Download moonloader/(for developers)/MoonAdditions-examples/player_bones.lua from nttl050611/GTASA: direct link, hf CLI and curl.
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- Download file 807 Bytes
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https://huggingface.co/datasets/nttl050611/GTASA/resolve/main/moonloader/(for%20developers)/MoonAdditions-examples/player_bones.lua
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hf download 'hf://datasets/nttl050611/GTASA/moonloader/(for developers)/MoonAdditions-examples/player_bones.lua'
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curl -L -o player_bones.lua 'https://huggingface.co/datasets/nttl050611/GTASA/resolve/main/moonloader/(for%20developers)/MoonAdditions-examples/player_bones.lua'
807 Bytes
| script_name('Display Player Bones Example') | |
| local mad = require 'MoonAdditions' | |
| function main() | |
| while true do | |
| wait(0) | |
| if isPlayerPlaying(PLAYER_HANDLE) then | |
| if isCharOnFoot(PLAYER_PED) and not isCharDead(PLAYER_PED) then | |
| local color_b = 255 | |
| for name, id in pairs(mad.bone_id) do | |
| local bone = mad.get_char_bone(PLAYER_PED, id) | |
| if bone then | |
| local bone_pos = bone.matrix.pos | |
| local sx, sy = convert3DCoordsToScreen(bone_pos.x, bone_pos.y, bone_pos.z) | |
| draw_text('#' .. id .. ': ' .. name, sx, sy, 255, 255, math.fmod(id, 2) == 1 and 255 or 120) | |
| end | |
| end | |
| end | |
| end | |
| end | |
| end | |
| function draw_text(str, x, y, r, g, b) | |
| mad.draw_text(str, x, y, mad.font_style.SUBTITLES, 0.3, 0.6, mad.font_align.LEFT, 2000, true, false, r, g, b, 255, 1, 0, 30, 30, 30, 120) | |
| end | |