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| 'use client'; | |
| import React, { useEffect, useMemo, useRef, useState } from 'react'; | |
| import { apiClient } from '@/utils/api'; | |
| type AudioPlayerProps = { | |
| src: string; | |
| /** Fallbacks (used only if meta missing) */ | |
| title?: string; | |
| subtitle?: string; | |
| /** Optional: default background image if no embedded album art is found */ | |
| defaultAlbumArtUrl?: string; | |
| className?: string; | |
| autoPlay?: boolean; | |
| onPlay?: () => void; | |
| onPause?: () => void; | |
| }; | |
| function clamp(n: number, a: number, b: number) { | |
| return Math.min(b, Math.max(a, n)); | |
| } | |
| function fmtTime(sec: number) { | |
| if (!isFinite(sec) || sec < 0) return '0:00'; | |
| const s = Math.floor(sec % 60); | |
| const m = Math.floor(sec / 60); | |
| return `${m}:${String(s).padStart(2, '0')}`; | |
| } | |
| /** | |
| * Global “only one plays at a time” channel. | |
| */ | |
| const AUDIO_EXCLUSIVE_EVENT = 'app:exclusive-audio-play'; | |
| type ExclusivePlayDetail = { token: string }; | |
| function broadcastExclusivePlay(token: string) { | |
| window.dispatchEvent(new CustomEvent<ExclusivePlayDetail>(AUDIO_EXCLUSIVE_EVENT, { detail: { token } })); | |
| } | |
| /** | |
| * Build the server-side album-art URL from the audio src. | |
| * The audio src is `/api/img/{encodedPath}` — we extract the path | |
| * and point to `/api/audio/art/{encodedPath}` instead. | |
| */ | |
| function albumArtUrlFromSrc(src: string): string { | |
| const prefix = '/api/img/'; | |
| if (src.startsWith(prefix)) { | |
| return `/api/audio/art/${src.slice(prefix.length)}`; | |
| } | |
| // Fallback: assume src is already an encoded path | |
| return `/api/audio/art/${encodeURIComponent(src)}`; | |
| } | |
| export default function AudioPlayer({ | |
| src, | |
| title = 'Audio', | |
| subtitle, | |
| defaultAlbumArtUrl, | |
| className = '', | |
| autoPlay = false, | |
| onPlay, | |
| onPause, | |
| }: AudioPlayerProps) { | |
| const tokenRef = useRef(`aud_${Math.random().toString(16).slice(2)}_${Date.now()}`); | |
| const wrapRef = useRef<HTMLDivElement | null>(null); | |
| const audioRef = useRef<HTMLAudioElement | null>(null); | |
| const barRef = useRef<HTMLDivElement | null>(null); | |
| const waveRef = useRef<HTMLCanvasElement | null>(null); | |
| const [size, setSize] = useState(256); | |
| const [isReady, setIsReady] = useState(false); | |
| const [isPlaying, setIsPlaying] = useState(false); | |
| const [isBuffering, setIsBuffering] = useState(false); | |
| const [err, setErr] = useState<string | null>(null); | |
| const [duration, setDuration] = useState(0); | |
| const [t, setT] = useState(0); | |
| const [dragging, setDragging] = useState(false); | |
| const [dragValue, setDragValue] = useState(0); | |
| // Album art: served by /api/audio/art endpoint (fast, server-side extraction) | |
| const [albumArtUrl, setAlbumArtUrl] = useState<string | null>(null); | |
| // WebAudio analyser | |
| const audioCtxRef = useRef<AudioContext | null>(null); | |
| const analyserRef = useRef<AnalyserNode | null>(null); | |
| const timeRef = useRef<Uint8Array | null>(null); | |
| const rafRef = useRef<number | null>(null); | |
| // Smoothed energy | |
| const energyRef = useRef(0); | |
| // Resize observer (square) | |
| useEffect(() => { | |
| const el = wrapRef.current; | |
| if (!el) return; | |
| const ro = new ResizeObserver(entries => { | |
| const r = entries[0]?.contentRect; | |
| if (!r) return; | |
| setSize(Math.max(1, Math.floor(Math.min(r.width, r.height)))); | |
| }); | |
| ro.observe(el); | |
| return () => ro.disconnect(); | |
| }, []); | |
| // DPR-aware canvas sizing | |
| useEffect(() => { | |
| const c = waveRef.current; | |
| if (!c) return; | |
| const dpr = Math.max(1, window.devicePixelRatio || 1); | |
| const cssW = c.clientWidth || 1; | |
| const cssH = c.clientHeight || 1; | |
| c.width = Math.max(1, Math.floor(cssW * dpr)); | |
| c.height = Math.max(1, Math.floor(cssH * dpr)); | |
| }, [size]); | |
| // Set album art URL from server endpoint | |
| useEffect(() => { | |
| const artUrl = albumArtUrlFromSrc(src); | |
| let cancelled = false; | |
| apiClient | |
| .head(artUrl) | |
| .then(() => { | |
| if (!cancelled) setAlbumArtUrl(artUrl); | |
| }) | |
| .catch(() => { | |
| if (!cancelled) setAlbumArtUrl(defaultAlbumArtUrl ?? null); | |
| }); | |
| return () => { | |
| cancelled = true; | |
| }; | |
| }, [src, defaultAlbumArtUrl]); | |
| const progress = useMemo(() => { | |
| const cur = dragging ? dragValue : t; | |
| if (!duration) return 0; | |
| return clamp(cur / duration, 0, 1); | |
| }, [t, duration, dragging, dragValue]); | |
| const elapsed = dragging ? dragValue : t; | |
| const remaining = Math.max(0, (duration || 0) - elapsed); | |
| // Load src into <audio> | |
| useEffect(() => { | |
| const el = audioRef.current; | |
| if (!el) return; | |
| setErr(null); | |
| setIsReady(false); | |
| setIsBuffering(false); | |
| setIsPlaying(false); | |
| setDuration(0); | |
| setT(0); | |
| setDragging(false); | |
| setDragValue(0); | |
| el.src = src; | |
| el.preload = 'metadata'; | |
| el.load(); | |
| }, [src]); | |
| // Audio events | |
| useEffect(() => { | |
| const el = audioRef.current; | |
| if (!el) return; | |
| const onLoaded = () => { | |
| setDuration(isFinite(el.duration) ? el.duration : 0); | |
| setIsReady(true); | |
| if (autoPlay) void safePlay(); | |
| }; | |
| const onTime = () => { | |
| if (!dragging) setT(el.currentTime || 0); | |
| }; | |
| const onPlayEvt = () => setIsPlaying(true); | |
| const onPauseEvt = () => setIsPlaying(false); | |
| const onWaiting = () => setIsBuffering(true); | |
| const onPlayingEvt = () => setIsBuffering(false); | |
| const onEnded = () => setIsPlaying(false); | |
| const onError = () => { | |
| setIsPlaying(false); | |
| setIsBuffering(false); | |
| setErr('Failed to load audio.'); | |
| }; | |
| el.addEventListener('loadedmetadata', onLoaded); | |
| el.addEventListener('timeupdate', onTime); | |
| el.addEventListener('play', onPlayEvt); | |
| el.addEventListener('pause', onPauseEvt); | |
| el.addEventListener('waiting', onWaiting); | |
| el.addEventListener('playing', onPlayingEvt); | |
| el.addEventListener('ended', onEnded); | |
| el.addEventListener('error', onError); | |
| return () => { | |
| el.removeEventListener('loadedmetadata', onLoaded); | |
| el.removeEventListener('timeupdate', onTime); | |
| el.removeEventListener('play', onPlayEvt); | |
| el.removeEventListener('pause', onPauseEvt); | |
| el.removeEventListener('waiting', onWaiting); | |
| el.removeEventListener('playing', onPlayingEvt); | |
| el.removeEventListener('ended', onEnded); | |
| el.removeEventListener('error', onError); | |
| }; | |
| }, [dragging, autoPlay]); | |
| // Exclusive playback listener | |
| useEffect(() => { | |
| const handler = (e: Event) => { | |
| const ce = e as CustomEvent<ExclusivePlayDetail>; | |
| const other = ce.detail?.token; | |
| if (!other) return; | |
| if (other !== tokenRef.current) { | |
| if (audioRef.current && !audioRef.current.paused) audioRef.current.pause(); | |
| } | |
| }; | |
| window.addEventListener(AUDIO_EXCLUSIVE_EVENT, handler as EventListener); | |
| return () => window.removeEventListener(AUDIO_EXCLUSIVE_EVENT, handler as EventListener); | |
| }, []); | |
| // Keep the canvas progress overlay updating smoothly while playing. | |
| // This fixes “only updates on start/stop” by forcing continuous redraw with the current progress. | |
| useEffect(() => { | |
| if (isPlaying) startLoop(); | |
| else stopLoop(); | |
| // eslint-disable-next-line react-hooks/exhaustive-deps | |
| }, [isPlaying, duration]); | |
| function ensureAudioGraph() { | |
| if (audioCtxRef.current) return; | |
| const el = audioRef.current; | |
| if (!el) return; | |
| const Ctx = (window.AudioContext || (window as any).webkitAudioContext) as typeof AudioContext | undefined; | |
| if (!Ctx) return; | |
| const ctx = new Ctx(); | |
| const srcNode = ctx.createMediaElementSource(el); | |
| const analyser = ctx.createAnalyser(); | |
| analyser.fftSize = 2048; | |
| analyser.smoothingTimeConstant = 0.85; | |
| srcNode.connect(analyser); | |
| analyser.connect(ctx.destination); | |
| audioCtxRef.current = ctx; | |
| analyserRef.current = analyser; | |
| timeRef.current = new Uint8Array(analyser.fftSize); | |
| } | |
| function stopLoop() { | |
| if (rafRef.current != null) { | |
| cancelAnimationFrame(rafRef.current); | |
| rafRef.current = null; | |
| } | |
| energyRef.current = 0; | |
| } | |
| function startLoop() { | |
| if (rafRef.current != null) return; | |
| const tick = () => { | |
| rafRef.current = requestAnimationFrame(tick); | |
| const analyser = analyserRef.current; | |
| const time = timeRef.current; | |
| let targetEnergy = 0; | |
| if (analyser && time) { | |
| analyser.getByteTimeDomainData(time as Uint8Array<any>); | |
| let sum = 0; | |
| for (let i = 0; i < time.length; i++) sum += Math.abs(time[i] - 128); | |
| targetEnergy = sum / time.length / 128; // 0..1 | |
| } | |
| const prev = energyRef.current; | |
| const next = prev + (targetEnergy - prev) * 0.12; | |
| energyRef.current = next; | |
| // IMPORTANT: use real-time currentTime here so progress updates even if React state lags. | |
| const el = audioRef.current; | |
| const cur = dragging ? dragValue : (el?.currentTime ?? t); | |
| const prog = duration > 0 ? clamp(cur / duration, 0, 1) : 0; | |
| drawWave(next, analyser, time, prog); | |
| }; | |
| rafRef.current = requestAnimationFrame(tick); | |
| } | |
| function drawPath(ctx: CanvasRenderingContext2D, time: Uint8Array, w: number, h: number, energy: number) { | |
| const mid = h * 0.5; | |
| const amp = h * (0.26 + energy * 0.3); | |
| ctx.beginPath(); | |
| for (let i = 0; i < time.length; i++) { | |
| const x = (i / (time.length - 1)) * w; | |
| const v = (time[i] - 128) / 128; | |
| const y = mid + v * amp; | |
| if (i === 0) ctx.moveTo(x, y); | |
| else ctx.lineTo(x, y); | |
| } | |
| } | |
| /** | |
| * Waveform is ALWAYS yellow. | |
| * Progress is shown as a subtle background shade behind it (matching percentage). | |
| */ | |
| function drawWave(energy: number, analyser: AnalyserNode | null, time: Uint8Array | null, prog: number) { | |
| const c = waveRef.current; | |
| if (!c) return; | |
| const ctx = c.getContext('2d'); | |
| if (!ctx) return; | |
| const w = c.width; | |
| const h = c.height; | |
| ctx.clearRect(0, 0, w, h); | |
| if (!analyser || !time) return; | |
| analyser.getByteTimeDomainData(time as Uint8Array<any>); | |
| // progress background (behind waveform), semi-transparent | |
| const playedX = Math.floor(w * prog); | |
| ctx.fillStyle = 'rgba(251,191,36,0.10)'; // faint amber wash | |
| ctx.fillRect(0, 0, playedX, h); | |
| // waveform ALWAYS yellow, semi-transparent | |
| drawPath(ctx, time, w, h, energy); | |
| ctx.strokeStyle = 'rgba(251,191,36,0.70)'; // #fbbf24 @ alpha | |
| ctx.lineWidth = Math.max(2, Math.floor(h * 0.02)); | |
| ctx.stroke(); | |
| } | |
| async function safePlay() { | |
| const el = audioRef.current; | |
| if (!el) return; | |
| setErr(null); | |
| broadcastExclusivePlay(tokenRef.current); | |
| try { | |
| ensureAudioGraph(); | |
| if (audioCtxRef.current && audioCtxRef.current.state === 'suspended') { | |
| await audioCtxRef.current.resume(); | |
| } | |
| await el.play(); | |
| onPlay?.(); | |
| startLoop(); | |
| } catch { | |
| setErr('Playback was blocked or failed.'); | |
| } | |
| } | |
| function pause() { | |
| const el = audioRef.current; | |
| if (!el) return; | |
| el.pause(); | |
| onPause?.(); | |
| stopLoop(); | |
| } | |
| function togglePlay() { | |
| const el = audioRef.current; | |
| if (!el) return; | |
| if (el.paused) void safePlay(); | |
| else pause(); | |
| } | |
| function seekTo(sec: number) { | |
| const el = audioRef.current; | |
| if (!el || !isFinite(duration) || duration <= 0) return; | |
| el.currentTime = clamp(sec, 0, duration); | |
| setT(el.currentTime); | |
| } | |
| function restart() { | |
| seekTo(0); | |
| } | |
| // Scrubber pointer interactions | |
| function barValueFromClientX(clientX: number) { | |
| const bar = barRef.current; | |
| if (!bar || !duration) return 0; | |
| const r = bar.getBoundingClientRect(); | |
| const x = clamp((clientX - r.left) / r.width, 0, 1); | |
| return x * duration; | |
| } | |
| function onBarPointerDown(e: React.PointerEvent) { | |
| if (!duration) return; | |
| (e.currentTarget as HTMLElement).setPointerCapture(e.pointerId); | |
| setDragging(true); | |
| setDragValue(barValueFromClientX(e.clientX)); | |
| } | |
| function onBarPointerMove(e: React.PointerEvent) { | |
| if (!dragging || !duration) return; | |
| setDragValue(barValueFromClientX(e.clientX)); | |
| } | |
| function onBarPointerUp(e: React.PointerEvent) { | |
| if (!duration) return; | |
| const v = barValueFromClientX(e.clientX); | |
| setDragging(false); | |
| setDragValue(0); | |
| seekTo(v); | |
| } | |
| // Sizing / layout | |
| const pad = clamp(Math.round(size * 0.06), 12, 36); | |
| const titleSize = clamp(Math.round(size * 0.05), 12, 22); | |
| const subSize = clamp(Math.round(size * 0.035), 10, 16); | |
| const timeSize = clamp(Math.round(size * 0.04), 11, 18); | |
| const barH = clamp(Math.round(size * 0.035), 10, 16); | |
| const thumb = clamp(Math.round(size * 0.065), 16, 30); | |
| const playBtn = clamp(Math.round(size * 0.3), 76, 260); | |
| const playIcon = Math.round(playBtn * 0.4); | |
| const restartBtn = clamp(Math.round(playBtn * 0.55), 42, 140); | |
| const restartIcon = Math.round(restartBtn * 0.5); | |
| // bottom UI block fixed so scrub never gets pushed out | |
| const bottomBlock = Math.round(timeSize * 1.3 + barH + pad * 0.9); | |
| const bgUrl = albumArtUrl || (defaultAlbumArtUrl ?? null); | |
| return ( | |
| <div ref={wrapRef} className={`relative h-full w-full overflow-hidden bg-gray-900 ${className}`}> | |
| {bgUrl ? ( | |
| <> | |
| <div className="absolute inset-0 bg-cover bg-center" style={{ backgroundImage: `url(${bgUrl})` }} /> | |
| <div className="absolute inset-0 bg-gray-900/50" /> | |
| </> | |
| ) : null} | |
| <div className="relative z-10 flex h-full w-full flex-col" style={{ padding: pad }}> | |
| {/* Header */} | |
| <div className="min-h-0"> | |
| <div | |
| className="truncate text-gray-200" | |
| style={{ fontSize: titleSize, lineHeight: 1.1, letterSpacing: '0.01em' }} | |
| > | |
| {title} | |
| </div> | |
| {subtitle ? ( | |
| <div className="mt-1 truncate text-gray-400" style={{ fontSize: subSize, lineHeight: 1.15 }}> | |
| {subtitle} | |
| </div> | |
| ) : null} | |
| {err ? ( | |
| <div className="mt-2 text-gray-300" style={{ fontSize: subSize }}> | |
| {err} | |
| </div> | |
| ) : !isReady ? ( | |
| <div className="mt-2 text-gray-500" style={{ fontSize: subSize }}> | |
| Loading… | |
| </div> | |
| ) : null} | |
| </div> | |
| {/* Waveform + controls */} | |
| <div className="mt-3 flex-1 min-h-0"> | |
| <div | |
| className="group relative w-full overflow-hidden rounded-lg border border-2 border-yellow-400 bg-gray-900/80" | |
| style={{ height: `calc(100% - ${bottomBlock}px)` }} | |
| > | |
| {/* semi-transparent background so album art shows through */} | |
| <canvas ref={waveRef} className="h-full w-full" /> | |
| <div className="absolute left-1/2 top-1/2 flex -translate-x-1/2 -translate-y-1/2 items-center gap-3"> | |
| <button | |
| onClick={restart} | |
| className={[ | |
| 'rounded-full border border-gray-700 bg-gray-950/80 text-gray-200', | |
| 'transition group-hover:border-gray-600 group-hover:bg-gray-950/90', | |
| 'focus:outline-none focus:ring-2 focus:ring-gray-500/40', | |
| ].join(' ')} | |
| style={{ width: restartBtn, height: restartBtn }} | |
| aria-label="Restart" | |
| title="Restart" | |
| > | |
| <svg width={restartIcon} height={restartIcon} viewBox="0 0 24 24" className="mx-auto" aria-hidden> | |
| <path d="M12 5a7 7 0 1 1-6.4 4H3l3.5-3.5L10 9H7.8A5 5 0 1 0 12 7v-2z" fill="currentColor" /> | |
| </svg> | |
| </button> | |
| <button | |
| onClick={togglePlay} | |
| className={[ | |
| 'rounded-full border border-gray-700 bg-gray-950/80 text-gray-200', | |
| 'transition group-hover:border-gray-600 group-hover:bg-gray-950/90', | |
| 'focus:outline-none focus:ring-2 focus:ring-gray-500/40', | |
| ].join(' ')} | |
| style={{ width: playBtn, height: playBtn }} | |
| aria-label={isPlaying ? 'Pause' : 'Play'} | |
| title={isPlaying ? 'Pause' : 'Play'} | |
| > | |
| {!isPlaying ? ( | |
| <svg width={playIcon} height={playIcon} viewBox="0 0 24 24" className="mx-auto" aria-hidden> | |
| <path d="M8.5 5.5v13l11-6.5-11-6.5z" fill="currentColor" /> | |
| </svg> | |
| ) : ( | |
| <svg width={playIcon} height={playIcon} viewBox="0 0 24 24" className="mx-auto" aria-hidden> | |
| <path d="M7 6h3v12H7zM14 6h3v12h-3z" fill="currentColor" /> | |
| </svg> | |
| )} | |
| {isBuffering ? ( | |
| <div className="absolute -bottom-7 left-1/2 -translate-x-1/2 text-xs text-gray-300">Buffering…</div> | |
| ) : null} | |
| </button> | |
| </div> | |
| </div> | |
| {/* Bottom block: always visible */} | |
| <div className="mt-3"> | |
| <div | |
| className="flex items-center justify-between tabular-nums text-gray-300" | |
| style={{ fontSize: timeSize }} | |
| > | |
| <div>{fmtTime(dragging ? dragValue : t)}</div> | |
| <div>{duration ? `-${fmtTime(remaining)}` : '0:00'}</div> | |
| </div> | |
| <div | |
| ref={barRef} | |
| className="mt-2 relative w-full cursor-pointer select-none rounded-full bg-gray-800" | |
| style={{ height: barH }} | |
| onPointerDown={onBarPointerDown} | |
| onPointerMove={onBarPointerMove} | |
| onPointerUp={onBarPointerUp} | |
| onPointerCancel={() => setDragging(false)} | |
| title="Scrub" | |
| > | |
| <div | |
| className="absolute left-0 top-0 h-full rounded-full bg-gray-600" | |
| style={{ | |
| width: `${progress * 100}%`, | |
| transition: dragging ? 'none' : 'width 80ms linear', | |
| }} | |
| /> | |
| <div | |
| className="absolute top-1/2 -translate-y-1/2 rounded-full bg-gray-200" | |
| style={{ | |
| left: `calc(${progress * 100}% - ${Math.floor(thumb / 2)}px)`, | |
| width: thumb, | |
| height: thumb, | |
| transform: `translateY(-50%) scale(${dragging ? 1.08 : 1})`, | |
| transition: 'transform 120ms ease-out', | |
| }} | |
| /> | |
| </div> | |
| </div> | |
| </div> | |
| </div> | |
| <audio ref={audioRef} preload="metadata" /> | |
| </div> | |
| ); | |
| } | |