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--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Adrian C. <anrxc@sysphere.org> -- * (c) 2009, Lucas de Vries <lucas@glacicle.com> --------------------------------------------------- -- {{{ Grab environment local setmetatable = setmetatable local ...
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----------------------------------- -- Area: Pso'Xja -- NM: Golden-Tongued Culberry ----------------------------------- mixins = {require("scripts/mixins/families/tonberry")} local ID = require("scripts/zones/PsoXja/IDs") require("scripts/globals/status") ----------------------------------- function onMobInitialize(...
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return { -- Pins you want to controll. Adjust to your needs -- pins = { 1, 2, 3, 4, 5 }, -- pins = { 14, 15, 18, 23, 24, 25, 8, 7, 2, 3, 4, 17, 27, 22, 10, 9}, pins = { {pin = 3, name="Gehäusebeleuchtung", invert=true}, {pin = 14}, {pin = 15}, {pin = 18}, {p...
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ELONA.i18n:add { skill = { gained = "あなたは「{$1}」の能力を得た。", default = { increase = "{name($1)}は{$2}の技術の向上を感じた。", decrease = "{name($1)}は{$2}の技術の衰えを感じた。", }, -- HP _2 = { increase = "{name($1)}は生命力の上昇を感じた。", decrease = "{name($1)}は生命力の衰えを感じた。", },...
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-- key value of pair of all options. local global_options = { -- Enable relative line number and show linenumber instead of just 0 relativenumber = true, number = true, -- increase the height of the cmdline for better message dispay cmdheight=2, -- set file encoding encoding = 'UTF-8', -- setting font guifont ...
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-- The Computer Language Benchmarks Game -- http://benchmarksgame.alioth.debian.org/ -- contributed by Mike Pall -- requires LGMP "A GMP package for Lua 5.1" -- with matrix optimization, courtesy of Wim Couwenberg local g, aux = {}, {} require"c-gmp"(g, aux) local add, mul, div = g.mpz_add, g.mpz_mul_si, g.mpz_tdiv_q ...
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require('CAD2D') -- draw a house with these basic dimensions w = 0.7 h = 0.6 OutputHeader() OutputRect{0.5*w,0.5*h, center=point(0,0.5*h)}; Stroke() A = O - 0.5*w*x + h*y B = O + 0.5*w*x + h*y roofdir1 = dir(math.rad(30)) roofdir2 = dir(-roofdir1.x, roofdir1.y) C = xsect(ray(A, roofdir1), ray(B, roofdir2)) OutputP...
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local ffi = require("ffi") math.randomseed(os.time()) local function GetWeaponTypes() local weaponTypes = {} for i=0,(engine.Objects.Count-1) do local obj = engine.Objects:Get(i) if IsNull(obj) then goto continue end if obj.UObject.Class ~= engine.Classes.UWeaponTypeDefinition.static then goto continue end ...
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--- Working 100% local RunService = game:GetService("RunService") local Player = game:GetService("Players").LocalPlayer local Bars = {} local BarSSizes = {} repeat wait() until Player.Character and Player.Character:FindFirstChild("Torso") -- Error prevention? local Character = Player.Character local Torso = Character...
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-- Project: OiL - ORB in Lua: An Object Request Broker in Lua -- Release: 0.6 -- Title : IDL Definition Registry -- Authors: Renato Maia <maia@inf.puc-rio.br> local _G = require "_G" --[[VERBOSE]] local verbose = require "oil.verbose" local error = _G.error loca...
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return {{["text"]="Photo: http://tumblr.com/xbx3dlsz0b"},{["text"]="Photo: http://tumblr.com/xtl3dlsypp"},{["text"]="RT @texascollection: Did you know Waco used to have a trolley system? Enjoy this photo of a trolley running through the Waco square app ..."},{["text"]="@Lisadawn87 Man,finally to get in shape felt go...
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require "gui" require "config" require "scripts" --Migration involving global data script.on_configuration_changed(function(data) if data.mod_changes.Avatars then local oldVersion = data.mod_changes.Avatars.old_version if oldVersion and oldVersion < "0.4.0" then migrateTo_0_4_0() end end end) --Check on en...
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local dev = {} local conf = require('modules.dev.config') dev['nvim-treesitter/nvim-treesitter'] = { event = 'BufRead', after = 'telescope.nvim', config = conf.nvim_treesitter, } dev['nvim-treesitter/nvim-treesitter-textobjects'] = { after = 'nvim-treesitter' } dev['p00f/nvim-ts-rainbow'] = { after = 'nvim...
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AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include('shared.lua') function ENT:Initialize() self:SetNoDraw(true) end
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function split(pString, pPattern) local Table = {} -- NOTE: use {n = 0} in Lua-5.0 local fpat = "(.-)" .. pPattern local last_end = 1 local s, e, cap = pString:find(fpat, 1) while s do if s ~= 1 or cap ~= "" then table.insert(Table,cap) end last_end = e+...
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#!/usr/bin/env tjost --[[ * Copyright (c) 2015 Hanspeter Portner (dev@open-music-kontrollers.ch) * * This is free software: you can redistribute it and/or modify * it under the terms of the Artistic License 2.0 as published by * The Perl Foundation. * * This source is distributed in the hope that it will be use...
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----- iternaly used funtions ----- --check if a number is an integer between 0 and 15 local validNum = function(num) return math.tointeger(num) and tonumber(num) >= 0 and tonumber(num) <= 15 end --check if a string is decribing a register local isreg = function(reg) if reg == "WR" or reg == "SR" or reg == "PC...
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local PLUGIN = PLUGIN; util.AddNetworkString("waypointmarker") util.AddNetworkString("deathmarker") util.AddNetworkString("requestmarker") function PLUGIN:Tick() for k, v in ipairs( _player.GetAll() ) do if (v:HasInitialized() and (v:GetFaction() == "Metropolice Force" or v:GetFaction() == "Overwatch Transhuman Ar...
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minetest.register_on_joinplayer(function(player) player:set_properties({ mesh = "player_default.b3d", textures = {"player_default.png"}, visual = "mesh", visual_size = {x = 0.625, y = 0.625} }) player:set_local_animation({x = 0, y = 0}, {x = 5, y = 28}, {x = 30, y = 41}, {x = 43, y = 66}, 30) end)
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require "sprite" require "theme" require "timer" local w, h local font local font_height local text = { { "ПРОВОДНИК", style = 1}, { }, { "Сюжет и код игры:", style = 2}, { "Петр Косых" }, { }, { "Иллюстрации:", style = 2 }, { "Петр Косых" }, { }, { "Музыка:", style = 2 }, { "Петр Советов" }, { "http://ben...
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local class = require 'middleclass' -- クラス local Enemy = require 'Enemy' -- ウォーカー local Spikey = class('Spikey', Enemy) -- 初期化 function Spikey:initialize(args) -- デフォルト値 args.state = args.state or 'walk' args.speed = args.speed or 10 args.stateArgs = args.stateArgs or { args.object.properties.direct...
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--[[ market market date_offset offset of day observe_count count of observe cross_count count of cross c_change_rate current change rate v_swing_rate_lower v_swing_rate_higher vertical swing rate : (high0 - low0) / close0 h_swing_rat...
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--[[ Event Functor A drop-in replacement for functions with multiple bodies ]] local functor, meta functor = { handlers = {}, call = function(self, ...) if (self.pre) then self:pre(...) end for key, value in next, self.handlers do value(...) end if (self.post) then self:post(...) end end, ...
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local oop = require("oop") local frame_base = require("libGUI/frame") local horizontal_layout = { mPadding = 0 } oop.inherit(horizontal_layout, frame_base) function horizontal_layout:construct(padding) frame_base.construct(self) self.mPadding = padding or 0 end function horizontal_layout:addChild(chi...
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--[[ Copyright (C) Udorn (Blackhand) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the...
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return { MAX_ROOM_TRIES = 300; MAX_ROOMS = 3; MIN_ROOM_SIZE = {x = 3, y = 3}; MAX_ROOM_SIZE = {x = 8, y = 8}; ROOM_BORDER_LENIANCY = 3; ROOM_BORDER_RETRIES = 10; };
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-- options vim.opt.relativenumber = true vim.opt.number = true vim.opt.wrap = false vim.opt.backspace = 'indent,eol,start' vim.opt.swapfile = false vim.opt.expandtab = false vim.opt.tabstop = 4 vim.opt.softtabstop = 4 vim.opt.shiftwidth = 4 vim.opt.autoindent = true vim.opt.textwidth = 120 vim.opt.foldmethod = 'inde...
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--Weapons is not a valid member of ReplicatedStorage-- --Requires Fix.-- script.Parent = nil Character = game.Players.localPlayer.Character Humanoid = Character.Humanoid if Humanoid:findFirstChild("Animate") then Humanoid:findFirstChild("Animate"):Destroy() end wait(0.0069444444444444) local masd = game:GetService(...
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---@class L local L = LibStub('AceLocale-3.0'):NewLocale(..., 'zhCN') if not L then return end -- @import@ L.TITLE_BAG = '%s的背包' L.TITLE_BANK = '%s的银行' L.TITLE_MAIL = '%s的邮箱' L.TITLE_EQUIP = '%s的装备' L.TITLE_COD = '%s的付款取信' L['Total'] = '总共' L['|cffff2020(Offline)|r'] = '|cffff2020(离线)|r' L['Bag Toggle'] = '背包按钮'...
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--[=[ General humanoid utility code. @class HumanoidUtils ]=] local HumanoidUtils = {} --[=[ Retrieves a humanoid from a descendant. @param descendant Instance -- Child of a humanoid model, like a limb @return Humanoid? ]=] function HumanoidUtils.getHumanoid(descendant) local character = descendant while chara...
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function Game.Start() Engine.Scene:loadFromFile("Data/Maps/Menu.map.vili"); end
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cc = cc or {} ---ParticleSystemQuad object ---@class ParticleSystemQuad : ParticleSystem local ParticleSystemQuad = {} cc.ParticleSystemQuad = ParticleSystemQuad -------------------------------- --- Sets a new SpriteFrame as particle.<br> ---WARNING: this method is experimental. Use setTextureWithRect instead.<br> ---...
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ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) AddEventHandler('chatMessage', function(playerId, playerName, message) if string.sub(message, 1, string.len('/')) ~= '/' then CancelEvent() playerName = GetRealPlayerName(playerId) TriggerClientEvent('chat:addMessage', -1, {ar...
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--------- [ Element Data returns ] --------- local function getData( theElement, key ) local key = tostring(key) if isElement(theElement) and (key) then return exports['anticheat-system']:c_callData( theElement, tostring(key) ) else return false end end local function setData( theElement, key, value ) loc...
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lawVehicles = { [416]=true, [433]=true, [427]=true, [490]=true, [528]=true, [407]=true, [544]=true, [523]=true, [470]=true, [598]=true, [596]=true, [597]=true, [599]=true, [432]=true, [601]=true } function syncRadio(station) local vehicle = getPedOccupiedVehicle(source) local seat = getPedOccupiedVehicleSeat(sou...
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--[[ The MIT License (MIT) Copyright (c) 2014 Socialz (+ soc-i-alz GitHub organization) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the ...
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-- AWARDS -- by Rubenwardy ------------------------------------------------------- -- this is the init file for the award mod ------------------------------------------------------- local S if (intllib) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname())...
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local menuOn = false local keybindControls = { ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166 } Citizen.CreateThread(function() while true do Citizen.Wait(0) local keybindControl = keybindControls["F1"] if IsControlPressed(0, keybindControl) then menuOn = true ...
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ValleyFarmGhostNpc = { click = async(function(player, npc) local t = { graphic = convertGraphic(npc.look, "monster"), color = npc.lookColor } player.npcGraphic = t.graphic player.npcColor = t.color player.dialogType = 0 player.lastClick = npc.ID if player.quest["valley_farm_ghost_can_hear"] == 1 t...
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local function algorithm(x) local s = 0 repeat if x % 2 == 1 then s = s + x end io.write("Enter x: ") x = io.read("n") until x == 0 return s end print(algorithm(5))
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-- The one that generates notification in right-panel -- -- local awful = require('awful') local naughty = require('naughty') local watch = require('awful.widget.watch') local wibox = require('wibox') local gears = require('gears') local dpi = require('beautiful').xresources.apply_dpi local beautiful = require('beaut...
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-- -- fs51 - Compatibility layer for Minetest formspecs -- -- Copyright © 2019-2021 by luk3yx. -- fs51 = {} local fs51 = fs51 local padding, spacing_x, spacing_y = 3/8, 5/4, 15/13 -- Random offsets local random_offsets = { -- box = {{0, 0}, {0.2, 0.125}}, label = {{0, 0.3}}, field = {{-padding, -0.33}, {...
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----------------------------------- -- Area: Wajaom Woodlands -- NPC: ??? (Spawn Gotoh Zha the Redolent(ZNM T3)) -- !pos -337 -31 676 51 ----------------------------------- local ID = require("scripts/zones/Wajaom_Woodlands/IDs") require("scripts/globals/npc_util") ----------------------------------- function onTrade...
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--- --- ColaFramework --- Copyright ? 2018-2049 ColaFramework 马三小伙儿 --- 登录界面 --- local UIBase = require("Core.ui.UIBase") local UIStartPanel = Class("UIStartPanel", UIBase) local i18n = require("3rd.i18n.init") local _instance = nil function UIStartPanel.Instance() if nil == _...
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--[[-- # Pre-render - Pandoc Lua filter for pre-rendering selected math elements as svg images. Pre-renders specified maths elements as images. When the target format isn't LaTeX, any math contained in with a Div or Span with class "pre-render" will be pre-rendered as svg images. @author Julien Dutant <julien.dutan...
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--- -- @class PANEL -- @desc Altered version of gmod's SpawnIcon -- This panel does not deal with models and such -- @section SimpleClickIcon local matHover = Material("vgui/spawnmenu/hover") local PANEL = {} local math = math local ipairs = ipairs local IsValid = IsValid local surface = surface local draw = draw lo...
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local Euclidean, parent = torch.class('nn.Euclidean', 'nn.Module') function Euclidean:__init(inputSize,outputSize) parent.__init(self) self.weight = torch.Tensor(inputSize,outputSize) self.gradWeight = torch.Tensor(inputSize,outputSize) -- state self.gradInput:resize(inputSize) self.output:resize(o...
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----------------------------------- -- Area: Apollyon NW -- Mob: Pluto ----------------------------------- function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); GetNPCByID(16932864+107):setPos(m...
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local iresty_test = require "resty.iresty_test" local tb = iresty_test.new({unit_name="myauth.secrets-test"}) local cjson = require "cjson" local test_secrets; function tb:init( ) test_secrets = require "myauth.secrets".load("stuff/test-secrets.lua") end function tb:test_should_load_jwt_secret() if(test_secr...
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local PointerCancel = {} local Interaction = require("web-driver/interactions/interaction") local methods = {} local metatable = {} function metatable.__index(typing_interaction, key) return methods[key] end function methods:type() return "pointerCancel" end function methods:encode() return { type = self:type...
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local bosses = { [3144] = {position = Position(33099, 31950, 10), name = 'deathstrike'}, [3145] = {position = Position(33103, 31951, 11), name = 'gnomevil'}, [3146] = {position = Position(33081, 31902, 12), name = 'abyssador', checkItemId = 18463}, } function onStepIn(creature, item, position, fromPosition) local ...
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areas = { head = { "title", "javascript", "css" }, header = { "banner" }, footer = { "copyright" }, body_home = { "show_latest" }, sidebar = { "about", "links", "poll", "recent_links", "powered_by", }, body_post = { "post" }, body_poll = { "p...
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--! SPDX-License-Identifier: MIT --! Copyright (c) 2019 oO (https://github.com/oocytanb) -- `cytanb.lua` をモジュールとして利用する場合は、以下の通り。 -- 1. この手順の説明の下にある `local __CYTANB_EXPORT_MODULE = true` の行を有効にする。 -- 2. `VCI Object` コンポーンネントの `Scripts` に、`cytanb.lua` をモジュール名 `cytanb` として追加設定する。 -- 3. VCI の `require` 関数を `main.lua...
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local lwtk = require"lwtk" local Super = lwtk.TextLabel local TitleText = lwtk.newClass("lwtk.TitleText", Super) return TitleText
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-- Storage.lua -- Implements the DB backend for the plugin --- The DB object g_DB = {} --- Creates the table of the specified name and columns[] -- If the table exists, any columns missing are added; existing data is kept -- a_Columns is an array of {ColumnName, ColumnType}, it will receive a map of LowerCa...
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-- Copyright 2015 Alex Browne. All rights reserved. -- Use of this source code is governed by the MIT -- license, which can be found in the LICENSE file. -- add_job_to_set represents a lua script that takes the following arguments: -- 1) The id of the job -- 2) The name of a sorted set -- 3) The score the inse...
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local export = {} local tt = { ["𐭠"] = "ʾ", -- aleph ["𐭡"] = "b", -- beth ["𐭢"] = "g", -- gimil ["𐭣"] = "d", -- daleth ["𐭤"] = "h", -- he ["𐭥"] = "ʿ", -- waw-ayin-resh ["𐭦"] = "z", -- zayin ["𐭧"] = "ḥ", -- heth ["𐭨"] = "ṭ", -- teth ["𐭩"] = "y", -- yodh ["𐭪"] = "k", -- kaph ["𐭫"] = "l", -- lamed...
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-- Auto generated by WoWBench 3.0.3.a2 from "C:/Users/user/SkyDrive/Programming/WoW_Addons/DHUD/DHUD/legacy/deprecated_DHUD.xml" on 2013-06-13 17:02:46 local WOWB_XMLFILE="C:/Users/user/SkyDrive/Programming/WoW_Addons/DHUD/DHUD/legacy/deprecated_DHUD.xml"; local WOWB_XMLFILENOPATH="C:/Users/user/SkyDrive/Programming/...
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local socket = require("hs.socket") local module = {} module.sockFile = string.format("/tmp/yabai_%s.socket", os.getenv("USER")) module.sockTimeout = 5 module.send = function(fn, ...) assert( type(fn) == "function" or (getmetatable(fn) or {}).__call, "callback must be a function or object with...
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local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
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local function flip_data(data, size, indexFn, axis) local pos = {x=0, y=0, z=0} local max = { x=size.x, y=size.y, z=size.z } local start = max[axis] max[axis] = math.floor(max[axis] / 2) while pos.x <= max.x do pos.y = 0 while pos.y <= max.y do pos.z = 0 while pos.z <= max.z do local data_1 = data[i...
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-- file: sntpd.lua local module = {} local server = nil local period = nil local timeout = nil function module.start(sntp_cfg) server = sntp_cfg.server period = sntp_cfg.period timeout = sntp_cfg.timeout module.sync() end function module.sync() sntp.sync(server, function(sec, usec, server, info) print("...
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require "nvim-luasnip.snippets" require("luasnip.loaders.from_vscode").lazy_load()
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--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apach...
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---@class EventManager EsoAddonFramework_Framework_Eso_EventManager = EVENT_MANAGER
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local Log = require "log.logger" local Util = require "util.util" local cmysql = require "cerberus_mysql" local DBMgr = { _mysql_map = {}, -- {[db_name] = mysqlmgr} } function DBMgr.connect_to_mysql(ip, port, username, password, db_name) local mysqlmgr = cmysql() local ret = mysqlmgr:connect(ip, port, username, ...
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local a = require 'plenary.async_lib' local async, await, await_all = a.async, a.await, a.await_all local cli = require('neogit.lib.git.cli') local util = require('neogit.lib.util') local Collection = require('neogit.lib.collection') local md5 = require 'neogit.lib.md5' local function parse_diff(output) local header...
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local ClassBase = class() function ClassBase:init() end function ClassBase:base() local base = getmetatable(self) local b self.base = function() if base ~= nil then b = b and b._base or base._base return b end b = nil return b end retu...
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{{~ for cur_field in fields ~}} {{~ if cur_field.type == "number" ~}} this:add_number_value("{{ cur_field.name }}", {{ cur_field.value }}) {{~ else ~}} this:add_localized_string_value("{{ cur_field.name }}", "{{ langkey cur_field.value }}") {{~ end ~}} {{~ end ~}}
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local PAUSE = 1 --local instant_construct = true --local instant_deconstruct = true local instant_construct = false local instant_deconstruct = false --[[ local BUILD_HAND = 20 local BUILD_IRON = 15 local BUILD_STEEL = 10 local BUILD_DURATION_DECREASE = 20 ]] local MAX_BUILD_DISTANCE = 32 local selection_distance...
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#!/usr/bin/env lua package.path = package.path..";../?.lua" local gl = require("moongl") local glfw = require("moonglfw") local glmath = require("moonglmath") local new_camera = require("common.camera") local new_sphere = require("common.sphere") -- A few shortcuts: local vec3, mat4 = glmath.vec3, glmath.mat4 local ro...
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local Equipper = require('turtle.equipper') local Point = require('opus.point') local Util = require('opus.util') local fs = _G.fs local os = _G.os local peripheral = _G.peripheral local turtle = _G.turtle local CONFIG_FILE = 'usr/config/farmer' local STARTUP_FILE = 'usr/autor...
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return { { configure=function(runtime) runtime.assign('amount', 999) end, [[ amount ]] , 999 }, { configure=function(runtime) runtime.assign('amount', 10) end, [[ fromOutside: amount fromOutside ]] , 10 }, { configure=function(runtime) runtime.assign('getTheBestNumber', function() return 25 end) end, [[ ...
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minetest.register_tool("oresplus:pick_emerald", { description = "Emerald Pickaxe", inventory_image = "oresplus_tool_emeraldpick.png", tool_capabilities = { full_punch_interval = 1.1, max_drop_level=5, groupcaps={ cracky = {times={[1]=2.5, [2]=1.5, [3]=1.0}, uses=50, maxlevel=5}, }, damage_groups = {fles...
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/* * @package : rlib * @module : sha1 * @author : Richard [http://steamcommunity.com/profiles/76561198135875727] * @copyright : (C) 2018 - 2020 * @since : 1.0.0 * @website : https://rlib.io * @docs : https://docs.rlib.io * * MIT License * * THE SO...
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-- Copyright (c) 2019 Phil Leblanc -- see LICENSE file ------------------------------------------------------------------------ -- lualinux tty mode functions local lualinux = require "lualinux" local util = require "lualinux.util" local spack, sunpack, strf = string.pack, string.unpack, string.format local errm, ...
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--- Like a rotated camera, except we end up pushing back to a default rotation. -- This same behavior is seen in Roblox vehicle seats -- @classmod PushCamera local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local CameraState = require("CameraState") local SummedCamera = require(...
nilq/small-lua-stack
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G local unpack = unpack --WoW API / Variables local hooksecurefunc = hooksecurefunc local function MailFrameSkin() for i = 1, _G.ATTACHMENTS_MAX_SEND do ...
nilq/small-lua-stack
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slot0 = class("ChallengePreCombatLayer", import("..base.BaseUI")) slot1 = import("..ship.FormationUI") slot2 = { [99.0] = true } slot0.getUIName = function (slot0) return "ChapterPreCombatUI" end slot0.init = function (slot0) slot0.eventTriggers = {} slot0._startBtn = slot0:findTF("right/start") slot0._popup = s...
nilq/small-lua-stack
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// Put the allowed items for the quick menus here. PLUGIN.hotkeyitems = { ["medic_medkit_1"] = "use", ["medic_medkit_2"] = "use", ["medic_medkit_3"] = "use", ["medic_medkit_4"] = "use", ["medic_medkit_5"] = "use", ["medic_medkit_6"] = "use", ["medic_bandage_1"] = "use", ["medic_bandage_...
nilq/small-lua-stack
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local skynet = require "skynet" local log = require "log" local protopack = require "protopack" local socket = require "socket" local utils = require "utils" require "skynet.manager" local gate local SOCKET = {} local pbc local sock_handler local redissrv --------------------------------------------------------------...
nilq/small-lua-stack
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-- Zytharian (roblox: Legend26) -- A stripped down local version of the server utilities module. -- Note: For now, keep server and local util modules in sync. -- Exported object local UTIL = {} UTIL.playerAlive = (function (player) local character = player.Character if not character or not character:FindFirstChi...
nilq/small-lua-stack
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-- https://www.youtube.com/watch?v=AayjEF3dqa8 Camera = {} Camera.x = 0 Camera.y = 0 Camera.scaleX = 1 Camera.scaleY = 1 Camera.rotation = 0 function Camera:set() love.graphics.push() love.graphics.rotate(-self.rotation) love.graphics.scale(1 / self.scaleX, 1 / self.scaleY) love.graphics.translate(-self.x, -se...
nilq/small-lua-stack
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----------------------------------- -- Zone: Abyssea - Konschtat -- NPC: Conflux Surveyor -- !pos 133.000 -72.738 -824.000 15 ----------------------------------- require("scripts/globals/settings") require("scripts/globals/abyssea") require("scripts/globals/status") ----------------------------------- function onTrad...
nilq/small-lua-stack
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local class = require("snabbp4.syntax.utils.middleclass") local utils = require("snabbp4.syntax.utils.debug") -- base symbol local base = require("snabbp4.syntax.symbols.base") local BaseSymbol = base.BaseSymbol -- precedence values local precedence = require("snabbp4.syntax.precedence") local Metadat...
nilq/small-lua-stack
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HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Animate.lua") -----------------------------Variables--------------------------------- startDialogue = {} damageAnim = {} onShroomAnim = {} onFlowerAnim = {} tookParaAnim = {} tookPunchAnim = {} onMoleHeadAnim = {} tookRope2Anim = {} challengeAnim...
nilq/small-lua-stack
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local CAT = "100map" -- prkd, hundo, rbo, kpdr25, gtclassic, kpdr21, 14ice, 14speed, allbosskpdr, allbosspkdr, allbossprkd, 100early, pkrd, nintendopower, gtmax, 100map local last_state = {} -- holds all state that has been changed up untill last save local preset_output = "" local last_step = nil local MEMTRACK = {...
nilq/small-lua-stack
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local ngx = require "ngx" local table_nkeys = require "table.nkeys" local orientdb_query = require "models.orientdb".query local response = require "response" local table_insert = table.insert local _M = {} _M.name = "example_ip_domain" _M._VERSION = "0.1" -- 获取ip类型 _M.get_iptype = function(ip) local sql = "m...
nilq/small-lua-stack
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local policeDesc = "Here you can join the police service.\n\nPolice officer job is all about arresting wanted players. You can pick one of 8 various skins and 4 different types of police vehicles. When you get enough arrests you will be able to get promoted and become one of the special ranks in police job. Also good p...
nilq/small-lua-stack
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--Hunger & Thirst, doesn't raise hunger specific events because --I can't think of a time when you want a hunger/thirst specific event. local Hunger = {} local triggers = {} local function setup(args) local tempTriggers = {} tempTriggers.HungerAndThirst= tempRegexTrigger("^(?:> )?You are (not hungry|slightly...
nilq/small-lua-stack
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function compressor_pipepictures() return { north = { filename = "__RExtended__/graphics/entity/machinery/compressor-pipe-n.png", priority = "extra-high", width = 256, height = 256, shift = {0.28125, 1.875}, scale = 0.5 }, south = { filename = "__RExtended__/graphics/entity/machinery/compressor-...
nilq/small-lua-stack
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--[[ ------------------------------------------------------------------------------- Menori @author rozenmad 2022 ------------------------------------------------------------------------------- ]] --[[-- Singleton object. The main class for managing scenes and the viewport. ]] --- @classmod Application local modul...
nilq/small-lua-stack
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--[[ desc:四川血战 auth:Carol Luo ]] --[[玩法 [推倒胡] ]] --[[流程 [开局] [定庄]-[首轮随机]-[慌庄连庄]-[上局胡家当庄] [发牌] [打牌] [结束] [亮牌] [结算] ]] --[[牌库 [万1~9]*4 [条1~9]*4 [筒1~9]*4 ]] --[[牌型 [平胡]*1 [七对]*2 ]] --[[加倍 [杠上花]*2 ]] --[[动作 [下跑]-[不跑]-[跑一]-[跑二]-[跑三] [开局]-[动画] ...
nilq/small-lua-stack
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object_building_general_coru_skyscraper_26 = object_building_general_shared_coru_skyscraper_26:new { } ObjectTemplates:addTemplate(object_building_general_coru_skyscraper_26, "object/building/general/coru_skyscraper_26.iff")
nilq/small-lua-stack
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DEFINE_BASECLASS("player_default") local PLAYER = { DisplayName = "Server Defender", JumpPower = 240, RunSpeed = 350, TeammateNoCollide = true, WalkSpeed = 200 } function PLAYER:Loadout() local ply = self.Player ply:RemoveAllItems() ply:Give("gmod_tool") ply:Give("md_wrench") ply:Give("md_pda") ply:Giv...
nilq/small-lua-stack
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--------------------------------------------------- αυтнσя : αя∂αναη81 ----------------------------------------------- -- Permission To Use This Script Will Grant To Steam Hexs & IPs Which Are Listed Below local allowed = { "steam:0000000", "127.0.0.1" } -- Check Steam Hex For Granted Permission f...
nilq/small-lua-stack
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local replay_browser = {} replay_browser.selection = nil replay_browser.base_path = "replays" replay_browser.current_path = "/" replay_browser.path_contents = {} replay_browser.filename = nil replay_browser.state = "browser" replay_browser.menu_x = 400 replay_browser.menu_y = 280 r...
nilq/small-lua-stack
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dofilepath("data:ui/newui/Styles/HWRM_Style/HWRMDefines.lua") dofilepath("data:ui/newui/Styles/HWRM_Style/ControlConstructors.lua") dofilepath("player:PLAYERCFG.lua") MusicPlayerVersion = "HOMEWORLD REMASTERED MUSICPLAYER V1.02" UI_Color = PlayerSetup.teamcolour UI_Color[4]=255 TitleColor = {255,255,255,255,}...
nilq/small-lua-stack
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local CHARGE_ABILITY = script:GetCustomProperty("Ability"):WaitForObject() local WEAPON = script:GetCustomProperty("Weapon"):WaitForObject() local startChargingTime = 0 local CHARGE_DELAY = 0.3 local CHARGE_DURATION = 1 function OnCastAbility(ability) startChargingTime = time() end function OnExecuteAbility(abi...
nilq/small-lua-stack
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background = {} background.elements = {} function background.newElement(image, posX, posY) local el = { sprite = image, x = posX, y = posY, r = 0, vx = 0, vy = 0, looping = true, } table.insert(background.elements, el) return el end function back...
nilq/small-lua-stack
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