Download gpudrive-main/gpudrive/visualize/core.py from lzhts1/FromSim2Real: direct link, hf CLI and curl.
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64.5 kB
| import torch | |
| import matplotlib | |
| matplotlib.use("Agg") | |
| from typing import Tuple, Optional, List, Dict, Any, Union | |
| import seaborn as sns | |
| import matplotlib.pyplot as plt | |
| from matplotlib.patches import Circle | |
| from matplotlib.collections import LineCollection | |
| from mpl_toolkits.mplot3d import Axes3D | |
| from mpl_toolkits.mplot3d.art3d import Poly3DCollection, Line3DCollection | |
| from matplotlib.colors import ListedColormap | |
| import numpy as np | |
| import madrona_gpudrive | |
| from gpudrive.visualize import utils | |
| from gpudrive.datatypes.roadgraph import ( | |
| LocalRoadGraphPoints, | |
| GlobalRoadGraphPoints, | |
| ) | |
| from gpudrive.datatypes.observation import ( | |
| LocalEgoState, | |
| GlobalEgoState, | |
| PartnerObs, | |
| ) | |
| from gpudrive.datatypes.trajectory import LogTrajectory | |
| from gpudrive.datatypes.control import ResponseType | |
| from gpudrive.visualize.color import ( | |
| ROAD_GRAPH_COLORS, | |
| ROAD_GRAPH_TYPE_NAMES, | |
| REL_OBS_OBJ_COLORS, | |
| AGENT_COLOR_BY_STATE, | |
| AGENT_COLOR_BY_POLICY, | |
| ) | |
| OUT_OF_BOUNDS = 1000 | |
| try: | |
| import jax | |
| JAX_ARRAY_TYPES = (jax.Array,) | |
| except (ImportError, AttributeError): | |
| try: | |
| from jaxlib.xla_extension import ArrayImpl | |
| JAX_ARRAY_TYPES = (ArrayImpl,) | |
| except ImportError: | |
| JAX_ARRAY_TYPES = () | |
| class MatplotlibVisualizer: | |
| def __init__( | |
| self, | |
| sim_object, | |
| controlled_agent_mask, | |
| goal_radius, | |
| backend: str, | |
| num_worlds: int, | |
| render_config: Dict[str, Any], | |
| env_config: Dict[str, Any], | |
| ): | |
| self.sim_object = sim_object | |
| self.backend = "torch" # Always use torch or np for plotting | |
| self.device = "cpu" | |
| self.goal_radius = goal_radius | |
| self.num_worlds = num_worlds | |
| self.render_config = render_config | |
| self.figsize = (15, 15) | |
| self.env_config = env_config | |
| self.render_3d = render_config.render_3d | |
| self.vehicle_height = ( | |
| render_config.vehicle_height | |
| ) # Default vehicle height | |
| self.initialize_static_scenario_data(controlled_agent_mask) | |
| def initialize_static_scenario_data(self, controlled_agent_mask): | |
| """ | |
| Initialize key information for visualization based on the | |
| current batch of scenarios. | |
| """ | |
| self.response_type = ResponseType.from_tensor( | |
| tensor=self.sim_object.response_type_tensor(), | |
| backend=self.backend, | |
| device=self.device, | |
| ) | |
| self.global_roadgraph = GlobalRoadGraphPoints.from_tensor( | |
| roadgraph_tensor=self.sim_object.map_observation_tensor(), | |
| backend=self.backend, | |
| device=self.device, | |
| ) | |
| self.controlled_agent_mask = controlled_agent_mask | |
| if JAX_ARRAY_TYPES and isinstance(controlled_agent_mask, JAX_ARRAY_TYPES): | |
| self.controlled_agent_mask = torch.from_numpy( | |
| np.array(controlled_agent_mask) | |
| ) | |
| self.controlled_agent_mask = self.controlled_agent_mask.to(self.device) | |
| self.log_trajectory = LogTrajectory.from_tensor( | |
| self.sim_object.expert_trajectory_tensor(), | |
| self.num_worlds, | |
| self.controlled_agent_mask.shape[1], | |
| backend=self.backend, | |
| ) | |
| def plot_simulator_state( | |
| self, | |
| env_indices: List[int], | |
| time_steps: Optional[List[int]] = None, | |
| center_agent_indices: Optional[List[int]] = None, | |
| zoom_radius: int = 100, | |
| plot_log_replay_trajectory: bool = False, | |
| agent_positions: Optional[torch.Tensor] = None, | |
| backward_goals: bool = False, | |
| policy_masks: Optional[Dict[int,Dict[str,torch.Tensor]]] = None, | |
| ): | |
| """ | |
| Plot simulator states for one or multiple environments. | |
| Args: | |
| env_indices: List of environment indices to plot. | |
| time_steps: Optional list of time steps corresponding to each environment. | |
| center_agent_indices: Optional list of center agent indices for zooming. | |
| figsize: Tuple for figure size of each subplot. | |
| zoom_radius: Radius for zooming in around the center agent. | |
| plot_log_replay_trajectory: If True, plots the log replay trajectory. | |
| agent_positions: Optional tensor to plot rolled out agent positions. | |
| backward_goals: If True, plots backward goals for controlled agents. | |
| policy_mask: dict | |
| A dictionary that maps policies to world and specifies which agents are assigned to each policy. | |
| For now maximum number of policies is 3 as there are only 3 colors in COLOR_AGENT_BY_POLICY | |
| The structure follows the format: {Policy Name: (Policy Function,mask) }, where: | |
| - Policy (str): The policy assigned to agents within the world. | |
| - Policy Function (Neural Network): The identifier for the simulation environment. | |
| - Mask (torch.Tensor): A boolean or index-based mask indicating which agents follow the given policy, for all worlds. | |
| """ | |
| if not isinstance(env_indices, list): | |
| env_indices = [env_indices] # Ensure env_indices is a list | |
| if time_steps is None: | |
| time_steps = [None] * len(env_indices) # Default to None for all | |
| if center_agent_indices is None: | |
| center_agent_indices = [None] * len( | |
| env_indices | |
| ) # Default to None for all | |
| # Changes at every time step | |
| global_agent_states = GlobalEgoState.from_tensor( | |
| self.sim_object.absolute_self_observation_tensor(), | |
| backend=self.backend, | |
| device=self.device, | |
| ) | |
| if backward_goals: | |
| # Get world means for coordinate transformation | |
| means_xy = ( | |
| self.sim_object.world_means_tensor() | |
| .to_torch()[:, :2] | |
| .to(self.device) | |
| ) | |
| # Create extended goals dictionary | |
| extended_goals = { | |
| "x": torch.zeros_like(global_agent_states.goal_x), | |
| "y": torch.zeros_like(global_agent_states.goal_y), | |
| } | |
| # Generate reverse offsets for controlled agents | |
| for env_idx in env_indices: | |
| controlled_mask = self.controlled_agent_mask[env_idx] | |
| # Calculate direction vectors for each agent (from initial position to original goal) | |
| direction_x = ( | |
| global_agent_states.goal_x[env_idx] | |
| - global_agent_states.pos_x[env_idx] | |
| ) | |
| direction_y = ( | |
| global_agent_states.goal_y[env_idx] | |
| - global_agent_states.pos_y[env_idx] | |
| ) | |
| # Store extended goals - place them in opposite direction from current position | |
| # For controlled agents, the new goal will be behind them relative to their original goal | |
| extended_goals["x"][env_idx] = ( | |
| global_agent_states.pos_x[env_idx] - direction_x | |
| ) | |
| extended_goals["y"][env_idx] = ( | |
| global_agent_states.pos_y[env_idx] - direction_y | |
| ) | |
| # Only modify goals for controlled agents | |
| uncontrolled_mask = ~controlled_mask | |
| extended_goals["x"][ | |
| env_idx, uncontrolled_mask | |
| ] = global_agent_states.goal_x[env_idx, uncontrolled_mask] | |
| extended_goals["y"][ | |
| env_idx, uncontrolled_mask | |
| ] = global_agent_states.goal_y[env_idx, uncontrolled_mask] | |
| # Print information for controlled agents | |
| for agent_idx in torch.where(controlled_mask)[0]: | |
| # Get original goal in world coordinates | |
| orig_goal_x = ( | |
| global_agent_states.goal_x[env_idx, agent_idx] | |
| + means_xy[env_idx, 0] | |
| ) | |
| orig_goal_y = ( | |
| global_agent_states.goal_y[env_idx, agent_idx] | |
| + means_xy[env_idx, 1] | |
| ) | |
| # Get extended goal in world coordinates | |
| ext_goal_x = ( | |
| extended_goals["x"][env_idx, agent_idx] | |
| + means_xy[env_idx, 0] | |
| ) | |
| ext_goal_y = ( | |
| extended_goals["y"][env_idx, agent_idx] | |
| + means_xy[env_idx, 1] | |
| ) | |
| print( | |
| f"Agent ID: {global_agent_states.id[env_idx, agent_idx].item()}" | |
| ) | |
| print( | |
| f"Original goal (world coords): ({orig_goal_x.item():.6f}, {orig_goal_y.item():.6f})" | |
| ) | |
| print( | |
| f"Extended goal (world coords): ({ext_goal_x.item():.6f}, {ext_goal_y.item():.6f})" | |
| ) | |
| print( | |
| f"World mean: ({means_xy[env_idx, 0].item():.6f}, {means_xy[env_idx, 1].item():.6f})\n" | |
| ) | |
| else: | |
| extended_goals = None | |
| agent_infos = ( | |
| self.sim_object.info_tensor().to_torch().clone().to(self.device) | |
| ) | |
| figs = [] | |
| # Calculate scale factors based on figure size | |
| marker_scale = max(self.figsize) / 15 | |
| line_width_scale = max(self.figsize) / 15 | |
| if policy_masks: | |
| world_based_policy_mask = {} | |
| for policy_name, (fn,mask) in policy_masks.items(): | |
| for world in range(mask.shape[0]): | |
| if world not in world_based_policy_mask: | |
| world_based_policy_mask[world] = {} | |
| world_based_policy_mask[world][policy_name] = mask[world] | |
| else: | |
| world_based_policy_mask = None | |
| # Iterate over each environment index | |
| for idx, (env_idx, time_step, center_agent_idx) in enumerate( | |
| zip(env_indices, time_steps, center_agent_indices) | |
| ): | |
| # Initialize figure and axes from cached road graph | |
| fig, ax = plt.subplots( | |
| figsize=self.figsize, | |
| subplot_kw={"projection": "3d"} if self.render_3d else {}, | |
| ) | |
| if self.render_3d: | |
| ax.view_init(elev=30, azim=45) # Set default 3D view angle | |
| fig.subplots_adjust(left=0, right=1, bottom=0, top=1) | |
| ax.clear() # Clear any existing content | |
| ax.set_aspect("equal", adjustable="box") | |
| figs.append(fig) # Add the new figure | |
| plt.close(fig) # Close the figure to prevent carryover | |
| # Get control mask and omit out-of-bound agents (dead agents) | |
| controlled = self.controlled_agent_mask[env_idx, :] | |
| controlled_live = controlled & ( | |
| torch.abs(global_agent_states.pos_x[env_idx, :]) < 1_000 | |
| ) | |
| is_offroad = (agent_infos[env_idx, :, 0] == 1) & controlled_live | |
| is_collided = ( | |
| agent_infos[env_idx, :, 1:3].sum(axis=1) == 1 | |
| ) & controlled_live | |
| is_ok = ~is_offroad & ~is_collided & controlled_live | |
| # Draw the road graph | |
| self._plot_roadgraph( | |
| road_graph=self.global_roadgraph, | |
| env_idx=env_idx, | |
| ax=ax, | |
| line_width_scale=line_width_scale, | |
| marker_size_scale=marker_scale, | |
| ) | |
| if plot_log_replay_trajectory: | |
| self._plot_log_replay_trajectory( | |
| ax=ax, | |
| control_mask=controlled_live, | |
| env_idx=env_idx, | |
| log_trajectory=self.log_trajectory, | |
| line_width_scale=line_width_scale, | |
| ) | |
| # Draw the agents | |
| self._plot_filtered_agent_bounding_boxes( | |
| ax=ax, | |
| env_idx=env_idx, | |
| agent_states=global_agent_states, | |
| is_ok_mask=is_ok, | |
| is_offroad_mask=is_offroad, | |
| is_collided_mask=is_collided, | |
| response_type=self.response_type, | |
| alpha=1.0, | |
| line_width_scale=line_width_scale, | |
| marker_size_scale=marker_scale, | |
| extended_goals=extended_goals, | |
| world_based_policy_mask=world_based_policy_mask, | |
| ) | |
| if agent_positions is not None: | |
| # First calculate the maximum valid trajectory length across all agents for this env_idx | |
| max_valid_length = 0 | |
| for agent_idx in range(agent_positions.shape[1]): | |
| if controlled_live[agent_idx]: | |
| trajectory = agent_positions[ | |
| env_idx, agent_idx, :time_step, : | |
| ] | |
| valid_mask = ( | |
| (trajectory[:, 0] != 0) | |
| & (trajectory[:, 1] != 0) | |
| & (torch.abs(trajectory[:, 0]) < OUT_OF_BOUNDS) | |
| & (torch.abs(trajectory[:, 1]) < OUT_OF_BOUNDS) | |
| ) | |
| max_valid_length = max( | |
| max_valid_length, valid_mask.sum().item() | |
| ) | |
| # Create color palette | |
| palette = sns.light_palette(AGENT_COLOR_BY_STATE["ok"]) | |
| cmap = ListedColormap(palette) | |
| norm = plt.Normalize(vmin=0, vmax=max_valid_length) | |
| sm = plt.cm.ScalarMappable(cmap=cmap, norm=norm) | |
| for agent_idx in range(agent_positions.shape[1]): | |
| if controlled_live[agent_idx]: | |
| trajectory = agent_positions[ | |
| env_idx, agent_idx, :time_step, : | |
| ] | |
| valid_mask = ( | |
| (trajectory[:, 0] != 0) | |
| & (trajectory[:, 1] != 0) | |
| & (torch.abs(trajectory[:, 0]) < OUT_OF_BOUNDS) | |
| & (torch.abs(trajectory[:, 1]) < OUT_OF_BOUNDS) | |
| ) | |
| # Get valid trajectory points | |
| valid_trajectory = trajectory[valid_mask] | |
| if len(valid_trajectory) > 1: | |
| points = valid_trajectory.cpu().numpy() | |
| if self.render_3d: | |
| trajectory_height = 0.05 | |
| segments_3d = [] | |
| for i in range(len(points) - 1): | |
| segment = np.array( | |
| [ | |
| [ | |
| points[i][0], | |
| points[i][1], | |
| trajectory_height, | |
| ], | |
| [ | |
| points[i + 1][0], | |
| points[i + 1][1], | |
| trajectory_height, | |
| ], | |
| ] | |
| ) | |
| segments_3d.append(segment) | |
| # Adjust color mapping to use actual position in the valid trajectory | |
| t = np.linspace( | |
| 0, len(segments_3d), len(segments_3d) | |
| ) | |
| colors = cmap(norm(t)) | |
| colors[:, 3] = np.linspace( | |
| 0.3, 0.9, len(segments_3d) | |
| ) | |
| lc = Line3DCollection( | |
| segments_3d, | |
| colors=colors, | |
| linewidth=5, | |
| zorder=1, | |
| ) | |
| ax.add_collection3d(lc) | |
| else: | |
| segments = [] | |
| for i in range(len(points) - 1): | |
| segment = np.array( | |
| [ | |
| [points[i][0], points[i][1]], | |
| [ | |
| points[i + 1][0], | |
| points[i + 1][1], | |
| ], | |
| ] | |
| ) | |
| segments.append(segment) | |
| # Adjust color mapping to use actual position in the valid trajectory | |
| t = np.linspace( | |
| 0, len(segments), len(segments) | |
| ) | |
| colors = cmap(norm(t)) | |
| colors[:, 3] = np.linspace( | |
| 0.3, 0.9, len(segments) | |
| ) | |
| lc = LineCollection( | |
| segments, | |
| colors=colors, | |
| linewidth=5, | |
| zorder=1, | |
| ) | |
| ax.add_collection(lc) | |
| # Add the colorbar | |
| try: | |
| fig = ax.get_figure() | |
| cbar_ax = fig.add_axes([0.92, 0.09, 0.02, 0.8]) | |
| cbar = fig.colorbar(sm, cax=cbar_ax) | |
| cbar.set_label("Timestep", fontsize=15 * marker_scale) | |
| cbar.ax.tick_params(labelsize=12 * marker_scale) | |
| except Exception as e: | |
| print(f"Warning: Could not add colorbar: {e}") | |
| # Determine center point for zooming | |
| if center_agent_idx is not None: | |
| center_x = global_agent_states.pos_x[ | |
| env_idx, center_agent_idx | |
| ].item() | |
| center_y = global_agent_states.pos_y[ | |
| env_idx, center_agent_idx | |
| ].item() | |
| else: | |
| center_x = 0 # Default center x-coordinate | |
| center_y = 0 # Default center y-coordinate | |
| # Set zoom window around the center | |
| ax.set_xlim(center_x - zoom_radius, center_x + zoom_radius) | |
| ax.set_ylim(center_y - zoom_radius, center_y + zoom_radius) | |
| # Remove ticks | |
| ax.set_xticks([]) | |
| ax.set_yticks([]) | |
| # 3d plot settings | |
| if self.render_3d: | |
| ax.set_zlim(0, zoom_radius * 0.05) | |
| ax.set_zticks([]) | |
| ax.xaxis.pane.fill = False | |
| ax.yaxis.pane.fill = False | |
| ax.zaxis.pane.fill = False | |
| ax.set_axis_off() | |
| for fig in figs: | |
| fig.tight_layout(pad=2, rect=[0.00, 0.00, 0.9, 1]) | |
| return figs | |
| def _plot_log_replay_trajectory( | |
| self, | |
| ax: matplotlib.axes.Axes, | |
| env_idx: int, | |
| control_mask: torch.Tensor, | |
| log_trajectory: LogTrajectory, | |
| line_width_scale: int = 1.0, | |
| ): | |
| """Plot the log replay trajectory for controlled agents in either 2D or 3D.""" | |
| if self.render_3d: | |
| # Get trajectory points | |
| trajectory_points = log_trajectory.pos_xy[ | |
| env_idx, control_mask, :, : | |
| ].numpy() | |
| # Set a fixed height for trajectory visualization | |
| trajectory_height = 0.05 # Small height above ground | |
| # Plot trajectories for each controlled agent | |
| for agent_trajectory in trajectory_points: | |
| # Filter out invalid points (zeros or out of bounds) | |
| valid_mask = ( | |
| (agent_trajectory[:, 0] != 0) | |
| & (agent_trajectory[:, 1] != 0) | |
| & (np.abs(agent_trajectory[:, 0]) < OUT_OF_BOUNDS) | |
| & (np.abs(agent_trajectory[:, 1]) < OUT_OF_BOUNDS) | |
| ) | |
| valid_points = agent_trajectory[valid_mask] | |
| if len(valid_points) > 1: | |
| # Create segments for the trajectory | |
| segments = [] | |
| for i in range(len(valid_points) - 1): | |
| segment = np.array( | |
| [ | |
| [ | |
| valid_points[i, 0], | |
| valid_points[i, 1], | |
| trajectory_height, | |
| ], | |
| [ | |
| valid_points[i + 1, 0], | |
| valid_points[i + 1, 1], | |
| trajectory_height, | |
| ], | |
| ] | |
| ) | |
| segments.append(segment) | |
| # Create line collection with fade effect | |
| colors = np.zeros((len(segments), 4)) | |
| colors[:, 1] = 0.9 # Green component | |
| colors[:, 3] = np.linspace( | |
| 0.2, 0.6, len(segments) | |
| ) # Alpha gradient | |
| lc = Line3DCollection( | |
| segments, colors=colors, linewidth=2 * line_width_scale | |
| ) | |
| ax.add_collection3d(lc) | |
| # Add points at trajectory positions | |
| ax.scatter3D( | |
| valid_points[:, 0], | |
| valid_points[:, 1], | |
| np.full_like(valid_points[:, 0], trajectory_height), | |
| color="lightgreen", | |
| s=10, | |
| alpha=0.5, | |
| zorder=0, | |
| ) | |
| else: | |
| # Original 2D plotting | |
| ax.scatter( | |
| log_trajectory.pos_xy[env_idx, control_mask, :, 0].numpy(), | |
| log_trajectory.pos_xy[env_idx, control_mask, :, 1].numpy(), | |
| color="lightgreen", | |
| linewidth=0.35 * line_width_scale, | |
| alpha=0.35, | |
| zorder=0, | |
| ) | |
| def _get_endpoints(self, x, y, length, yaw): | |
| """Compute the start and end points of a road segment.""" | |
| center = np.array([x, y]) | |
| start = center - np.array([length * np.cos(yaw), length * np.sin(yaw)]) | |
| end = center + np.array([length * np.cos(yaw), length * np.sin(yaw)]) | |
| return start, end | |
| def _get_corners_polygon(self, x, y, length, width, orientation): | |
| """Calculate the four corners of a speed bump (can be any) polygon.""" | |
| # Compute the direction vectors based on orientation | |
| # print(length) | |
| c = np.cos(orientation) | |
| s = np.sin(orientation) | |
| u = np.array((c, s)) # Unit vector along the orientation | |
| ut = np.array((-s, c)) # Unit vector perpendicular to the orientation | |
| # Center point of the speed bump | |
| pt = np.array([x, y]) | |
| # corners | |
| tl = pt + (length / 2) * u - (width / 2) * ut | |
| tr = pt + (length / 2) * u + (width / 2) * ut | |
| br = pt - (length / 2) * u + (width / 2) * ut | |
| bl = pt - (length / 2) * u - (width / 2) * ut | |
| return [tl.tolist(), tr.tolist(), br.tolist(), bl.tolist()] | |
| def _plot_3d_road_segment( | |
| self, ax, start, end, width, height, color, line_width=1.0 | |
| ): | |
| """Helper method to plot 3D road segment with width and height.""" | |
| # Calculate direction vector | |
| direction = np.array([end[0] - start[0], end[1] - start[1]]) | |
| length = np.linalg.norm(direction) | |
| if length == 0: | |
| return | |
| direction = direction / length | |
| perpendicular = np.array([-direction[1], direction[0]]) | |
| # Create vertices for 3D box | |
| vertices = [] | |
| for z in [0, height]: # Bottom and top faces | |
| vertices.extend( | |
| [ | |
| [ | |
| start[0] - perpendicular[0] * width / 2, | |
| start[1] - perpendicular[1] * width / 2, | |
| z, | |
| ], | |
| [ | |
| start[0] + perpendicular[0] * width / 2, | |
| start[1] + perpendicular[1] * width / 2, | |
| z, | |
| ], | |
| [ | |
| end[0] + perpendicular[0] * width / 2, | |
| end[1] + perpendicular[1] * width / 2, | |
| z, | |
| ], | |
| [ | |
| end[0] - perpendicular[0] * width / 2, | |
| end[1] - perpendicular[1] * width / 2, | |
| z, | |
| ], | |
| ] | |
| ) | |
| # Create faces | |
| faces = [ | |
| [vertices[0], vertices[1], vertices[2], vertices[3]], # Bottom | |
| [vertices[4], vertices[5], vertices[6], vertices[7]], # Top | |
| [vertices[0], vertices[1], vertices[5], vertices[4]], # Side 1 | |
| [vertices[1], vertices[2], vertices[6], vertices[5]], # Side 2 | |
| [vertices[2], vertices[3], vertices[7], vertices[6]], # Side 3 | |
| [vertices[3], vertices[0], vertices[4], vertices[7]], # Side 4 | |
| ] | |
| # Create 3D collection and add to axis | |
| poly3d = Poly3DCollection(faces, alpha=0.7) | |
| poly3d.set_facecolor(color) | |
| ax.add_collection3d(poly3d) | |
| def _plot_3d_polygon( | |
| self, ax, points, height, facecolor, edgecolor=None, alpha=1.0 | |
| ): | |
| """Helper method to plot 3D polygon with height.""" | |
| points = np.array(points) | |
| vertices = [] | |
| # Create bottom and top faces | |
| for z in [0, height]: | |
| for point in points: | |
| vertices.append([point[0], point[1], z]) | |
| vertices = np.array(vertices) | |
| n_points = len(points) | |
| # Create faces | |
| faces = [] | |
| # Bottom face | |
| faces.append(vertices[:n_points]) | |
| # Top face | |
| faces.append(vertices[n_points:]) | |
| # Side faces | |
| for i in range(n_points): | |
| next_i = (i + 1) % n_points | |
| faces.append( | |
| [ | |
| vertices[i], | |
| vertices[next_i], | |
| vertices[next_i + n_points], | |
| vertices[i + n_points], | |
| ] | |
| ) | |
| # Create 3D collection and add to axis | |
| poly3d = Poly3DCollection(faces, alpha=alpha, zorder=1) | |
| poly3d.set_facecolor(facecolor) | |
| if edgecolor: | |
| poly3d.set_edgecolor(edgecolor) | |
| ax.add_collection3d(poly3d) | |
| def _plot_3d_stop_sign( | |
| self, ax, x, y, radius, height, facecolor, alpha=1.0 | |
| ): | |
| """Helper method to plot 3D stop sign.""" | |
| # Create octagon points | |
| n_sides = 8 | |
| angles = np.linspace(0, 2 * np.pi, n_sides, endpoint=False) | |
| points = [ | |
| [x + radius * np.cos(angle), y + radius * np.sin(angle)] | |
| for angle in angles | |
| ] | |
| # Plot as 3D polygon | |
| self._plot_3d_polygon(ax, points, height, facecolor, alpha=alpha) | |
| # Add pole | |
| pole_radius = radius * 0.1 | |
| pole_points = [ | |
| [x - pole_radius, y - pole_radius], | |
| [x + pole_radius, y - pole_radius], | |
| [x + pole_radius, y + pole_radius], | |
| [x - pole_radius, y + pole_radius], | |
| ] | |
| self._plot_3d_polygon( | |
| ax, pole_points, height * 0.8, facecolor="#808080", alpha=alpha | |
| ) | |
| def _plot_roadgraph( | |
| self, | |
| env_idx: int, | |
| road_graph: GlobalRoadGraphPoints, | |
| ax: matplotlib.axes.Axes, | |
| marker_size_scale: int = 1.0, | |
| line_width_scale: int = 1.0, | |
| ): | |
| """Plot the road graph.""" | |
| for road_point_type in road_graph.type.unique().tolist(): | |
| if road_point_type == int(madrona_gpudrive.EntityType._None): | |
| continue | |
| road_mask = road_graph.type[env_idx, :] == road_point_type | |
| # Get coordinates and metadata for the current road type | |
| x_coords = road_graph.x[env_idx, road_mask].tolist() | |
| y_coords = road_graph.y[env_idx, road_mask].tolist() | |
| segment_lengths = road_graph.segment_length[ | |
| env_idx, road_mask | |
| ].tolist() | |
| segment_widths = road_graph.segment_width[ | |
| env_idx, road_mask | |
| ].tolist() | |
| segment_orientations = road_graph.orientation[ | |
| env_idx, road_mask | |
| ].tolist() | |
| if road_point_type in [ | |
| int(madrona_gpudrive.EntityType.RoadEdge), | |
| int(madrona_gpudrive.EntityType.RoadLine), | |
| int(madrona_gpudrive.EntityType.RoadLane), | |
| ]: | |
| # Handle road edges, lines, and lanes | |
| if self.render_3d: | |
| for x, y, length, width, orientation in zip( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_widths, | |
| segment_orientations, | |
| ): | |
| start, end = self._get_endpoints( | |
| x, y, length, orientation | |
| ) | |
| # Create 3D road segment | |
| if road_point_type == int( | |
| madrona_gpudrive.EntityType.RoadEdge | |
| ): | |
| # For road edges, create raised borders | |
| height = 0.01 # Small height for road edges | |
| self._plot_3d_road_segment( | |
| ax, | |
| start, | |
| end, | |
| width, | |
| height, | |
| ROAD_GRAPH_COLORS[road_point_type], | |
| line_width=1.1 * line_width_scale, | |
| ) | |
| else: | |
| # For lanes and lines, plot at ground level | |
| ax.plot3D( | |
| [start[0], end[0]], | |
| [start[1], end[1]], | |
| [0, 0], # Ground level | |
| color=ROAD_GRAPH_COLORS[road_point_type], | |
| linewidth=1.25 * line_width_scale, | |
| ) | |
| else: | |
| # Original 2D plotting | |
| for x, y, length, orientation in zip( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_orientations, | |
| ): | |
| start, end = self._get_endpoints( | |
| x, y, length, orientation | |
| ) | |
| line_width = ( | |
| 1.1 * line_width_scale | |
| if road_point_type | |
| == int(madrona_gpudrive.EntityType.RoadEdge) | |
| else 0.75 * line_width_scale | |
| ) | |
| ax.plot( | |
| [start[0], end[0]], | |
| [start[1], end[1]], | |
| color=ROAD_GRAPH_COLORS[road_point_type], | |
| linewidth=line_width, | |
| ) | |
| elif road_point_type == int(madrona_gpudrive.EntityType.SpeedBump): | |
| if self.render_3d: | |
| for x, y, length, width, orientation in zip( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_widths, | |
| segment_orientations, | |
| ): | |
| # Create 3D speed bump with height | |
| points = self._get_corners_polygon( | |
| x, y, length, width, orientation | |
| ) | |
| height = 0.0 # Height of speed bump | |
| self._plot_3d_polygon( | |
| ax, | |
| points, | |
| height, | |
| facecolor=ROAD_GRAPH_COLORS[road_point_type], | |
| alpha=0.6, | |
| ) | |
| else: | |
| utils.plot_speed_bumps( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_widths, | |
| segment_orientations, | |
| ax, | |
| ) | |
| elif road_point_type == int(madrona_gpudrive.EntityType.StopSign): | |
| if self.render_3d: | |
| for x, y in zip(x_coords, y_coords): | |
| # Create 3D stop sign | |
| height = 0.1 # Standard stop sign height | |
| radius = 0.3 | |
| self._plot_3d_stop_sign( | |
| ax, | |
| x, | |
| y, | |
| radius, | |
| height, | |
| facecolor="#c04000", | |
| alpha=0.9, | |
| ) | |
| else: | |
| for x, y in zip(x_coords, y_coords): | |
| utils.plot_stop_sign( | |
| point=np.array([x, y]), | |
| ax=ax, | |
| radius=1.5, | |
| facecolor="#c04000", | |
| edgecolor="none", | |
| linewidth=3.0, | |
| alpha=0.9, | |
| ) | |
| elif road_point_type == int(madrona_gpudrive.EntityType.CrossWalk): | |
| if self.render_3d: | |
| for x, y, length, width, orientation in zip( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_widths, | |
| segment_orientations, | |
| ): | |
| points = self._get_corners_polygon( | |
| x, y, length, width, orientation | |
| ) | |
| height = 0.0 # Slight elevation for crosswalk | |
| self._plot_3d_polygon( | |
| ax, | |
| points, | |
| height, | |
| facecolor="white", | |
| edgecolor="xkcd:bluish grey", | |
| alpha=0.4, | |
| ) | |
| else: | |
| for x, y, length, width, orientation in zip( | |
| x_coords, | |
| y_coords, | |
| segment_lengths, | |
| segment_widths, | |
| segment_orientations, | |
| ): | |
| points = self._get_corners_polygon( | |
| x, y, length, width, orientation | |
| ) | |
| utils.plot_crosswalk( | |
| points=points, | |
| ax=ax, | |
| facecolor="none", | |
| edgecolor="xkcd:bluish grey", | |
| alpha=0.4, | |
| ) | |
| else: | |
| # Handle other road point types as markers | |
| if self.render_3d: | |
| ax.scatter3D( | |
| road_graph.x[env_idx, road_mask], | |
| road_graph.y[env_idx, road_mask], | |
| np.zeros_like( | |
| road_graph.x[env_idx, road_mask] | |
| ), # Ground level | |
| s=5 * marker_size_scale, | |
| label=road_point_type, | |
| color=ROAD_GRAPH_COLORS[int(road_point_type)], | |
| ) | |
| else: | |
| ax.scatter( | |
| road_graph.x[env_idx, road_mask], | |
| road_graph.y[env_idx, road_mask], | |
| s=5 * marker_size_scale, | |
| label=road_point_type, | |
| color=ROAD_GRAPH_COLORS[int(road_point_type)], | |
| ) | |
| def _create_3d_vehicle_box(self, x, y, length, width, orientation): | |
| """Create simple 3D cuboid vertices and faces for vehicle representation.""" | |
| # Rotation matrix | |
| c, s = np.cos(orientation), np.sin(orientation) | |
| R = np.array([[c, -s], [s, c]]) | |
| # Define base points for cuboid | |
| base_points = np.array( | |
| [ | |
| [-length / 2, -width / 2], # Back left | |
| [length / 2, -width / 2], # Front left | |
| [length / 2, width / 2], # Front right | |
| [-length / 2, width / 2], # Back right | |
| ] | |
| ) | |
| # Rotate and translate points | |
| transformed_points = base_points @ R.T + np.array([x, y]) | |
| # Create 3D points | |
| bottom = np.column_stack( | |
| [transformed_points, np.zeros_like(transformed_points[:, 0])] | |
| ) | |
| top = np.column_stack( | |
| [ | |
| transformed_points, | |
| np.full_like(transformed_points[:, 0], self.vehicle_height), | |
| ] | |
| ) | |
| # Define faces (6 faces for cuboid) | |
| faces = [ | |
| bottom, # Bottom face | |
| top, # Top face | |
| np.array([bottom[0], bottom[1], top[1], top[0]]), # Left side | |
| np.array([bottom[1], bottom[2], top[2], top[1]]), # Front | |
| np.array([bottom[2], bottom[3], top[3], top[2]]), # Right side | |
| np.array([bottom[3], bottom[0], top[0], top[3]]), # Back | |
| ] | |
| return faces | |
| def _plot_filtered_agent_bounding_boxes( | |
| self, | |
| env_idx: int, | |
| ax: matplotlib.axes.Axes, | |
| agent_states: GlobalEgoState, | |
| is_ok_mask: torch.Tensor, | |
| is_offroad_mask: torch.Tensor, | |
| is_collided_mask: torch.Tensor, | |
| response_type: Any, | |
| alpha: Optional[float] = 1.0, | |
| as_center_pts: bool = False, | |
| label: Optional[str] = None, | |
| plot_goal_points: bool = True, | |
| line_width_scale: int = 1.0, | |
| marker_size_scale: int = 1.0, | |
| extended_goals: Optional[Dict[str, torch.Tensor]] = None, | |
| world_based_policy_mask : Optional[Dict[int,Dict[str,torch.Tensor]]] = None, | |
| ) -> None: | |
| """Plots bounding boxes for agents filtered by environment index and mask. | |
| Args: | |
| env_idx: Environment indices to select specific environments. | |
| ax: Matplotlib axis for plotting. | |
| agent_state: The global state of agents from `GlobalEgoState`. | |
| is_ok_mask: Mask for agents that are in a valid state. | |
| is_offroad_mask: Mask for agents that are off-road. | |
| is_collided_mask: Mask for agents that have collided. | |
| response_type: Mask to filter static agents. | |
| alpha: Alpha value for drawing, i.e., 0 means fully transparent. | |
| as_center_pts: If True, only plot center points instead of full boxes. | |
| label: Label for the plotted elements. | |
| plot_goal_points: If True, plot goal points for agents. | |
| line_width_scale: Scale factor for line width. | |
| marker_size_scale: Scale factor for marker size. | |
| extended_goals: Optional dictionary of backward goals for controlled agents. | |
| """ | |
| def plot_agent_group_3d( | |
| bboxes, color, alpha=1.0, line_width_scale=1.5 | |
| ): | |
| """Helper function to plot a group of agents in 3D""" | |
| for x, y, length, width, angle in bboxes: | |
| # Create 3D vehicle box | |
| faces = self._create_3d_vehicle_box(x, y, length, width, angle) | |
| # Plot the cuboid (vehicle box) | |
| poly3d = Poly3DCollection( | |
| faces, alpha=alpha, zsort="max", zorder=6 | |
| ) | |
| poly3d.set_facecolor(color) | |
| poly3d.set_edgecolor("black") | |
| poly3d.set_linewidth(0.5 * line_width_scale) | |
| ax.add_collection3d(poly3d) | |
| # Heading arrow (use a small 3D line to indicate the orientation) | |
| c = np.cos(angle) | |
| s = np.sin(angle) | |
| arrow_length = 4.5 | |
| # Coordinates of the arrow's base (center of the box) and the tip | |
| arrow_base = np.array( | |
| [x, y, 0] | |
| ) # Starting point (at the top of the box) | |
| arrow_tip = arrow_base + np.array( | |
| [arrow_length * c, arrow_length * s, 0] | |
| ) # Pointing in the direction of the angle | |
| # Plot the heading arrow | |
| ax.plot( | |
| [arrow_base[0], arrow_tip[0]], | |
| [arrow_base[1], arrow_tip[1]], | |
| [arrow_base[2], arrow_tip[2]], | |
| color="black", | |
| linewidth=2, | |
| alpha=alpha, | |
| zorder=5, | |
| ) | |
| # Add arrowhead (tip) | |
| tip_angle = np.pi / 1.5 # Angle of the arrowhead | |
| arrowhead_length = arrow_length / 8 # Length of the arrowhead | |
| # Calculate the left and right arrowhead points | |
| arrowhead_left = arrow_tip + np.array( | |
| [ | |
| arrowhead_length * (np.cos(angle + tip_angle) - c), | |
| arrowhead_length * (np.sin(angle + tip_angle) - s), | |
| 0, | |
| ] | |
| ) | |
| arrowhead_right = arrow_tip + np.array( | |
| [ | |
| arrowhead_length * (np.cos(angle - tip_angle) - c), | |
| arrowhead_length * (np.sin(angle - tip_angle) - s), | |
| 0, | |
| ] | |
| ) | |
| # Plot the left and right arrowhead lines | |
| ax.plot( | |
| [arrow_tip[0], arrowhead_left[0]], | |
| [arrow_tip[1], arrowhead_left[1]], | |
| [arrow_tip[2], arrowhead_left[2]], | |
| color="black", | |
| linewidth=1.5, | |
| alpha=alpha, | |
| zorder=5, | |
| ) | |
| ax.plot( | |
| [arrow_tip[0], arrowhead_right[0]], | |
| [arrow_tip[1], arrowhead_right[1]], | |
| [arrow_tip[2], arrowhead_right[2]], | |
| color="black", | |
| linewidth=1.5, | |
| alpha=alpha, | |
| zorder=5, | |
| ) | |
| def plot_agent_group_2d(bboxes, color,by_policy = False): | |
| """Helper function to plot a group of agents in 2D""" | |
| if not by_policy: | |
| utils.plot_numpy_bounding_boxes( | |
| ax=ax, | |
| bboxes=bboxes, | |
| color=color, | |
| alpha=alpha, | |
| line_width_scale=line_width_scale, | |
| as_center_pts=as_center_pts, | |
| label=label, | |
| ) | |
| else: | |
| num_policies = len(bboxes) | |
| utils.plot_numpy_bounding_boxes_multiple_policy( | |
| ax=ax, | |
| bboxes_s=bboxes, | |
| colors=color[:num_policies], | |
| alpha=alpha, | |
| line_width_scale=line_width_scale, | |
| as_center_pts=as_center_pts, | |
| label=label, | |
| ) | |
| # Off-road agents | |
| bboxes_controlled_offroad = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, is_offroad_mask].numpy(), | |
| agent_states.pos_y[env_idx, is_offroad_mask].numpy(), | |
| agent_states.vehicle_length[env_idx, is_offroad_mask].numpy(), | |
| agent_states.vehicle_width[env_idx, is_offroad_mask].numpy(), | |
| agent_states.rotation_angle[env_idx, is_offroad_mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| if self.render_3d: | |
| plot_agent_group_3d( | |
| bboxes_controlled_offroad, AGENT_COLOR_BY_STATE["off_road"] | |
| ) | |
| else: | |
| plot_agent_group_2d( | |
| bboxes_controlled_offroad, AGENT_COLOR_BY_STATE["off_road"] | |
| ) | |
| # Plot goals | |
| if plot_goal_points: | |
| for mask, color in [ | |
| (is_ok_mask, AGENT_COLOR_BY_STATE["ok"]), | |
| (is_offroad_mask, AGENT_COLOR_BY_STATE["off_road"]), | |
| (is_collided_mask, AGENT_COLOR_BY_STATE["collided"]), | |
| ]: | |
| if not mask.any(): | |
| continue | |
| goal_x = agent_states.goal_x[env_idx, mask].numpy() | |
| goal_y = agent_states.goal_y[env_idx, mask].numpy() | |
| if self.render_3d: | |
| # Plot goals as vertical lines in 3D | |
| for x, y in zip(goal_x, goal_y): | |
| ax.plot3D( | |
| [x, x], | |
| [y, y], | |
| [0, self.vehicle_height], | |
| color=color, | |
| linestyle="--", | |
| linewidth=2 * line_width_scale, | |
| ) | |
| # Add goal circle on the ground | |
| circle_points = np.linspace(0, 2 * np.pi, 32) | |
| circle_x = x + self.goal_radius * np.cos(circle_points) | |
| circle_y = y + self.goal_radius * np.sin(circle_points) | |
| circle_z = np.zeros_like(circle_points) | |
| ax.plot3D( | |
| circle_x, | |
| circle_y, | |
| circle_z, | |
| color=color, | |
| linestyle="--", | |
| linewidth=2 * line_width_scale, | |
| ) | |
| else: | |
| # Original 2D goal plotting | |
| ax.scatter( | |
| goal_x, | |
| goal_y, | |
| s=5 * marker_size_scale, | |
| linewidth=1.5 * line_width_scale, | |
| c=color, | |
| marker="o", | |
| ) | |
| for x, y in zip(goal_x, goal_y): | |
| circle = Circle( | |
| (x, y), | |
| radius=self.goal_radius, | |
| color=color, | |
| fill=False, | |
| linestyle="--", | |
| ) | |
| ax.add_patch(circle) | |
| # Collided agents | |
| bboxes_controlled_collided = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, is_collided_mask].numpy(), | |
| agent_states.pos_y[env_idx, is_collided_mask].numpy(), | |
| agent_states.vehicle_length[env_idx, is_collided_mask].numpy(), | |
| agent_states.vehicle_width[env_idx, is_collided_mask].numpy(), | |
| agent_states.rotation_angle[env_idx, is_collided_mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| if self.render_3d: | |
| plot_agent_group_3d( | |
| bboxes_controlled_collided, AGENT_COLOR_BY_STATE["collided"] | |
| ) | |
| else: | |
| plot_agent_group_2d( | |
| bboxes_controlled_collided, AGENT_COLOR_BY_STATE["collided"] | |
| ) | |
| # Living agents | |
| bboxes_controlled_ok = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, is_ok_mask].numpy(), | |
| agent_states.pos_y[env_idx, is_ok_mask].numpy(), | |
| agent_states.vehicle_length[env_idx, is_ok_mask].numpy(), | |
| agent_states.vehicle_width[env_idx, is_ok_mask].numpy(), | |
| agent_states.rotation_angle[env_idx, is_ok_mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| if not world_based_policy_mask: ## controlled by the same policy | |
| # Living agents | |
| bboxes_controlled_ok = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, is_ok_mask].numpy(), | |
| agent_states.pos_y[env_idx, is_ok_mask].numpy(), | |
| agent_states.vehicle_length[env_idx, is_ok_mask].numpy(), | |
| agent_states.vehicle_width[env_idx, is_ok_mask].numpy(), | |
| agent_states.rotation_angle[env_idx, is_ok_mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| if self.render_3d: | |
| plot_agent_group_3d( | |
| bboxes_controlled_ok, AGENT_COLOR_BY_STATE["ok"] | |
| ) | |
| else: | |
| plot_agent_group_2d( | |
| bboxes_controlled_ok, AGENT_COLOR_BY_STATE["ok"] | |
| ) | |
| else: | |
| policy_mask = world_based_policy_mask[env_idx] | |
| if self.render_3d: | |
| for policy_idx, (policy_name, mask) in enumerate(policy_mask.items()): | |
| mask = mask & is_ok_mask | |
| if not mask.any(): | |
| continue | |
| bboxes = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, mask].numpy(), | |
| agent_states.pos_y[env_idx, mask].numpy(), | |
| agent_states.vehicle_length[env_idx, mask].numpy(), | |
| agent_states.vehicle_width[env_idx, mask].numpy(), | |
| agent_states.rotation_angle[env_idx, mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| color = AGENT_COLOR_BY_POLICY[ | |
| policy_idx % len(AGENT_COLOR_BY_POLICY) | |
| ] | |
| plot_agent_group_3d(bboxes, color) | |
| else: | |
| bboxes_controlled_ok = [] | |
| for policy_name, mask in policy_mask.items(): | |
| mask = mask & is_ok_mask | |
| if not mask.any(): | |
| continue | |
| bboxes = np.stack( | |
| ( | |
| agent_states.pos_x[env_idx, mask].numpy(), | |
| agent_states.pos_y[env_idx, mask].numpy(), | |
| agent_states.vehicle_length[env_idx, mask].numpy(), | |
| agent_states.vehicle_width[env_idx, mask].numpy(), | |
| agent_states.rotation_angle[env_idx, mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| bboxes_controlled_ok.append(bboxes) | |
| if bboxes_controlled_ok: | |
| plot_agent_group_2d( | |
| bboxes_controlled_ok, | |
| AGENT_COLOR_BY_POLICY, | |
| by_policy=True, | |
| ) | |
| # Plot log replay agents | |
| log_replay = ( | |
| response_type.static[env_idx, :] | response_type.moving[env_idx, :] | |
| ) & ~self.controlled_agent_mask[env_idx, :] | |
| pos_x = agent_states.pos_x[env_idx, log_replay] | |
| pos_y = agent_states.pos_y[env_idx, log_replay] | |
| rotation_angle = agent_states.rotation_angle[env_idx, log_replay] | |
| vehicle_length = agent_states.vehicle_length[env_idx, log_replay] | |
| vehicle_width = agent_states.vehicle_width[env_idx, log_replay] | |
| valid_mask = ( | |
| (torch.abs(pos_x) < OUT_OF_BOUNDS) | |
| & (torch.abs(pos_y) < OUT_OF_BOUNDS) | |
| & ( | |
| (vehicle_length > 0.5) | |
| & (vehicle_length < 15) | |
| & (vehicle_width > 0.5) | |
| & (vehicle_width < 15) | |
| ) | |
| ) | |
| bboxes_static = np.stack( | |
| ( | |
| pos_x[valid_mask].numpy(), | |
| pos_y[valid_mask].numpy(), | |
| vehicle_length[valid_mask].numpy(), | |
| vehicle_width[valid_mask].numpy(), | |
| rotation_angle[valid_mask].numpy(), | |
| ), | |
| axis=1, | |
| ) | |
| if self.render_3d: | |
| plot_agent_group_3d( | |
| bboxes_static, AGENT_COLOR_BY_STATE["log_replay"] | |
| ) | |
| else: | |
| plot_agent_group_2d( | |
| bboxes_static, AGENT_COLOR_BY_STATE["log_replay"] | |
| ) | |
| def _plot_expert_trajectories( | |
| self, | |
| ax: matplotlib.axes.Axes, | |
| env_idx: int, | |
| expert_trajectories: torch.Tensor, | |
| response_type: Any, | |
| ) -> None: | |
| """Plot expert trajectories. | |
| Args: | |
| ax: Matplotlib axis for plotting. | |
| env_idx: Environment index to select specific environment agents. | |
| expert_trajectories: The global state of expert from `LogTrajectory`. | |
| """ | |
| if self.vis_config.draw_expert_trajectories: | |
| controlled_mask = self.controlled_agents[env_idx, :] | |
| non_controlled_mask = ( | |
| ~response_type.static[env_idx, :] | |
| & response_type.moving[env_idx, :] | |
| & ~controlled_mask | |
| ) | |
| mask = ( | |
| controlled_mask | |
| if self.vis_config.draw_only_controllable_veh | |
| else controlled_mask | non_controlled_mask | |
| ) | |
| agent_indices = torch.where(mask)[0] | |
| trajectories = expert_trajectories[env_idx][mask] | |
| for idx, trajectory in zip(agent_indices, trajectories): | |
| color = ( | |
| AGENT_COLOR_BY_STATE["ok"] | |
| if controlled_mask[idx] | |
| else AGENT_COLOR_BY_STATE["log_replay"] | |
| ) | |
| for step in trajectory: | |
| x, y = step[:2].numpy() | |
| if x < OUT_OF_BOUNDS and y < OUT_OF_BOUNDS: | |
| ax.add_patch( | |
| Circle( | |
| (x, y), | |
| radius=0.3, | |
| color=color, | |
| fill=True, | |
| alpha=0.5, | |
| ) | |
| ) | |
| def plot_agent_observation( | |
| self, | |
| agent_idx: int, | |
| env_idx: int, | |
| figsize: Tuple[int, int] = (10, 10), | |
| trajectory: Optional[np.ndarray] = None, | |
| ): | |
| """ | |
| Plot observation from agent POV to inspect the information available | |
| to the agent. | |
| Args: | |
| agent_idx (int): Index of the agent whose observation is to be plotted. | |
| env_idx (int): Index of the environment in the batch. | |
| trajectory (Optional[np.ndarray], optional): Array of trajectory points to plot. | |
| Should be of shape (N, 2) where N is the number of points and each point | |
| is an (x, y) coordinate. Defaults to None. | |
| """ | |
| observation_ego = LocalEgoState.from_tensor( | |
| self_obs_tensor=self.sim_object.self_observation_tensor(), | |
| backend=self.backend, | |
| device="cpu", | |
| ) | |
| observation_roadgraph = LocalRoadGraphPoints.from_tensor( | |
| local_roadgraph_tensor=self.sim_object.agent_roadmap_tensor(), | |
| backend=self.backend, | |
| device="cpu", | |
| ) | |
| observation_partner = PartnerObs.from_tensor( | |
| partner_obs_tensor=self.sim_object.partner_observations_tensor(), | |
| backend=self.backend, | |
| device="cpu", | |
| ) | |
| # Check if agent index is valid, otherwise return None | |
| if observation_ego.id[env_idx, agent_idx] == -1: | |
| return None, None | |
| fig, ax = plt.subplots(figsize=figsize) | |
| ax.clear() # Clear any previous plots | |
| ax.set_aspect("equal", adjustable="box") | |
| # Plot roadgraph if provided | |
| if observation_roadgraph is not None: | |
| for road_type, type_name in ROAD_GRAPH_TYPE_NAMES.items(): | |
| mask = ( | |
| observation_roadgraph.type[env_idx, agent_idx, :] | |
| == road_type | |
| ) | |
| # Extract relevant roadgraph data for plotting | |
| x_points = observation_roadgraph.x[env_idx, agent_idx, mask] | |
| y_points = observation_roadgraph.y[env_idx, agent_idx, mask] | |
| orientations = observation_roadgraph.orientation[ | |
| env_idx, agent_idx, mask | |
| ] | |
| segment_lengths = observation_roadgraph.segment_length[ | |
| env_idx, agent_idx, mask | |
| ] | |
| widths = observation_roadgraph.segment_width[ | |
| env_idx, agent_idx, mask | |
| ] | |
| # Scatter plot for the points | |
| ax.scatter( | |
| x_points, | |
| y_points, | |
| c=[ROAD_GRAPH_COLORS[road_type]], | |
| s=8, | |
| label=type_name, | |
| ) | |
| # Plot lines for road edges | |
| for x, y, orientation, segment_length, width in zip( | |
| x_points, y_points, orientations, segment_lengths, widths | |
| ): | |
| dx = segment_length * 0.5 * np.cos(orientation) | |
| dy = segment_length * 0.5 * np.sin(orientation) | |
| # Calculate line endpoints for the road edge | |
| x_start = x - dx | |
| y_start = y - dy | |
| x_end = x + dx | |
| y_end = y + dy | |
| # Add width as a perpendicular offset | |
| width_dx = width * 0.5 * np.sin(orientation) | |
| width_dy = -width * 0.5 * np.cos(orientation) | |
| # Draw the road edge as a polygon (line with width) | |
| ax.plot( | |
| [x_start - width_dx, x_end - width_dx], | |
| [y_start - width_dy, y_end - width_dy], | |
| color=ROAD_GRAPH_COLORS[road_type], | |
| alpha=0.5, | |
| linewidth=1.0, | |
| ) | |
| ax.plot( | |
| [x_start + width_dx, x_end + width_dx], | |
| [y_start + width_dy, y_end + width_dy], | |
| color=ROAD_GRAPH_COLORS[road_type], | |
| alpha=0.5, | |
| linewidth=1.0, | |
| ) | |
| ax.plot( | |
| [x_start - width_dx, x_start + width_dx], | |
| [y_start - width_dy, y_start + width_dy], | |
| color=ROAD_GRAPH_COLORS[road_type], | |
| alpha=0.5, | |
| linewidth=1.0, | |
| ) | |
| ax.plot( | |
| [x_end - width_dx, x_end + width_dx], | |
| [y_end - width_dy, y_end + width_dy], | |
| color=ROAD_GRAPH_COLORS[road_type], | |
| alpha=0.5, | |
| linewidth=1.0, | |
| ) | |
| # Plot partner agents if provided | |
| if observation_partner is not None: | |
| partner_positions = torch.stack( | |
| ( | |
| observation_partner.rel_pos_x[env_idx, agent_idx, :, :] | |
| .squeeze() | |
| .cpu(), | |
| observation_partner.rel_pos_y[env_idx, agent_idx, :, :] | |
| .squeeze() | |
| .cpu(), | |
| ), | |
| dim=1, | |
| ) # Shape: (num_partners, 2) | |
| utils.plot_bounding_box( | |
| ax=ax, | |
| center=partner_positions, | |
| vehicle_length=observation_partner.vehicle_length[ | |
| env_idx, agent_idx, :, : | |
| ].squeeze(), | |
| vehicle_width=observation_partner.vehicle_width[ | |
| env_idx, agent_idx, :, : | |
| ].squeeze(), | |
| orientation=observation_partner.orientation[ | |
| env_idx, agent_idx, :, : | |
| ].squeeze(), | |
| color=REL_OBS_OBJ_COLORS["other_agents"], | |
| alpha=1.0, | |
| ) | |
| if observation_ego is not None: | |
| ego_agent_color = ( | |
| "darkred" | |
| if observation_ego.is_collided[env_idx, agent_idx] | |
| else REL_OBS_OBJ_COLORS["ego"] | |
| ) | |
| utils.plot_bounding_box( | |
| ax=ax, | |
| center=(0, 0), | |
| vehicle_length=observation_ego.vehicle_length[ | |
| env_idx, agent_idx | |
| ].item(), | |
| vehicle_width=observation_ego.vehicle_width[ | |
| env_idx, agent_idx | |
| ].item(), | |
| orientation=0.0, | |
| color=ego_agent_color, | |
| alpha=1.0, | |
| label="Ego agent", | |
| ) | |
| # Add an arrow for speed | |
| speed = observation_ego.speed[env_idx, agent_idx].item() | |
| ax.arrow( | |
| 0, | |
| 0, # Start at the ego vehicle's position | |
| speed, | |
| 0, # Arrow points to the right, proportional to speed | |
| head_width=1.0, | |
| head_length=1.1, | |
| fc=REL_OBS_OBJ_COLORS["ego"], | |
| ec=REL_OBS_OBJ_COLORS["ego"], | |
| ) | |
| ax.scatter( | |
| observation_ego.rel_goal_x[env_idx, agent_idx], | |
| observation_ego.rel_goal_y[env_idx, agent_idx], | |
| s=5, | |
| linewidth=1.5, | |
| c=ego_agent_color, | |
| marker="x", | |
| ) | |
| circle = Circle( | |
| ( | |
| observation_ego.rel_goal_x[env_idx, agent_idx], | |
| observation_ego.rel_goal_y[env_idx, agent_idx], | |
| ), | |
| radius=self.goal_radius, | |
| color=ego_agent_color, | |
| fill=False, | |
| linestyle="--", | |
| ) | |
| ax.add_patch(circle) | |
| observation_radius = Circle( | |
| (0, 0), | |
| radius=self.env_config.obs_radius, | |
| color="#000000", | |
| linewidth=0.8, | |
| fill=False, | |
| linestyle="-", | |
| ) | |
| ax.add_patch(observation_radius) | |
| plt.axis("off") | |
| if trajectory is not None and len(trajectory) > 0: | |
| # Plot the trajectory as a line | |
| ax.plot( | |
| trajectory[:, 0], # x coordinates | |
| trajectory[:, 1], # y coordinates | |
| color='blue', # trajectory color | |
| linestyle='-', # solid line | |
| linewidth=1.0, # line width | |
| marker='o', # circular markers at each point | |
| markersize=1, # size of markers | |
| alpha=0.7, # slight transparency | |
| label='Trajectory' # label for legend | |
| ) | |
| ax.set_xlim((-self.env_config.obs_radius, self.env_config.obs_radius)) | |
| ax.set_ylim((-self.env_config.obs_radius, self.env_config.obs_radius)) | |
| ax.set_xticks([]) | |
| ax.set_yticks([]) | |
| return fig | |