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| ##################### | |
| High-level overview | |
| ##################### | |
| PHP is an interpreted language. Interpreted languages differ from compiled ones in that they aren't | |
| compiled into machine-readable code ahead of time. Instead, the source files are read, processed and | |
| interpreted when the program is executed. This can be very convenient for developers for rapid | |
| prototyping, as it skips a lengthy compilation phase. However, it also poses some unique challenges | |
| to performance, which is one of the primary reasons interpreters can be complex. php-src borrows | |
| many concepts from other compilers and interpreters. | |
| ********** | |
| Pipeline | |
| ********** | |
| The goal of the interpreter is to read the users source files, and to simulate the users intent. | |
| This process can be split into distinct phases that are easier to understand and implement. | |
| - Tokenization - splitting whole source files into words, called tokens. | |
| - Parsing - building a tree structure from tokens, called AST (abstract syntax tree). | |
| - Compilation - traversing the AST and building a list of operations, called opcodes. | |
| - Interpretation - reading and executing opcodes. | |
| php-src as a whole can be seen as a pipeline consisting of these stages, using the input of the | |
| previous phase and producing some output for the next. | |
| .. code:: haskell | |
| source_code | |
| |> tokenizer -- tokens | |
| |> parser -- ast | |
| |> compiler -- opcodes | |
| |> interpreter | |
| Let's go into each phase in a bit more detail. | |
| ************** | |
| Tokenization | |
| ************** | |
| Tokenization, often called "lexing" or "scanning", is the process of taking an entire program file | |
| and splitting it into a list of words and symbols. Tokens generally consist of a type, a simple | |
| integer constant representing the token, and a lexeme, the literal string used in the source code. | |
| .. code:: php | |
| if ($cond) { | |
| echo "Cond is true\n"; | |
| } | |
| .. code:: text | |
| T_IF "if" | |
| T_WHITESPACE " " | |
| "(" | |
| T_VARIABLE "$cond" | |
| ")" | |
| T_WHITESPACE " " | |
| "{" | |
| T_WHITESPACE "\n " | |
| T_ECHO "echo" | |
| T_WHITESPACE " " | |
| T_CONSTANT_ENCAPSED_STRING '"Cond is true\n"' | |
| ";" | |
| T_WHITESPACE "\n" | |
| "}" | |
| While tokenizers are not difficult to write by hand, PHP uses a tool called ``re2c`` to automate | |
| this process. It takes a definition file and generates efficient C code to build these tokens from a | |
| stream of characters. The definition for PHP lives in ``Zend/zend_language_scanner.l``. Check the | |
| `re2c documentation`_ for details. | |
| .. _re2c documentation: https://re2c.org/ | |
| ********* | |
| Parsing | |
| ********* | |
| Parsing is the process of reading the tokens generated from the tokenizer and building a tree | |
| structure from it. To humans, how source code elements are grouped seems obvious through whitespace | |
| and the usage of symbols like ``()`` and ``{}``. However, computers cannot visually glance over the | |
| code to determine these boundaries quickly. To make it easier and faster to work with, we build a | |
| tree structure from the tokens to more closely reflect the source code the way humans see it. | |
| Here is a simplified example of what an AST from the tokens above might look like. | |
| .. code:: text | |
| ZEND_AST_IF { | |
| ZEND_AST_IF_ELEM { | |
| ZEND_AST_VAR { | |
| ZEND_AST_ZVAL { "cond" }, | |
| }, | |
| ZEND_AST_STMT_LIST { | |
| ZEND_AST_ECHO { | |
| ZEND_AST_ZVAL { "Cond is true\n" }, | |
| }, | |
| }, | |
| }, | |
| } | |
| Each AST node has a type and may have children. They also store their original position in the | |
| source code, and may define some arbitrary flags. These are omitted for brevity. | |
| Like with tokenization, we use a tool called ``Bison`` to generate the parser implementation from a | |
| grammar specification. The grammar lives in the ``Zend/zend_language_parser.y`` file. Check the | |
| `Bison documentation`_ for details. Luckily, the syntax is quite approachable. | |
| .. _bison documentation: https://www.gnu.org/software/bison/manual/ | |
| Parsing is described in more detail in its `dedicated chapter <todo>`__. | |
| ************* | |
| Compilation | |
| ************* | |
| Computers don't understand human language, or even programming languages. They only understand | |
| machine code, which are sequences of simple, mostly atomic instructions for doing one thing. For | |
| example, they may add two numbers, load some memory from RAM, jump to an instruction under a certain | |
| condition, etc. It turns out that even the most complex expressions can be reduced to a number of | |
| these simple instructions. | |
| PHP is a bit different, in that it does not execute machine code directly. Instead, instructions run | |
| on a "virtual machine", often abbreviated to VM. This is just a fancy way of saying that there is no | |
| physical machine you can buy that understands these instructions, but that this machine is | |
| implemented in software. This is our interpreter. This also means that we are free to make up | |
| instructions ourselves at will. Some of these instructions look very similar to something you'd find | |
| in an actual CPU instruction set (e.g. adding two numbers), while others are much more high-level | |
| (e.g. load property of object by name). | |
| With that little detour out of the way, the job of the compiler is to read the AST and translate it | |
| into our virtual machine instructions, also called opcodes. The code responsible for this | |
| transformation lives in ``Zend/zend_compile.c``. It essentially traverses the AST and generates a | |
| number of instructions, before going to the next node. | |
| Here's what the surprisingly compact opcodes for the AST above might look like: | |
| .. code:: text | |
| 0000 JMPZ CV0($cond) 0002 | |
| 0001 ECHO string("Cond is true\n") | |
| 0002 RETURN int(1) | |
| **************** | |
| Interpretation | |
| **************** | |
| Finally, the opcodes are read and executed by the interpreter. PHPs uses `three-address code`_ for | |
| instructions. This essentially means that each instructions may have a result value, and at most two | |
| operands. Most modern CPUs also use this format. Both result and operands in PHP are :doc:`zvals | |
| <../core/data-structures/zval>`. | |
| .. _three-address code: https://en.wikipedia.org/wiki/Three-address_code | |
| How exactly each opcode behaves depends on its purpose. You can find a complete list of opcodes in | |
| the generated ``Zend/zend_vm_opcodes.h`` file. The behavior of each instruction is defined in | |
| ``Zend/zend_vm_def.h``. | |
| Let's step through the opcodes form the example above: | |
| - We start at the top, i.e. ``JMPZ``. If its first operand contains a "falsy" value, it will jump | |
| to the instruction encoded in its second operand. If it is truthy, it will simply fall-through to | |
| the next instruction. | |
| - The ``ECHO`` instruction prints its first operand. | |
| - The ``RETURN`` operand terminates the current function. | |
| With these simple rules, we can see that the interpreter will ``echo`` only when ``$cond`` is | |
| truthy, and skip over the ``echo`` otherwise. | |
| That's it! This is how PHP works, fundamentally. Of course, we skipped over a ton of details. The VM | |
| is quite complex, and will be discussed separately in the `virtual machine <todo>`__ chapter. | |
| ********* | |
| Opcache | |
| ********* | |
| As you may imagine, running this whole pipeline every time PHP serves a request is time consuming. | |
| Luckily, it is also not necessary. We can cache the opcodes in memory between requests, to skip over | |
| all of the phases, except for the execution phase. This is precisely what the opcache extension | |
| does. It lives in the ``ext/opcache`` directory. | |
| Opcache also performs some optimizations on the opcodes before caching them. As opcaches are | |
| expected to be reused many times, it is profitable to spend some additional time simplifying them if | |
| possible to improve performance during execution. The optimizer lives in ``Zend/Optimizer``. | |
| JIT | |
| === | |
| The opcache also implements a JIT compiler, which stands for just-in-time compiler. This compiler | |
| takes the virtual PHP opcodes and turns it into actual machine instructions, with additional | |
| information gained at runtime. JITs are very complex pieces of software, so this book will likely | |
| barely scratch the surface of how it works. It lives in ``ext/opcache/jit``. | |