Download moonloader/lib/SFlua/cdef.lua from nttl050611/GTASA: direct link, hf CLI and curl.
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3.02 kB
| --[[ | |
| Project: SF.lua <https://github.com/imring/SF.lua> | |
| License: GNU General Public License v3.0 | |
| Authors: look in file <AUTHORS>. | |
| ]] | |
| local ffi = require("ffi") | |
| local memory = require("memory") | |
| ffi.cdef[[ | |
| typedef unsigned int UINT; | |
| typedef unsigned char BYTE; | |
| typedef unsigned long DWORD; | |
| typedef unsigned short WORD; | |
| typedef char *PCHAR; | |
| typedef const char *PCSTR; | |
| typedef long HRESULT; | |
| typedef int INT; | |
| typedef void *HWND; | |
| typedef unsigned int BOOL; | |
| typedef struct _stdvector | |
| { | |
| float x, y, z; | |
| } stdvector; | |
| typedef struct _stdstring { | |
| union { | |
| char str[16]; | |
| char* pstr; | |
| }; | |
| size_t length; | |
| size_t allocated; | |
| } stdstring; | |
| typedef void(__cdecl *CMDPROC) (PCHAR); | |
| typedef DWORD D3DCOLOR; | |
| typedef struct stRECT | |
| { | |
| int left, top, right, bottom; | |
| } RECT; | |
| typedef struct stID3DXFont | |
| { | |
| struct ID3DXFont_vtbl* vtbl; | |
| } ID3DXFont; | |
| struct ID3DXFont_vtbl | |
| { | |
| void* QueryInterface; // STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; | |
| void* AddRef; // STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| uint32_t (__stdcall * Release)(ID3DXFont* font); // STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| // ID3DXFont | |
| void* GetDevice; // STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *ppDevice) PURE; | |
| void* GetDescA; // STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *pDesc) PURE; | |
| void* GetDescW; // STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *pDesc) PURE; | |
| void* GetTextMetricsA; // STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE; | |
| void* GetTextMetricsW; // STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE; | |
| void* GetDC; // STDMETHOD_(HDC, GetDC)(THIS) PURE; | |
| void* GetGlyphData; // STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, LPDIRECT3DTEXTURE9 *ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE; | |
| void* PreloadCharacters; // STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE; | |
| void* PreloadGlyphs; // STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE; | |
| void* PreloadTextA; // STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE; | |
| void* PreloadTextW; // STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE; | |
| int (__stdcall * DrawTextA)(ID3DXFont* font, void* pSprite, const char* pString, int Count, RECT* pRect, uint32_t Format, uint32_t Color); // STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; | |
| void* DrawTextW; // STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; | |
| void (__stdcall * OnLostDevice)(ID3DXFont* font); // STDMETHOD(OnLostDevice)(THIS) PURE; | |
| void (__stdcall * OnResetDevice)(ID3DXFont* font); // STDMETHOD(OnResetDevice)(THIS) PURE; | |
| }; | |
| ]] |