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This module is deliberately simulator-independent. It validates the trusted
episode specification, parses the LM's finite action alphabet, and derives a
topological route key from a hash-bound successful execution record. MuJoCo
remains outside the trainer process; its worker must return the trajectory and
environment hashes consumed here.
"""
from __future__ import annotations
from dataclasses import dataclass
import hashlib
import json
import math
import re
from typing import Any, Mapping, Sequence
POINT_MAZE_VERIFIER = "point_maze_action_program"
ANT_MAZE_VERIFIER = "ant_maze_action_program"
MAZE_ACTION_VERSION = "maze-action-v1"
ANT_MAZE_ACTION_VERSION = "maze-action-ant-v5"
POINT_ACTIONS = ("N", "NE", "E", "SE", "S", "SW", "W", "NW", "COAST")
ANT_ACTIONS = ("N", "NE", "E", "SE", "S", "SW", "W", "NW")
_SHA256 = re.compile(r"[0-9a-f]{64}")
_IDENTIFIER = re.compile(r"[A-Za-z0-9][A-Za-z0-9_.-]{0,95}")
_GATE_ID = re.compile(r"[a-z][a-z0-9_-]{0,31}")
_MAX_PROGRAM_CHARS = 4096
class MazeModeBenchError(ValueError):
"""Raised when a trusted maze spec or execution record is invalid."""
@dataclass(frozen=True)
class DirectedGate:
gate_id: str
axis: str
coordinate: float
span_min: float
span_max: float
hysteresis: float
@dataclass(frozen=True)
class MazeActionSpec:
verifier: str
environment_id: str
environment_sha256: str
controller_sha256: str | None
map_id: str
maze_map: tuple[tuple[int, ...], ...]
reset_cell: tuple[int, int]
goal_cell: tuple[int, int]
reset_seed: int
min_actions: int
max_actions: int
action_repeat: int
action_tokens: tuple[str, ...]
success_threshold: float
max_segment_length: float
bounds: tuple[tuple[float, float], tuple[float, float]]
gates: tuple[DirectedGate, ...]
spec_sha256: str
@dataclass(frozen=True)
class MazeExecutionRecord:
environment_sha256: str
controller_sha256: str | None
spec_sha256: str
reset_seed: int
action_tokens: tuple[str, ...]
success: bool
final_goal_distance: float
trajectory_xy: tuple[tuple[float, float], ...]
simulator_steps: int
@dataclass(frozen=True)
class MazeValidation:
canonical_key: str
directed_gates: tuple[str, ...]
action_tokens: tuple[str, ...]
simulator_steps: int
def _finite_float(value: Any, *, label: str) -> float:
if isinstance(value, bool) or not isinstance(value, (int, float)):
raise MazeModeBenchError(f"{label} must be a finite number")
result = float(value)
if not math.isfinite(result):
raise MazeModeBenchError(f"{label} must be a finite number")
return result
def _bounded_int(value: Any, *, label: str, minimum: int, maximum: int) -> int:
if isinstance(value, bool) or not isinstance(value, int):
raise MazeModeBenchError(f"{label} must be an integer")
result = int(value)
if not minimum <= result <= maximum:
raise MazeModeBenchError(f"{label} is outside [{minimum}, {maximum}]")
return result
def _sha(value: Any, *, label: str) -> str:
result = str(value)
if _SHA256.fullmatch(result) is None:
raise MazeModeBenchError(f"{label} must be a lowercase SHA-256")
return result
def _canonical_spec_sha256(spec: Mapping[str, Any]) -> str:
payload = dict(spec)
claimed = payload.pop("spec_sha256", None)
canonical = json.dumps(
payload,
allow_nan=False,
ensure_ascii=True,
separators=(",", ":"),
sort_keys=True,
).encode("ascii")
observed = hashlib.sha256(canonical).hexdigest()
if claimed is not None and claimed != observed:
raise MazeModeBenchError("spec_sha256 does not match the canonical spec")
return observed
def _parse_bounds(value: Any) -> tuple[tuple[float, float], tuple[float, float]]:
if not isinstance(value, list) or len(value) != 2:
raise MazeModeBenchError("bounds_xy must contain x and y bounds")
parsed: list[tuple[float, float]] = []
for index, raw in enumerate(value):
if not isinstance(raw, list) or len(raw) != 2:
raise MazeModeBenchError(f"bounds_xy[{index}] must contain two values")
low = _finite_float(raw[0], label=f"bounds_xy[{index}][0]")
high = _finite_float(raw[1], label=f"bounds_xy[{index}][1]")
if low >= high:
raise MazeModeBenchError("each coordinate bound must be increasing")
parsed.append((low, high))
return parsed[0], parsed[1]
def _parse_gates(value: Any) -> tuple[DirectedGate, ...]:
if not isinstance(value, list) or not 1 <= len(value) <= 32:
raise MazeModeBenchError("route_gates must contain between 1 and 32 gates")
gates: list[DirectedGate] = []
observed: set[str] = set()
for index, raw in enumerate(value):
if not isinstance(raw, Mapping):
raise MazeModeBenchError(f"route gate {index} must be an object")
gate_id = str(raw.get("id", ""))
if _GATE_ID.fullmatch(gate_id) is None:
raise MazeModeBenchError(f"route gate {index} has an invalid id")
if gate_id in observed:
raise MazeModeBenchError(f"duplicate route gate id {gate_id!r}")
observed.add(gate_id)
axis = str(raw.get("axis", ""))
if axis not in {"x", "y"}:
raise MazeModeBenchError(f"route gate {gate_id!r} has invalid axis")
coordinate = _finite_float(raw.get("coordinate"), label=f"{gate_id}.coordinate")
raw_span = raw.get("span")
if not isinstance(raw_span, list) or len(raw_span) != 2:
raise MazeModeBenchError(f"route gate {gate_id!r} needs a span")
span_min = _finite_float(raw_span[0], label=f"{gate_id}.span[0]")
span_max = _finite_float(raw_span[1], label=f"{gate_id}.span[1]")
if span_min >= span_max:
raise MazeModeBenchError(f"route gate {gate_id!r} span is not increasing")
hysteresis = _finite_float(raw.get("hysteresis"), label=f"{gate_id}.hysteresis")
if not 0.0 < hysteresis <= 0.25:
raise MazeModeBenchError(f"route gate {gate_id!r} hysteresis is invalid")
gates.append(
DirectedGate(
gate_id=gate_id,
axis=axis,
coordinate=coordinate,
span_min=span_min,
span_max=span_max,
hysteresis=hysteresis,
)
)
return tuple(gates)
def _parse_maze_map(
value: Any,
reset_cell_value: Any,
goal_cell_value: Any,
) -> tuple[tuple[tuple[int, ...], ...], tuple[int, int], tuple[int, int]]:
if not isinstance(value, list) or not 5 <= len(value) <= 16:
raise MazeModeBenchError("maze_map must contain between 5 and 16 rows")
width = len(value[0]) if isinstance(value[0], list) else 0
if not 5 <= width <= 16:
raise MazeModeBenchError("maze_map must contain between 5 and 16 columns")
rows: list[tuple[int, ...]] = []
for index, raw_row in enumerate(value):
if (
not isinstance(raw_row, list)
or len(raw_row) != width
or any(isinstance(cell, bool) or cell not in {0, 1} for cell in raw_row)
):
raise MazeModeBenchError(f"maze_map row {index} is malformed")
rows.append(tuple(int(cell) for cell in raw_row))
if any(cell != 1 for cell in rows[0] + rows[-1]):
raise MazeModeBenchError("maze_map top and bottom borders must be walls")
if any(row[0] != 1 or row[-1] != 1 for row in rows):
raise MazeModeBenchError("maze_map left and right borders must be walls")
def parse_cell(raw: Any, label: str) -> tuple[int, int]:
if (
not isinstance(raw, list)
or len(raw) != 2
or any(isinstance(item, bool) or not isinstance(item, int) for item in raw)
):
raise MazeModeBenchError(f"{label} must be a [row, column] integer pair")
cell = int(raw[0]), int(raw[1])
if not (0 <= cell[0] < len(rows) and 0 <= cell[1] < width):
raise MazeModeBenchError(f"{label} is outside maze_map")
if rows[cell[0]][cell[1]] != 0:
raise MazeModeBenchError(f"{label} must select a free maze cell")
return cell
reset_cell = parse_cell(reset_cell_value, "reset_cell")
goal_cell = parse_cell(goal_cell_value, "goal_cell")
if reset_cell == goal_cell:
raise MazeModeBenchError("reset_cell and goal_cell must differ")
return tuple(rows), reset_cell, goal_cell
def parse_maze_action_spec(spec: Mapping[str, Any]) -> MazeActionSpec:
"""Parse one trusted PointMaze or AntMaze action-program specification."""
if not isinstance(spec, Mapping):
raise MazeModeBenchError("maze spec must be an object")
verifier = str(spec.get("verifier", ""))
if verifier not in {POINT_MAZE_VERIFIER, ANT_MAZE_VERIFIER}:
raise MazeModeBenchError("wrong maze action-program verifier")
expected_version = (
MAZE_ACTION_VERSION
if verifier == POINT_MAZE_VERIFIER
else ANT_MAZE_ACTION_VERSION
)
if spec.get("maze_action_version") != expected_version:
raise MazeModeBenchError("unsupported maze action-program version")
environment_id = str(spec.get("environment_id", ""))
if _IDENTIFIER.fullmatch(environment_id) is None:
raise MazeModeBenchError("environment_id is invalid")
expected_prefix = "PointMaze" if verifier == POINT_MAZE_VERIFIER else "AntMaze"
if not environment_id.startswith(expected_prefix):
raise MazeModeBenchError("environment_id does not match the verifier")
map_id = str(spec.get("map_id", ""))
if _IDENTIFIER.fullmatch(map_id) is None:
raise MazeModeBenchError("map_id is invalid")
expected_actions = POINT_ACTIONS if verifier == POINT_MAZE_VERIFIER else ANT_ACTIONS
raw_actions = spec.get("action_tokens")
if not isinstance(raw_actions, list) or tuple(raw_actions) != expected_actions:
raise MazeModeBenchError("action_tokens differ from the frozen verifier alphabet")
environment_sha256 = _sha(spec.get("environment_sha256"), label="environment_sha256")
raw_controller = spec.get("controller_sha256")
if verifier == ANT_MAZE_VERIFIER:
controller_sha256 = _sha(raw_controller, label="controller_sha256")
else:
if raw_controller is not None:
raise MazeModeBenchError("PointMaze cannot declare a locomotion controller")
controller_sha256 = None
min_actions = _bounded_int(
spec.get("min_actions"), label="min_actions", minimum=1, maximum=512
)
max_actions = _bounded_int(
spec.get("max_actions"), label="max_actions", minimum=min_actions, maximum=512
)
action_repeat = _bounded_int(
spec.get("action_repeat"),
label="action_repeat",
minimum=1,
maximum=100 if verifier == POINT_MAZE_VERIFIER else 400,
)
success_threshold = _finite_float(
spec.get("success_threshold"), label="success_threshold"
)
if not 0.0 < success_threshold <= 1.0:
raise MazeModeBenchError("success_threshold is outside (0, 1]")
max_segment_length = _finite_float(
spec.get("max_segment_length"), label="max_segment_length"
)
if not 0.0 < max_segment_length <= 10.0:
raise MazeModeBenchError("max_segment_length is outside (0, 10]")
maze_map, reset_cell, goal_cell = _parse_maze_map(
spec.get("maze_map"),
spec.get("reset_cell"),
spec.get("goal_cell"),
)
return MazeActionSpec(
verifier=verifier,
environment_id=environment_id,
environment_sha256=environment_sha256,
controller_sha256=controller_sha256,
map_id=map_id,
maze_map=maze_map,
reset_cell=reset_cell,
goal_cell=goal_cell,
reset_seed=_bounded_int(
spec.get("reset_seed"), label="reset_seed", minimum=0, maximum=2**31 - 1
),
min_actions=min_actions,
max_actions=max_actions,
action_repeat=action_repeat,
action_tokens=expected_actions,
success_threshold=success_threshold,
max_segment_length=max_segment_length,
bounds=_parse_bounds(spec.get("bounds_xy")),
gates=_parse_gates(spec.get("route_gates")),
spec_sha256=_canonical_spec_sha256(spec),
)
def parse_maze_action_program(candidate: str, spec: MazeActionSpec) -> tuple[str, ...]:
"""Parse a bounded whitespace/comma-separated action program."""
text = str(candidate).strip()
if not text or len(text) > _MAX_PROGRAM_CHARS:
raise MazeModeBenchError("action program is empty or too long")
tokens = tuple(token for token in re.split(r"[\s,]+", text.upper()) if token)
if not spec.min_actions <= len(tokens) <= spec.max_actions:
raise MazeModeBenchError("action program length is outside the frozen bounds")
allowed = set(spec.action_tokens)
unknown = [token for token in tokens if token not in allowed]
if unknown:
raise MazeModeBenchError(f"unknown action token {unknown[0]!r}")
return tokens
def _parse_execution_record(value: Mapping[str, Any]) -> MazeExecutionRecord:
if not isinstance(value, Mapping):
raise MazeModeBenchError("execution record must be an object")
raw_trajectory = value.get("trajectory_xy")
if not isinstance(raw_trajectory, list) or len(raw_trajectory) < 2:
raise MazeModeBenchError("execution trajectory must contain at least two points")
trajectory: list[tuple[float, float]] = []
for index, raw_point in enumerate(raw_trajectory):
if not isinstance(raw_point, list) or len(raw_point) != 2:
raise MazeModeBenchError(f"trajectory point {index} is malformed")
trajectory.append(
(
_finite_float(raw_point[0], label=f"trajectory[{index}].x"),
_finite_float(raw_point[1], label=f"trajectory[{index}].y"),
)
)
raw_success = value.get("success")
if not isinstance(raw_success, bool):
raise MazeModeBenchError("execution success must be boolean")
raw_tokens = value.get("action_tokens")
if not isinstance(raw_tokens, list) or not all(isinstance(x, str) for x in raw_tokens):
raise MazeModeBenchError("execution action_tokens must be a string list")
raw_controller = value.get("controller_sha256")
controller_sha256 = None if raw_controller is None else _sha(
raw_controller, label="execution.controller_sha256"
)
return MazeExecutionRecord(
environment_sha256=_sha(
value.get("environment_sha256"), label="execution.environment_sha256"
),
controller_sha256=controller_sha256,
spec_sha256=_sha(value.get("spec_sha256"), label="execution.spec_sha256"),
reset_seed=_bounded_int(
value.get("reset_seed"),
label="execution.reset_seed",
minimum=0,
maximum=2**31 - 1,
),
action_tokens=tuple(raw_tokens),
success=raw_success,
final_goal_distance=_finite_float(
value.get("final_goal_distance"), label="execution.final_goal_distance"
),
trajectory_xy=tuple(trajectory),
simulator_steps=_bounded_int(
value.get("simulator_steps"),
label="execution.simulator_steps",
minimum=1,
maximum=1_000_000,
),
)
def _outside_side(value: float, gate: DirectedGate) -> int:
if value < gate.coordinate - gate.hysteresis:
return -1
if value > gate.coordinate + gate.hysteresis:
return 1
return 0
def _gate_crossing(
first: tuple[float, float],
second: tuple[float, float],
gate: DirectedGate,
) -> str | None:
axis_index = 0 if gate.axis == "x" else 1
span_index = 1 - axis_index
denominator = second[axis_index] - first[axis_index]
if denominator == 0.0:
return None
fraction = (gate.coordinate - first[axis_index]) / denominator
if not 0.0 <= fraction <= 1.0:
return None
span_value = first[span_index] + fraction * (
second[span_index] - first[span_index]
)
if not gate.span_min <= span_value <= gate.span_max:
return None
direction = "+" if second[axis_index] > first[axis_index] else "-"
return f"{gate.gate_id}{direction}"
def extract_directed_gate_route(
trajectory_xy: Sequence[tuple[float, float]],
spec: MazeActionSpec,
) -> tuple[str, ...]:
"""Extract a hysteresis-stable ordered directed bottleneck sequence."""
if len(trajectory_xy) < 2:
raise MazeModeBenchError("trajectory is too short")
if len(trajectory_xy) > spec.max_actions * spec.action_repeat + 2:
raise MazeModeBenchError("trajectory exceeds the frozen execution horizon")
for index, point in enumerate(trajectory_xy):
if not (
spec.bounds[0][0] <= point[0] <= spec.bounds[0][1]
and spec.bounds[1][0] <= point[1] <= spec.bounds[1][1]
):
raise MazeModeBenchError(f"trajectory point {index} is outside maze bounds")
if index:
previous = trajectory_xy[index - 1]
distance = math.hypot(point[0] - previous[0], point[1] - previous[1])
if distance > spec.max_segment_length:
raise MazeModeBenchError("trajectory contains a teleport-sized segment")
route: list[str] = []
state: dict[str, tuple[int, tuple[float, float]] | None] = {
gate.gate_id: None for gate in spec.gates
}
for point in trajectory_xy:
step_crossings: list[str] = []
for gate in spec.gates:
coordinate = point[0] if gate.axis == "x" else point[1]
side = _outside_side(coordinate, gate)
previous_state = state[gate.gate_id]
if side == 0:
continue
if previous_state is None:
state[gate.gate_id] = (side, point)
continue
previous_side, previous_point = previous_state
if side != previous_side:
crossing = _gate_crossing(previous_point, point, gate)
if crossing is not None:
step_crossings.append(crossing)
state[gate.gate_id] = (side, point)
if len(step_crossings) > 1:
raise MazeModeBenchError("one trajectory segment crosses multiple route gates")
if step_crossings and (not route or route[-1] != step_crossings[0]):
route.append(step_crossings[0])
if not route:
raise MazeModeBenchError("successful trajectory has no certified route gate")
gate_ids = [crossing[:-1] for crossing in route]
if len(gate_ids) != len(set(gate_ids)):
raise MazeModeBenchError("trajectory recrosses a route gate")
return tuple(route)
def validate_maze_execution(
candidate: str,
raw_spec: Mapping[str, Any],
raw_execution: Mapping[str, Any],
) -> MazeValidation:
"""Bind one successful simulator execution to its semantic route key."""
spec = parse_maze_action_spec(raw_spec)
tokens = parse_maze_action_program(candidate, spec)
execution = _parse_execution_record(raw_execution)
if execution.environment_sha256 != spec.environment_sha256:
raise MazeModeBenchError("execution environment hash does not match the spec")
if execution.controller_sha256 != spec.controller_sha256:
raise MazeModeBenchError("execution controller hash does not match the spec")
if execution.spec_sha256 != spec.spec_sha256:
raise MazeModeBenchError("execution is bound to a different spec")
if execution.reset_seed != spec.reset_seed:
raise MazeModeBenchError("execution reset seed does not match the spec")
if execution.action_tokens != tokens:
raise MazeModeBenchError("execution action program does not match the candidate")
if not execution.success:
raise MazeModeBenchError("unsuccessful execution has no ModeBench identity")
if not 0.0 <= execution.final_goal_distance <= spec.success_threshold:
raise MazeModeBenchError("successful execution fails the frozen goal threshold")
if execution.simulator_steps > len(tokens) * spec.action_repeat:
raise MazeModeBenchError("execution exceeds the action-program step budget")
route = extract_directed_gate_route(execution.trajectory_xy, spec)
action_version = (
MAZE_ACTION_VERSION
if spec.verifier == POINT_MAZE_VERIFIER
else ANT_MAZE_ACTION_VERSION
)
key = f"{spec.verifier}:{action_version}:{spec.map_id}:" + ",".join(route)
return MazeValidation(
canonical_key=key,
directed_gates=route,
action_tokens=tokens,
simulator_steps=execution.simulator_steps,
)
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