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return { setup = function() require('user.mappings.custom.alternate').setup() require('user.mappings.custom.autocorrect').setup() require('user.mappings.custom.buffers').setup() require('user.mappings.custom.command').setup() require('user.mappings.custom.escape').setup() require('user.mappings.custom.high...
local portals = { --Carlin [9069] = {position = Position(32192, 31419, 2), vocation = 2, storage = 10017}, --ice [9070] = {position = Position(32972, 32227, 7), vocation = 2, storage = 10017}, --earth [9071] = {position = Position(32911, 32336, 15), vocation = 1, storage = 10017}, --fire [9072] = {position = Posit...
--[[ BEGIN STANDARD HEADER ]] -- -- Imports local _G = _G local SVC_NAMESPACE = SVC_NAMESPACE -- Isolate the environment setfenv(1, select(2, ...)) --[[ END STANDARD HEADER ]] -- FolderLocation = _G.debugstack():match("ns\\(.-)\\")
local sys = require 'sys' local nvim = require 'neovim' local executable = require('utils.files').executable local is_file = require('utils.files').is_file local getcwd = require('utils.files').getcwd local M = { makeprg = { luacheck = { '--max-cyclomatic-complexity', '20', ...
local AddonName = select(1, ...); local Addon = select(2, ...); -- This will register a callback to Ark with Vendor local function registerArkExtension() local arkExtension = { -- Vendor will check this source is loaded prior to registration. -- It will also be displayed in the Vendor UI. ...
local composer = require( "composer" ) local scene = composer.newScene() local runtime = require("libraries.runtime") local db = require("libraries.db") runtime.settings["currentscene"] = "controlChoice" local _W = display.contentWidth local _H = display.contentHeight local screenGroup, mainGroup, settingsLabel, pla...
Seeker = Object:extend() Seeker:implement(GameObject) Seeker:implement(Physics) Seeker:implement(Unit) function Seeker:init(args) self:init_game_object(args) self:init_unit() if self.boss then self:set_as_rectangle(18, 7, 'dynamic', 'enemy') self:set_restitution(0.5) self.classes = {'mini_boss'} ...
require "Polycode/EventDispatcher" class "Scene" (EventDispatcher) ENTITY_MESH = 0 ENTITY_LIGHT = 1 ENTITY_CAMERA = 2 ENTITY_ENTITY = 3 ENTITY_COLLMESH = 4 function Scene:__index__(name) if name == "clearColor" then retVal = Polycore.Scene_get_clearColor(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then...
-- inspired from github.com/soumith/dcgan.torch require 'torch' require 'nn' require 'optim' -- various otions for training opt = { gpu = 1, -- by default uses it num_epoch = 1000, -- ?? batch_size = 1, -- ?? ntrain = 100, -- ?? display_id = 10, -- ?????? name = "Experiment", nThreads = 4, dataset = 'lsu...
function init() fontId = createFont("../modelfiles/JetBrainsMono-Regular.ttf", 24.0) end function update() if getKeyState("escape") == 0 then closeWindow() end if getKeyState("l") == 0 then destroyEntity() end if getMouseButtonState("left") == 0 then local cameraCount = getCameraCount() ...
local throwable_cake = false -- CAKE -- local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s) return s end end local sizes = {-0.4375, -0.3125, -0.1875, -0.0625, 0.0625, 0.1875, 0.3125} for i, size in ipairs(sizes) do local slice = i - 1 local name local description local d...
script_name = "Dialoguisation" script_description = "Sélectionnez deux lignes pour en faire une seule sous forme de dialogue" script_version = "0.4" script_author = "Afaren" include('karaskel.lua') function main(subs, sel, styles) meta, styles = karaskel.collect_head(subs, false) for k, i in ...
CustomColor3 = setmetatable({ toHex = function(color3) local result = "#" for _, element in pairs({color3.r, color3.g, color3.b}) do local hex = "" element = element * 255 while element > 0 do local index = math.fmod(element, 16) + 1 element = math.floor(element / 16) hex = string.sub("...
hook.Add("PlayerSay", "act_chat_commands", function(Player, text, public) text = string.lower( text ) if ( text == "!kill" ) then Player:ConCommand("kill") return "" elseif ( text == "!cheer" ) then Player:ConCommand("act cheer") return "" elseif ( text == "!laugh...
--[[ Author: FileEX ]] local composer = require 'composer'; display.setStatusBar(display.HiddenStatusBar); local audioManager = require 'sounds'; local ud = require 'userdata'; local function onSystemEvent( event ) if (event.type == 'applicationExit') then local soundOp,musicOp = audioManager.g...
--[[ Copyright 2015 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software di...
praxis: setClipboardText(getFunction("fugue.makeMidiNote")) praxis: function fugue.makeMidiNote(note) if note == nil then return nil end if note.rest ~= nil then return nil end -- note is a degree of the scale and an octave local midiNote = fugue.currentKey + note.octave * 12 + ...
----------------------------------------- -- ID: 4663 -- Scroll of Aquaveil -- Teaches the white magic Aquaveil ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(55) end function onItemUse(target) target:addSpell(55) end
WORLD = "Earth" assert(rote.expand("Hello $WORLD!") == "Hello Earth!") assert(rote.merge(nil, {}) ~= nil) assert(rote.merge({ foo = "bar" }, {}).foo == "bar") assert(rote.merge({}, { foo = "bar" }).foo == "bar") assert(rote.merge({ foo = "bar" }, { foo = "baz" }).foo == "baz")
local function boolean(key, value) data.raw["bool-setting"][key].hidden = true data.raw["bool-setting"][key].forced_value = value end --
--[[ Pixel Vision 8 - Display Tool Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com) Created by Jesse Freeman (@jessefreeman) Please do not copy and distribute verbatim copies of this license document, but modifications without distributing is allowed. ]]-- -- API Bridge LoadScript("sb-sprites") Load...
local anim8 = require 'vendor/anim8' local app = require 'app' local Fire = {} Fire.__index = Fire Fire.isFire = true local image = love.graphics.newImage('images/fire.png') image:setFilter('nearest', 'nearest') local g = anim8.newGrid(25, 25, image:getWidth(), image:getHeight()) local states = { burning = anim8....
--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
Config = {} Config.DrawDistance = 100.0 Config.MarkerColor = { r = 50, g = 50, b = 204 } Config.EnablePlayerManagement = true Config.EnableVaultManagement = false Config.EnableSocietyOwnedVehicles = false Config.EnableHelicopters = false Config.E...
local conf = {} conf.redis = { ["pubsub"] = { host = "127.0.0.1", port = 6379, }, ["single"] = { host = "127.0.0.1", port = 6379, }, [1] = { host = "127.0.0.1", port = 6379, }, [2] = { host = "192.168.82.164", port = 6379, }...
local Immutable = require(script.Parent.Parent.Immutable) local DataStoresUpdateSearchFilter = require(script.Parent.Parent.Actions.DataStoresUpdateSearchFilter) return function(state, action) local dataStoresData = state or { storesSearchTerm = "", } if action.type == DataStoresUpdateSearchFilter.name then ...
--/run dofile("interface/addons/DungeonLoots/lua/ui.lua") local me = DL.ui function me.OnUpdate() if me.update then if me.update + 0.2 < GetTime() then me.FilterList() me.update = nil end end end function me.Init() me.InitTabs() me.InitFrames() me.LoadData() DL.plus.Init(DL.tbls.items) end ----------...
ENT.Base = "wac_hc_base" ENT.Type = "anim" ENT.Author = wac.author ENT.Category = wac.aircraft.spawnCategory ENT.Spawnable = true ENT.AdminSpawnable = true ENT.PrintName = "Black Hawk UH-60" ENT.Model = "models/bf2/helicopters/uh-60 blackhawk/uh60_b.mdl" ENT.TopRotor = { dir = -1, pos = Vector(0, 0,...
--[[---------------------------------------------------------------------------- Application Name: CommandClient Description: TCPIP-Client connection and Command.Client creation using SOPAS ET project. This samples creates a TCPIPClient connection to the local address of the device itself ("127.0.0.1") and...
-- 热更新机制,基于https://github.com/jinq0123/hotfix --- Hotfix helper which hotfixes modified modules. -- Using lfs to detect files' modification. -- 建议:只用在开发环境 local M = { } local skynet = require("skynet") local lfs = require("lfs") local hotfix = require("hotfix.hotfix") -- Map file path to file time to detect modifi...
-- * _JOKER_VERSION: 0.0.1 ** Please do not modify this line. --[[---------------------------------------------------------- Joker - Jokes, Riddles, Fun Facts, & Other Tomfoolery ---------------------------------------------------------- * * ADDING YOUR OWN JOKES: * Be aware that modifying this file incorrectl...
--[[ AdiBags - Adirelle's bag addon. Copyright 2010-2014 Adirelle (adirelle@gmail.com) All rights reserved. This file is part of AdiBags. AdiBags is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 ...
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. ...
local function pressFn(mods, key) if key == nil then key = mods mods = {} end return function() hs.eventtap.keyStroke(mods, key, 1000) end end local function remap(mods, key, pressFn) hs.hotkey.bind(mods, key, pressFn, nil, pressFn) end -- bonus! remap({'ctrl'}, ';', pressFn('delete')) -- hjkl remap...
local Plugin = script.Parent.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local Constants = require(Plugin.Core.Util.Constants) local ContextHelper = require(Plugin.Core.Util.ContextHelper) local withTheme = ContextHelper.withTheme local Components = Plugin.Core.Components local F...
function measure() -- setup pin 7 to be output gpio.mode(7, gpio.OUTPUT) -- write HIGH to pin 7 to power the moisture sensor gpio.write(7,1) -- initialze sum and measurement count count = 5 sum = 0 -- collect count number of measurements for i =0, count do sum = sum+adc.read(0) end -- shut off the se...
local function reloadConfig(paths) doReload = false for _,file in pairs(paths) do if file:sub(-4) == ".lua" then print("A lua config file changed, reload") doReload = true end end if not doReload then print("No lua file changed, skipping reload") r...
slot2 = "BankRecordListCcsItem" BankRecordListCcsItem = class(slot1) BankRecordListCcsItem.onCreationComplete = function (slot0) slot4 = CcsListViewItem ClassUtil.extends(slot2, slot0) end BankRecordListCcsItem.updateView = function (slot0) if slot0._data then slot4 = slot0._data.CollectDate slot0.txtDate.se...
--[[ In this example, we will add a bonus perk that is granted on a mission trigger. We will have Felix, from Quincy, give the player the following perk if he is rescued: Veteran's Knowledge An old veteran has taught you some new tricks. +10% to Small Guns and Repair. --]] -- @{Hooks:OnStart|OnStart} hook function...
object_static_item_item_hoth_floor_light = object_static_item_shared_item_hoth_floor_light:new { } ObjectTemplates:addTemplate(object_static_item_item_hoth_floor_light, "object/static/item/item_hoth_floor_light.iff")
-- base_flowers/init.lua -- Load support for Minebase translation. local S = minetest.get_translator("base_flowers") -- -- Flowers -- flowers.register_flower("base_flowers:rose",{ description = S("Red Rose"), image = "base_flowers_rose.png", box_size = {-2 / 16, -0.5, -2 / 16, 2 / 16, -0.3, 2 / 16}, groups = {co...
-- -------------------- -- TellMeWhen -- Originally by Nephthys of Hyjal <lieandswell@yahoo.com> -- Other contributions by: -- Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol, -- Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune -- Currently maintained by -- Cybeloras of Aerie ...
keyboardWatcher = hs.usb.watcher.new(function(params) if params["productName"] == "Realforce 87" and params["eventType"] == "added" then hs.notify.new({title="Karabiner-Elements Profile Switcher", informativeText=params["productName"].." connected"}):send() hs.task.new("/Users/uraura/bin/karabiner-eleme...
local makeRay = require("rbx_lua_types").Ray.new local makeVector3 = require("rbx_lua_types").Vector3.new local datatype = {} datatype.name = "Ray" datatype.id = 0x08 function datatype.default() return makeRay(0, 0, 0, 0, 0, 0) end function datatype.reader(stream, count) local rays = {} for i = 1, coun...
require("mod.autopickup.data.autopickup.predicate") require("mod.autopickup.data.autopickup.target")
local EventFrame = CreateFrame("Frame") -- gear manager local BL_TEXTURE = [[Interface\MacroFrame\MacroPopup-BotLeft]] local BR_TEXTURE = [[Interface\MacroFrame\MacroPopup-BotRight]] local SCROLL_BAR_FNAME = [[Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar]] local BKG_LEFT_FNAME = [[Interface\MacroFrame\Mac...
function slot1() return FileTool.GetCurrentDirectiory() .. "\\" end function slot2(slot0) if slot0:gsub("/", "\\"):find(":") == nil then slot0 = slot0() .. slot0 end if slot0:sub(#slot0, ) == "\\" then slot0 = slot0:sub(1, slot1 - 1) end slot2 = {} for slot6 in slot0:gmatch("[^\\]+") do if slot6 == ".....
--- -- gameplay_logic.lua local class = require "middleclass" local FSM = require "fsm" local GetNewActionState = require "logic.gameplay.states.get_new_action_state" local OwnerTypes = require "repositories.teams.enums.owner_types" local GameplayLogic = class("GameplayLogic") function GameplayLogic:initialize(d...
-- Aura Icons indicator local Grid2 = Grid2 local min = min local wipe = wipe local pairs = pairs local ipairs = ipairs local format = string.format local function Icon_Create(self, parent) local f = self:CreateFrame("Frame", parent) f.myIndicator = self f.myFrame = parent f.auras = f.auras or {} f.visibleCount ...
local noOfArgs = KEYS[1] local interSet = redis.call("sinter", unpack(ARGV)) local allString = "" for _,key in ipairs(interSet) do local val = redis.call("HGET", key, "name") allString = val..', '..allString end return allString
RegisterNetEvent("caue-idcard:show", function(pInfo) local src = source local cid = pInfo["ID"] local name = pInfo["Nome"] .. " " .. pInfo["Sobrenome"] local dob = pInfo["Data de Nascimento"] local gender = pInfo["Sexo"] local image = MySQL.scalar.await([[ SELECT image FROM mdt_pr...
local nimsuggest = require("textadept-nim.nimsuggest") local _M = {} local function samefile(fname, sname) local fstat = lfs.attributes(fname) local sstat = lfs.attributes(sname) return fstat.size == sstat.size and fstat.change == sstat.change and fstat.access == fstat.access and fsta...
--[[ MIT License Copyright (c) 2019 Mitchell Davis <coding.jackalope@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to us...
local iqm = require("lib.iqm") local cpml = require("lib.cpml") local shader = love.graphics.newShader [[ varying vec3 f_normal; #ifdef VERTEX attribute vec3 VertexNormal; uniform mat4 u_model; uniform mat4 u_viewProj; vec4 position(mat4 _, vec4 vertex) { f_normal = mat3(u_model) * VertexNormal; return u_viewProj ...
local HashMap = require "config-local.hashmap" local Notifier = require "config-local.notify" local utils = require "config-local.utils" local api = vim.api local hashmap, notifier local M = { -- Default config config = { config_files = { ".vimrc.lua", ".vimrc" }, hashfile = vim.fn.stdpath "data" .. "/confi...
local ui_new_checkbox = ui.new_checkbox local ui_new_slider = ui.new_slider local ui_new_color_picker = ui.new_color_picker local ui_set_callback = ui.set_callback local ui_get = ui.get local ui_set = ui.set local ui_reference = ui.reference local math_min = math.min local math_max = math.max local math_floor = math.f...
----------------------------------- -- Area: Throne Room -- Mob: Zeid (Phase 2) -- Mission 9-2 BASTOK BCNM Fight ----------------------------------- mixins = {require("scripts/mixins/job_special")} require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/titles") require("...
local TRIGGER = script:GetCustomProperty("Trigger"):WaitForObject() local FADE_OUT = script:GetCustomProperty("FadeOut") local FADE_IN = script:GetCustomProperty("FadeIn") function OnBeginOverlap(trigger, other) if other:IsA("Player") then local fadeOut = World.SpawnAsset(FADE_OUT) Task.Wai...
-- ---WARNING: deprecated ---该函数未指定窗口化分辨率,请使用ChangeVideoMode ---设置窗口化(true)/非窗口化(false) ---@param b boolean function SetWindowed(b) end ---设置窗口大小 ---可以在运行时动态设置 ---@param width number ---@param height number function SetResolution(width, height) local w = lstg.WindowHelperDesktop:getInstance() if w and not w:i...
local CONST = require "libs.constants" local LUME = require "libs.lume" local M = {} local EMPTY_COLOR = 0x000000 M.WIDTH = CONST.WINDOW_WIDTH M.HEIGHT = CONST.WINDOW_HEIGHT M.BUFFER = buffer.create(M.WIDTH * M.HEIGHT, { {name=hash("rgb"), type=buffer.VALUE_TYPE_UINT8, count=3} } ) native_raycasting.set_bu...
local p = premake newaction { trigger = "hivemind", shortname = "Hivemind Distributed Compile", description = "Generate Hivemind Distributed Compile Commands", toolset = "msc-v142", valid_kinds = { "ConsoleApp", "StaticLib", "SharedLib" }, valid_languages = { "C", "C++"}, valid_tools ...
local globals = {} --- w = width, d = depth globals.terrain_dimensions = function (w, d) return { width = w, depth = d } end globals.vector2 = function (v_x, v_y) return { x = v_x, y = v_y } end globals.vector3 = function (v_x, v_y, v_z) return { x = v_x, y = v_y, z = v_z } end globals.color3 = function (c_r, c_...
ChatCmdBuilder.new("info", function(cmd) cmd:sub(":target", function(name, target) local player = minetest.get_player_by_name(target) local realName if not player then return false, "Please chose valid player name" else return true, target.."'s real name is '"..rn.data:get_string(target) end en...
require("shared/src/makeMap") local specialBooleanAttrs = nil local isSpecialBooleanAttr = makeMap(specialBooleanAttrs) local isBooleanAttr = makeMap(specialBooleanAttrs + + + ) -- [ts2lua]tslua无法自动转换正则表达式,请手动处理。 local unsafeAttrCharRE = /[>/="'\u0009\u000a\u000c\u0020]/ local attrValidationCache = {} function isSSR...
--[[ Framework Unit Testing Performs unit testing on parts of the engine ]] local lib local unit unit = { test = function(self) local out = "" for name, test in next, self.tests do out = out .. "\byellow\bRUNNING TEST \"" .. name:upper() .. "\"...\n" out = out .. self:report_suite(name) .. "\n" end o...
local pairs = pairs local ipairs = ipairs local smatch = string.match local ssub = string.sub local slen = string.len local cjson = require("cjson") local utils = require("app.libs.utils") local pwd_secret = require("app.config.config").pwd_secret local lor = require("lor.index") local user_model = require("app.model.u...
sizeTerm = { termX1 = 0, termY1 = 0, termX2 = 0, termY2 = 0, setCursorPos = function(self, cursorX, cursorY) newPosX = termX1 + cursorX newPosY = termY1 + cursorY if newPosX <= termX2 and newPosY <= termY2 then term.setCursorPos(newPosX, newPosY) end ...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames'); --Cache global variables --Lua functions local unpack = unpack --WoW API / Variables local CreateFrame = CreateFrame function UF:Construct_RaidDebuffs(frame) local rdebuff = C...
--[[ TheNexusAvenger Main module representing the button class. This button is meant to provide an easy way to make "good looking", cross platform buttons. --]] --The amount cut on the top left and bottom right corners. local CORNER_CUT_BACKGROUND_RELATIVE = 0.3 --Color multiplier when hovering. local HOVER_COLOR_MU...
--[[ Name: init.lua For: SantosRP By: TalosLife ]]-- AddCSLuaFile "cl_init.lua" AddCSLuaFile "shared.lua" include "shared.lua" local acceptedItems = { ["Dry Cannabis (Low Quality)"] = true, ["Dry Cannabis (Medium Quality)"] = true, ["Dry Cannabis (High Quality)"] = true, } function ENT:Initialize() self:SetMo...
StormFox_SOUND = StormFox_SOUND or {} if SERVER then util.AddNetworkString("StormFox - Sound") function StormFox.CLEmitSound(snd,ply,vol) net.Start("StormFox - Sound") net.WriteString(snd) net.WriteFloat(vol or 1) if ply then net.Send(ply) else net.Broadcast() end end else net.Receive("StormFox...
local M = {} M.config = function() vim.g.indent_blankline_filetype_exclude = { "help", "startify", "dashboard", "packer", "neogitstatus", "NvimTree", "Trouble", } vim.g.indentLine_enabled = 1 vim.g.indent_blankline_char = "▎" vim.g.indent_blankline_show_trailing_blankline_indent = false vim.g.inden...
local ball = Class{ type = 'ball' } function ball:init (x, y) self.destroyed = false if x == nil then self.x = love.math.random(1,2) == 1 and 258 or 288 self.y = VIRTUAL_HEIGHT-70 self.dx = love.math.random(90, 360) * (self.x == 258 and -1 or 1) self.dy = -180 self.catched = true else sel...
--[[ Shooter Flare Gun [shooter_flaregun] Copyright (C) 2013-2019 stujones11, Stuart Jones This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option...
do local corofn function corofn() for i=1,10,1 do print2(i) coroutine.yield() end end coro = coroutine.create(corofn) end --print2(coroutine.status(coro)) --coroutine.resume(coro) do closeBuffer() switchToBuffer("dome2.lua") end
VENDOR = "BWT" MODEL = "THERO 120 H2 MB" -- Configuration variables must be also defined -- in `write_configuration` command arguments in manifest.yml IP_ADDRESS_CONFIG = "ip_address" UNIT_ID_CONFIG = "modbus_unit_id" -- Initiate device firmware. Called at the end of the file. function main() scheduler.add(30000, s...
local sub = string.sub local tonumber = tonumber local redis = require 'resty.redis' local env = require 'resty.env' local resty_resolver = require 'resty.resolver' local resty_balancer = require 'resty.balancer' local resty_url = require 'resty.url' local _M = {} -- public interface local redis_conf = { timeout...
-- Premake5 file to generate project files for all supported platforms -- Author: Steven Savold -- workspace (Solution) for the entire enigne and other addons/plugins workspace "HazmatBrowser" architecture "x86_64" startproject "HazmatBrowser" configurations { "Debug", "R...
local x do local y = 12 goto l1 ::l2:: x = x + 1; goto l3 ::l1:: x = y; goto l2 end ::l3:: ::l3_1:: assert(x == 13)
module(..., package.seeall) local spineboy function onCreate() local layer = flower.Layer() layer:setScene(scene) layer:setSortMode(MOAILayer.SORT_PRIORITY_ASCENDING) spineboy = spine.Skeleton("spineboy_atlas/spineboy.json", "spineboy_atlas/spineboy.atlas") spineboy:setLayer(layer) spin...
-- Copyright (C) Dejiang Zhu (doujiang24) local pairs = pairs local insert = table.insert local type = type local ok, new_tab = pcall(require, "table.new") if not ok then new_tab = function (narr, nrec) return {} end end local _M = { _VERSION = '0.01' } function _M.filter(tbl, func) local ret = {} for...
local smb = require "smb" local vulns = require "vulns" local stdnse = require "stdnse" local string = require "string" local smb2 = require "smb2" local table = require "table" description = [[ Attempts to detect missing patches in Windows systems by checking the uptime returned during the SMB2 protocol negotiation. ...
-- TODO support remaining arguments local units, chrspecialization, specIndex = ... local player = units.guids[units.aliases.player] local roles = { [0] = 'TANK', [1] = 'HEALER', [2] = 'DAMAGER', } for row in chrspecialization() do if row.ClassID == player.class and row.OrderIndex == specIndex - 1 then retu...
--[[ © Justin Snelgrove © Morgane Parize Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') util.AddNetworkString( "UpdateReward" ) function ENT:Initialize( ) self:SetModel( "models/props/cs_office/plant01.mdl" ) self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPH...
return { { effect_list = { { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetNil", targetAniEffect = "", arg_list = { weapon_id = 67141 } }, { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetNil", targetAniEffect = ""...
-- uri component encode/decode (https://github.com/daurnimator/lua-http/blob/master/http/util.lua) local M = {} -- Encodes a character as a percent encoded string local function char_to_pchar(c) return string.format("%%%02X", c:byte(1,1)) end -- replaces all characters except the following with the appropriate UTF-...
-- Copyright (C) by Jianhao Dai (Toruneko) local measurement = require "resty.influx.measurement" local setmetatable = setmetatable local concat = table.concat local sort = table.sort local md5 = ngx.md5 local ipairs = ipairs local pairs = pairs local _M = { _VERSION = '0.0.5' } local mt = { __index = _M } local ok...
Config = {} Config.Gangs = { ['lostmc'] = vector3(0, 0, 0), ['ballas'] = vector3(86.75, -1958.28, 21.12), ['vagos'] = vector3(0, 0, 0), ['cartel'] = vector3(0, 0, 0), ['families'] = vector3(0, 0, 0), ['triads'] = vector3(0, 0, 0) }
require("examples.utils"); require("examples.base64"); local img = GetFile("./examples/img.png"); local ba = URLEncode(BASE64Encode(img)); --print(ba); Req:SendMapString("img="..ba);
ParticlePhysics = { Properties = { object_Model = "Objects/default/primitive_box.cgf", Particle = { mass = 50.0, radius = 1.0, air_resistance = 0.0, gravity = {x=0.0, y=0.0, z=-9.81}, water_resistance = 0.5, water_gravity = {x=0.0, y=0.0, z=-9.81*0.8}, min_bounce_vel = 1.5, accel_th...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) if Config.MaxInService ~= -1 then TriggerEvent('esx_service:activateService', 'yaku', Config.MaxInService) end -- TriggerEvent('esx_phone:registerNumber', 'yaku', _U('alert_yaku'), true, true) TriggerEvent('esx_society:registerSoci...
--[[ 因为后端会发比较大范围的场景对象过来,前端这边也做下更小的 aoi 以降低消耗。 另外后端只是发了角色 id 和坐标,然后前端这边根据特定规则过滤,排序等(比如优先显示队友,好友或是我的敌人等等); 然后根据这个排序会把角色分为三级并告诉后端,后端根据这三级将区别发送信息给前端,三级为(不推送,只推送移动,推送全信息) --]] local ecs = require "ecs.ecs" local mt = ecs.class("aoi_system", ecs.system) function mt:on_update() self.filter = self.filter or ecs.all("aoi") ...
-- Copyright 2014 Paul Kulchenko, ZeroBrane LLC; All rights reserved local winapi local flags local needrefresh = {} local function refreshProjectTree() for file, kind in pairs(needrefresh) do -- if the file is removed, try to find a non-existing file in the same folder -- as this will trigger a refresh of...
--[[ file:mahjongLogic.lua desc:麻将逻辑 auth:Carol Luo ]] local class = require("class") local senum = require("mahjong.enum") local gameCompetition= require("game.competition") ---@class mahjongCompetition:gameCompetition @麻将桌子 local competition = class(gameCompetition) local this = competition ---构造函数 fu...
local _, T = ... local EV, L = T.Evie, T.L local MR local function Rewards_FollowerOnEnter(self) local fi = self.RewardsFollower.info if not fi then return end local xp, levelsGained, xpToNext = self.RewardsFollower.xp, 0 if (xp + fi.currentXP) >= fi.maxXP then local xpTable = C_Garrison.GetFollowerXPTable(123...
-------------------------------------------------------------------------------- -- Handler.......... : onUserWantsToQuit -- Author........... : Bérenger Calle-Cort -- Description...... : Display a popup to confirm or not to quit the application. ----------------------------------------------------------------------...
local guiEnabled = false local snowToggle = true addEvent("onClientReady",true) addEventHandler("onClientReady",root,function() triggerClientEvent(client,"triggerGuiEnabled",client,guiEnabled,snowToggle) end) local maxHowTo = 2 local howToTable = {} addEventHandler("onPlayerLeave",root,function() howToTable[source...
--[[ -- added by wsh @ 2017-12-01 -- UILogin视图层 -- 注意: -- 1、成员变量最好预先在__init函数声明,提高代码可读性 -- 2、OnEnable函数每次在窗口打开时调用,直接刷新 -- 3、组件命名参考代码规范 --]] local UILoginView = BaseClass("UILoginView", UIBaseView) local base = UIBaseView -- 各个组件路径 local server_text_path = "ContentRoot/SvrRoot/SvrSelectBtn/SvrText" local account_input_...
side = {} min = 4; max = 20; side[1] = min + math.random(max - min); side[2] = side[1] + math.random(max - min); side[3] = side[1] + math.random(side[2] - side[1]); side[4] = side[1] side[5] = side[2] for i=1,3 do if(side[i] > side[i+1] + side[i+2]) then side[i] = side[i+1] end end if (ITEM =...