| """ |
| Visualize collision between 3D assets in a scene layout. |
| Finds a pair of colliding assets and renders them with a red transparent bounding box |
| highlighting the collision region. |
| """ |
|
|
| import os |
| import json |
| import argparse |
| import subprocess |
| import sys |
| import tempfile |
| import shutil |
| import numpy as np |
| import trimesh |
| from pathlib import Path |
| from typing import List, Dict, Any, Optional, Tuple |
| from copy import deepcopy |
|
|
| |
| SCRIPT_DIR = Path(__file__).parent |
| REPO_ROOT = SCRIPT_DIR.parent.parent |
| sys.path.insert(0, str(REPO_ROOT)) |
|
|
| from trimesh.visual.material import PBRMaterial |
|
|
|
|
| def get_asset_position_size(asset: Dict) -> Tuple[Optional[List[float]], Optional[List[float]]]: |
| """ |
| Extract position and size from asset, handling different data formats. |
| """ |
| pos = None |
| size = None |
| |
| |
| if 'transform' in asset: |
| transform = asset['transform'] |
| pos = transform.get('pos') or transform.get('position') |
| size = transform.get('size') |
| |
| |
| if pos is None: |
| pos = asset.get('pos') or asset.get('position') |
| if size is None: |
| size = asset.get('size') |
| |
| return pos, size |
|
|
|
|
| def get_asset_rotation(asset: Dict) -> Optional[List[float]]: |
| """Extract rotation from asset.""" |
| rot = None |
| if 'transform' in asset: |
| rot = asset['transform'].get('rot') |
| if rot is None: |
| rot = asset.get('rot') |
| return rot |
|
|
|
|
| def compute_bbox_intersection(pos1: List, size1: List, pos2: List, size2: List) -> Optional[Dict]: |
| """ |
| Compute the intersection bounding box between two objects. |
| Returns None if no intersection, otherwise returns the intersection bbox. |
| """ |
| |
| min1 = [pos1[i] - size1[i]/2 for i in range(3)] |
| max1 = [pos1[i] + size1[i]/2 for i in range(3)] |
| |
| |
| min2 = [pos2[i] - size2[i]/2 for i in range(3)] |
| max2 = [pos2[i] + size2[i]/2 for i in range(3)] |
| |
| |
| inter_min = [max(min1[i], min2[i]) for i in range(3)] |
| inter_max = [min(max1[i], max2[i]) for i in range(3)] |
| |
| |
| for i in range(3): |
| if inter_min[i] >= inter_max[i]: |
| return None |
| |
| |
| volume = (inter_max[0] - inter_min[0]) * (inter_max[1] - inter_min[1]) * (inter_max[2] - inter_min[2]) |
| |
| return { |
| 'min': inter_min, |
| 'max': inter_max, |
| 'center': [(inter_min[i] + inter_max[i]) / 2 for i in range(3)], |
| 'size': [inter_max[i] - inter_min[i] for i in range(3)], |
| 'volume': volume |
| } |
|
|
|
|
| def compute_object_volume(size: List) -> float: |
| """Compute volume of an object given its size.""" |
| return size[0] * size[1] * size[2] |
|
|
|
|
| def size_similarity(size1: List, size2: List) -> float: |
| """ |
| Compute similarity between two sizes (0-1, higher is more similar). |
| Uses ratio of smaller to larger volume. |
| """ |
| vol1 = compute_object_volume(size1) |
| vol2 = compute_object_volume(size2) |
| if vol1 == 0 or vol2 == 0: |
| return 0.0 |
| return min(vol1, vol2) / max(vol1, vol2) |
|
|
|
|
| def find_collision_pairs(layout: Dict, min_collision_volume: float = 0.001) -> List[Dict]: |
| """ |
| Find all pairs of colliding assets in the layout. |
| |
| Returns list of collision info dicts sorted by: |
| 1. Size similarity (more similar sizes preferred) |
| 2. Collision volume (larger collisions preferred) |
| """ |
| |
| assets = [] |
| |
| if "assets" in layout: |
| for asset in layout["assets"]: |
| assets.append(asset) |
| |
| if "functional_zones" in layout: |
| for zone in layout["functional_zones"]: |
| for asset in zone.get("assets", []): |
| assets.append(asset) |
| |
| if "groups" in layout: |
| for group in layout["groups"]: |
| for obj in group.get("objects", []): |
| assets.append(obj) |
| |
| |
| collision_pairs = [] |
| |
| for i, asset1 in enumerate(assets): |
| pos1, size1 = get_asset_position_size(asset1) |
| if pos1 is None or size1 is None: |
| continue |
| if all(s == 0 for s in size1): |
| continue |
| |
| for j, asset2 in enumerate(assets): |
| if j <= i: |
| continue |
| |
| pos2, size2 = get_asset_position_size(asset2) |
| if pos2 is None or size2 is None: |
| continue |
| if all(s == 0 for s in size2): |
| continue |
| |
| |
| intersection = compute_bbox_intersection(pos1, size1, pos2, size2) |
| |
| if intersection and intersection['volume'] >= min_collision_volume: |
| similarity = size_similarity(size1, size2) |
| |
| collision_pairs.append({ |
| 'asset1': asset1, |
| 'asset2': asset2, |
| 'asset1_idx': i, |
| 'asset2_idx': j, |
| 'pos1': pos1, |
| 'size1': size1, |
| 'pos2': pos2, |
| 'size2': size2, |
| 'intersection': intersection, |
| 'size_similarity': similarity, |
| 'collision_volume': intersection['volume'], |
| }) |
| |
| |
| collision_pairs.sort(key=lambda x: x['collision_volume'], reverse=True) |
| |
| return collision_pairs |
|
|
|
|
| def create_collision_bbox_glb(intersection: Dict, output_path: str): |
| """ |
| Create a GLB file with a semi-transparent red bounding box for the collision region. |
| """ |
| min_pt = np.array(intersection['min']) |
| max_pt = np.array(intersection['max']) |
| |
| |
| global_rot = trimesh.transformations.rotation_matrix(-np.pi / 2, [1, 0, 0]) |
| |
| |
| center = (min_pt + max_pt) / 2 |
| size = max_pt - min_pt |
| |
| |
| box = trimesh.creation.box(extents=size) |
| box.apply_translation(center) |
| box.apply_transform(global_rot) |
| |
| |
| |
| red_material = PBRMaterial( |
| baseColorFactor=[255, 30, 30, 200], |
| metallicFactor=0.0, |
| roughnessFactor=0.5, |
| alphaMode='BLEND', |
| ) |
| box.visual = trimesh.visual.TextureVisuals(material=red_material) |
| |
| |
| scene = trimesh.Scene() |
| scene.add_geometry(box, node_name="collision_region") |
| scene.export(output_path) |
| print(f" Created collision bbox GLB: {output_path}") |
|
|
|
|
| def create_object_bbox_glb(pos: List, size: List, color: Tuple, output_path: str, label: str = "object"): |
| """ |
| Create a GLB file with a wireframe bounding box for an object. |
| """ |
| min_pt = np.array([pos[i] - size[i]/2 for i in range(3)]) |
| max_pt = np.array([pos[i] + size[i]/2 for i in range(3)]) |
| |
| |
| global_rot = trimesh.transformations.rotation_matrix(-np.pi / 2, [1, 0, 0]) |
| |
| scene = trimesh.Scene() |
| |
| |
| vertices = np.array([ |
| [min_pt[0], min_pt[1], min_pt[2]], |
| [max_pt[0], min_pt[1], min_pt[2]], |
| [max_pt[0], max_pt[1], min_pt[2]], |
| [min_pt[0], max_pt[1], min_pt[2]], |
| [min_pt[0], min_pt[1], max_pt[2]], |
| [max_pt[0], min_pt[1], max_pt[2]], |
| [max_pt[0], max_pt[1], max_pt[2]], |
| [min_pt[0], max_pt[1], max_pt[2]], |
| ]) |
| |
| edges = [ |
| [0, 1], [1, 2], [2, 3], [3, 0], |
| [4, 5], [5, 6], [6, 7], [7, 4], |
| [0, 4], [1, 5], [2, 6], [3, 7], |
| ] |
| |
| rgba = [int(c * 255) for c in color] + [255] |
| material = PBRMaterial( |
| baseColorFactor=rgba, |
| metallicFactor=0.0, |
| roughnessFactor=0.5, |
| ) |
| |
| edge_radius = 0.015 |
| |
| for i, edge in enumerate(edges): |
| start = vertices[edge[0]] |
| end = vertices[edge[1]] |
| segment = end - start |
| length = np.linalg.norm(segment) |
| |
| if length < 0.001: |
| continue |
| |
| cylinder = trimesh.creation.cylinder(radius=edge_radius, height=length, sections=8) |
| |
| direction = segment / length |
| z_axis = np.array([0, 0, 1]) |
| |
| if np.allclose(direction, z_axis): |
| rotation = np.eye(4) |
| elif np.allclose(direction, -z_axis): |
| rotation = trimesh.transformations.rotation_matrix(np.pi, [1, 0, 0]) |
| else: |
| axis = np.cross(z_axis, direction) |
| axis = axis / np.linalg.norm(axis) |
| angle = np.arccos(np.clip(np.dot(z_axis, direction), -1, 1)) |
| rotation = trimesh.transformations.rotation_matrix(angle, axis) |
| |
| midpoint = (start + end) / 2 |
| translation = trimesh.transformations.translation_matrix(midpoint) |
| |
| cylinder.apply_transform(rotation) |
| cylinder.apply_transform(translation) |
| cylinder.apply_transform(global_rot) |
| cylinder.visual = trimesh.visual.TextureVisuals(material=material) |
| |
| scene.add_geometry(cylinder, node_name=f"{label}_edge_{i}") |
| |
| scene.export(output_path) |
| print(f" Created object bbox GLB: {output_path}") |
|
|
|
|
| def compose_collision_scene(asset1: Dict, asset2: Dict, output_path: str): |
| """ |
| Compose a scene with only the two colliding assets. |
| """ |
| from tools.data_gen.compose_generated import compose_scene |
| |
| |
| layout = { |
| "meta": {"scene_type": "collision_vis"}, |
| "architecture": {"boundary_polygon": []}, |
| "assets": [asset1, asset2] |
| } |
| |
| compose_scene( |
| layout=layout, |
| output_path=output_path, |
| add_floor=False, |
| add_walls=False, |
| add_ceiling=False, |
| ) |
| print(f" Composed collision scene: {output_path}") |
|
|
|
|
| def merge_glb_files(base_path: str, overlay_path: str, output_path: str): |
| """Merge two GLB files.""" |
| base_mesh = trimesh.load(base_path) |
| overlay_mesh = trimesh.load(overlay_path) |
| |
| if isinstance(base_mesh, trimesh.Scene): |
| scene = base_mesh |
| else: |
| scene = trimesh.Scene() |
| scene.add_geometry(base_mesh, node_name="base") |
| |
| if isinstance(overlay_mesh, trimesh.Scene): |
| for name, geom in overlay_mesh.geometry.items(): |
| scene.add_geometry(geom, node_name=f"overlay_{name}") |
| else: |
| scene.add_geometry(overlay_mesh, node_name="overlay") |
| |
| scene.export(output_path) |
|
|
|
|
| def run_command(cmd, env=None, quiet=False): |
| """Run a shell command.""" |
| print(f" Running: {cmd[:100]}...") |
| try: |
| if quiet: |
| subprocess.check_call(cmd, shell=True, env=env, |
| stdout=subprocess.DEVNULL, |
| stderr=subprocess.DEVNULL) |
| else: |
| subprocess.check_call(cmd, shell=True, env=env) |
| return True |
| except subprocess.CalledProcessError as e: |
| print(f" Command failed: {e}") |
| return False |
|
|
|
|
| def render_scene(glb_path: str, output_path: str, view_mode: str = "diagonal", |
| width: int = 1200, height: int = 900): |
| """Render a GLB scene using Blender.""" |
| current_env = os.environ.copy() |
| |
| cmd = ( |
| f"conda run -n blender python InternScenes/InternScenes_Real2Sim/blender_renderer.py " |
| f"--input '{glb_path}' " |
| f"--output '{output_path}' " |
| f"--width {width} --height {height} " |
| f"--engine BLENDER_EEVEE --samples 64 " |
| f"--view-mode {view_mode} --auto-crop " |
| f"--floor-material solid " |
| f"--diagonal-distance 2.0 " |
| f"--camera-factor 1.5 " |
| ) |
| |
| run_command(cmd, env=current_env, quiet=True) |
|
|
|
|
| def visualize_collision( |
| layout_path: str, |
| output_dir: str, |
| collision_idx: int = 0, |
| render_views: List[str] = None, |
| ): |
| """ |
| Main function to visualize collision between assets. |
| |
| Args: |
| layout_path: Path to layout.json file |
| output_dir: Directory to save outputs |
| collision_idx: Index of collision pair to visualize (0 = best match) |
| render_views: List of view modes to render |
| """ |
| if render_views is None: |
| render_views = ["diagonal", "diagonal2"] |
| |
| print(f"\n{'='*60}") |
| print(f"Collision Visualization") |
| print(f"{'='*60}") |
| print(f"Input: {layout_path}") |
| print(f"Output: {output_dir}") |
| print(f"{'='*60}\n") |
| |
| |
| with open(layout_path, 'r') as f: |
| layout = json.load(f) |
| |
| |
| os.makedirs(output_dir, exist_ok=True) |
| |
| |
| print("Finding collision pairs...") |
| collision_pairs = find_collision_pairs(layout) |
| |
| if not collision_pairs: |
| print("No collisions found in this layout!") |
| return |
| |
| print(f"Found {len(collision_pairs)} collision pairs") |
| |
| |
| collision_info_path = os.path.join(output_dir, "collision_pairs.json") |
| collision_info = [] |
| for i, pair in enumerate(collision_pairs): |
| info = { |
| 'index': i, |
| 'asset1_category': pair['asset1'].get('category', 'unknown'), |
| 'asset2_category': pair['asset2'].get('category', 'unknown'), |
| 'asset1_description': pair['asset1'].get('description', '')[:50] + '...', |
| 'asset2_description': pair['asset2'].get('description', '')[:50] + '...', |
| 'collision_volume': pair['collision_volume'], |
| 'size_similarity': pair['size_similarity'], |
| 'intersection': pair['intersection'], |
| } |
| collision_info.append(info) |
| print(f" [{i}] {info['asset1_category']} vs {info['asset2_category']}: " |
| f"vol={pair['collision_volume']:.4f}, sim={pair['size_similarity']:.2f}") |
| |
| with open(collision_info_path, 'w') as f: |
| json.dump(collision_info, f, indent=2) |
| print(f"\nSaved collision info to: {collision_info_path}") |
| |
| |
| if collision_idx >= len(collision_pairs): |
| print(f"Warning: collision_idx {collision_idx} out of range, using 0") |
| collision_idx = 0 |
| |
| pair = collision_pairs[collision_idx] |
| print(f"\nVisualizing collision pair [{collision_idx}]:") |
| print(f" Asset 1: {pair['asset1'].get('category', 'unknown')}") |
| print(f" Asset 2: {pair['asset2'].get('category', 'unknown')}") |
| print(f" Collision volume: {pair['collision_volume']:.4f}") |
| print(f" Size similarity: {pair['size_similarity']:.2f}") |
| |
| |
| temp_dir = os.path.join(output_dir, "_temp") |
| os.makedirs(temp_dir, exist_ok=True) |
| |
| |
| print("\nComposing collision scene...") |
| scene_glb = os.path.join(temp_dir, "collision_scene.glb") |
| compose_collision_scene(pair['asset1'], pair['asset2'], scene_glb) |
| |
| |
| print("\nCreating collision region bbox...") |
| collision_glb = os.path.join(temp_dir, "collision_region.glb") |
| create_collision_bbox_glb(pair['intersection'], collision_glb) |
| |
| |
| print("\nMerging scene components...") |
| final_glb = os.path.join(temp_dir, "final.glb") |
| merge_glb_files(scene_glb, collision_glb, final_glb) |
| |
| |
| final_output_glb = os.path.join(output_dir, "collision_scene.glb") |
| shutil.copy(final_glb, final_output_glb) |
| print(f" Final GLB saved to: {final_output_glb}") |
| |
| |
| print("\nRendering...") |
| for view in render_views: |
| render_path = os.path.join(output_dir, f"collision_{view}.png") |
| print(f" Rendering {view} view...") |
| render_scene(final_glb, render_path, view_mode=view) |
| |
| |
| |
| |
| print(f"\n{'='*60}") |
| print(f"Done! Outputs saved to: {output_dir}") |
| print(f"{'='*60}") |
| |
| return pair |
|
|
|
|
| def main(): |
| parser = argparse.ArgumentParser(description="Visualize collision between 3D assets") |
| parser.add_argument("--input", |
| default="test_vis_output6/3rscan_422885ce-192d-25fc-851a-df2d675a6559_fine/layout_retrieved.json", |
| help="Path to layout.json file") |
| parser.add_argument("--output", default="collision_vis_output", help="Output directory") |
| parser.add_argument("--collision-idx", type=int, default=0, |
| help="Index of collision pair to visualize (0 = best size match)") |
| parser.add_argument("--all-views", action="store_true", |
| help="Render all view modes (diagonal, diagonal2, side views)") |
| |
| args = parser.parse_args() |
| |
| views = ["diagonal", "diagonal2"] |
| if args.all_views: |
| views = ["diagonal", "diagonal2", "side_front", "side_back", "side_left", "side_right"] |
| |
| visualize_collision( |
| layout_path=args.input, |
| output_dir=args.output, |
| collision_idx=args.collision_idx, |
| render_views=views, |
| ) |
|
|
|
|
| if __name__ == "__main__": |
| main() |
|
|