Download gpudrive-main/examples/experimental/eval_utils.py from lzhts1/FromSim2Real: direct link, hf CLI and curl.
- Browser
- Download file 12 kB
-
https://huggingface.co/datasets/lzhts1/FromSim2Real/resolve/main/gpudrive-main/examples/experimental/eval_utils.py
- Command line
-
hf download hf://datasets/lzhts1/FromSim2Real/gpudrive-main/examples/experimental/eval_utils.py
-
curl -L -o eval_utils.py https://huggingface.co/datasets/lzhts1/FromSim2Real/resolve/main/gpudrive-main/examples/experimental/eval_utils.py
12 kB
| import torch | |
| import pandas as pd | |
| from tqdm import tqdm | |
| import yaml | |
| from box import Box | |
| import numpy as np | |
| import dataclasses | |
| from gpudrive.env.config import EnvConfig, RenderConfig | |
| from gpudrive.env.env_torch import GPUDriveTorchEnv | |
| from gpudrive.env.dataset import SceneDataLoader | |
| from gpudrive.visualize.utils import img_from_fig | |
| from gpudrive.datatypes.observation import GlobalEgoState | |
| from gpudrive.networks.late_fusion import NeuralNet | |
| import logging | |
| import torch | |
| logging.basicConfig(level=logging.INFO) | |
| import pdb | |
| class RandomPolicy: | |
| def __init__(self, action_space_n): | |
| self.action_space_n = action_space_n | |
| def __call__(self, obs, deterministic=False): | |
| """Generate random actions.""" | |
| # Uniformly sample integers from the action space for each observation | |
| batch_size = obs.shape[0] | |
| random_action = torch.randint( | |
| 0, self.action_space_n, (batch_size,), dtype=torch.int64 | |
| ) | |
| return random_action, None, None, None | |
| def load_policy(path_to_cpt, model_name, device, env=None): | |
| """Load a policy from a given path.""" | |
| # Load the saved checkpoint | |
| if model_name == "random_baseline": | |
| return RandomPolicy(env.action_space.n) | |
| else: # Load a trained model | |
| saved_cpt = torch.load( | |
| f=f"{path_to_cpt}/{model_name}.pt", | |
| map_location=device, | |
| weights_only=False, | |
| ) | |
| logging.info(f"Load model from {path_to_cpt}/{model_name}.pt") | |
| # Create policy architecture from saved checkpoint | |
| policy = NeuralNet( | |
| input_dim=saved_cpt["model_arch"]["input_dim"], | |
| action_dim=saved_cpt["action_dim"], | |
| hidden_dim=saved_cpt["model_arch"]["hidden_dim"], | |
| ).to(device) | |
| # Load the model parameters | |
| policy.load_state_dict(saved_cpt["parameters"]) | |
| logging.info("Load model parameters") | |
| return policy.eval() | |
| def rollout( | |
| env, | |
| policy, | |
| device, | |
| deterministic: bool = False, | |
| render_sim_state: bool = False, | |
| render_every_n_steps: int = 1, | |
| zoom_radius: int = 100, | |
| return_agent_positions: bool = False, | |
| center_on_ego: bool = False, | |
| ): | |
| """ | |
| Perform a rollout of a policy in the environment. | |
| Args: | |
| env: The simulation environment. | |
| policy: The policy to be rolled out. | |
| device: The device to execute computations on (CPU/GPU). | |
| deterministic (bool): Whether to use deterministic policy actions. | |
| render_sim_state (bool): Whether to render the simulation state. | |
| Returns: | |
| tuple: Averages for goal achieved, collisions, off-road occurrences, | |
| controlled agents count, and simulation state frames. | |
| """ | |
| # Initialize storage | |
| sim_state_frames = {env_id: [] for env_id in range(env.num_worlds)} | |
| num_worlds = env.num_worlds | |
| max_agent_count = env.max_agent_count | |
| episode_len = env.config.episode_len | |
| agent_positions = torch.zeros((env.num_worlds, env.max_agent_count, episode_len, 2)) | |
| # Reset episode | |
| next_obs = env.reset() | |
| # Storage | |
| goal_achieved = torch.zeros((num_worlds, max_agent_count), device=device) | |
| collided = torch.zeros((num_worlds, max_agent_count), device=device) | |
| off_road = torch.zeros((num_worlds, max_agent_count), device=device) | |
| active_worlds = np.arange(num_worlds).tolist() | |
| episode_lengths = torch.zeros(num_worlds) | |
| control_mask = env.cont_agent_mask | |
| live_agent_mask = control_mask.clone() | |
| for time_step in range(episode_len): | |
| print(f't: {time_step}') | |
| # Get actions for active agents | |
| if live_agent_mask.any(): | |
| action, _, _, _ = policy( | |
| next_obs[live_agent_mask], deterministic=deterministic | |
| ) | |
| # Insert actions into a template | |
| action_template = torch.zeros( | |
| (num_worlds, max_agent_count), dtype=torch.int64, device=device | |
| ) | |
| action_template[live_agent_mask] = action.to(device) | |
| # Step the environment | |
| env.step_dynamics(action_template) | |
| # Render | |
| if render_sim_state and len(active_worlds) > 0: | |
| has_live_agent = torch.where( | |
| live_agent_mask[active_worlds, :].sum(axis=1) > 0 | |
| )[0].tolist() | |
| if time_step % render_every_n_steps == 0: | |
| if center_on_ego: | |
| agent_indices = torch.argmax(control_mask.to(torch.uint8), dim=1).tolist() | |
| else: | |
| agent_indices = None | |
| sim_state_figures = env.vis.plot_simulator_state( | |
| env_indices=has_live_agent, | |
| time_steps=[time_step] * len(has_live_agent), | |
| zoom_radius=zoom_radius, | |
| center_agent_indices=agent_indices, | |
| ) | |
| for idx, env_id in enumerate(has_live_agent): | |
| sim_state_frames[env_id].append( | |
| img_from_fig(sim_state_figures[idx]) | |
| ) | |
| # Update observations, dones, and infos | |
| next_obs = env.get_obs() | |
| dones = env.get_dones().bool() | |
| infos = env.get_infos() | |
| off_road[live_agent_mask] += infos.off_road[live_agent_mask] | |
| collided[live_agent_mask] += infos.collided[live_agent_mask] | |
| goal_achieved[live_agent_mask] += infos.goal_achieved[live_agent_mask] | |
| # Update live agent mask | |
| live_agent_mask[dones] = False | |
| # Process completed worlds | |
| num_dones_per_world = (dones & control_mask).sum(dim=1) | |
| total_controlled_agents = control_mask.sum(dim=1) | |
| done_worlds = (num_dones_per_world == total_controlled_agents).nonzero( | |
| as_tuple=True | |
| )[0] | |
| for world in done_worlds: | |
| if world in active_worlds: | |
| active_worlds.remove(world) | |
| episode_lengths[world] = time_step | |
| if return_agent_positions: | |
| global_agent_states = GlobalEgoState.from_tensor(env.sim.absolute_self_observation_tensor()) | |
| agent_positions[:, :, time_step, 0] = global_agent_states.pos_x | |
| agent_positions[:, :, time_step, 1] = global_agent_states.pos_y | |
| if not active_worlds: # Exit early if all worlds are done | |
| break | |
| # Aggregate metrics to obtain averages across scenes | |
| controlled_per_scene = control_mask.sum(dim=1).float() | |
| # Counts | |
| goal_achieved_count = (goal_achieved > 0).float().sum(axis=1) | |
| collided_count = (collided > 0).float().sum(axis=1) | |
| off_road_count = (off_road > 0).float().sum(axis=1) | |
| not_goal_nor_crash_count = torch.logical_and( | |
| goal_achieved == 0, # Didn't reach the goal | |
| torch.logical_and( | |
| collided == 0, # Didn't collide | |
| torch.logical_and( | |
| off_road == 0, # Didn't go off-road | |
| control_mask, # Only count controlled agents | |
| ), | |
| ), | |
| ).float().sum(dim=1) | |
| # Fractions per scene | |
| frac_goal_achieved = goal_achieved_count / controlled_per_scene | |
| frac_collided = collided_count / controlled_per_scene | |
| frac_off_road = off_road_count / controlled_per_scene | |
| frac_not_goal_nor_crash_per_scene = not_goal_nor_crash_count / controlled_per_scene | |
| return ( | |
| goal_achieved_count, | |
| frac_goal_achieved, | |
| collided_count, | |
| frac_collided, | |
| off_road_count, | |
| frac_off_road, | |
| not_goal_nor_crash_count, | |
| frac_not_goal_nor_crash_per_scene, | |
| controlled_per_scene, | |
| sim_state_frames, | |
| agent_positions, | |
| episode_lengths, | |
| ) | |
| def load_config(cfg: str) -> Box: | |
| """Load configurations as a Box object. | |
| Args: | |
| cfg (str): Name of config file. | |
| Returns: | |
| Box: Box representation of configurations. | |
| """ | |
| with open(f"{cfg}.yaml", "r") as stream: | |
| config = Box(yaml.safe_load(stream)) | |
| return config | |
| def make_env(config, train_loader, render_3d=False): | |
| """Make the environment with the given config.""" | |
| # Override any default environment settings | |
| env_config = dataclasses.replace( | |
| EnvConfig(), | |
| ego_state=config.ego_state, | |
| road_map_obs=config.road_map_obs, | |
| partner_obs=config.partner_obs, | |
| reward_type=config.reward_type, | |
| norm_obs=config.norm_obs, | |
| dynamics_model=config.dynamics_model, | |
| collision_behavior=config.collision_behavior, | |
| dist_to_goal_threshold=config.dist_to_goal_threshold, | |
| polyline_reduction_threshold=config.polyline_reduction_threshold, | |
| remove_non_vehicles=config.remove_non_vehicles, | |
| lidar_obs=config.lidar_obs, | |
| disable_classic_obs=True if config.lidar_obs else False, | |
| obs_radius=config.obs_radius, | |
| steer_actions = torch.round( | |
| torch.linspace(-torch.pi, torch.pi, config.action_space_steer_disc), decimals=3 | |
| ), | |
| accel_actions = torch.round( | |
| torch.linspace(-4.0, 4.0, config.action_space_accel_disc), decimals=3 | |
| ), | |
| ) | |
| render_config = RenderConfig() | |
| render_config.render_3d = render_3d | |
| env = GPUDriveTorchEnv( | |
| config=env_config, | |
| data_loader=train_loader, | |
| max_cont_agents=config.max_controlled_agents, | |
| device=config.device, | |
| render_config=render_config | |
| ) | |
| return env | |
| def evaluate_policy( | |
| env, | |
| policy, | |
| data_loader, | |
| dataset_name, | |
| device="cuda", | |
| deterministic=False, | |
| render_sim_state=False, | |
| ): | |
| """Evaluate policy in the environment.""" | |
| res_dict = { | |
| "scene": [], | |
| "goal_achieved_count": [], | |
| "goal_achieved_frac": [], | |
| "collided_count": [], | |
| "collided_frac": [], | |
| "off_road_count": [], | |
| "off_road_frac": [], | |
| "other_count": [], | |
| "other_frac": [], | |
| "controlled_agents_in_scene": [], | |
| "episode_lengths": [], | |
| } | |
| for batch in tqdm( | |
| data_loader, | |
| desc=f"Processing {dataset_name} batches", | |
| total=len(data_loader), | |
| colour="blue", | |
| ): | |
| # Update simulator with the new batch of data | |
| env.swap_data_batch(batch) | |
| # Rollout policy in the environments | |
| ( | |
| goal_achieved_count, | |
| goal_achieved_frac, | |
| collided_count, | |
| collided_frac, | |
| off_road_count, | |
| off_road_frac, | |
| other_count, | |
| other_frac, | |
| controlled_agents_in_scene, | |
| sim_state_frames, | |
| agent_positions, | |
| episode_lengths, | |
| ) = rollout( | |
| env=env, | |
| policy=policy, | |
| device=device, | |
| deterministic=deterministic, | |
| render_sim_state=render_sim_state, | |
| ) | |
| # Get names from env | |
| scenario_to_worlds_dict = env.get_env_filenames() | |
| res_dict["scene"].extend(scenario_to_worlds_dict.values()) | |
| res_dict["goal_achieved_count"].extend(goal_achieved_count.cpu().numpy()) | |
| res_dict["goal_achieved_frac"].extend(goal_achieved_frac.cpu().numpy()) | |
| res_dict["collided_count"].extend(collided_count.cpu().numpy()) | |
| res_dict["collided_frac"].extend(collided_frac.cpu().numpy()) | |
| res_dict["off_road_count"].extend(off_road_count.cpu().numpy()) | |
| res_dict["off_road_frac"].extend(off_road_frac.cpu().numpy()) | |
| res_dict["other_count"].extend(other_count.cpu().numpy()) | |
| res_dict["other_frac"].extend(other_frac.cpu().numpy()) | |
| res_dict["controlled_agents_in_scene"].extend( | |
| controlled_agents_in_scene.cpu().numpy() | |
| ) | |
| res_dict["episode_lengths"].extend(episode_lengths.cpu().numpy()) | |
| # Convert to pandas dataframe | |
| df_res = pd.DataFrame(res_dict) | |
| df_res["dataset"] = dataset_name | |
| return df_res | |