Download moonloader/lib/websocket/client_ev.lua from nttl050611/GTASA: direct link, hf CLI and curl.
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https://huggingface.co/datasets/nttl050611/GTASA/resolve/main/moonloader/lib/websocket/client_ev.lua
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6.93 kB
| local socket = require'socket' | |
| local tools = require'websocket.tools' | |
| local frame = require'websocket.frame' | |
| local handshake = require'websocket.handshake' | |
| local debug = require'debug' | |
| local tconcat = table.concat | |
| local tinsert = table.insert | |
| local ev = function(ws) | |
| ws = ws or {} | |
| local ev = require'ev' | |
| local sock | |
| local loop = ws.loop or ev.Loop.default | |
| local fd | |
| local message_io | |
| local handshake_io | |
| local send_io_stop | |
| local async_send | |
| local self = {} | |
| self.state = 'CLOSED' | |
| local close_timer | |
| local user_on_message | |
| local user_on_close | |
| local user_on_open | |
| local user_on_error | |
| local cleanup = function() | |
| if close_timer then | |
| close_timer:stop(loop) | |
| close_timer = nil | |
| end | |
| if handshake_io then | |
| handshake_io:stop(loop) | |
| handshake_io:clear_pending(loop) | |
| handshake_io = nil | |
| end | |
| if send_io_stop then | |
| send_io_stop() | |
| send_io_stop = nil | |
| end | |
| if message_io then | |
| message_io:stop(loop) | |
| message_io:clear_pending(loop) | |
| message_io = nil | |
| end | |
| if sock then | |
| sock:shutdown() | |
| sock:close() | |
| sock = nil | |
| end | |
| end | |
| local on_close = function(was_clean,code,reason) | |
| cleanup() | |
| self.state = 'CLOSED' | |
| if user_on_close then | |
| user_on_close(self,was_clean,code,reason or '') | |
| end | |
| end | |
| local on_error = function(err,dont_cleanup) | |
| if not dont_cleanup then | |
| cleanup() | |
| end | |
| if user_on_error then | |
| user_on_error(self,err) | |
| else | |
| print('Error',err) | |
| end | |
| end | |
| local on_open = function(_,headers) | |
| self.state = 'OPEN' | |
| if user_on_open then | |
| user_on_open(self,headers['sec-websocket-protocol'],headers) | |
| end | |
| end | |
| local handle_socket_err = function(err,io,sock) | |
| if self.state == 'OPEN' then | |
| on_close(false,1006,err) | |
| elseif self.state ~= 'CLOSED' then | |
| on_error(err) | |
| end | |
| end | |
| local on_message = function(message,opcode) | |
| if opcode == frame.TEXT or opcode == frame.BINARY then | |
| if user_on_message then | |
| user_on_message(self,message,opcode) | |
| end | |
| elseif opcode == frame.CLOSE then | |
| if self.state ~= 'CLOSING' then | |
| self.state = 'CLOSING' | |
| local code,reason = frame.decode_close(message) | |
| local encoded = frame.encode_close(code) | |
| encoded = frame.encode(encoded,frame.CLOSE,true) | |
| async_send(encoded, | |
| function() | |
| on_close(true,code or 1005,reason) | |
| end,handle_socket_err) | |
| else | |
| on_close(true,1005,'') | |
| end | |
| end | |
| end | |
| self.send = function(_,message,opcode) | |
| local encoded = frame.encode(message,opcode or frame.TEXT,true) | |
| async_send(encoded, nil, handle_socket_err) | |
| end | |
| self.connect = function(_,url,ws_protocol) | |
| if self.state ~= 'CLOSED' then | |
| on_error('wrong state',true) | |
| return | |
| end | |
| local protocol,host,port,uri = tools.parse_url(url) | |
| if protocol ~= 'ws' then | |
| on_error('bad protocol') | |
| return | |
| end | |
| local ws_protocols_tbl = {''} | |
| if type(ws_protocol) == 'string' then | |
| ws_protocols_tbl = {ws_protocol} | |
| elseif type(ws_protocol) == 'table' then | |
| ws_protocols_tbl = ws_protocol | |
| end | |
| self.state = 'CONNECTING' | |
| assert(not sock) | |
| sock = socket.tcp() | |
| fd = sock:getfd() | |
| assert(fd > -1) | |
| -- set non blocking | |
| sock:settimeout(0) | |
| sock:setoption('tcp-nodelay',true) | |
| async_send,send_io_stop = require'websocket.ev_common'.async_send(sock,loop) | |
| handshake_io = ev.IO.new( | |
| function(loop,connect_io) | |
| connect_io:stop(loop) | |
| local key = tools.generate_key() | |
| local req = handshake.upgrade_request | |
| { | |
| key = key, | |
| host = host, | |
| port = port, | |
| protocols = ws_protocols_tbl, | |
| origin = ws.origin, | |
| uri = uri | |
| } | |
| async_send( | |
| req, | |
| function() | |
| local resp = {} | |
| local response = '' | |
| local read_upgrade = function(loop,read_io) | |
| -- this seems to be possible, i don't understand why though :( | |
| if not sock then | |
| read_io:stop(loop) | |
| handshake_io = nil | |
| return | |
| end | |
| repeat | |
| local byte,err,pp = sock:receive(1) | |
| if byte then | |
| response = response..byte | |
| elseif err then | |
| if err == 'timeout' then | |
| return | |
| else | |
| read_io:stop(loop) | |
| on_error('accept failed') | |
| return | |
| end | |
| end | |
| until response:sub(#response-3) == '\r\n\r\n' | |
| read_io:stop(loop) | |
| handshake_io = nil | |
| local headers = handshake.http_headers(response) | |
| local expected_accept = handshake.sec_websocket_accept(key) | |
| if headers['sec-websocket-accept'] ~= expected_accept then | |
| self.state = 'CLOSED' | |
| on_error('accept failed') | |
| return | |
| end | |
| message_io = require'websocket.ev_common'.message_io( | |
| sock,loop, | |
| on_message, | |
| handle_socket_err) | |
| on_open(self, headers) | |
| end | |
| handshake_io = ev.IO.new(read_upgrade,fd,ev.READ) | |
| handshake_io:start(loop)-- handshake | |
| end, | |
| handle_socket_err) | |
| end,fd,ev.WRITE) | |
| local connected,err = sock:connect(host,port) | |
| if connected then | |
| handshake_io:callback()(loop,handshake_io) | |
| elseif err == 'timeout' or err == 'Operation already in progress' then | |
| handshake_io:start(loop)-- connect | |
| else | |
| self.state = 'CLOSED' | |
| on_error(err) | |
| end | |
| end | |
| self.on_close = function(_,on_close_arg) | |
| user_on_close = on_close_arg | |
| end | |
| self.on_error = function(_,on_error_arg) | |
| user_on_error = on_error_arg | |
| end | |
| self.on_open = function(_,on_open_arg) | |
| user_on_open = on_open_arg | |
| end | |
| self.on_message = function(_,on_message_arg) | |
| user_on_message = on_message_arg | |
| end | |
| self.close = function(_,code,reason,timeout) | |
| if handshake_io then | |
| handshake_io:stop(loop) | |
| handshake_io:clear_pending(loop) | |
| end | |
| if self.state == 'CONNECTING' then | |
| self.state = 'CLOSING' | |
| on_close(false,1006,'') | |
| return | |
| elseif self.state == 'OPEN' then | |
| self.state = 'CLOSING' | |
| timeout = timeout or 3 | |
| local encoded = frame.encode_close(code or 1000,reason) | |
| encoded = frame.encode(encoded,frame.CLOSE,true) | |
| -- this should let the other peer confirm the CLOSE message | |
| -- by 'echoing' the message. | |
| async_send(encoded) | |
| close_timer = ev.Timer.new(function() | |
| close_timer = nil | |
| on_close(false,1006,'timeout') | |
| end,timeout) | |
| close_timer:start(loop) | |
| end | |
| end | |
| return self | |
| end | |
| return ev | |