief 人の移動 | |
| * | |
| * @param i 人のID | |
| * @param c 方向 | |
| */ | |
| void human_move(const int i, const char c) | |
| { | |
| if (c < 'A' || 'Z' < c) return; | |
| P pre = hp[i]; | |
| if (c == ACT_MOVE_UP) hp[i].first--; | |
| if (c == ACT_MOVE_DOWN) hp[i].first++; | |
| if (c == ACT_MOVE_LEFT) hp[i].second--; | |
| if (c == ACT_MOVE_RIGHT) hp[i].second++; | |
| hf[pre.first][pre.second] = hf[pre.first][pre.second] & ~(1<<i); | |
| hf[hp[i].first][hp[i].second] = hf[hp[i].first][hp[i].second] | (1<<i); | |
| } | |
| ll get_rand_range(ll min_val, ll max_val) | |
| { | |
| if (min_val > max_val) swap(min_val, max_val); | |
| ll m = max_val - min_val + 1; | |
| return rand()%m + min_val; | |
| // static std::mt19937 mt((unsigned)time(NULL)); | |
| // std::uniform_int_distribution<ll> get_rand_uni_int(min_val, max_val); | |
| // return get_rand_uni_int(mt); | |
| } | |
| // 隣のマスを通行不能にする (対象マスの隣に動物がいないこと前提) | |
| /** | |
| * @brief 人が隣のマスを通行不能にする | |
| * | |
| * @param i 人のID | |
| * @param c 方向 | |
| */ | |
| void stop_action(const int i, const char c) | |
| { | |
| if (c < 'a' || 'z' < c) return; | |
| P p = hp[i]; | |
| if (c == ACT_STOP_UP) { | |
| blocked[p.first-1][p.second] = true; | |
| } | |
| if (c == ACT_STOP_DOWN) { | |
| blocked[p.first+1][p.second] = true; | |
| } | |
| if (c == ACT_STOP_LEFT) { | |
| blocked[p.first][p.second-1] = true; | |
| } | |
| if (c == ACT_STOP_RIGHT) { | |
| blocked[p.first][p.second+1] = true; | |
| } | |
| } | |
| /** | |
| * @brief 動物の行動を実行する | |
| */ | |
| void pets_action() | |
| { | |
| rep(i, N) { | |
| string s; cin >> s; | |
| for (auto &c:s) pet_move(i, c); | |
| } | |
| } | |
| /** | |
| * @brief 人の行動を実行する | |
| */ | |
| void humans_action() | |
| { | |
| rep(i, M) { | |
| stop_action(i, act[i]); | |
| human_move(i, act[i]); | |
| } | |
| } | |
| /** | |
| * @brief データ準備 | |
| */ | |
| void init() | |
| { | |
| // 捕獲ゾーンのIDを振る | |
| vector<vector<bool>> visited(H, vector<bool>(W, false)); | |
| queue<P> que; | |
| int id = 0; | |
| rep(i, H) rep(j, W) { | |
| if ((base[i][j] != CATCH_ZONE && base[i][j] != PRE_CATCH_ZONE) || visited[i][j]) continue; | |
| catch_zone_pos.push_back({i, j}); | |
| catch_zone_status.push_back(0); | |
| que.push({i, j}); | |
| while (!que.empty()) { | |
| P p = que.front(); que.pop(); | |
| int cx = p.first, cy = p.second; | |
| catch_zone_id[cx][cy] = id; | |
| visited[cx][cy] = true; | |
| rep(k, 4) { | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (base[nx][ny] != CATCH_ZONE && base[nx][ny] != PRE_CATCH_ZONE && base[nx][ny] != BLOCK_POINT) continue; | |
| if (visited[nx][ny]) continue; | |
| que.push({nx, ny}); | |
| } | |
| } | |
| id++; | |
| } | |
| // 最終作戦で待機するマスの候補 | |
| for (int j=6; j<=23; j++) final_operation_pos.push_back({5, max(6, min(23, j))}); | |
| for (int i=6; i<=23; i++) final_operation_pos.push_back({max(6, min(23, i)), 24}); | |
| for (int j=23; j>=6; j--) final_operation_pos.push_back({24, max(6, min(22, j))}); | |
| for (int i=23; i>=6; i--) final_operation_pos.push_back({max(6, min(23, i)), 5}); | |
| // cout << "# catch zone id\n"; | |
| // rep(i, H) { | |
| // cout << "# " << catch_zone_id[i] << "\n"; | |
| // } | |
| } | |
| /** | |
| * @brief マスpを通行不能にできるかどうかを調べる | |
| * | |
| * @param p 対象のマスの座標 | |
| * @param move_rsv 人が移動する予定のマス情報 | |
| * @param stop_rsv 人が通行不能にする予定のマス情報 | |
| * @return true 通行不能にできる | |
| * @return false 通行不能にできない | |
| */ | |
| bool check_can_block(const P p, const vector<vector<int>>& move_rsv, const vector<vector<int>>& stop_rsv) | |
| { | |
| int x = p.first, y = p.second; | |
| if (blocked[x][y] | |
| || pf[x][y] > 0 || hf[x][y] > 0 // 動物か人がいる | |
| || move_rsv[x][y] > 0 || stop_rsv[x][y] > 0) { // 他の人が移動もしくは通行不能にする予定である | |
| return false; | |
| } | |
| rep(i, 4) { | |
| int nx = x + dx[i], ny = y + dy[i]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (pf[nx][ny] > 0) return false; // 隣のマスに動物がいる | |
| } | |
| return true; | |
| } | |
| /** | |
| * @brief 捕獲ゾーンの状態を確認する | |
| * | |
| * @param i 捕獲ゾーンのID | |
| * @return vector<int> 捕獲できるペットのID 空の場合は捕獲ゾーン未完成もしくはペットが居ない | |
| */ | |
| vector<int> check_catch_zone_status(int i) | |
| { | |
| assert(i < (int)catch_zone_pos.size()); | |
| vector<vector<bool>> visited(H, vector<bool>(W, false)); | |
| queue<P> que; | |
| que.push(catch_zone_pos[i]); | |
| vector<int> ret; | |
| bool used = true; | |
| while (!que.empty()) { | |
| P p = que.front(); que.pop(); | |
| int cx = p.first, cy = p.second; | |
| visited[cx][cy] = true; | |
| if (hf[cx][cy] > 0) { | |
| return vector<int>(0); | |
| } | |
| if (pf[cx][cy] > 0) { | |
| int x = pf[cx][cy]; | |
| int cnt = 0; | |
| while (x > 0) { | |
| if (x&1) ret.push_back(cnt); | |
| x /= 2; | |
| cnt++; | |
| } | |
| } | |
| rep(k, 4) { | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (visited[nx][ny]) continue; | |
| int t = base[nx][ny]; | |
| if ((t == BLOCK || t == BLOCK_FOR_DOG) && !blocked[nx][ny]) { | |
| return vector<int>(0); | |
| } | |
| if (t == BLOCK_POINT && !blocked[nx][ny]) { | |
| used = false; | |
| } | |
| if (t != PRE_CATCH_ZONE && t != CATCH_ZONE) continue; | |
| que.push({nx, ny}); | |
| } | |
| } | |
| return ret; | |
| } | |
| /** | |
| * @brief 移動予定の登録 | |
| * | |
| * @param i 人のID | |
| * @param c 方向 | |
| * @param move_rsv 既に決定済みの移動予定 | |
| */ | |
| void reserve_move(const int& i, const char& c, vector<vector<int>>& move_rsv) | |
| { | |
| act[i] = c; | |
| if (c < 'A' || 'Z' < c) return; | |
| if (c == ACT_MOVE_UP) move_rsv[hp[i].first-1][hp[i].second] = 1; | |
| if (c == ACT_MOVE_DOWN) move_rsv[hp[i].first+1][hp[i].second] = 1; | |
| if (c == ACT_MOVE_LEFT) move_rsv[hp[i].first][hp[i].second-1] = 1; | |
| if (c == ACT_MOVE_RIGHT) move_rsv[hp[i].first][hp[i].second+1] = 1; | |
| } | |
| void reserve_stop(const int& i, const char& c, vector<vector<int>>& stop_rsv) | |
| { | |
| act[i] = c; | |
| if (c < 'a' || 'z' < c) return; | |
| if (c == ACT_STOP_UP) stop_rsv[hp[i].first-1][hp[i].second] = 1; | |
| if (c == ACT_STOP_DOWN) stop_rsv[hp[i].first+1][hp[i].second] = 1; | |
| if (c == ACT_STOP_LEFT) stop_rsv[hp[i].first][hp[i].second-1] = 1; | |
| if (c == ACT_STOP_RIGHT) stop_rsv[hp[i].first][hp[i].second+1] = 1; | |
| } | |
| /** | |
| * @brief フェーズ1 行動割当て | |
| */ | |
| void a_phase_1_asign() | |
| { | |
| vector<int> used(M, false); | |
| int remains = M; | |
| // 地形作成要員を割当て | |
| { | |
| int offset = 10; | |
| int st = offset + (int)phase_1_startpos.size(); | |
| int ed = st + 1; | |
| // PrimalDual<int, double> g(ed+1); | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<(int)phase_1_startpos.size(); j++) { | |
| P &p = phase_1_startpos[j]; | |
| // double xx = abs(hp[i].first - p.first); | |
| // double yy = abs(hp[i].second - p.second); | |
| // double cost = sqrt(xx*xx + yy*yy); | |
| int dist = abs(hp[i].first-p.first) + abs(hp[i].second-p.second); | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<(int)phase_1_startpos.size(); i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| g.min_cost_flow(st, ed, min(M, (int)phase_1_startpos.size())); | |
| // g.output(); | |
| rep(i, M) { | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| human[i].job = 1; | |
| human[i].meta = e.to - offset; | |
| human[i].subject_pos = phase_1_startpos[e.to - offset]; | |
| used[i] = true; | |
| remains--; | |
| } | |
| } | |
| } | |
| // 余り要員を待機ポイントに割り当てる | |
| while (remains > 0) { | |
| int offset = 10; | |
| int st = offset + (int)phase_1_startpos.size(); | |
| int ed = st + 1; | |
| // PrimalDual<int, double> g(ed+1); | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| if (used[i]) continue; | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<(int)phase_1_waitpos.size(); j++) { | |
| P &p = phase_1_waitpos[j]; | |
| // double xx = abs(hp[i].first - p.first); | |
| // double yy = abs(hp[i].second - p.second); | |
| // double cost = sqrt(xx*xx + yy*yy); | |
| int dist = abs(hp[i].first-p.first) + abs(hp[i].second-p.second); | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<(int)phase_1_waitpos.size(); i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| g.min_cost_flow(st, ed, min(remains, (int)phase_1_waitpos.size())); | |
| // g.output(); | |
| rep(i, M) { | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| human[i].job = 3; | |
| human[i].meta = e.to - offset; | |
| human[i].subject_pos = phase_1_waitpos[e.to - offset]; | |
| used[i] = true; | |
| remains--; | |
| } | |
| } | |
| } | |
| } | |
| double calc_score(const vector<vector<int>> &stop_rsv) | |
| { | |
| double ret = 0; | |
| vector<vector<bool>> visited(H, vector<bool>(W, false)); | |
| rep(i, H) rep(j, W) { | |
| if (visited[i][j]) continue; | |
| int pet_cnt = 0; | |
| double human_cnt = 0; | |
| double panel_cnt = 0; | |
| queue<P> que; | |
| que.push({i, j}); | |
| while (!que.empty()) { | |
| P p = que.front(); que.pop(); | |
| int cx = p.first, cy = p.second; | |
| if (visited[cx][cy]) continue; | |
| visited[cx][cy] = true; | |
| pet_cnt += pcnt(pf[cx][cy]); | |
| human_cnt += pcnt(hf[cx][cy]); | |
| panel_cnt += 1; | |
| rep(k, 4) { | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (visited[nx][ny] || blocked[nx][ny] || stop_rsv[nx][ny]>0) continue; | |
| que.push({nx, ny}); | |
| } | |
| } | |
| double tmp = human_cnt * panel_cnt * 100000000; | |
| while (pet_cnt--) tmp /= 2; | |
| ret += tmp; | |
| } | |
| return ret; | |
| } | |
| P dest_pos(const P p, char c) | |
| { | |
| P ret = p; | |
| if (c == ACT_STOP_UP) ret.first--; | |
| if (c == ACT_STOP_DOWN) ret.first++; | |
| if (c == ACT_STOP_LEFT) ret.second--; | |
| if (c == ACT_STOP_RIGHT) ret.second++; | |
| if (c == ACT_MOVE_UP) ret.first--; | |
| if (c == ACT_MOVE_DOWN) ret.first++; | |
| if (c == ACT_MOVE_LEFT) ret.second--; | |
| if (c == ACT_MOVE_RIGHT) ret.second++; | |
| return ret; | |
| } | |
| /** | |
| * @brief 移動方向を決める | |
| * | |
| * @param i 人のID | |
| * @param d 距離計算 | |
| * @param type 0:縦方向優先, 1:横方向優先 | |
| * @param only_passage 通路のみ通行可能とするか | |
| * @return char 移動方向(U,D,L,R) 移動しないまたはできない場合は'.' | |
| */ | |
| char decide_move_dir(const int i, DistCalclator<int> &d, const int type = 0, const bool only_passage = false) | |
| { | |
| // 目的地からの距離を計算する | |
| d.run(human[i].subject_pos, only_passage); | |
| char ret = ACT_NONE; | |
| int cx = hp[i].first, cy = hp[i].second; | |
| rep(j, 4) { | |
| int k = j; | |
| if (type == 1) k = (k+2)%4; | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (d.dist[cx][cy] <= d.dist[nx][ny]) continue; | |
| ret = ACT_MOVE[k]; | |
| break; | |
| } | |
| return ret; | |
| } | |
| /** | |
| * @brief 通行不能にする方向を決める | |
| * | |
| * @param i 人のID | |
| * @param move_rsv 人の移動先予定 | |
| * @param stop_rsv 人が通行不能にする予定 | |
| * @param bits 通行不能にしたくない方向をビット集合で指定 | |
| * 1ビット目上、2ビット目下、3ビット目左、4ビット目右 | |
| * @return pair<char, bool> char:通行不能にする方向(u,d,l,r) | |
| * bool:通行不能にしたいマスがある場合true | |
| */ | |
| pair<char, bool> decide_block_dir(const int i, vector<vector<int>> &move_rsv, vector<vector<int>> &stop_rsv, const int bits = 0, const bool for_dog = false) | |
| { | |
| char ret = ACT_NONE; | |
| bool exists = false; | |
| int cx = hp[i].first, cy = hp[i].second; | |
| rep(j, 4) { | |
| if (bits>>j&1) continue; | |
| int nx = cx + dx[j], ny = cy + dy[j]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (base[nx][ny] != (for_dog?BLOCK_FOR_DOG:BLOCK)) continue; | |
| if (blocked[nx][ny]) continue; | |
| exists = true; | |
| if (!check_can_block({nx, ny}, move_rsv, stop_rsv)) continue; | |
| ret = ACT_STOP[j]; | |
| break; | |
| } | |
| return {ret, exists}; | |
| } | |
| /** | |
| * @brief 最も近い通路の座標 | |
| * | |
| * @param p | |
| * @param stop_rsv 通行止め予定 | |
| * @return P | |
| */ | |
| P nearest_passage(const P p, const vector<vector<int>>& stop_rsv) | |
| { | |
| if (base[p.first][p.second] == PASSAGE || base[p.first][p.second] == BLOCK_ACTION_POINT || base[p.first][p.second] == BLOCK_ACTION_POINT_SPE) { | |
| return p; | |
| } | |
| vector<vector<int>> dist(H, vector<int>(W, INF)); | |
| dist[p.first][p.second] = 0; | |
| queue<P> que; | |
| que.push(p); | |
| while (!que.empty()) { | |
| P p = que.front(); que.pop(); | |
| int cx = p.first, cy = p.second; | |
| for (int k=0; k<4; k++) { | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (base[nx][ny] == BLOCK || blocked[nx][ny] || stop_rsv[nx][ny] > 0) continue; | |
| if (dist[nx][ny] <= dist[cx][cy] + 1) continue; | |
| dist[nx][ny] = dist[cx][cy] + 1; | |
| int b = base[nx][ny]; | |
| if (b == PASSAGE || b == BLOCK_ACTION_POINT || b == BLOCK_ACTION_POINT_SPE) { | |
| return {nx, ny}; | |
| } | |
| que.push({nx, ny}); | |
| } | |
| } | |
| return {10, 10}; | |
| } | |
| /** | |
| * @brief フェーズ1 移動~構築 | |
| */ | |
| void a_phase_1_build() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| if (human[i].job == 1) { | |
| // 目的地に着いたらjob2に移行 | |
| if (hp[i] == human[i].subject_pos) { | |
| human[i].job = 2; | |
| human[i].subject_pos = phase_1_waitpos[human[i].meta]; | |
| i--; continue; | |
| } | |
| char c = decide_move_dir(i, d, human[i].meta&1); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| if (human[i].job == 2) { | |
| // 目的地に着いたらjob3に移行 | |
| if (hp[i] == human[i].subject_pos) { | |
| human[i].job = 3; | |
| i--; continue; | |
| } | |
| auto p = decide_block_dir(i, move_rsv, stop_rsv, 0, true); | |
| char c = p.first; | |
| reserve_stop(i, c, stop_rsv); | |
| if (c == ACT_NONE && !p.second) { | |
| c = decide_move_dir(i, d, (human[i].meta/2)^1); | |
| reserve_move(i, c, move_rsv); | |
| } | |
| continue; | |
| } | |
| if (human[i].job == 3) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| bool next_phase = false; | |
| if (c == ACT_NONE) { // 到着済み | |
| auto p = decide_block_dir(i, move_rsv, stop_rsv, 0, true); | |
| reserve_stop(i, p.first, stop_rsv); | |
| next_phase = !p.second; | |
| } | |
| if (next_phase) { | |
| human[i].job = 4; | |
| } | |
| } | |
| } | |
| } | |
| bool check_all_dog_in_catchzone() | |
| { | |
| bool ret = true; | |
| rep(i, N) { | |
| if (pt[i] != DOG) continue; | |
| if (base[pp[i].first][pp[i].second] != DOG_CATCH_ZONE) ret = false; | |
| } | |
| return ret; | |
| } | |
| bool is_phase_2_2 = false; | |
| void a_phase_2_1() | |
| { | |
| if (!check_all_dog_in_catchzone()) return; | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| vector<bool> can_block(4, false); | |
| bool isok = true; | |
| string pre_act = ""; | |
| rep(i, M) { | |
| pre_act.push_back(ACT_NONE); | |
| int k = human[i].meta; | |
| if (can_block[k]) continue; | |
| int nx = hp[i].first + dx[k], ny = hp[i].second + dy[k]; | |
| // cout << "# k=" << k << " , nx=" << nx << " , ny=" << ny << "\n"; | |
| if (check_can_block({nx, ny}, move_rsv, stop_rsv)) { | |
| can_block[k] = true; | |
| pre_act[i] = ACT_STOP[k]; | |
| } else { | |
| isok = false; | |
| } | |
| } | |
| if (isok) { | |
| act = pre_act; | |
| phase = PHASE_3; | |
| int dog_catch_turn = 300-turn; | |
| debug(dog_catch_turn); | |
| return; | |
| } | |
| rep(i, M) { | |
| char c = ACT_MOVE[human[i].meta^1]; | |
| reserve_move(i, c, move_rsv); | |
| } | |
| is_phase_2_2 = true; | |
| } | |
| void a_phase_2_2() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| if (!check_all_dog_in_catchzone()) { | |
| rep(i, M) { | |
| char c = ACT_MOVE[human[i].meta]; | |
| reserve_move(i, c, move_rsv); | |
| } | |
| is_phase_2_2 = false; | |
| return; | |
| } | |
| vector<bool> can_block(4, false); | |
| bool isok = true; | |
| string pre_act = ""; | |
| rep(i, M) { | |
| // cout << "# i=" << i+1 << ", job=" << human[i].job << "\n"; | |
| pre_act.push_back(ACT_NONE); | |
| int k = human[i].meta; | |
| if (can_block[k]) continue; | |
| int nx = hp[i].first + dx[k], ny = hp[i].second + dy[k]; | |
| // cout << "# i=" << i+1 << ", k=" << k << " , nx=" << nx << " , ny=" << ny << "\n"; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (check_can_block({nx, ny}, move_rsv, stop_rsv)) { | |
| can_block[k] = true; | |
| pre_act[i] = ACT_STOP[k]; | |
| } else { | |
| isok = false; | |
| } | |
| } | |
| if (isok) { | |
| act = pre_act; | |
| phase = PHASE_3; | |
| int dog_catch_turn = 300-turn; | |
| debug(dog_catch_turn); | |
| return; | |
| } | |
| rep(i, M) { | |
| char c = ACT_MOVE[human[i].meta]; | |
| reserve_move(i, c, move_rsv); | |
| } | |
| is_phase_2_2 = false; | |
| } | |
| /** | |
| * @brief 犬閉じ込め作戦 | |
| */ | |
| void a_phase_2() | |
| { | |
| if (is_phase_2_2) { | |
| a_phase_2_2(); | |
| return; | |
| } | |
| a_phase_2_1(); | |
| } | |
| void a_phase_3_asign() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| int center = 2; | |
| if (M >= 7) center++; | |
| int other = M - center; | |
| // cout << "# a_phase_3_asign start\n"; | |
| // 外周建築要員割当て | |
| { | |
| // cout << "# periphery asign start\n"; | |
| int offset = 10; | |
| int st = offset + other; | |
| int ed = st + 1; | |
| int mi = INF; | |
| int siz = build_sequence_periphery.size(); | |
| int drt = siz / other; | |
| for (int k=0; k<drt; k++) { | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| d.run(hp[i]); | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<other; j++) { | |
| P &p = build_sequence_periphery[k+j*drt].first; | |
| int dist = d.dist[p.first][p.second]; | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<other; i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, other); | |
| if (mi > mcf) { | |
| mi = mcf; | |
| rep(i, M) { | |
| human[i].job = 0; | |
| human[i].meta = 0; | |
| human[i].subject_pos = {5, 5}; | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| int tmp = k + (e.to - offset)*drt; | |
| human[i].job = 1; | |
| human[i].subject_pos = build_sequence_periphery[k + (e.to - offset)*drt].first; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| vector<int> r; | |
| rep(i, M) { | |
| if (human[i].job == 0) r.push_back(i); | |
| } | |
| // 中央部建築要員割当て | |
| { | |
| // cout << "# center asign start\n"; | |
| int offset = 10; | |
| int st = offset + center; | |
| int ed = st + 1; | |
| int mi = INF; | |
| int siz = build_sequence_center.size(); | |
| int drt = siz / center; | |
| for (int k=0; k<drt; k++) { | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| if (human[i].job == 1) continue; | |
| d.run(hp[i]); | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<center; j++) { | |
| P &p = build_sequence_center[k+j*drt].first; | |
| int dist = d.dist[p.first][p.second]; | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<center; i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, center); | |
| if (mi > mcf) { | |
| mi = mcf; | |
| rep(i, M) { | |
| if (human[i].job == 1) continue; | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| human[i].job = 3; | |
| human[i].subject_pos = build_sequence_center[k + (e.to - offset)*drt].first; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // rep(i, M) { | |
| // debug(i, human[i].job, human[i].subject_pos); | |
| // cout << "# " << i+1 << ": job=" << human[i].job << ", subject_pos=" << human[i].subject_pos.first << "," << human[i].subject_pos.second << "\n"; | |
| // } | |
| } | |
| void a_phase_3_build() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| if (human[i].job == 1) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| for (int j=0; j<(int)build_sequence_periphery.size(); j++) { | |
| if (build_sequence_periphery[j].first == hp[i]) { | |
| human[i].job = 2; | |
| human[i].meta = j; | |
| break; | |
| } | |
| } | |
| } | |
| if (human[i].job == 3) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| for (int j=0; j<(int)build_sequence_center.size(); j++) { | |
| if (build_sequence_center[j].first == hp[i]) { | |
| human[i].job = 4; | |
| human[i].meta = j; | |
| break; | |
| } | |
| } | |
| } | |
| if (human[i].job == 2) { | |
| int k = human[i].meta; | |
| while (build_sequence_periphery[k].second < 'a' || 'z' < build_sequence_periphery[k].second) { | |
| k = (k+1) % (int)build_sequence_periphery.size(); | |
| } | |
| P p = dest_pos(build_sequence_periphery[k].first, build_sequence_periphery[k].second); | |
| // cout << "# " << i+1 << " : phase_1 job 2 " << human[i].meta << "\n"; | |
| // cout << "# pos=" << hp[i].first << "," << hp[i].second << ", next action is " << build_sequence_periphery[human[i].meta].second << "\n"; | |
| // cout << "# p=" << p.first << "," << p.second << "\n"; | |
| if (!blocked[p.first][p.second]) { | |
| char c = build_sequence_periphery[human[i].meta].second; | |
| P dest = dest_pos(hp[i], c); | |
| if ('a' <= c && c <= 'z') { | |
| if (check_can_block(dest, move_rsv, stop_rsv)) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_periphery.size(); | |
| } | |
| } | |
| if ('A' <= c && c <= 'Z') { | |
| if (!blocked[dest.first][dest.second] && stop_rsv[dest.first][dest.second] <= 0) { | |
| act[i] = c; | |
| reserve_move(i, c, move_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_periphery.size(); | |
| } | |
| } | |
| continue; | |
| } | |
| human[i].job = 41; | |
| human[i].subject_pos = nearest_passage(hp[i], stop_rsv); | |
| human[i].meta = -1; | |
| } | |
| if (human[i].job == 4) { | |
| int k = human[i].meta; | |
| while (build_sequence_center[k].second < 'a' || 'z' < build_sequence_center[k].second) { | |
| k = (k+1) % (int)build_sequence_center.size(); | |
| } | |
| P p = dest_pos(build_sequence_center[k].first, build_sequence_center[k].second); | |
| // cout << "# " << i+1 << " : phase_1 job 4 " << human[i].meta << "\n"; | |
| // cout << "# pos=" << hp[i].first << "," << hp[i].second << ", next action is " << build_sequence_center[human[i].meta].second << "\n"; | |
| // cout << "# p=" << p.first << "," << p.second << "\n"; | |
| if (!blocked[p.first][p.second]) { | |
| char c = build_sequence_center[human[i].meta].second; | |
| P dest = dest_pos(hp[i], c); | |
| if ('a' <= c && c <= 'z') { | |
| if (check_can_block(dest, move_rsv, stop_rsv)) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_center.size(); | |
| } | |
| } | |
| if ('A' <= c && c <= 'Z') { | |
| if (!blocked[dest.first][dest.second] && stop_rsv[dest.first][dest.second] <= 0) { | |
| act[i] = c; | |
| reserve_move(i, c, move_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_center.size(); | |
| } | |
| } | |
| continue; | |
| } | |
| human[i].job = 41; | |
| human[i].subject_pos = nearest_passage(hp[i], stop_rsv); | |
| human[i].meta = -1; | |
| } | |
| // if (human[i].job == 3) { | |
| // if (hp[i] != human[i].subject_pos) { | |
| // char c = decide_move_dir(i, d); | |
| // reserve_move(i, c, move_rsv); | |
| // } | |
| // continue; | |
| // } | |
| } | |
| } | |
| void plan_a() | |
| { | |
| rep(i, M) act[i] = ACT_NONE; | |
| if (phase == PHASE_0) { | |
| a_phase_1_asign(); | |
| phase = PHASE_1; | |
| } | |
| if (phase == PHASE_1) { | |
| bool next_phase = true; | |
| rep(i, M) { | |
| if (human[i].job < 4) next_phase = false; | |
| } | |
| if (next_phase) { | |
| phase = PHASE_2; | |
| } else { | |
| a_phase_1_build(); | |
| return; | |
| } | |
| } | |
| if (phase == PHASE_2) { | |
| a_phase_2(); | |
| if (phase == PHASE_3) a_phase_3_asign(); | |
| return; | |
| } | |
| if (phase == PHASE_3) { | |
| a_phase_3_build(); | |
| } | |
| } | |
| void b_phase_1_asign() | |
| { | |
| int center = 2; | |
| int other = M - center; | |
| // 外周建築要員の割当て | |
| { | |
| int offset = 10; | |
| int st = offset + other; | |
| int ed = st + 1; | |
| int mi = INF; | |
| int siz = build_sequence_periphery.size(); | |
| int drt = siz / other; | |
| for (int k=0; k<drt; k++) { | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<other; j++) { | |
| P &p = build_sequence_periphery[k+j*drt].first; | |
| int dist = abs(hp[i].first-p.first) + abs(hp[i].second-p.second); | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<other; i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, other); | |
| if (mi > mcf) { | |
| mi = mcf; | |
| rep(i, M) { | |
| human[i].job = 0; | |
| human[i].meta = 0; | |
| human[i].subject_pos = {14, 14}; | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| human[i].job = 1; | |
| human[i].subject_pos = build_sequence_periphery[k + (e.to - offset)*drt].first; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| vector<int> r; | |
| rep(i, M) { | |
| if (human[i].job == 0) r.push_back(i); | |
| } | |
| // 中央部建築要員割当て | |
| { | |
| // cout << "# center asign start\n"; | |
| int offset = 10; | |
| int st = offset + center; | |
| int ed = st + 1; | |
| int mi = INF; | |
| int siz = build_sequence_center_nodog.size(); | |
| int drt = siz / center; | |
| for (int k=0; k<drt; k++) { | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| if (human[i].job == 1) continue; | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<center; j++) { | |
| P &p = build_sequence_center_nodog[k+j*drt].first; | |
| int dist = abs(hp[i].first-p.first) + abs(hp[i].second-p.second); | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<center; i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, center); | |
| if (mi > mcf) { | |
| mi = mcf; | |
| rep(i, M) { | |
| if (human[i].job == 1) continue; | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| human[i].job = 21; | |
| human[i].subject_pos = build_sequence_center_nodog[k + (e.to - offset)*drt].first; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // デバッグ用出力 割当て結果 | |
| // rep(i, M) { | |
| // cout << "# " << i+1 << ": job=" << human[i].job << ", subject_pos=" << human[i].subject_pos << ", meta=" << human[i].meta << "\n"; | |
| // } | |
| } | |
| void b_phase_1_build() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| if (human[i].job == 1) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| for (int j=0; j<(int)build_sequence_periphery.size(); j++) { | |
| if (build_sequence_periphery[j].first == hp[i]) { | |
| human[i].job = 2; | |
| human[i].meta = j; | |
| break; | |
| } | |
| } | |
| } | |
| if (human[i].job == 21) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| for (int j=0; j<(int)build_sequence_center_nodog.size(); j++) { | |
| if (build_sequence_center_nodog[j].first == hp[i]) { | |
| human[i].job = 22; | |
| human[i].meta = j; | |
| break; | |
| } | |
| } | |
| } | |
| // if (human[i].job == 11 || human[i].job == 21 || human[i].job == 31) { | |
| // if (hp[i] != human[i].subject_pos) { | |
| // char c = decide_move_dir(i, d); | |
| // reserve_move(i, c, move_rsv); | |
| // continue; | |
| // } | |
| // human[i].job++; | |
| // human[i].meta = 0; | |
| // } | |
| if (human[i].job == 2) { | |
| int k = human[i].meta; | |
| while (build_sequence_periphery[k].second < 'a' || 'z' < build_sequence_periphery[k].second) { | |
| k = (k+1) % (int)build_sequence_periphery.size(); | |
| } | |
| P p = dest_pos(build_sequence_periphery[k].first, build_sequence_periphery[k].second); | |
| // cout << "# " << i+1 << " : phase_1 job 2 " << human[i].meta << "\n"; | |
| // cout << "# pos=" << hp[i].first << "," << hp[i].second << ", next action is " << build_sequence_periphery[human[i].meta].second << "\n"; | |
| // cout << "# p=" << p.first << "," << p.second << "\n"; | |
| if (!blocked[p.first][p.second]) { | |
| char c = build_sequence_periphery[human[i].meta].second; | |
| P dest = dest_pos(hp[i], c); | |
| if ('a' <= c && c <= 'z') { | |
| if (check_can_block(dest, move_rsv, stop_rsv)) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_periphery.size(); | |
| } | |
| } | |
| if ('A' <= c && c <= 'Z') { | |
| if (!blocked[dest.first][dest.second] && stop_rsv[dest.first][dest.second] <= 0) { | |
| act[i] = c; | |
| reserve_move(i, c, move_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_periphery.size(); | |
| } | |
| } | |
| continue; | |
| } | |
| human[i].job = 41; | |
| human[i].subject_pos = nearest_passage(hp[i], stop_rsv); | |
| human[i].meta = -1; | |
| } | |
| if (human[i].job == 3) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| } | |
| continue; | |
| } | |
| // 中央外部建築 | |
| if (human[i].job == 22) { | |
| int k = human[i].meta; | |
| while (build_sequence_center_nodog[k].second < 'a' || 'z' < build_sequence_center_nodog[k].second) { | |
| k = (k+1) % (int)build_sequence_center_nodog.size(); | |
| } | |
| P p = dest_pos(build_sequence_center_nodog[k].first, build_sequence_center_nodog[k].second); | |
| if (!blocked[p.first][p.second]) { | |
| char c = build_sequence_center_nodog[human[i].meta].second; | |
| P dest = dest_pos(hp[i], c); | |
| // cout << "# " << i+1 << " : phase_1 job 22 " << human[i].meta << "\n"; | |
| // cout << "# pos=" << hp[i].first << "," << hp[i].second << ", next action is " << build_sequence_periphery[human[i].meta].second << "\n"; | |
| // cout << "# p=" << p.first << "," << p.second << "\n"; | |
| if ('a' <= c && c <= 'z') { | |
| if (check_can_block(dest, move_rsv, stop_rsv)) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_center_nodog.size(); | |
| } | |
| } | |
| if ('A' <= c && c <= 'Z') { | |
| if (!blocked[dest.first][dest.second] && stop_rsv[dest.first][dest.second] <= 0) { | |
| act[i] = c; | |
| reserve_move(i, c, move_rsv); | |
| human[i].meta = (human[i].meta+1) % (int)build_sequence_center_nodog.size(); | |
| } | |
| } | |
| continue; | |
| } | |
| human[i].job = 41; | |
| human[i].subject_pos = nearest_passage(hp[i], stop_rsv); | |
| human[i].meta = -1; | |
| } | |
| } | |
| } | |
| /** | |
| * @brief ペットから見た最も近い通路マスを更新する | |
| * | |
| * @return P | |
| */ | |
| void update_nearest_passage_from_pets() | |
| { | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, N) { | |
| pnp[i] = nearest_passage(pp[i], stop_rsv); | |
| if (pnp[i] == P{10, 10}) ps[i] = true; | |
| else ps[i] = false; | |
| } | |
| } | |
| /** | |
| * @brief 捕獲目標を更新する | |
| * | |
| * @param i 人のID | |
| */ | |
| void update_target_bk(int i) | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| if (human[i].job != 42) return; | |
| human[i].meta = -1; | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| d.run(hp[i], true); | |
| int mi = INF; | |
| vector<int> rem; | |
| rep(j, N) { | |
| if (ps[j] > 0 || pnp[j] == P{10, 10}) continue; | |
| bool isok = true; | |
| rep(k, M) { | |
| if (human[k].job == 42 && human[k].meta == j) isok = false; | |
| } | |
| if (!isok) continue; | |
| rem.push_back(j); | |
| if (mi > d.dist[pnp[j].first][pnp[j].second]) { | |
| mi = d.dist[pnp[j].first][pnp[j].second]; | |
| human[i].meta = j; | |
| human[i].subject_pos = pnp[j]; | |
| } | |
| } | |
| if (human[i].meta >= 0 || rem.empty()) return; | |
| int r = get_rand_range(0, (int)rem.size()-1); | |
| int j = rem[r]; | |
| human[i].meta = j; | |
| human[i].subject_pos = pnp[j]; | |
| } | |
| void update_target() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| int pet_cnt = 0; | |
| int human_cnt = 0; | |
| int offset = 10; | |
| int st = offset + 20; | |
| int ed = st + 1; | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| if (human[i].job != 42 && human[i].job != 52) continue; | |
| human[i].meta = -1; | |
| human_cnt++; | |
| d.run(hp[i], true); | |
| g.add_edge(st, i, 1, 0); | |
| rep(j, N) { | |
| if (ps[j]) continue; | |
| P &p = pnp[j]; | |
| int dist = d.dist[p.first][p.second]; | |
| if (dist >= INF) continue; | |
| int cost = dist * dist; | |
| if (pt[j] == CAT) cost /= 2; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| rep(j, N) { | |
| if (ps[j]) continue; | |
| pet_cnt++; | |
| g.add_edge(j+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, min(human_cnt, pet_cnt)); | |
| rep(i, M) { | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| int t = e.to - offset; | |
| human[i].meta = t; | |
| human[i].subject_pos = pnp[t]; | |
| } | |
| } | |
| // rep(i, M) { | |
| // cout << "# " << i+1 << ": job=" << human[i].job << ", meta=" << human[i].meta << ", subject_pos=" << human[i].subject_pos << "\n"; | |
| // } | |
| } | |
| /** | |
| * @brief ペット捕獲作戦 | |
| * | |
| */ | |
| void catching_pets_operation() | |
| { | |
| update_nearest_passage_from_pets(); | |
| // cout << "# pnps = "; | |
| // rep(i, N) cout << pnp[i] << ", "; | |
| // cout << "\n"; | |
| // 建築が終わっているか確認する | |
| bool build_completed = true; | |
| rep(i, M) { | |
| if (human[i].job < 40) build_completed = false; | |
| } | |
| // 残りターン数が少なくなったら最終作戦を実行する | |
| bool is_pet_remains = false; | |
| rep(i, N) if (!ps[i]) is_pet_remains = true; | |
| if (is_pet_remains && build_completed && turn < FINAL_OPERATION_TURN) { | |
| phase = PHASE_8; | |
| return; | |
| } | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| // 通路に向かって移動 | |
| if (human[i].job == 41) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| human[i].job = 42; | |
| } | |
| } | |
| update_target(); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| // 標的を捕獲するための行動を行う | |
| if (human[i].job == 42) { | |
| // update_target_bk(i); | |
| // if (human[i].meta < 0) continue; | |
| // 捕獲ポイントに立っていて、かつたまたまいずれかのペットが捕獲可能な状態である場合は捕獲する | |
| int cx = hp[i].first, cy = hp[i].second; | |
| if (base[cx][cy] == BLOCK_ACTION_POINT) { | |
| // cout << "# now " << i+1 << " is on block action point.\n"; | |
| int czid = -1; | |
| P dest = {10, 10}; | |
| rep(k, 4) { | |
| if (act[i] != ACT_NONE) break; | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (base[nx][ny] != BLOCK_POINT) continue; | |
| // cout << "# k=" << k << " {nx,ny}=" << nx<<","<<ny << " base=" << base[nx][ny] << " czid=" << catch_zone_id[nx][ny] << "\n"; | |
| czid = catch_zone_id[nx][ny]; | |
| if (czid >= 0) { | |
| char c = ACT_STOP[k]; | |
| dest = dest_pos(hp[i], c); | |
| vector<int> pets = check_catch_zone_status(czid); | |
| bool isok = check_can_block(dest, move_rsv, stop_rsv); | |
| // cout << "# c = " << c << " pets = " << pets << " isok = " << isok << "\n"; | |
| if (!pets.empty() && isok) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| // for (auto val:pets) ps[val] = true; | |
| } | |
| } | |
| } | |
| } | |
| if (human[i].meta < 0 || act[i] != ACT_NONE || hp[i] == human[i].subject_pos) continue; | |
| char c = decide_move_dir(i, d, 0, true); | |
| // cout << "# i=" << i+1 << ", c=" << c << ", pnp=" << pnp[human[i].meta] << ", subject_pos=" << human[i].subject_pos << "\n"; | |
| act[i] = c; | |
| reserve_move(i, c, move_rsv); | |
| } | |
| } | |
| } | |
| void final_operation_asign() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| int offset = 10; | |
| int st = offset + M; | |
| int ed = st + 1; | |
| int mi = INF; | |
| int siz = final_operation_pos.size(); | |
| int drt = siz / M; | |
| for (int k=0; k<drt; k++) { | |
| PrimalDual<int, int> g(ed+1); | |
| rep(i, M) { | |
| d.run(hp[i]); | |
| g.add_edge(st, i, 1, 0); | |
| for (int j=0; j<M; j++) { | |
| P &p = final_operation_pos[k+j*drt]; | |
| int dist = d.dist[p.first][p.second]; | |
| int cost = dist * dist; | |
| g.add_edge(i, j+offset, 1, cost); | |
| } | |
| } | |
| for (int i=0; i<M; i++) { | |
| g.add_edge(i+offset, ed, 1, 0); | |
| } | |
| int mcf = g.min_cost_flow(st, ed, M); | |
| if (mi > mcf) { | |
| mi = mcf; | |
| rep(i, M) { | |
| human[i].job = 0; | |
| human[i].meta = 0; | |
| human[i].subject_pos = {5, 5}; | |
| for (auto &e : g.graph[i]) { | |
| if (e.isrev || e.to < offset || st <= e.to) continue; | |
| auto &rev_e = g.graph[e.to][e.rev]; | |
| if (rev_e.cap < 1) continue; | |
| int tmp = k + (e.to - offset)*drt; | |
| human[i].job = 51; | |
| human[i].subject_pos = final_operation_pos[k + (e.to - offset)*drt]; | |
| } | |
| } | |
| } | |
| } | |
| phase = PHASE_9; | |
| // rep(i, M) { | |
| // debug(i, human[i].job, human[i].subject_pos); | |
| // cout << "# " << i+1 << ": job=" << human[i].job << ", subject_pos=" << human[i].subject_pos << "\n"; | |
| // } | |
| } | |
| void final_operation_prepare() | |
| { | |
| // cout << "# final_operation_prepare start\n"; | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| rep(i, M) { | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| if (human[i].job == 51) { | |
| if (hp[i] != human[i].subject_pos) { | |
| char c = decide_move_dir(i, d); | |
| reserve_move(i, c, move_rsv); | |
| continue; | |
| } | |
| human[i].job = 52; | |
| } | |
| } | |
| // 全員指定位置に到着するまで待つ | |
| bool isok = true; | |
| rep(i, M) { | |
| if (human[i].job < 52) isok = false; | |
| else human[i].job = 52; | |
| } | |
| if (!isok) return; | |
| double ma = calc_score(stop_rsv); | |
| P a, b; | |
| isok = false; | |
| rep(ia, M) rep(ib, ia) { | |
| if (ia == ib) continue; | |
| rep(ka, 4) rep(kb, 4) { | |
| rep(kka, 4) if (ka != kka) { | |
| int nx = hp[ia].first + dx[kka], ny = hp[ia].second + dy[kka]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| stop_rsv[nx][ny]++; | |
| } | |
| rep(kkb, 4) if (kb != kkb) { | |
| int nx = hp[ib].first + dx[kkb], ny = hp[ib].second + dy[kkb]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| stop_rsv[nx][ny]++; | |
| } | |
| double tmp = calc_score(stop_rsv); | |
| rep(kka, 4) if (ka != kka) { | |
| int nx = hp[ia].first + dx[kka], ny = hp[ia].second + dy[kka]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| stop_rsv[nx][ny]--; | |
| } | |
| rep(kkb, 4) if (kb != kkb) { | |
| int nx = hp[ib].first + dx[kkb], ny = hp[ib].second + dy[kkb]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| stop_rsv[nx][ny]--; | |
| } | |
| if (ma < tmp) { | |
| isok = true; | |
| ma = tmp; | |
| a = {ia, ka}, b = {ib, kb}; | |
| } | |
| } | |
| } | |
| if (isok) { | |
| human[a.first].job = 53; | |
| human[a.first].meta = a.second; | |
| human[b.first].job = 53; | |
| human[b.first].meta = b.second; | |
| } | |
| update_target(); | |
| // phase = PHASE_10; | |
| // debug(ma, a, b); | |
| } | |
| void final_operation_action() | |
| { | |
| vector<vector<int>> move_rsv(H, vector<int>(W, 0)); | |
| vector<vector<int>> stop_rsv(H, vector<int>(W, 0)); | |
| // rep(i, M) { | |
| // if (human[i].job == 53) { | |
| // rep(k, 4) { | |
| // int t = k; | |
| // if (human[i].meta >= 2) t = (t+2)%4; | |
| // if (human[i].meta == t) continue; | |
| // char c = ACT_STOP[t]; | |
| // P p = dest_pos(hp[i], c); | |
| // if (check_can_block(p, move_rsv, stop_rsv)) { | |
| // act[i] = c; | |
| // reserve_stop(i, c, stop_rsv); | |
| // break; | |
| // } | |
| // } | |
| // } | |
| // } | |
| vector<int> cnt(M, 0); | |
| vector<int> rem(M, 0); | |
| bool is_last_one = true; | |
| rep(i, M) { | |
| if (human[i].job != 52) continue; | |
| DistCalclator<int> d(H, W, blocked, move_rsv, stop_rsv); | |
| // 捕獲ポイントに立っていて、かつたまたまいずれかのペットが捕獲可能な状態である場合は捕獲する | |
| int cx = hp[i].first, cy = hp[i].second; | |
| if (base[cx][cy] == BLOCK_ACTION_POINT) { | |
| // cout << "# now " << i+1 << " is on block action point.\n"; | |
| int czid = -1; | |
| P dest = {10, 10}; | |
| rep(k, 4) { | |
| if (act[i] != ACT_NONE) break; | |
| int nx = cx + dx[k], ny = cy + dy[k]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| if (base[nx][ny] != BLOCK_POINT) continue; | |
| // cout << "# k=" << k << " {nx,ny}=" << nx<<","<<ny << " base=" << base[nx][ny] << " czid=" << catch_zone_id[nx][ny] << "\n"; | |
| czid = catch_zone_id[nx][ny]; | |
| if (czid >= 0) { | |
| char c = ACT_STOP[k]; | |
| dest = dest_pos(hp[i], c); | |
| vector<int> pets = check_catch_zone_status(czid); | |
| bool isok = check_can_block(dest, move_rsv, stop_rsv); | |
| // cout << "# c = " << c << " pets = " << pets << " isok = " << isok << "\n"; | |
| if (!pets.empty() && isok) { | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| // for (auto val:pets) ps[val] = true; | |
| } | |
| } | |
| } | |
| } | |
| if (human[i].meta < 0 || act[i] != ACT_NONE || hp[i] == human[i].subject_pos) continue; | |
| // char c = decide_move_dir(i, d, 0, true); | |
| // // cout << "# i=" << i+1 << ", c=" << c << ", pnp=" << pnp[human[i].meta] << ", subject_pos=" << human[i].subject_pos << "\n"; | |
| // act[i] = c; | |
| // reserve_move(i, c, move_rsv); | |
| } | |
| rep(i, M) { | |
| if (human[i].job != 53) continue; | |
| rep(k, 4) { | |
| int t = k; | |
| if (human[i].meta >= 2) t = (t+2)%4; | |
| if (human[i].meta == t) continue; | |
| char c = ACT_STOP[t]; | |
| P p = dest_pos(hp[i], c); | |
| if (!blocked[p.first][p.second]) rem[i]++; | |
| if (check_can_block(p, move_rsv, stop_rsv)) cnt[i]++; | |
| } | |
| if (rem[i] != cnt[i] || rem[i] > 1) is_last_one = false; | |
| } | |
| rep(i, M) { | |
| if (human[i].job != 53) continue; | |
| // cout << "# " << i+1 << " : meta=" << human[i].meta << "\n"; | |
| rep(k, 4) { | |
| int t = k; | |
| if (human[i].meta < 2) t = (t+2)%4; | |
| if (human[i].meta == t) continue; | |
| char c = ACT_STOP[t]; | |
| P p = dest_pos(hp[i], c); | |
| if (check_can_block(p, move_rsv, stop_rsv)) { | |
| if (rem[i] == 1 && !is_last_one) continue; | |
| act[i] = c; | |
| reserve_stop(i, c, stop_rsv); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| void final_operation() | |
| { | |
| if (phase == PHASE_8) { | |
| final_operation_asign(); | |
| } | |
| if (phase == PHASE_9) { | |
| final_operation_prepare(); | |
| final_operation_action(); | |
| } | |
| } | |
| void plan_b() | |
| { | |
| rep(i, M) act[i] = ACT_NONE; | |
| // 初期人員割当て | |
| if (phase == PHASE_0) { | |
| b_phase_1_asign(); | |
| phase = PHASE_1; | |
| } | |
| // 地形作成 | |
| if (phase == PHASE_1) { | |
| b_phase_1_build(); | |
| } | |
| } | |
| /** | |
| * @brief 最初の入力受け取り | |
| */ | |
| void input() | |
| { | |
| cin >> N; | |
| pet_remains = N; | |
| vector<int> tmp(5); | |
| rep(i, N) { | |
| int x, y, t; | |
| cin >> x >> y >> t; | |
| x--; y--; t--; | |
| pp[i] = {x, y}; | |
| pt[i] = t; | |
| rep(j, 4) { | |
| int nx = x + dx[j], ny = y + dy[j]; | |
| if (nx < 0 || H <= nx || ny < 0 || W <= ny) continue; | |
| } | |
| pf[x][y] = 1<<i; | |
| if (pt[i] == DOG) dog_exists = true; | |
| tmp[pt[i]]++; | |
| } | |
| if (!dog_exists) debug("there are no dogs."); | |
| else { | |
| if (tmp[DOG] <= FEW_DOGS_THRESHOLD) { | |
| swap(base, base_few_dogs); | |
| swap(build_sequence_center, build_sequence_center_few_dogs); | |
| swap(phase_1_startpos, phase_1_startpos_few_dogs); | |
| swap(phase_1_waitpos, phase_1_waitpos_few_dogs); | |
| } | |
| } | |
| debug(tmp); | |
| cin >> M; | |
| rep(i, M) { | |
| int x, y; | |
| cin >> x >> y; | |
| x--; y--; | |
| hp[i] = {x, y}; | |
| hf[x][y] = 1<<i; | |
| act.push_back('.'); | |
| } | |
| } | |
| /** | |
| * @brief デバッグ用出力 | |
| */ | |
| void debug_output() | |
| { | |
| // cout << "# turn : " << 300-turn << "\n"; | |
| // cout << "# phase = " << phase << "\n"; | |
| // rep(i, M) { | |
| // cout << "# human " << i+1 << " : job=" << human[i].job << " now=" << hp[i] << " subject_pos=" << human[i].subject_pos << " meta=" << human[i].meta << " base=" << base[hp[i].first][hp[i].second] << "\n"; | |
| // if (human[i].job == 42 && human[i].meta >= 0) { | |
| // cout << "# target number=" << human[i].meta+1 << ", pnp = " << pnp[human[i].meta] << "\n"; | |
| // } | |
| // } | |
| // rep(i, N) { | |
| // cout << "# pet " << i+1 << (ps[i]?" 1":" 0") << " pnp=" << pnp[i] << "\n"; | |
| // } | |
| } | |
| /** | |
| * @brief 出力 | |
| */ | |
| void output() | |
| { | |
| humans_action(); | |
| update_nearest_passage_from_pets(); | |
| debug_output(); | |
| cout << act << "\n"; | |
| pets_action(); | |
| } | |
| /** | |
| * @brief 全員をランダムに動かす | |
| * | |
| */ | |
| void move_random() | |
| { | |
| rep(i, M) { | |
| char c = ACT_MOVE[get_rand_range(0, 3)]; | |
| P p = dest_pos(hp[i], c); | |
| if (p.first < 0 || H <= p.first || p.second < 0 || W <= p.second) { | |
| i--; continue; | |
| } | |
| act[i] = c; | |
| } | |
| output(); | |
| turn--; | |
| } | |
| /** | |
| * @brief メイン関数 | |
| * | |
| * @return int | |
| */ | |
| int main() | |
| { | |
| srand((unsigned)time(NULL)); | |
| int ti = clock(); | |
| input(); | |
| if (!dog_exists) { | |
| swap(base, base_nodog); | |
| } | |
| init(); | |
| move_random(); | |
| if (dog_exists) { | |
| while (turn--) { | |
| plan_a(); | |
| if (phase < PHASE_8) catching_pets_operation(); | |
| else final_operation(); | |
| output(); | |
| } | |
| } else { | |
| while (turn--) { | |
| plan_b(); | |
| if (phase < PHASE_8) catching_pets_operation(); | |
| else final_operation(); | |
| output(); | |
| } | |
| } | |
| int tim = (clock() - ti) / 1000; | |
| debug(tim); | |
| return 0; | |
| } | |