repo stringclasses 350
values | file_path stringlengths 29 200 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.01M | tokens int64 2 598k |
|---|---|---|---|---|---|
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/BuiltInTypes/Team.luau | luau | .luau | const Teams = game:GetService("Teams")
return function(registry: any)
const teamType = {
Transform = function(text: string): { Team }
const findTeam = registry.Cmdr.Util.MakeFuzzyFinder(Teams:GetTeams())
return findTeam(text)
end,
Validate = function(teams: { Team }): (boolean, string?)
return #teams ... | 350 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/BuiltInTypes/Type.luau | luau | .luau | return function(registry: any)
const typeType = {
Transform = function(text: string): { string }
const findType = registry.Cmdr.Util.MakeFuzzyFinder(registry:GetTypeNames())
return findType(text)
end,
Validate = function(types: { string }): (boolean, string?)
return #types > 0, "No type with that name ... | 161 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/BuiltInTypes/URL.luau | luau | .luau | return function(registry: any)
const urlType = {
Validate = function(text: string): (boolean, string?)
if text:match("^https?://.+$") then
return true
end
return false, "URLs must begin with http:// or https://"
end,
Parse = function(text: string): string
return text
end,
}
registry:Regist... | 116 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/BuiltInTypes/UserInput.luau | luau | .luau | const combinedInputEnums: { EnumItem } = {}
for _, enum: Enum.UserInputType in ipairs(Enum.UserInputType:GetEnumItems()) do
combinedInputEnums[#combinedInputEnums + 1] = enum
end
for _, enum: Enum.KeyCode in ipairs(Enum.KeyCode:GetEnumItems()) do
combinedInputEnums[#combinedInputEnums + 1] = enum
end
return functio... | 249 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau | luau | .luau | const VALID_TEXT_COLOR = Color3.fromRGB(255, 255, 255)
const INVALID_TEXT_COLOR = Color3.fromRGB(255, 73, 73)
const TEXT_MEASUREMENT_SIZE = Vector2.new(1000, 1000)
--[=[
@class AutoComplete
@ignore
Handles the Cmdr suggestions interface.
]=]
return function(CmdrClient)
const autoCompleteFrame = CmdrClient.Gui:Wai... | 1,809 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau | luau | .luau | const Players = game:GetService("Players")
const StarterGui = game:GetService("StarterGui")
const Player = Players.LocalPlayer
const PlayerGui = Player:WaitForChild("PlayerGui")
return function(): ScreenGui
if StarterGui:FindFirstChild("Cmdr") then
return PlayerGui:WaitForChild("Cmdr")
end
const Cmdr = Instance... | 2,216 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/CmdrInterface/Window.luau | luau | .luau | const GuiService = game:GetService("GuiService")
const Players = game:GetService("Players")
const TextChatService = game:GetService("TextChatService")
const UserInputService = game:GetService("UserInputService")
const WINDOW_MAX_HEIGHT = 300
const MOUSE_TOUCH_INPUTS =
{ Enum.UserInputType.MouseButton1, Enum.UserInput... | 4,734 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/CmdrInterface/init.luau | luau | .luau | const CreateGui = require("@self/CreateGui")
const WindowModule = require("@self/Window")
const AutoCompleteModule = require("@self/AutoComplete")
return function(CmdrClient)
CmdrClient.Gui = CreateGui()
const AutoComplete = AutoCompleteModule(CmdrClient)
const Window = WindowModule(CmdrClient, AutoComplete)
Win... | 107 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/DefaultEventHandlers.luau | luau | .luau | const TextChatService = game:GetService("TextChatService")
const TEXT_CHANNELS = TextChatService:WaitForChild("TextChannels")
const RBXSYSTEM_CHANNEL: TextChannel = TEXT_CHANNELS:WaitForChild("RBXSystem")
return function(CmdrClient)
CmdrClient:HandleEvent("Message", function(text: string)
RBXSYSTEM_CHANNEL:Display... | 167 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau | luau | .luau | const RunService = game:GetService("RunService")
return function(index: number)
return function(context: any): string?
const argContext = context:GetArgument(index)
local key = if argContext then argContext:GetValue() else nil
if type(key) ~= "string" then
return nil
end
local saved = true
if key:su... | 217 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau | luau | .luau | return function(index: number, maxCount: number)
return function(context: any): string?
const argContext = context:GetArgument(index)
const value = argContext and argContext:GetValue()
return if typeof(value) == "table" and #value > maxCount
then `Argument #{index} exceeds the maximum allowed limit of {maxCo... | 86 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau | luau | .luau | return function(index: number, maxLength: number)
return function(context: any): string?
const argContext = context:GetArgument(index)
const value = argContext and argContext:GetValue()
return if typeof(value) == "string" and #value > maxLength
then `Argument #{index} exceeds the maximum character limit of {... | 80 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau | luau | .luau | return function(index: number)
return function(context: any): string?
const argContext = context:GetArgument(index)
const value = argContext and argContext:GetValue()
return if typeof(value) ~= "string" or value:match("^%s*$")
then `Argument #{index} cannot be empty or blank.`
else nil
end
end
| 77 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau | luau | .luau | return function(index: number, forbiddenValue: any)
return function(context: any): string?
const argContext = context:GetArgument(index)
const value = argContext and argContext:GetValue()
return if value == forbiddenValue then `Argument #{index} cannot be "{forbiddenValue}".` else nil
end
end
| 69 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/Shared/Registry.luau | luau | .luau | const RunService = game:GetService("RunService")
const Util = require("./Util")
const IS_SERVER = RunService:IsServer()
const IS_CLIENT = RunService:IsClient()
const TYPE_METHODS = Util.MakeDictionary({
"Transform",
"Validate",
"Autocomplete",
"Parse",
"DisplayName",
"Listable",
"ValidateOnce",
"Prefixes",
... | 5,792 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/CmdrClient/init.luau | luau | .luau | const RunService = game:GetService("RunService")
const IS_CLIENT = RunService:IsClient()
assert(
IS_CLIENT,
"[Cmdr] The Cmdr client library cannot be required by the server. Please require the server libary instead."
)
const Dispatcher = require("@self/Shared/Dispatcher")
const Registry = require("@self/Shared/Regi... | 2,164 |
evaera/Cmdr | evaera-Cmdr-3d7db3f/Cmdr/init.luau | luau | .luau | const ReplicatedStorage = game:GetService("ReplicatedStorage")
const RunService = game:GetService("RunService")
const IS_SERVER_CONTAINER = script:FindFirstAncestorWhichIsA("ServerScriptService")
or script:FindFirstAncestorWhichIsA("ServerStorage")
const IS_SERVER = RunService:IsServer()
if not IS_SERVER_CONTAINER t... | 1,005 |
centau/vide | centau-vide-f3bfc65/init.luau | luau | .luau | local vide = require "@self/src/lib"
export type source<T> = vide.source<T>
export type Source<T> = vide.Source<T>
export type context<T> = vide.context<T>
export type Context<T> = vide.Context<T>
export type Instances = vide.Instances
export type Properties<T> = vide.Properties<T>
return vide
| 70 |
centau/vide | centau-vide-f3bfc65/src/action.luau | luau | .luau | type Action = {
priority: number,
callback: (Instance) -> ()
}
local ActionMT = table.freeze {}
local function is_action(v: any)
return getmetatable(v) == ActionMT
end
local function action(callback: (Instance) -> (), priority: number?): Action
local a = {
priority = priority or 1,
ca... | 111 |
centau/vide | centau-vide-f3bfc65/src/apply.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local flags = require "./flags"
local implicit_effect = require "./implicit_effect"
local _, is_action = require "./action"()
local graph = require "./graph"
type Node<T> = graph.Node<T>
type Array<V> = { V }
type ArrayOrV<V> = {ArrayOrV<V>} | V... | 1,226 |
centau/vide | centau-vide-f3bfc65/src/batch.luau | luau | .luau | local flags = require "./flags"
local graph = require "./graph"
local function batch(setter: () -> ())
local already_batching = flags.batch
local from
if not already_batching then
flags.batch = true
from = graph.get_update_queue_length()
end
local ok, err: string? = xpcall(setter,... | 131 |
centau/vide | centau-vide-f3bfc65/src/branch.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local push_scope = graph.push_scope
local pop_scope = graph.pop_scope
local destroy = graph.destroy
local get_scope = graph.get_scope
local function branch<T>(fn: () -> T): (() -> (), T)
local current = get_scope()
... | 223 |
centau/vide | centau-vide-f3bfc65/src/changed.luau | luau | .luau | local action = require "./action"()
local cleanup = require "./cleanup"
local function changed<T>(property: string, callback: (T) -> ())
return action(function(instance)
local con = instance:GetPropertyChangedSignal(property):Connect(function()
callback((instance :: any)[property])
end)... | 91 |
centau/vide | centau-vide-f3bfc65/src/cleanup.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local graph = require "./graph"
local get_scope = graph.get_scope
local push_cleanup = graph.push_cleanup
local function helper(obj: any)
return
if typeof(obj) == "RBXScriptConnection" then function() obj:Disconnect() end
els... | 365 |
centau/vide | centau-vide-f3bfc65/src/context.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local get_scope = graph.get_scope
local push_scope = graph.push_scope
local pop_scope = graph.pop_scope
local set_context = graph.set_context
export type Context<T> = (() -> T) & (<U>(T, () -> U) -> U)
local nil_symbol ... | 456 |
centau/vide | centau-vide-f3bfc65/src/create.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local Instance = game and Instance or require "../test/mock".Instance :: never
local defaults = require "./defaults"
local apply = require "./apply"
local flags = require "./flags"
local function create_constructor_for_class(class: string): ({ [... | 878 |
centau/vide | centau-vide-f3bfc65/src/defaults.luau | luau | .luau | local Enum = game and Enum or require "../test/mock".Enum :: never
local Color3 = game and Color3 or require "../test/mock".Color3 :: never
return {
Part = {
Material = Enum.Material.SmoothPlastic,
Size = vector.create(1, 1, 1),
Anchored = true
},
BillboardGui = {
ResetOnSp... | 843 |
centau/vide | centau-vide-f3bfc65/src/derive.luau | luau | .luau | local graph = require "./graph"
local create_node = graph.create_node
local push_scope_as_child_of = graph.push_scope_as_child_of
local assert_stable_scope = graph.assert_stable_scope
local evaluate_node = graph.evaluate_node
local function derive<T>(source: () -> T): () -> T
local node = create_node(assert_stable... | 111 |
centau/vide | centau-vide-f3bfc65/src/effect.luau | luau | .luau | local graph = require "./graph"
local create_node = graph.create_node
local assert_stable_scope = graph.assert_stable_scope
local evaluate_node = graph.evaluate_node
local function effect<T>(callback: (T) -> T, initial_value: T)
local node = create_node(assert_stable_scope(), callback, initial_value)
evaluate... | 106 |
centau/vide | centau-vide-f3bfc65/src/flags.luau | luau | .luau | local function inline_test(): string
return debug.info(1, "n")
end
local is_O2 = inline_test() ~= "inline_test"
return {
strict = not is_O2,
defaults = true,
defer_nested_properties = true,
batch = false,
}
| 60 |
centau/vide | centau-vide-f3bfc65/src/graph.luau | luau | .luau | local flags = require "./flags"
export type SourceNode<T> = {
cache: T,
[number]: Node<T>
}
export type Node<T> = {
cache: T,
effect: ((T) -> T) | false,
cleanups: { () -> () } | false,
context: { [number]: unknown } | false,
owned: { Node<T> } | false,
owner: Node<T> | false,
... | 2,028 |
centau/vide | centau-vide-f3bfc65/src/implicit_effect.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local assert_stable_scope = graph.assert_stable_scope
local get_scope = graph.get_scope
local evaluate_node = graph.evaluate_node
local push_cleanup = graph.push_cleanup
local function update_property_effect(p: {
ins... | 794 |
centau/vide | centau-vide-f3bfc65/src/indexes.luau | luau | .luau | local flags = require "./flags"
local branch = require "./branch"
local source = require "./source"
local effect = require "./effect"
local timeout = require "./timeout" ()
type Array<T> = { T }
type Map<K, V> = { [K]: V }
type Source<T> = () -> T
local function indexes<K, V, Obj>(
input: Source<Map<K, V>>,
c... | 690 |
centau/vide | centau-vide-f3bfc65/src/init.luau | luau | .luau | assert(game, "when using vide outside of Roblox, require lib.luau instead")
local vide = require("@self/lib")
export type source<T> = vide.source<T>
export type Source<T> = vide.Source<T>
export type context<T> = vide.context<T>
export type Context<T> = vide.Context<T>
export type Instances = vide.Instances
export ty... | 87 |
centau/vide | centau-vide-f3bfc65/src/lib.luau | luau | .luau | local version = { major = 0, minor = 4, patch = 1 }
local root = require "./root"
local branch = require "./branch"
local mount = require "./mount"
local create = require "./create"
local apply = require "./apply"
local source = require "./source"
local effect = require "./effect"
local derive = require "./derive"
loc... | 733 |
centau/vide | centau-vide-f3bfc65/src/mount.luau | luau | .luau | local root = require "./root"
local apply = require "./apply"
local function mount<T>(component: () -> T, target: Instance?): () -> ()
return root(function()
local result = component()
if target then apply(target, { result }) end
end)
end
return mount :: (<T>(component: () -> T, target: Instan... | 91 |
centau/vide | centau-vide-f3bfc65/src/read.luau | luau | .luau | local function read<T>(value: T | () -> T): T
return if type(value) == "function" then value() else value
end
return read
| 36 |
centau/vide | centau-vide-f3bfc65/src/root.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local push_scope = graph.push_scope
local pop_scope = graph.pop_scope
local destroy = graph.destroy
local refs = {}
local function root<T...>(fn: (destroy: () -> ()) -> T...): (() -> (), T...)
local node = create_no... | 232 |
centau/vide | centau-vide-f3bfc65/src/show.luau | luau | .luau | local source = require "./source"
local derive = require "./derive"
local effect = require "./effect"
local untrack = require "./untrack"
local switch = require "./switch"
type Array<T> = { T }
type Source<T> = () -> T
local function show<T, Obj>(
input: Source<T?>,
component: (Source<T>, Source<boolean>) -> ... | 207 |
centau/vide | centau-vide-f3bfc65/src/source.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_source_node = graph.create_source_node
local push_scope_as_child_of = graph.push_scope_as_child_of
local update_descendants = graph.update_descendants
export type Source<T> = (() -> T) & ((value: T) -> T)
local function source<T>(initial_value:... | 221 |
centau/vide | centau-vide-f3bfc65/src/switch.luau | luau | .luau | local branch = require "./branch"
local source = require "./source"
local effect = require "./effect"
local timeout = require "./timeout" ()
type Array<T> = { T }
type Map<K, V> = { [K]: V }
type Source<T> = () -> T
type Component<T> = (Source<boolean>) -> (T, ...number)
local function switch_map<K, Obj>(
input: ... | 624 |
centau/vide | centau-vide-f3bfc65/src/timeout.luau | luau | .luau | local queue = {} :: {
{ t: number, fn: () -> (), cancel: boolean }
}
local function timeout(t: number, fn: () -> ())
local handle = { t = t, fn = fn, cancel = false }
table.insert(queue, handle)
return handle
end
local function update_timeouts(dt: number)
for i = #queue, 1, -1 do
local han... | 162 |
centau/vide | centau-vide-f3bfc65/src/untrack.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local get_scope = graph.get_scope
local function untrack<T>(source: () -> T): T
local scope = get_scope()
if scope then
-- sources are only tracked if the node in scope has an effect
local effect = scope.effect
scope.effe... | 162 |
centau/vide | centau-vide-f3bfc65/src/values.luau | luau | .luau | local flags = require "./flags"
local branch = require "./branch"
local source = require "./source"
local effect = require "./effect"
local timeout = require "./timeout" ()
type Array<T> = { T }
type Map<K, V> = { [K]: V }
type Source<T> = () -> T
local function values<K, V, Obj>(
input: Source<Map<K, V>>,
co... | 754 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/API.lua | luau | .lua | local Types = require(script.Parent.Types)
return function(Iris: Types.Iris)
-- basic wrapper for nearly every widget, saves space.
local function wrapper(name)
return function(arguments, states)
return Iris.Internal._Insert(name, arguments, states)
end
end
--[[
... | 15,272 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/Internal.lua | luau | .lua | local Types = require(script.Parent.Types)
return function(Iris: Types.Iris): Types.Internal
--[=[
@class Internal
An internal class within Iris containing all the backend data and functions for Iris to operate.
It is recommended that you don't generally interact with Internal unless ... | 7,080 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/PubTypes.lua | luau | .lua | local Types = require(script.Parent.Types)
export type ID = Types.ID
export type State<T> = Types.State<T>
export type Widget = Types.Widget
export type Root = Types.Root
export type Window = Types.Window
export type Tooltip = Types.Tooltip
export type MenuBar = Types.MenuBar
export type Menu = Types.Menu
... | 322 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/Types.lua | luau | .lua | local WidgetTypes = require(script.Parent.WidgetTypes)
export type ID = WidgetTypes.ID
export type State<T> = WidgetTypes.State<T>
export type Hovered = WidgetTypes.Hovered
export type Clicked = WidgetTypes.Clicked
export type RightClicked = WidgetTypes.RightClicked
export type DoubleClicked = WidgetTypes.Dou... | 5,429 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/WidgetTypes.lua | luau | .lua | --[=[
@within Iris
@type ID string
]=]
export type ID = string
--[=[
@within State
@type State<T> { ID: ID, value: T, get: (self) -> T, set: (self, newValue: T) -> T, onChange: (self, callback: (newValue: T) -> ()) -> (), ConnectedWidgets: { [ID]: Widget }, ConnectedFunctions: { (newValue: T) -... | 2,630 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/config.lua | luau | .lua | local TemplateConfig = {
colorDark = { -- Dear, ImGui default dark
TextColor = Color3.fromRGB(255, 255, 255),
TextTransparency = 0,
TextDisabledColor = Color3.fromRGB(128, 128, 128),
TextDisabledTransparency = 0,
-- Dear ImGui uses 110, 110, 125
-- The Roblox... | 3,445 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Button.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local abstractButton = {
hasState = false,
hasChildren = false,
Args = {
["Text"] = 1,
["Size"] = 2,
},
Events = {
... | 707 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Checkbox.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
--stylua: ignore
Iris.WidgetConstructor("Checkbox", {
hasState = true,
hasChildren = false,
Args = {
["Text"] = 1,
},
Events = {
... | 994 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Combo.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
--stylua: ignore
Iris.WidgetConstructor("Selectable", {
hasState = true,
hasChildren = false,
Args = {
["Text"] = 1,
["Index"] = 2,
... | 4,577 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Format.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
--stylua: ignore
Iris.WidgetConstructor("Separator", {
hasState = false,
hasChildren = false,
Args = {},
Events = {},
Generate = function(thisWi... | 1,200 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Image.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local abstractImage = {
hasState = false,
hasChildren = false,
Args = {
["Image"] = 1,
["Size"] = 2,
["Rect"] = 3,
... | 1,249 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Input.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
type InputDataTypes = "Num" | "Vector2" | "Vector3" | "UDim" | "UDim2" | "Color3" | "Color4" | "Rect" | "Enum" | "" | string
type InputType = "Input" | "Drag" | "Slider"
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local numberChanged ... | 12,590 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Menu.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local AnyMenuOpen = false
local ActiveMenu: Types.Menu? = nil
local MenuStack: { Types.Menu } = {}
local function EmptyMenuStack(menuIndex: number?)
for index = #MenuSt... | 4,927 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Plot.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
-- stylua: ignore
Iris.WidgetConstructor("ProgressBar", {
hasState = true,
hasChildren = false,
Args = {
["Text"] = 1,
["Format"] = 2,
... | 5,541 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/RadioButton.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
--stylua: ignore
Iris.WidgetConstructor("RadioButton", {
hasState = true,
hasChildren = false,
Args = {
["Text"] = 1,
["Index"] = 2,
... | 1,087 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Root.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local NumNonWindowChildren: number = 0
--stylua: ignore
Iris.WidgetConstructor("Root", {
hasState = false,
hasChildren = true,
Args = {},
Events =... | 1,437 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Tab.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local function openTab(TabBar: Types.TabBar, Index: number)
if TabBar.state.index.value > 0 then
return
end
TabBar.state.index:set(Index)
end
... | 2,889 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Table.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
-- Tables need an overhaul.
--[[
Iris.Table(
{
NumColumns,
Header,
RowBackground,
OuterBorders,
InnerBorders
}
)
Config = {
CellPadding: Vector2,
CellSize: UDim2,
}
Iris.NextColumn()
Iris.NextRow()
Iris.SetColumnIn... | 5,548 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Text.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
--stylua: ignore
Iris.WidgetConstructor("Text", {
hasState = false,
hasChildren = false,
Args = {
["Text"] = 1,
["Wrapped"] = 2,
... | 1,082 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Tree.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local abstractTree = {
hasState = true,
hasChildren = true,
Events = {
["collapsed"] = {
["Init"] = function(_thisWidget: Types.Collapsin... | 2,614 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/Window.lua | luau | .lua | local Types = require(script.Parent.Parent.Types)
return function(Iris: Types.Internal, widgets: Types.WidgetUtility)
local function relocateTooltips()
if Iris._rootInstance == nil then
return
end
local PopupScreenGui = Iris._rootInstance:FindFirstChild("PopupScreenGui")
... | 10,433 |
SirMallard/Iris | SirMallard-Iris-801973f/lib/widgets/init.lua | luau | .lua | local Types = require(script.Parent.Types)
local widgets = {} :: Types.WidgetUtility
return function(Iris: Types.Internal)
widgets.GuiService = game:GetService("GuiService")
widgets.RunService = game:GetService("RunService")
widgets.UserInputService = game:GetService("UserInputService")
widget... | 4,284 |
SirMallard/Iris | SirMallard-Iris-801973f/src/client/helloIris.client.lua | luau | .lua | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Iris = require(ReplicatedStorage.Iris).Init()
Iris:Connect(Iris.ShowDemoWindow)
| 36 |
SirMallard/Iris | SirMallard-Iris-801973f/src/libraries/UserInputService/Signal.lua | luau | .lua | --------------------------------------------------------------------------------
-- Batched Yield-Safe Signal Implementation --
-- This is a Signal class which has effectively identical behavior to a --
-- normal RBXScriptSignal, with the only difference being a couple extra ... | 1,419 |
SirMallard/Iris | SirMallard-Iris-801973f/src/libraries/UserInputService/init.lua | luau | .lua | local Signal = require(script.Signal)
local UserInputService: UserInputService = game:GetService("UserInputService")
local Input = {}
Input.X = 0
Input.Y = 0
Input.KeyDown = {}
Input._connections = {}
-- This frame will act as our UserInputService detector. Most events should go through it.
-- it's not ... | 480 |
SirMallard/Iris | SirMallard-Iris-801973f/src/plugins/examplePlugin.client.lua | luau | .lua | local Iris = require(script.Parent.Iris)
local Input = require(script.Parent.UserInputService)
-- Create the plugin toolbar, button and dockwidget for Iris to work in.
local widgetInfo = DockWidgetPluginGuiInfo.new(Enum.InitialDockState.Float, false, false, 200, 300)
local Toolbar = plugin:CreateToolbar("Iris")... | 493 |
SirMallard/Iris | SirMallard-Iris-801973f/stories/exampleStory.story.lua | luau | .lua | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Types = require(ReplicatedStorage.Iris.PubTypes)
return function(parent: GuiObject)
local Iris: Types.Iris = require(ReplicatedStorage.Iris)
local Input = require(script.Parent.UserInputService)
Input.SinkFrame.Parent = parent
... | 239 |
littensy/charm | littensy-charm-b05f3a9/.lute/build.luau | luau | .luau | local fs = require("@std/fs")
local process = require("@lute/process")
fs.createDirectory("build")
process.run({ "rojo", "build", "--output=build/charm.rbxm", "build.project.json" }, { stdio = "inherit" })
| 57 |
littensy/charm | littensy-charm-b05f3a9/.lute/check.luau | luau | .luau | local fs = require("@std/fs")
local net = require("@std/net")
local process = require("@lute/process")
process.run({ "rojo", "sourcemap", "--output=sourcemap.json" }, { stdio = "inherit" })
fs.writeStringToFile(
"roblox.d.luau",
net.request("https://luau-lsp.pages.dev/globalTypes.None.d.luau", { method = "GET" }).b... | 278 |
littensy/charm | littensy-charm-b05f3a9/.lute/test.luau | luau | .luau | (require)("../tests/run.server")
| 7 |
littensy/charm | littensy-charm-b05f3a9/benches/bench.luau | luau | .luau | local profiles: { [string]: number } = {}
local times: { [string]: number } = {}
local stack: { string } = {}
local function run(name: string, test: () -> ())
local start = os.clock()
local iter = 0
table.clear(profiles)
table.clear(times)
table.clear(stack)
while os.clock() - start < 2 do
iter += 1
test()... | 283 |
littensy/charm | littensy-charm-b05f3a9/benches/mapped.luau | luau | .luau | local Charm = require("../packages/charm/src")
local bench = require("./bench")
local computed = Charm.computed
local mapped = Charm.mapped
local signal = Charm.signal
type Key = number
type Value = number
local count = 512
local initialState: { [Key]: Value } = table.create(count, 0)
local function expensiveOperat... | 488 |
littensy/charm | littensy-charm-b05f3a9/benches/multi.luau | luau | .luau | local Charm = require("../packages/charm/src")
local bench = require("./bench")
type Atom<T> = Charm.Atom<T>
local signal = Charm.atom
local computed = Charm.computed
local effect = Charm.effect
local function busy(): number
local a = 0
for i = 1, 100 do
a += 1
end
return a
end
do
local head = signal(0)
loc... | 999 |
littensy/charm | littensy-charm-b05f3a9/benches/propagate.luau | luau | .luau | local Charm = require("../packages/charm/src")
local bench = require("./bench")
local computed = Charm.computed
local effect = Charm.effect
local listen = Charm.listen
local signal = Charm.signal
for _, w in { 10, 100 } do
for _, h in { 10, 100 } do
bench.run(`propagate {w}*{h}`, function()
local src, setSrc = ... | 310 |
littensy/charm | littensy-charm-b05f3a9/benches/reactive.luau | luau | .luau | local Charm = require("../packages/charm/src")
local DeepCharm = require("../packages/deep-charm/src")
local bench = require("./bench")
local effect = Charm.effect
local reactive = DeepCharm.reactive
do
local value = reactive({ a = 1 })
bench.run("track reactive property", function()
effect(function()
local _ ... | 473 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/Charm.luau | luau | .luau | if not script then
return require("../charm/src")
end
local Charm = require(script.Parent.Parent.charm.src)
export type Atom<T> = Charm.Atom<T>
return Charm
| 38 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/config.luau | luau | .luau | return {
--[[
The interval at which to send patches to the client, in seconds.
Defaults to `0` (patches are sent up to once per frame). Set to a
negative value to disable automatic syncing.
]]
interval = 0,
--[[
Whether the history of state changes since the client's last update
should be preserved. This ... | 288 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/init.luau | luau | .luau | local client = require("@self/client")
local config = require("@self/config")
local patch = require("@self/patch")
local server = require("@self/server")
local types = require("@self/types")
local utils = require("@self/utils")
export type None = types.None
export type SyncPayload = types.SyncPayload
return {
config... | 108 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/patch.luau | luau | .luau | local Charm = require("../Charm")
local config = require("./config")
local types = require("./types")
local validate = require("./validate")
local flags = Charm.flags
export type None = types.None
local None: None = { __none = "__none" }
--[[
Checks whether a value is `None`. If `true`, the value is scheduled to b... | 934 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/server.luau | luau | .luau | local Charm = require("../Charm")
local config = require("./config")
local patch = require("./patch")
local types = require("./types")
local utils = require("./utils")
type SyncPayload = types.SyncPayload
type SyncStatus = number
type ClientKeys = { [string]: SyncStatus }
type TrackedState<T = any> = {
identifier:... | 2,565 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/types.luau | luau | .luau | --[[
A payload that can be sent from the server to the client to synchronize
the states of the client's atoms with the server.
]]
export type SyncPayload =
| {
type: "init",
data: { [string]: any },
}
| {
type: "patch",
data: { [string]: any },
}
--[[
A special type that represents a removed value in a ... | 183 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/utils.luau | luau | .luau | local Charm = require("../Charm")
type Atom<T> = Charm.Atom<T>
--[[
Flattens a nested table into a single table with slash-separated keys.
Useful for recursively collecting atoms returned by modules.
@param input A nested table.
@return A flattened table with slash-separated keys.
]]
local function flatten<Flatt... | 443 |
littensy/charm | littensy-charm-b05f3a9/packages/charm-sync/src/validate.luau | luau | .luau | local function isTableUnsafe(object: { [any]: any })
local firstKey = next(object)
if firstKey == nil then
return false
end
local keyType = type(firstKey)
local maxKey = 0
-- Keys must all be the same type
for key in object do
if type(key) ~= keyType then
return true
elseif type(key) == "number" and ... | 320 |
littensy/charm | littensy-charm-b05f3a9/packages/deep-charm/Charm.luau | luau | .luau | if not script then
return require("../charm/src")
end
return require(script.Parent.Parent.charm.src)
| 22 |
littensy/charm | littensy-charm-b05f3a9/packages/react-charm/Charm.luau | luau | .luau | return require(script.Parent.Parent.charm.src)
| 9 |
littensy/charm | littensy-charm-b05f3a9/packages/react-charm/React.luau | luau | .luau | return require(script.Parent.Parent.Parent:WaitForChild("@rbxts-js").React)
| 18 |
littensy/charm | littensy-charm-b05f3a9/packages/react-charm/ReactRoblox.luau | luau | .luau | return require(script.Parent.Parent.Parent:WaitForChild("@rbxts-js").ReactRoblox)
| 20 |
littensy/charm | littensy-charm-b05f3a9/packages/react-charm/src/init.luau | luau | .luau | local Charm = require("./Charm")
local React = require("./React")
--[[
Returns a React state that updates when the getter function updates.
Re-renders the component when the value changes.
If the `dependencies` array is provided, a new effect is created for the
current `getter` when the dependencies change. Other... | 386 |
littensy/charm | littensy-charm-b05f3a9/packages/vide-charm/Vide.luau | luau | .luau | return require(script.Parent.Parent.vide.src)
| 9 |
littensy/charm | littensy-charm-b05f3a9/packages/vide-charm/src/init.luau | luau | .luau | local Charm = require("./Charm")
local Vide = require("./Vide")
--[[
Returns a reactive source that subscribes to the current value of the given
signal or getter function.
@param getter The getter function to subscribe to.
@return The reactive source.
]]
local function useSignalState<State>(getter: () -> State): ... | 123 |
littensy/charm | littensy-charm-b05f3a9/tests/run.server.luau | luau | .luau | local Charm = require("../packages/charm/src")
local test = require("./test")
Charm.flags.strict = true
Charm.flags.frozen = true
local describeInRoblox = test.describeIf(function()
return not not game
end)
test.describe("charm", function()
require("../packages/charm/test")
end)
test.describe("charm-sync", functi... | 152 |
dphfox/Fusion | dphfox-Fusion-2790f7b/src/Animation/ExternalTime.luau | luau | .luau | --!strict
--!nolint LocalUnused
--!nolint LocalShadow
local task = nil -- Disable usage of Roblox's task scheduler
--[[
Outputs the current external time as a state object.
]]
local Package = script.Parent.Parent
local Types = require(Package.Types)
local External = require(Package.External)
-- Graph
local change = ... | 545 |
dphfox/Fusion | dphfox-Fusion-2790f7b/src/Animation/Stopwatch.luau | luau | .luau | --!strict
--!nolint LocalUnused
--!nolint LocalShadow
local task = nil -- Disable usage of Roblox's task scheduler
--[[
State object for measuring time since an event using a reference timer.
TODO: this should not be exposed to users until it has a proper reactive API
surface
]]
local Package = script.Parent.Pare... | 743 |
dphfox/Fusion | dphfox-Fusion-2790f7b/src/Animation/Tween.luau | luau | .luau | --!strict
--!nolint LocalUnused
--!nolint LocalShadow
local task = nil -- Disable usage of Roblox's task scheduler
--[[
A specialised state object for following a goal state smoothly over time,
using a TweenInfo to shape the motion.
https://elttob.uk/Fusion/0.3/api-reference/animation/types/tween/
]]
local Packag... | 1,344 |
dphfox/Fusion | dphfox-Fusion-2790f7b/src/Animation/getTweenDuration.luau | luau | .luau | --!strict
--!nolint LocalUnused
--!nolint LocalShadow
local task = nil -- Disable usage of Roblox's task scheduler
--[[
Given a `tweenInfo`, returns how many seconds it will take before the tween
finishes moving. The result may be infinite if the tween repeats forever.
]]
local TweenService = game:GetService("Tween... | 174 |
dphfox/Fusion | dphfox-Fusion-2790f7b/src/Animation/getTweenRatio.luau | luau | .luau | --!strict
--!nolint LocalUnused
--!nolint LocalShadow
local task = nil -- Disable usage of Roblox's task scheduler
--[[
Given a `tweenInfo` and `currentTime`, returns a ratio which can be used to
tween between two values over time.
]]
local TweenService = game:GetService("TweenService")
local function getTweenRati... | 336 |
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