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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/firestore/v1beta1/document.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; us...
using System; using System.Collections; using System.Data; using PCSComMaterials.Inventory.DS; using PCSComUtils.Common; using PCSComUtils.PCSExc; using System.Transactions; using PCSComUtils.DataContext; using PCSComUtils.DataAccess; using System.Linq; namespace PCSComMaterials.Inventory.BO { public class IVMiscellan...
// <copyright file="ChromiumDriverService.cs" company="WebDriver Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this fi...
namespace Kafka.Client.Utils { using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using Kafka.Client.Clusters; using Kafka.Client.Consumers; using Kafka.Client.Extensions; using Kafka.Client.ZKClient; using Kafka.Client.ZKCl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if FEATURE_APPX using Internal.Resources; #endif using System; using System.Collections.Generic; using System.Diagn...
/* * Copyright (c) 2006, Clutch, Inc. * Original Author: Jeff Cesnik * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyrig...
// Copyright 2011 Chris Edwards // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Collections.Generic; using SquabPie.Mono.Collections.Generic; using SquabPie.Mono.Cecil.Metadata; using SquabPie.M...
//------------------------------------------------------------------------------ // <copyright file="_NtlmClient.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System.N...
// <copyright file="NativeRealtimeMultiplayerClient.cs" company="Google Inc."> // Copyright (C) 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at /...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Build.Evaluation; using NuGet.Frameworks; usi...
using System; using System.Collections.Generic; namespace PlayFab.PlayStreamModels { /// <summary> /// The base type for all PlayStream events. /// See https://api.playfab.com/playstream/docs/PlayStreamEventModels for more information /// </summary> public abstract class PlayStreamEventBase { ...
#define SQLITE_OS_WIN using System; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Text; using System.Threading; using DWORD = System.UInt64; using HANDLE = System.IntPtr; using i64 = System.Int64; using sqlite3_int64 = System.Int64; using u32 = System.UInt32; using u8 = ...
/* Copyright 2012-2022 Marco De Salvo Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to ...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Communication Subscription Channel Type Feed ///<para>SObject...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq.Expressions; using System.Runtime.CompilerServices; using System.Threading.Tasks; namespace System.Reflection { [Bridge.Convention(Member = Bridge.ConventionMember.Field | Bridge.ConventionMember.Method, Notation = Bridg...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Syste...
using System; using System.Threading.Tasks; using Content.Server.DoAfter; using Content.Server.Hands.Components; using Content.Shared.ActionBlocker; using Content.Shared.Cuffs.Components; using Content.Shared.Interaction; using Content.Shared.Interaction.Helpers; using Content.Shared.Popups; using Content.Shared.Sound;...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.ComIntegration { using System.Collections.Generic; using System.Globalization; using Syste...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // CryptoAPITransform.cs // namespace System.Security.Cryptography { using System.Security.AccessControl; using System.Security.Permissions; using System.Runtime.InteropServices; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System.Collections.Generic...
// Copyright(C) 2002-2012 Hugo Rumayor Montemayor, All rights reserved. using System; using System.IO; using System.Text; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using ID3Lib.Exceptions; using ID3Lib.Frames; namespace ID3Lib { /// <summary> /// Manage ID3v1 ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace MyCustomWebService.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate ...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace NotJavaScript.Tree { public class EmptyStatment : Statement { public void _PhpOf(Environment E, StringWriter O) { O.Write(";"); } public void _WellType(Environment E) ...
#nullable enable using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Components; using System.Net.Http; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Components.Forms; using Microsoft.AspNetCore.Components.Routing; using Micr...
using System.Collections.Generic; using UnityEngine; namespace SE.DC { public class OctreeDrawInfo { public int index; public int corners; public Vector3 position; public Vector3 averageNormal; public QEF.QEFSolver qef; public OctreeDrawInfo() { index = -1; corners = 0; } }; public class OctreeNode { ...
//--------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // Description: Implementation of CombinedGeometry // // History: // 2004/11/11-Michka // Created it // //------------------------------------------------------...
using System; using System.Collections; using System.Collections.Generic; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Threading; using System.Runtime.Serialization; // Copyright (c) 2006 by Hugh Pyle, inguzaudio.com // SoundObj interface structure based originally on Garbe.Soun...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Text; using OmniSharp.Models; namespace OmniSharp.Roslyn { public class BufferManager { private readonly OmnisharpWorkspace _works...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net.Http.Headers; using System.Runtime.CompilerServices; using System.Runtime....
namespace MiniUML.Plugins.UmlClassDiagram.Controls.ViewModel.Shape.Base { using System; using System.Collections.ObjectModel; using System.Globalization; using System.Xml; using MiniUML.Framework; using MiniUML.Model.ViewModels; using MiniUML.Model.ViewModels.Shapes; using MiniUML.Plugins.UmlClassDiagra...
// Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by a...
// ============================================================================ // FileName: StorageLayer.cs // // Description: // Provides common functionality to access different database and file storage // layers. // // Author(s): // Aaron Clauson // // History: // 24 Dec 2004 Aaron Clauson Created. // 19 Mar 2006...
using System; /* Gaigen 2.5 Test Suite */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the...
/* FluorineFx open source library Copyright (C) 2007 Zoltan Csibi, zoltan@TheSilentGroup.com, FluorineFx.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// The MIT License (MIT) // // Copyright (c) 2015 FPT Software // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, co...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// FIXMEs: // - some bad mappings: // - C int -> C# int // - C long -> C# int // not sure what they should be. // The sources are wrong. Those C code should not use int and long for each. using System; using System.Collections.Generic; using System.Runtime.InteropServices; using PmDeviceID = System.Int32; using PmTime...
using Newtonsoft.Json.Linq; using System; using System.Diagnostics; using ReactNative.Bridge; using Windows.Media; using Windows.Media.Playback; using Windows.Media.Core; using TrackPlayer.Logic; namespace TrackPlayer.Players { public class LocalPlayback : Playback { private MediaPlayer player; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Orleans.Concurrency; using Orleans.Providers.Streams.Common; using Orleans.Runtime; using Orleans.Providers; namespace Orleans.Streams { internal class PersistentStreamPullingManager : SystemTarget, IPersistentSt...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// PRMS Order Details Data Set /// </summary> [GeneratedCode("...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
using System.Collections; using System.Globalization; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.CryptoPro; using Org.BouncyCastle.Asn1.Iana; using Org.BouncyCastle.Asn1.Kisa; using Org.BouncyCastle.Asn1.Nist; using Org.BouncyCastle.Asn1.Ntt; using Org.BouncyCastle.Asn1.Oiw; using Org.BouncyCastle.Asn1.P...
#region File Description //----------------------------------------------------------------------------- // InputManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion ...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Text; using gov.va.medora.mdo.dao; using gov.va.medora.mdo.domain.ccr; namespace gov.va.medora.mdo { public class Medication { const string DAO_NAME = "IPharmacyDao"; public class MedicationType ...
// // WorkspaceManager.cs // // Author: // Jonathan Pobst <monkey@jpobst.com> // // Copyright (c) 2010 Jonathan Pobst // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without ...
//------------------------------------------------------------------------------ // <copyright file="OLEDB_Enum.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">[......
#if UNITY_EDITOR using UnityEngine; using UnityEditor; using UnityEditorInternal; using System.Collections.Generic; using System; namespace UMA.Editors { [CustomEditor(typeof(RaceData))] public class RaceInspector : Editor { [MenuItem("Assets/Create/UMA/Core/RaceData")] public static void CreateRaceMenuItem() ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; u...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Threading; using Xunit; namespace System.Diagnostics.Tests { ...
namespace Microsoft.Protocols.TestSuites.MS_OXCPRPT { using System; using System.Collections.Generic; using System.Text; using Microsoft.Protocols.TestSuites.Common; using Microsoft.Protocols.TestTools; /// <summary> /// Implementation for MS_OXCPRPTAdapter for stream operations /// </s...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using IxMilia.BCad.Collections; using IxMilia.BCad.Entities; using IxMilia.BCad.Helpers; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace IxMilia.BCad.FileHandlers { public partial class JsonFileHandl...
using System; using System.Text; using Sandbox.ModAPI; using VRage.Utils; using VRage.Game; using Sandbox.Definitions; using Sandbox.Common.ObjectBuilders; using VRage.ModAPI; using Sandbox.Game.Entities; using VRage.Game.ModAPI; using VRageMath; using NaniteConstructionSystem.Extensions; using NaniteConstructionSyste...
using System; using System.Diagnostics; using System.Globalization; using System.IO; using System.Net; using System.Net.Mail; using System.Reflection; using System.Resources; using System.Security; using System.Security.Permissions; using System.Text; using System.Web; using System.Web.Caching; using System.Web.UI; usi...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
//------------------------------------------ // WireBase.cs (c) 2007 by Charles Petzold // // The inspiration, concept, technique, and // some of the code for this class came // from the ScreenSpaceLines3D class // in 3DTools at www.codeplex.com/3DTools. //------------------------------------------ using System; usi...
using System; namespace Thinktecture.Adapters { /// <summary> /// Adapter for <see cref="Math"/>. /// </summary> public class MathAdapter : IMath { /// <inheritdoc /> public double PI => Math.PI; /// <inheritdoc /> public double E => Math.E; #if NET5_0 /// <inheritdoc /> ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
/* * Copyright 2021 Google LLC All Rights Reserved. * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE file or at * https://developers.google.com/open-source/licenses/bsd */ // <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // sour...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Text; using System.Runtime.CompilerServices; using System.Th...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using agile9.outlook.context.db.Areas.HelpPage.Models; nam...
using System; using System.Collections.Generic; using System.Globalization; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Geometry.Curves; using Microsoft.Msagl.Core.Layout; namespace Microsoft.Msagl.Layout.Layered { /// <summary> /// Defines the anchors for a node; anchors can be not symmetr...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// NationalResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Excepti...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Security; using System.ComponentModel; namespace Python.Runtime { /// <summary> /// Performs data conversions between managed types a...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // TaskAwaiter.cs // // <OWNER>[....]</OWNER> // // Types for awaiting Task and Task<T>. These types are emitted from Task{<T>}.GetAwait...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace TheBraverest.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
// // Copyright (C) 2012-2014 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
namespace Macabresoft.Macabre2D.Framework; using System; using System.Collections.Generic; using System.ComponentModel; using Macabresoft.Core; using Microsoft.Xna.Framework; /// <summary> /// Represents four directions from a single tile. /// </summary> [Flags] public enum CardinalDirections : byte { None = 0, ...
using System; using System.Collections.Generic; using System.Text; namespace Trionic5Tools { /// <summary> /// </summary> abstract public class IECUProperties { /// <summary> /// </summary> public abstract bool Afterstartenrichment { get; set; ...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// // Client.cs // // Author: // Scott Thomas <lunchtimemama@gmail.com> // // Copyright (C) 2008 S&S Black Ltd. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, in...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.Collections.Generic; using System.Drawing; namespace DotSpatial.Data { /// <summary> /// TiledImage is a special kind of i...
using System; using System.Collections.Generic; using ModestTree; namespace Zenject { // Zero parameters public class SubContainerCreatorByMethod : ISubContainerCreator { readonly Action<DiContainer> _installMethod; readonly DiContainer _container; public SubContainerCreatorByMeth...
// Copyright (c) Microsoft. All rights reserved. Licensed under the MIT license. See full license at the bottom of this file. using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client...
using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; using UnityStandardAssets.Effects; namespace UnityStandardAssets.SceneUtils { public class ParticleSceneControls : MonoBehaviour { public enum Mode { Activate, ...
using System; using Gibraltar.Agent.Internal; using Loupe.Configuration; using Loupe.Extensibility.Data; namespace Gibraltar.Agent { /// <summary> /// Packages up session files collected on the local computer and sends them to a /// Loupe Server or anywhere via email or file transport with no user interfac...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
using System; using System.Text; using System.Collections.Generic; namespace Ecosim.EcoScript.Eval { /** * Simple C-like expression parser. */ public class Expression { public Expression () { fnHandlers = new List<ProcessFnHandler> (); varHandlers = new List<ProcessVarHandler> (); } public void...
/* Copyright (c) 2009, hkrn All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following discla...
// // SourceWatcher.cs // // Authors: // Christian Martellini <christian.martellini@gmail.com> // Alexander Kojevnikov <alexander@kojevnikov.com> // // Copyright (C) 2009 Christian Martellini // Copyright (C) 2009 Alexander Kojevnikov // // Permission is hereby granted, free of charge, to any person obtaining // a ...
using System; using System.Diagnostics; using System.Globalization; using System.IO; using System.Text; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.CryptoPro; using Org.BouncyCastle.Asn1.Pkcs; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Asn1.X9; using Org.BouncyCastle.Crypto; using Org.Bouncy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System.Reflection; using System.Collections; using System.Xml...
using System; using System.Net.NetworkInformation; using System.Reflection; using System.Text; using log4net; using PacketDotNet.Utils; namespace PacketDotNet.LLDP { /// <summary> /// A Chassis ID TLV /// </summary> public class ChassisID : TLV { #if DEBUG private static readonly ILog l...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
using Signum.Engine.Files; using Signum.Engine.Authorization; using Signum.Engine.Basics; using Signum.Engine.DynamicQuery; using Signum.Engine.Maps; using Signum.Engine.Operations; using Signum.Engine.Processes; using Signum.Entities.Files; using Signum.Entities.Processes; using Signum.Utilities; using System; using S...
//------------------------------------------------------------------------------ // <copyright file="ValidatedMobileControlConverter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //--------------...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Contact Feed ///<para>SObject Name: ContactFeed</para> ///<p...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // The RegexReplacement class represents a substitution string for // use when using regexes to search/replace, etc....
/* Copyright (c) 2004-2009 Krzysztof Ostrowski. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and ...
using System; using System.Globalization; using System.Collections; /// <summary> /// CreateInstance Method (Type, Int32) /// </summary> public class ArrayCreateInstance1 { const int c_MaxValue = 10; const int c_MinValue = 0; public static int Main() { ArrayCreateInstance1 ArrayCreateInstance1 ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reactive.Concurrency; using System.Reactive.Disposables; using System.Threading; using JetBrains.Annotations; using OpenTK; using OpenTK.Graphics.OpenGL; using SolidworksAddinFr...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...