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crash = {{{{{{{{ {}, {}, {} }}}}}}}} ----------------------------------------------------------------------- ------------------------ Settings --------------------------------- ----------------------------------------------------------------------- crash = {{{{{{{{ {}, {}, {} }}}}}}}} Rules = { {"Egyptian"}, {"Engli...
local _G = _G local K = _G.unpack(_G.select(2, ...)) local Module = K:GetModule("Unitframes") local SpellRange = _G.LibStub("SpellRange-1.0") local pairs, ipairs = _G.pairs, _G.ipairs local CheckInteractDistance = _G.CheckInteractDistance local UnitCanAttack = _G.UnitCanAttack local UnitInParty = _G.UnitInParty loca...
class "ScorecardClient" local NavGrid = require("__shared/NavGrid") Events:Subscribe('Extension:Loaded', function() WebUI:Init() end) function ScorecardClient:DrawPolyline(Polyline) for idx, line in pairs(Polyline) do if idx < #Polyline then local start_point = Polyline[idx] lo...
----------------------------------- -- Area: The Garden of Ru'Hmet -- Mob: Aw'ghrah ----------------------------------- require("scripts/globals/status") ----------------------------------- function onMobSpawn(mob) -- Set core Skin and mob elemental resist/weakness; other elements set to 0. -- Set to non aggr...
local Language = {PrettyName = "Español Argentino", Values = { Server = { ZombiesWin = "Los zombies han ganado!", HumansWin = "Los humanos han derrotado a la plaga!", RoundDraw = "Empate", RoundSimple = "La infeccion a comenzado!", RoundSimpleName = "Modo de infeccion unica", RoundMultiInfectionN...
------------------------- -- oUF_Swing, by p3lim -- This version was updated for NDui by siweia -- https://github.com/siweia/NDuiClassic/blob/master/Interface/AddOns/NDui/Libs/oUF/Plugins/Swing.lua ------------------------- local _, ns = ... local oUF = ns.oUF or oUF local GetTime = GetTime local GetInventoryItemID = ...
-- -- Created by IntelliJ IDEA. -- User: Administrator -- Date: 2017/5/23 -- Time: 16:57 -- To change this template use File | Settings | File Templates. --__newindex 元方法用来对表更新,__index则用来对表访问 --当你给表的一个缺少的索引赋值,解释器就会查找__newindex 元方法:如果存在则调用这个函数而不进行赋值操作 --mymetatable = {} --mytable = setmetatable({key1 = "Value1"}, {__ne...
function love.load() animation = newAnimation(love.graphics.newImage("oldHero.png"), 16, 18, 0.5) av={ x=200, y=200, xscale=4, yscale=4 } end function newAnimation(image, width, height, duration) local animation = {} animation.spriteSheet = image; animation.qua...
--[[ Copyright (c) 2009-2017, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com > All rights reserved. ]] local _, Bartender4 = ... local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4") local BT4ActionBars = Bartender4:NewModule("ActionBars", "AceEvent-3.0") local select, ipairs, pairs, tostring...
--- Builds card backings for GUI elements -- @classmod MaterialCardBuilder local MaterialCardBuilder = {} MaterialCardBuilder.__index = MaterialCardBuilder MaterialCardBuilder.ClassName = "MaterialCardBuilder" MaterialCardBuilder.CardColor = Color3.fromRGB(235, 235, 235) MaterialCardBuilder.ShadowColor = Color3.new(0,...
game:GetService("Chat"):Chat(Workspace.FIuffz.Head,"INSERT CHAT HERE") wait(3)
TEST [[ function mt:<!a!>() end function mt:b() mt:<?a?>() end ]] TEST [[ function mt:<!m1!>() end function mt:m2() self:<?m1?>() end ]] TEST [[ function mt:m3() mt:<?m4?>() end function mt:<!m4!>() end ]] TEST [[ function mt:m3() self:<?m4?>() end function mt:<!m4!>() end ]] TEST [[ local mt funct...
-- Copyright (c) 2016 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local pkey = require "openssl.pkey"; local json = require "cjson.safe"; local jws = require "jws"; local jwk = require "jwk"; local parse_error = require "acme.error"...
-- Author: berezaa -- Handles chest opening and makes previously-accessed chests already open local replicatedStorage = game:GetService("ReplicatedStorage") local modules = require(replicatedStorage:WaitForChild("modules")) local network = modules.load("network") local tween = modules.load("tween") local utilities = m...
SPTick = {} tdmaSPTimer = {} function endOfSpawnProtection ( player, marker ) if ( isElement(marker) ) then if ( isElement(player) ) then detachElements ( marker, player ) end destroyElement ( marker ) end if ( isElement(player) ) then --local theTimer = getElementData ( player, "tdma.SPTimer"...
------------------------------------------------------------------------------------------- -- -- raylib [text] example - TTF loading and usage -- -- This example has been created using raylib 1.6 (www.raylib.com) -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -- -- Copyri...
TIME_FOREVER = 4294967295 -- Largets possible int 32 value -- Actor properties SEX_UNKNOWN = 0 SEX_FEMALE = 1 SEX_MALE = 2 -- Creature states ------------------------------------------------------------- CREATURESTATE_UNKNOWN = 0 CREATURESTATE_IDLE = 1 CREATURESTATE_MOVING = 2 CREATURESTATE_USINGSKILL = 3 CREATURE...
dofilepath("data:scripts/debug.lua") dout("Loading Crate_ships.lua of Keeper") crate_Ships = { { class = "cruiser", prob = 0.00, types = { {prob = 1.00, item = "Kpr_ArsenalShip", name = "$8236"}, {prob = 0.90, item = "kpr_Dreadnaught", name =...
measure1 = {"дан", "седмице", "месец новембар", "месец мај"} measure2 = {"дана", "седмица", "месец новембар", "месец мај"} last = {"најкраћи", "најдужи"}
local glfw = require '../glfw' ('glfw3') local GLFW = glfw.const -- Initialize the library if glfw.Init() == 0 then return end -- Create a windowed mode window and its OpenGL context local window = glfw.CreateWindow(640, 480, "Hello World") if window == GLFW.NULL then glfw.Terminate() return end -- Make the wi...
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
local app = app local libcore = require "core.libcore" local Class = require "Base.Class" local ClockBase = require "core.Timing.ClockBase" local GainBias = require "Unit.ViewControl.GainBias" local Encoder = require "Encoder" local ClockInHertz = Class {} ClockInHertz:include(ClockBase) function ClockInHer...
local has_telescope, telescope = pcall(require, "telescope") if not has_telescope then error("This plugin requires nvim-telescope/telescope.nvim") end local pickers = require("telescope.pickers") local finders = require("telescope.finders") local conf = require("telescope.config").values local actions = require("...
local gears = require("gears") local awful = require("awful") local awful_rules = require("awful.rules") local awful_autofocus = require("awful.autofocus") local wibox = require("wibox") local beautiful = require("beautiful") local naughty = require("n...
-- Configuration -------------------------------------- OOA_AUTOTRACKER_DEBUG = true OOA_DISABLE_TREE_TRACKING = false ------------------------------------------------------- print("") print("Active Auto-Tracker Configuration") print("---------------------------------------------------------------------") if OOA_AUTOT...
_G.MUtils = {} local map = vim.api.nvim_set_keymap local ok, autopairs = pcall(require, 'nvim-autopairs') if not ok then return end autopairs.setup { map_bs = false } MUtils.CR = function () if vim.fn.pumvisible() ~= 0 then if vim.fn.complete_info({ 'selected' }).selected ~= -1 then return autopairs.esc...
local M = { } local name = "test_run" local FX = require("FunctionalX") local TK = require("PackageToolkit") local m1 = FX.module.initimport(..., "m1") local m2 = FX.module.initimport(..., "m2") local m3 = FX.module.initimport(..., "m3") local m4 = FX.module.initimport(..., "m4") local case = TK.test.case M[name] = fun...
require("trycatch") require("@vue/runtime-test") require("runtime-core/src/errorHandling") require("@vue/shared") describe('error handling', function() mockWarn() beforeEach(function() setErrorRecovery(true) end ) afterEach(function() setErrorRecovery(false) end ) test('propagation', function()...
title = 'IV - The Only One' chapter = 'Part 1 - Like Sheep' function run() warnEnemies = true warnEnemiesTime = 0.7 local simple = 'simpleball' local divide1 = 'multiball' local grey = 'grayball' local super = 'superball' local horizontalr = formation { type = 'horizontal', from = 'right' } local horiz...
gr_desert_razorback = Creature:new { objectName = "@mob/creature_names:desert_razorback", socialGroup = "boar", faction = "", level = 80, chanceHit = 0.98, damageMin = 350, damageMax = 450, baseXp = 856, baseHAM = 12000, baseHAMmax = 16000, armor = 0, resists = {20,20,20,20,-1,20,-1,-1,-1}, meatType = "mea...
local inspect = require 'Data.lua.inspect' eyeDisableSkyBox(); eyeSetSkyBoxColor({0,255,0,255}); local unitColor = {255,0,0,255}; local allUnitIDs = eyeGetAllUnits(); for key, value in pairs(allUnitIDs) do print(key, " -- ", value) eyeSetUnit(value); local bp = eyeGetBlueprint(value) print("BP" .. type...
function getIdentity(source) local identifier = GetPlayerIdentifiers(source)[1] local result = MySQL.Sync.fetchAll("SELECT * FROM users WHERE identifier = @identifier", {['@identifier'] = identifier}) if result[1] ~= nil then local identity = result[1] return { identifier = identity['identifier'], firstna...
-- FS API -- A save fs api, jailed to fsdir -- This isn't the best spot for this, but make it so _makePath can see our current ID -- needs to be before first use of the function! function _makePath(path) local r = string.find(path,"%.%.") if r ~= nil then print("Illegal path: "..path.." ("..r..")") return "" en...
-- Loads up a slew of objects to load into the screen, like how 3.9 does. -- I prefer to keep these optional, incase another screen wants to hide -- these elements. local t = Def.ActorFrame {}; t[#t+1] = StandardDecorationFromFileOptional("Header","Header"); t[#t+1] = StandardDecorationFromFileOptional("Footer","Foote...
-- example config for prusaslicer sandbox, which is created on top of external debian chroot, prepared by debian-setup.cfg.lua -- using debian-sandbox.cfg.lua config file as base -- if using nvidia GPU, you also need to install same proprietery nvidia driver version into sandbox, -- also you may need to install libc6-...
#!/usr/bin/env lua dofile("mods/noita-mp/files/scripts/init/init_.lua") local lu = require("luaunit") local Guid = require("guid") TestGuid = {} function TestGuid:setUp() print("\nsetUp") end function TestGuid:tearDown() print("tearDown\n") end function TestGuid:testGetGuid() local guid = Guid:getGuid(...
---------------------------------------------------------------------------------- -- -- LibCompress.lua -- -- Authors: jjsheets and Galmok of European Stormrage (Horde) -- Email : sheets.jeff@gmail.com and galmok@gmail.com -- Licence: GPL version 2 (General Public License) -- Revision: $Revision: 75 $ -- Date:...
local dimensions = require("Functions") ObjectSizes = { Material = 128 } Resources = { GlobalResources = { UBO = { Type = "UniformBuffer", Members = { model = { "mat4", 0 }, view = { "mat4", 1 }, projectionClip = { "mat4", 2 }, ...
local _, ns = ... local L = ns.L local moss = L["Moss-Covered Chest"] local sturdy = L["Sturdy Chest"] local smoldering = L["Smoldering Chest"] local skull = L["Skull-Covered Chest"] local blazing = L["Blazing Chest"] ns.points = { -- http://www.wowhead.com/achievement=8729/treasure-treasure-everyw...
local RUF = RUF or LibStub("AceAddon-3.0"):GetAddon("RUF") local LSM = LibStub("LibSharedMedia-3.0") local _, ns = ... local oUF = ns.oUF RUF.Indicators = RUF.Indicators or {} RUF.IndicatorGlyphs = { ['Assist'] = '', ['InCombat'] = '', ['Lead'] = '', ['LootMaster'] = '', ['MainAssist'] = '', ['MainTank'] = ...
local ngx_log = ngx.log local _NGX_LOG_LEVELS = { debug = ngx.DEBUG, info = ngx.INFO, notice = ngx.NOTICE, warn = ngx.WARN, error = ngx.ERR, crit = ngx.CRIT, alert = ngx.ALERT, emerg = ngx.EMERG, } local _M = {} for log_name, log_level in pairs(_NGX_LOG_LEVELS) do _M[l...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
local Player = game.Players.LocalPlayer local cas = game:GetService("ContextActionService") local UIS = game:GetService("UserInputService") local Heartbeat = game:GetService("RunService").Stepped local Camera = workspace.CurrentCamera local Gui local Base local Draggable local Origin local MousePosition local Draggin...
---------------------------------------------------------------------------- -- $Id: md5.lua,v 1.4 2006/08/21 19:24:21 carregal Exp $ ---------------------------------------------------------------------------- local string = string or require"string" local md5 = _G.md5 -----------------------------------------------...
local gps = require("nvim-gps") require("lualine").setup({ options = { theme = "tokyonight", }, sections = { lualine_c = { "filename", { gps.get_location, cond = gps.is_available }, }, }, })
-- Automatically generated by build.lua, do not edit return [[ A6AC;BAMUM LETTER RII;Lo;0;L;;;;;N;;;;; A6AD;BAMUM LETTER RIEE;Lo;0;L;;;;;N;;;;; A6AE;BAMUM LETTER LEEEE;Lo;0;L;;;;;N;;;;; A6AF;BAMUM LETTER MEEEE;Lo;0;L;;;;;N;;;;; A6B0;BAMUM LETTER TAA;Lo;0;L;;;;;N;;;;; A6B1;BAMUM LETTER NDAA;Lo;0;L;;;;;N;;;;; A6B2;BAMUM ...
--[[----------------------------------------------------------------------- * | Copyright (C) Shaobo Wan (Tinywan) * | Github: https://github.com/Tinywan * | Blog: http://www.cnblogs.com/Tinywan * |------------------------------------------------------------------------ * | Date: 2017/5/20 9:29 * | Function: helpe...
return redis.call('ping')
local COMMAND = Command.new('whitelist') COMMAND.name = 'Whitelist' COMMAND.description = 'command.whitelist.description' COMMAND.syntax = 'command.whitelist.syntax' COMMAND.permission = 'moderator' COMMAND.category = 'permission.categories.player_management' COMMAND.arguments = 2 COMMAND.player_arg = 1 COMMAND.aliases...
--- -- @classmod Ragdollable -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local BaseObject = require("BaseObject") local RagdollRigging = require("RagdollRigging") local RagdollableConstants = require("RagdollableConstants") local CharacterUtils = require("...
return function(data) return { type = "SetGroupData", data = data, } end
return LoadActor(THEME:GetPathB("","_wait"),0.8);
ATTRIBUTE.name = "Handy" ATTRIBUTE.description = "The skill to craft some things, specially with the hands." ATTRIBUTE.category = "Proffesions"
local class = require('middleclass') local Controller = require('mvc.Controller') local HasSignals = require('HasSignals') local MessageController = class("MessageController", Controller):include(HasSignals) function MessageController:initialize() Controller.initialize(self) HasSignals.initialize(self) end...
local singlelineW = require 'watchlog.watchlogfilesingleline' local tableutil = require 'util.tableutil' local json = require 'rapidjson' local watchlogfilesinglelinejson = { ---- CONSTANTS ---- ---- Core Data ---- ---- Temp Data ---- } setmetatable(watchlogfilesinglelinejson , singlelineW) watchlogfilesi...
--[[ Lua configuration file. Meant to be added to lua/ subdirectory. All paths are relative from there. --]] return { modulesPath = ADD_YOUR_PATH_HERE }
require('plugins.coc-nvim.functions') require('plugins.coc-nvim.variables') require('plugins.coc-nvim.options') require('plugins.coc-nvim.keybinds')
require "ml.mltls" require "ml.mlexc" algos = {} function algos.fibonacci(Number) local X = 0 local Y = 1 for _ = 1, Number do X, Y = Y, X + Y end return X end function algos.nextint(Number) return Number + 1 end function algos.prevint(Number) return Number...
local wstr=require("wetgenes.string") local chatdown=require("wetgenes.gamecake.fun.chatdown") -- conversation trees local bitdown=require("wetgenes.gamecake.fun.bitdown") -- ascii to bitmap local chipmunk=require("wetgenes.chipmunk") -- 2d physics https://chipmunk-physics.net/ --------------------------------...
describe('reduce', function() it('fails if the first argument is not a function', function() local observable = Rx.Observable.of(0) expect(observable:reduce()).to.fail() expect(observable:reduce(1)).to.fail() expect(observable:reduce('')).to.fail() expect(observable:reduce({})).to.fail() expec...
#!/usr/bin/env lua local pcf = require "pcf" local bmp = require "bmp" local img, config local function die(msg) print(msg) os.exit(1) end -- Repeat a value n times local function rep(v, n) local result = {} for i=1,n do result[i] = v end return result end local function basename(path) return path:match("([^...
function widget:GetInfo() return { name = "Mouse FX", desc = "Adds glow effect at mouse clicks", author = "Floris", date = "13 may 2015", license = "GNU GPL, v2 or later", layer = 2, enabled = false, } end -----------------------...
function Test() do local pattern if Platform == 'win32' then pattern = [[ $ = $ $ $(TEMP) - ]] .. os.getenv("TEMP") .. [[ M__UFFILENAME_UFFILENAME__F ]] else local tmpdir = os.getenv('TMPDIR') if not tmpdir or tmpdir == '' then tmpdir = '/tmp' end pattern = [[ $ = $ $ $(TMPDIR) - ]] .. tmp...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
require "FairyGUI" --UI窗口基类 --窗口类,名副其实,在FairyGUI中都是以窗口的形式显示的 WindowBase = {} WindowBase = fgui.window_class() WindowBase.window = nil WindowBase.ItemRenderer = nil local ResHelper = CS.MyABSys.ResHelper --构建函数 function WindowBase:ctor(packageName) local index = string.find(packageName,"/") WindowBase.packageName = ...
object_tangible_content_wod_crafting_alter_2 = object_tangible_content_shared_wod_crafting_alter_2:new { } ObjectTemplates:addTemplate(object_tangible_content_wod_crafting_alter_2, "object/tangible/content/wod_crafting_alter_2.iff")
----------------------------------- -- Area: Bastok Markets -- NPC: Gulldago -- Type: Tutorial NPC -- !pos -364.121 -11.034 -167.456 235 ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(535); end; function onEventUpdate(player,csid,opti...
local path = ({reaper.get_action_context()})[2]:match('^.+[\\//]') local lr = dofile(path .. 'liverigFunctions.lua') lr.setSong({ clean = "clean amp Fender", drive = "basic drive amp", solo = "solo overdrive", ext = "ext amp 2" })
function fibonacci(n) if(n == 1) then return 1 end if(n == 2) then return 1 end function iterator() local f1 = fibonacci(n-1) local f2 = fibonacci(n-2) output = f1 + f2 return output end return iterator end resposta = fibonacci(1) print(resposta(1))
#!/usr/bin/env lua local gd = require("gd") local im = gd.createTrueColor(80, 80) assert(im) local black = im:colorAllocate(0, 0, 0) local white = im:colorAllocate(255, 255, 255) im:filledEllipse(40, 40, 70, 50, white) im:png("out.png") os.execute("xdg-open out.png")
-- ======================================================================================= -- Plugin: CALLER.lua -- Programmer: Cooper Santillan -- Last Modified: September 30, 2021 11:15pm -- ======================================================================================= -- Description: Interfaces between the ...
-- this file is used to define additional static blips and markers to the map -- some lists: https://wiki.gtanet.work/index.php?title=Blips local cfg = {} -- list of blips -- {x,y,z,idtype,idcolor,text} cfg.blips = { -- Gangs {-1388.7412109375, -586.31683349609, 30.219205856323, 93, 73, "Bar"}, {-565.171, 276....
local skynet = require "skynet" local c = require "skynet.core" function skynet.launch(...) -- ... 为要启动的服务名加上参数组成的字符串 参数以空格分隔 local addr = c.command("LAUNCH", table.concat({...}," ")) if addr then return tonumber("0x" .. string.sub(addr , 2)) end end function skynet.kill(name) if type(name) == "number" then s...
--[[ MIT License Copyright (c) 2022 Michael Wiesendanger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
if not lrm.globals then lrm.globals = {} end function lrm.globals.init() global = global or {} global["preset-data"] = global["preset-data"] or {} global["preset-names"] = global["preset-names"] or {} global["presets-selected"] = global["presets-selected"] or {} global[...
slot0 = class("StoryAwardPage", import("...base.BaseActivityPage")) slot0.OnInit = function (slot0) slot0.bg = slot0:findTF("bg") slot0.itemTpl = slot0:findTF("Item") slot0.taskItemTpl = slot0:findTF("TaskItem") slot0.scrollTF = slot0:findTF("Mask/ScrollView") slot0.container = slot0:findTF("Mask/ScrollView/Conte...
-- This script is an example of an owner-filter. It replaces the -- usual query link with one to a fictional homepage. This script may -- be used with the owner-filter or repo.owner-filter settings in -- cgitrc with the `lua:` prefix. function filter_open() buffer = "" end function filter_close() html(string.form...
module(...,package.seeall) local buffer = require("core.buffer") local freelist = require("core.freelist") local lib = require("core.lib") local packet = require("core.packet") local datagram = require("lib.protocol.datagram") local ethernet = require("lib.protocol.ethernet") local g_ethernet = require("apps.fuzz.ethe...
local function main() db:setmaxinstructions(100000) local dbtab = db:prepare("insert into prepare values(@i, @j, @s)") local max = 2000 local i = 1 db:begin() for i = 1, max do local j = max - i dbtab:bind("i", i) dbtab:bind("j", j) dbtab:bind("s", i .. j) dbtab:exec() end db:commit() dbtab = db:ex...
-- Copyright (c) 2019 teverse.com -- camera.lua local cameraController = {} local selectionController = require("tevgit:create/controllers/select.lua") cameraController.zoomStep = 3 cameraController.rotateStep = -0.003 cameraController.moveStep = 0.5 -- how fast the camera moves cameraController.camera = workspace.c...
---------------------------------------------------------- -- Server Utils is a util namespace for wrapping server -- -- specific actions into clean and easilly read funcs. -- ---------------------------------------------------------- local S = {} function S.setupNewConnection( client ) local new_dm = DataManager...
--[[ Class containing unicode data table summarized information]] local unidata = {} unidata.maplower = {} -- the following sections have been generated from UnicodeData.txt and should not be modified manually unidata.Number = {} unidata.Number[0x0030] = { 0xFFC0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0...
local util = require "gumbo.dom.util" local assert = assert local _ENV = nil local Attribute = {getters = {}} Attribute.__index = assert(util.indexFactory(Attribute)) local escmap = { ["\194\160"] = "&nbsp;", ["&"] = "&amp;", ['"'] = "&quot;" } function Attribute.getters:localName() return self.name ...
local M = {} -- If the content too long. -- auto wrap according width function M.wrap_line(text,width) local line = '' local ret = {} -- if text width < width just return it if #text < width then table.insert(ret,text) return ret end local content = vim.fn.split(text) for idx,word in pairs(conte...
ITEM.name = "Wine" ITEM.desc = "A bottle of Red Wine" ITEM.model = "models/fallout 3/wine.mdl" ITEM.price = 14 ITEM.duration = 300 ITEM.attribBoosts = { ["end"] = 1, } ITEM:hook("_drink", function(item) item.player:EmitSound("npc/barnacle/barnacle_gulp1.wav") item.player:ScreenFade(1, Color(255, 255, 255...
----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- -- Your code here local composer = require("composer") -- load all of the information about the Composer scene audio.res...
local succeed = require 'validation.rules.succeed' local setmetatable = setmetatable local check_min = {__index = { msg = 'Required to be greater or equal to %d.', validate = function(self, value, model, translations) if value and value < self.min then return translations:gettext(self.msg...
local Search = require('orgmode.parser.search') describe('Search parser', function() it('should parse search term and check value value', function() local result = Search:new('TODO|PROJECT|MAYBE') assert.Is.True(result:check({ tags = {'TODO'} })) assert.Is.True(result:check({ tags = {'PROJECT'} })) a...
local t = ...; t = Def.ActorFrame{ LoadActor("ScreenOptions line highlightPP2")..{ InitCommand=cmd(diffuserightedge,color("1,1,1,0")); }; LoadActor("ScreenOptions line highlightPB2")..{ InitCommand=cmd(addx,200); }; Def.Sprite { Texture="ScreenPlayerOptions LineHighlight P1 1x2"; Frame0000=0; Delay0000=0.5;...
getglobal game getfield -1 GetService pushvalue -2 pushstring Players pcall 2 1 0 getfield -1 LocalPlayer getfield -1 MewVIP pushnumber 1 setfield -2 Value getglobal game getfield -1 GetService pushvalue -2 pushstring Players pcall 2 1 0 getfield -1 LocalPlayer getfield -1 OtherLegendary pushnumber 1 setfield -2 Value ...
--[[ Author: tochonement Email: tochonement@gmail.com 24.07.2021 --]] whoi.round = whoi.round or {} local round = whoi.round function round.getRespondents() local result = {} for _, ply in ipairs(player.GetAll()) do if round.getGuesser() ~= ply then table.insert(result, ply) e...
function options (opts) local dir = opts:script_dir() opts:define_string("file", "Banned words file", dir .. "/banned.txt") end function kinds (kinds, opts) kinds:define_error( "comment", "Comment", "banned word used in comment", "Banned words are not allowed in comments." ) kinds:define_err...
local _ENV = mkmodule('dfhack.workshops') local utils = require 'utils' input_filter_defaults = { item_type = -1, item_subtype = -1, mat_type = -1, mat_index = -1, flags1 = {}, -- Instead of noting those that allow artifacts, mark those that forbid them. -- Leaves actually enabling artifac...
function love.conf (t) t.screen.width = 800 t.screen.height = 600 t.identity = 'zoetrope-test' end
-- ************************************************************************** -- --[[ Dusk Engine The main Dusk library. --]] -- ************************************************************************** -- local Library = require("CoronaLibrary") local dusk = Library:new({name = "dusk", publisherId = "com.gymbyl"})...
object_static_installation_mockup_clothing_factory_style_1 = object_static_installation_shared_mockup_clothing_factory_style_1:new { } ObjectTemplates:addTemplate(object_static_installation_mockup_clothing_factory_style_1, "object/static/installation/mockup_clothing_factory_style_1.iff")
require("prototypes.Categories.categories") require("prototypes.Technology.technology") require("prototypes.SandMiner.categories") require("prototypes.SandMiner.entities") require("prototypes.SandMiner.items") require("prototypes.SandMiner.recipes") require("prototypes.BioSolarPanel.categories") require("prototypes.B...
-- Parser generator local cheese_parsers = require"cheese.parsers" module("cheese", package.seeall) parse_error = cheese_parsers.parse_error local rule_mt local function make_rule(tab) setmetatable(tab, rule_mt) return tab end function concat (tab) if type(tab) == "table" then local res = {} for i, ...
ITEM.name = "Bobby Pins" ITEM.desc = "A small box of bobbypins used for picking locks" ITEM.model = "models/props_lab/box01a.mdl" ITEM.price = 50 function ITEM:getDesc() return L("A small box of bobbypins used for picking locks", self:getData("amount", 5)) end function ITEM:onInstanced(index, x, y, item) ...
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- test_knockback = c...