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6.84 kB
| local json = require "cjson" | |
| -- Various common routines used by the Lua CJSON package | |
| -- | |
| -- Mark Pulford <mark@kyne.com.au> | |
| -- Determine with a Lua table can be treated as an array. | |
| -- Explicitly returns "not an array" for very sparse arrays. | |
| -- Returns: | |
| -- -1 Not an array | |
| -- 0 Empty table | |
| -- >0 Highest index in the array | |
| local function is_array(table) | |
| local max = 0 | |
| local count = 0 | |
| for k, v in pairs(table) do | |
| if type(k) == "number" then | |
| if k > max then max = k end | |
| count = count + 1 | |
| else | |
| return -1 | |
| end | |
| end | |
| if max > count * 2 then | |
| return -1 | |
| end | |
| return max | |
| end | |
| local serialise_value | |
| local function serialise_table(value, indent, depth) | |
| local spacing, spacing2, indent2 | |
| if indent then | |
| spacing = "\n" .. indent | |
| spacing2 = spacing .. " " | |
| indent2 = indent .. " " | |
| else | |
| spacing, spacing2, indent2 = " ", " ", false | |
| end | |
| depth = depth + 1 | |
| if depth > 50 then | |
| return "Cannot serialise any further: too many nested tables" | |
| end | |
| local max = is_array(value) | |
| local comma = false | |
| local fragment = { "{" .. spacing2 } | |
| if max > 0 then | |
| -- Serialise array | |
| for i = 1, max do | |
| if comma then | |
| table.insert(fragment, "," .. spacing2) | |
| end | |
| table.insert(fragment, serialise_value(value[i], indent2, depth)) | |
| comma = true | |
| end | |
| elseif max < 0 then | |
| -- Serialise table | |
| for k, v in pairs(value) do | |
| if comma then | |
| table.insert(fragment, "," .. spacing2) | |
| end | |
| table.insert(fragment, | |
| ("[%s] = %s"):format(serialise_value(k, indent2, depth), | |
| serialise_value(v, indent2, depth))) | |
| comma = true | |
| end | |
| end | |
| table.insert(fragment, spacing .. "}") | |
| return table.concat(fragment) | |
| end | |
| function serialise_value(value, indent, depth) | |
| if indent == nil then indent = "" end | |
| if depth == nil then depth = 0 end | |
| if value == json.null then | |
| return "json.null" | |
| elseif type(value) == "string" then | |
| return ("%q"):format(value) | |
| elseif type(value) == "nil" or type(value) == "number" or | |
| type(value) == "boolean" then | |
| return tostring(value) | |
| elseif type(value) == "table" then | |
| return serialise_table(value, indent, depth) | |
| else | |
| return "\"<" .. type(value) .. ">\"" | |
| end | |
| end | |
| local function file_load(filename) | |
| local file | |
| if filename == nil then | |
| file = io.stdin | |
| else | |
| local err | |
| file, err = io.open(filename, "rb") | |
| if file == nil then | |
| error(("Unable to read '%s': %s"):format(filename, err)) | |
| end | |
| end | |
| local data = file:read("*a") | |
| if filename ~= nil then | |
| file:close() | |
| end | |
| if data == nil then | |
| error("Failed to read " .. filename) | |
| end | |
| return data | |
| end | |
| local function file_save(filename, data) | |
| local file | |
| if filename == nil then | |
| file = io.stdout | |
| else | |
| local err | |
| file, err = io.open(filename, "wb") | |
| if file == nil then | |
| error(("Unable to write '%s': %s"):format(filename, err)) | |
| end | |
| end | |
| file:write(data) | |
| if filename ~= nil then | |
| file:close() | |
| end | |
| end | |
| local function compare_values(val1, val2) | |
| local type1 = type(val1) | |
| local type2 = type(val2) | |
| if type1 ~= type2 then | |
| return false | |
| end | |
| -- Check for NaN | |
| if type1 == "number" and val1 ~= val1 and val2 ~= val2 then | |
| return true | |
| end | |
| if type1 ~= "table" then | |
| return val1 == val2 | |
| end | |
| -- check_keys stores all the keys that must be checked in val2 | |
| local check_keys = {} | |
| for k, _ in pairs(val1) do | |
| check_keys[k] = true | |
| end | |
| for k, v in pairs(val2) do | |
| if not check_keys[k] then | |
| return false | |
| end | |
| if not compare_values(val1[k], val2[k]) then | |
| return false | |
| end | |
| check_keys[k] = nil | |
| end | |
| for k, _ in pairs(check_keys) do | |
| -- Not the same if any keys from val1 were not found in val2 | |
| return false | |
| end | |
| return true | |
| end | |
| local test_count_pass = 0 | |
| local test_count_total = 0 | |
| local function run_test_summary() | |
| return test_count_pass, test_count_total | |
| end | |
| local function run_test(testname, func, input, should_work, output) | |
| local function status_line(name, status, value) | |
| local statusmap = { [true] = ":success", [false] = ":error" } | |
| if status ~= nil then | |
| name = name .. statusmap[status] | |
| end | |
| print(("[%s] %s"):format(name, serialise_value(value, false))) | |
| end | |
| local result = { pcall(func, unpack(input)) } | |
| local success = table.remove(result, 1) | |
| local correct = false | |
| if success == should_work and compare_values(result, output) then | |
| correct = true | |
| test_count_pass = test_count_pass + 1 | |
| end | |
| test_count_total = test_count_total + 1 | |
| local teststatus = { [true] = "PASS", [false] = "FAIL" } | |
| print(("==> Test [%d] %s: %s"):format(test_count_total, testname, | |
| teststatus[correct])) | |
| status_line("Input", nil, input) | |
| if not correct then | |
| status_line("Expected", should_work, output) | |
| end | |
| status_line("Received", success, result) | |
| print() | |
| return correct, result | |
| end | |
| local function run_test_group(tests) | |
| local function run_helper(name, func, input) | |
| if type(name) == "string" and #name > 0 then | |
| print("==> " .. name) | |
| end | |
| -- Not a protected call, these functions should never generate errors. | |
| func(unpack(input or {})) | |
| print() | |
| end | |
| for _, v in ipairs(tests) do | |
| -- Run the helper if "should_work" is missing | |
| if v[4] == nil then | |
| run_helper(unpack(v)) | |
| else | |
| run_test(unpack(v)) | |
| end | |
| end | |
| end | |
| -- Run a Lua script in a separate environment | |
| local function run_script(script, env) | |
| local env = env or {} | |
| local func | |
| -- Use setfenv() if it exists, otherwise assume Lua 5.2 load() exists | |
| if _G.setfenv then | |
| func = loadstring(script) | |
| if func then | |
| setfenv(func, env) | |
| end | |
| else | |
| func = load(script, nil, nil, env) | |
| end | |
| if func == nil then | |
| error("Invalid syntax.") | |
| end | |
| func() | |
| return env | |
| end | |
| -- Export functions | |
| return { | |
| serialise_value = serialise_value, | |
| file_load = file_load, | |
| file_save = file_save, | |
| compare_values = compare_values, | |
| run_test_summary = run_test_summary, | |
| run_test = run_test, | |
| run_test_group = run_test_group, | |
| run_script = run_script | |
| } | |
| -- vi:ai et sw=4 ts=4: | |