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15.4 kB
| """ | |
| Whole-scene voxelization exporter. | |
| """ | |
| import bpy | |
| import json | |
| import numpy as np | |
| from pathlib import Path | |
| from collections import defaultdict | |
| # ββ Parameters ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| VOXEL_SIZE = 0.25 | |
| # Sub-voxel sampling density. A triangle is sampled so that no two | |
| # consecutive samples are further apart than VOXEL_SIZE / SAMPLES_PER_EDGE. | |
| # 3 empirically gives conservative coverage with reasonable runtime. | |
| SAMPLES_PER_EDGE = 3 | |
| # ββ Environment βββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| scene = bpy.context.scene | |
| cam = scene.camera | |
| frame_start = scene.frame_start | |
| frame_end = scene.frame_end | |
| OUT_DIR = Path(bpy.path.abspath("//")) / "voxel_export_data" | |
| # ββ Helpers βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| def is_dynamic(ob): | |
| """Armature-driven, shape-keyed, or animated meshes are dynamic.""" | |
| for mod in ob.modifiers: | |
| if mod.type == 'ARMATURE': | |
| return True | |
| if ob.data.shape_keys is not None: | |
| return True | |
| if ob.animation_data is not None: | |
| return True | |
| return False | |
| def _world_triangles(ob, dg): | |
| """ | |
| Extract triangles from the evaluated mesh in world space. | |
| Returns | |
| ------- | |
| tris_world : (T, 3, 3) world-space triangle vertices | |
| tri_vert_ids: (T, 3) indices into the evaluated mesh vertex array | |
| """ | |
| ob_e = ob.evaluated_get(dg) | |
| me = ob_e.to_mesh() | |
| me.calc_loop_triangles() | |
| n_verts = len(me.vertices) | |
| coords = np.empty(n_verts * 3, dtype=np.float64) | |
| if n_verts: | |
| me.vertices.foreach_get("co", coords) | |
| coords = coords.reshape(-1, 3) | |
| n_tri = len(me.loop_triangles) | |
| tri_vert_ids = np.empty(n_tri * 3, dtype=np.int32) | |
| if n_tri: | |
| me.loop_triangles.foreach_get("vertices", tri_vert_ids) | |
| tri_vert_ids = tri_vert_ids.reshape(-1, 3) | |
| mat = np.array(ob_e.matrix_world) | |
| coords_world = (mat[:3, :3] @ coords.T).T + mat[:3, 3] if n_verts else coords | |
| if n_tri: | |
| tris_world = coords_world[tri_vert_ids] | |
| else: | |
| tris_world = np.empty((0, 3, 3), dtype=np.float64) | |
| ob_e.to_mesh_clear() | |
| return tris_world, tri_vert_ids | |
| def _barycentric_grid(n): | |
| """ | |
| Stratified barycentric samples (w, u, v) on the canonical triangle with | |
| n+1 samples along each parametric direction (u, v). | |
| For n=1 we include the three vertices plus the centroid so tiny | |
| triangles still contribute 4 samples. | |
| """ | |
| if n <= 1: | |
| w = np.array([1.0, 0.0, 0.0, 1.0 / 3.0]) | |
| u = np.array([0.0, 1.0, 0.0, 1.0 / 3.0]) | |
| v = np.array([0.0, 0.0, 1.0, 1.0 / 3.0]) | |
| return np.stack([w, u, v], axis=1) | |
| ug, vg = np.meshgrid( | |
| np.linspace(0.0, 1.0, n + 1), | |
| np.linspace(0.0, 1.0, n + 1), | |
| indexing='ij', | |
| ) | |
| uu = ug.ravel() | |
| vv = vg.ravel() | |
| keep = uu + vv <= 1.0 + 1e-9 | |
| uu = uu[keep] | |
| vv = vv[keep] | |
| ww = 1.0 - uu - vv | |
| return np.stack([ww, uu, vv], axis=1) | |
| def _sample_tris(tris, spacing): | |
| """ | |
| Dense barycentric sampling of a triangle soup. | |
| The sampling rate adapts to the longest edge so every voxel a triangle | |
| passes through receives at least one sample (up to the spacing tolerance). | |
| Returns | |
| ------- | |
| pts : (M, 3) world-space sample positions | |
| tri_ids : (M,) which triangle each sample belongs to | |
| bary : (M, 3) (w, u, v) barycentric coordinates per sample | |
| """ | |
| if tris.shape[0] == 0: | |
| return (np.empty((0, 3), dtype=np.float64), | |
| np.empty(0, dtype=np.int64), | |
| np.empty((0, 3), dtype=np.float64)) | |
| e1 = tris[:, 1] - tris[:, 0] | |
| e2 = tris[:, 2] - tris[:, 0] | |
| e3 = tris[:, 2] - tris[:, 1] | |
| max_edge = np.maximum.reduce([ | |
| np.linalg.norm(e1, axis=1), | |
| np.linalg.norm(e2, axis=1), | |
| np.linalg.norm(e3, axis=1), | |
| ]) | |
| n_per = np.maximum(1, np.ceil(max_edge / max(spacing, 1e-9)).astype(int)) | |
| pts_all = [] | |
| tri_ids_all = [] | |
| bary_all = [] | |
| for n in np.unique(n_per): | |
| sel = np.where(n_per == n)[0] | |
| bary = _barycentric_grid(int(n)) # (S, 3) | |
| sub_tris = tris[sel] # (K, 3, 3) | |
| # (K, S, 3) = sum_i bary[s,i] * sub_tris[k,i,:] | |
| pts = np.einsum('si,kij->ksj', bary, sub_tris) | |
| K, S, _ = pts.shape | |
| pts_all.append(pts.reshape(-1, 3)) | |
| tri_ids_all.append(np.repeat(sel, S)) | |
| bary_all.append(np.tile(bary, (K, 1))) | |
| return (np.concatenate(pts_all, axis=0), | |
| np.concatenate(tri_ids_all, axis=0), | |
| np.concatenate(bary_all, axis=0)) | |
| # ββ Static voxelization (whole scene, single grid) ββββββββββββββββββββ | |
| def voxelize_static_scene(static_objects, dg, voxel_size): | |
| """ | |
| Voxelize every static mesh into a single shared voxel grid. | |
| Each occupied voxel is attributed to exactly one object (the one that | |
| contributed the most surface samples to that cell), so the returned | |
| per-object arrays partition the scene's voxels with no overlaps. | |
| Returns | |
| ------- | |
| per_obj_centers : dict[name -> (N, 3) float32] voxel-center positions | |
| grid_info : dict with {'origin', 'cell_size'} | |
| """ | |
| if not static_objects: | |
| return {}, {"origin": [0.0, 0.0, 0.0], "cell_size": float(voxel_size)} | |
| obj_tris = {ob.name: _world_triangles(ob, dg)[0] for ob in static_objects} | |
| all_tris = [t for t in obj_tris.values() if t.shape[0] > 0] | |
| if not all_tris: | |
| empty = {n: np.empty((0, 3), dtype=np.float32) for n in obj_tris} | |
| return empty, {"origin": [0.0, 0.0, 0.0], "cell_size": float(voxel_size)} | |
| # Compute global origin from scene AABB, snapped to the voxel grid. | |
| cat_pts = np.concatenate([t.reshape(-1, 3) for t in all_tris], axis=0) | |
| origin = np.floor(cat_pts.min(axis=0) / voxel_size) * voxel_size | |
| spacing = voxel_size / SAMPLES_PER_EDGE | |
| # For every object, count how many samples land in each voxel. | |
| counts_per_obj = {} | |
| for name, tris in obj_tris.items(): | |
| if tris.shape[0] == 0: | |
| counts_per_obj[name] = {} | |
| continue | |
| pts, _, _ = _sample_tris(tris, spacing) | |
| keys = np.floor((pts - origin) / voxel_size).astype(np.int64) | |
| uniq, counts = np.unique(keys, axis=0, return_counts=True) | |
| counts_per_obj[name] = {tuple(k): int(c) for k, c in zip(uniq, counts)} | |
| # Assign each voxel to the object with the highest sample count. | |
| # Ties resolved by iteration order (stable across runs given same scene). | |
| winner_count = {} | |
| winner_name = {} | |
| for name, counter in counts_per_obj.items(): | |
| for k, c in counter.items(): | |
| if k not in winner_count or c > winner_count[k]: | |
| winner_count[k] = c | |
| winner_name[k] = name | |
| # Group voxel keys by winning object, emit centers at grid cell centers. | |
| keys_by_obj = defaultdict(list) | |
| for k, name in winner_name.items(): | |
| keys_by_obj[name].append(k) | |
| per_obj_centers = {} | |
| for name in obj_tris: | |
| keys = keys_by_obj.get(name, []) | |
| if not keys: | |
| per_obj_centers[name] = np.empty((0, 3), dtype=np.float32) | |
| continue | |
| ks = np.array(keys, dtype=np.int64) | |
| order = np.lexsort((ks[:, 2], ks[:, 1], ks[:, 0])) | |
| ks = ks[order] | |
| centers = origin + (ks + 0.5) * voxel_size | |
| per_obj_centers[name] = centers.astype(np.float32) | |
| grid_info = {"origin": origin.tolist(), "cell_size": float(voxel_size)} | |
| return per_obj_centers, grid_info | |
| # ββ Dynamic voxelization (per-object, aligned to global grid) βββββββββ | |
| def voxelize_dynamic_mesh(ob, dg, voxel_size, origin): | |
| """ | |
| Build frame-stable voxel groups for a dynamic mesh aligned to the global | |
| grid. Barycentric samples are cached so that each frame we can recompute | |
| sample world positions from the current evaluated mesh and average them | |
| per voxel group, yielding voxel centers that deform with the mesh while | |
| keeping a stable per-voxel ID across frames. | |
| """ | |
| tris, tri_vert_ids = _world_triangles(ob, dg) | |
| empty_state = { | |
| "tri_vert_ids": tri_vert_ids, | |
| "sample_tri_ids": np.empty(0, dtype=np.int64), | |
| "sample_bary": np.empty((0, 3), dtype=np.float64), | |
| "sorted_keys": [], | |
| "voxel_groups": {}, | |
| "initial_centers": np.empty((0, 3), dtype=np.float32), | |
| } | |
| if tris.shape[0] == 0: | |
| return empty_state | |
| pts, sample_tri_ids, sample_bary = _sample_tris(tris, voxel_size / SAMPLES_PER_EDGE) | |
| if pts.shape[0] == 0: | |
| return empty_state | |
| keys = np.floor((pts - origin) / voxel_size).astype(np.int64) | |
| groups = defaultdict(list) | |
| for i in range(keys.shape[0]): | |
| groups[tuple(keys[i])].append(i) | |
| sorted_keys = sorted(groups.keys()) | |
| voxel_groups = {k: np.asarray(groups[k], dtype=np.int64) for k in sorted_keys} | |
| initial_centers = np.empty((len(sorted_keys), 3), dtype=np.float32) | |
| for i, k in enumerate(sorted_keys): | |
| initial_centers[i] = pts[voxel_groups[k]].mean(axis=0) | |
| return { | |
| "tri_vert_ids": tri_vert_ids, | |
| "sample_tri_ids": sample_tri_ids, | |
| "sample_bary": sample_bary, | |
| "sorted_keys": sorted_keys, | |
| "voxel_groups": voxel_groups, | |
| "initial_centers": initial_centers, | |
| } | |
| def compute_dynamic_centers(ob, dg, state): | |
| """Recompute dynamic voxel centers from the current frame's evaluated mesh.""" | |
| sorted_keys = state["sorted_keys"] | |
| if len(sorted_keys) == 0: | |
| return np.empty((0, 3), dtype=np.float32) | |
| tri_vert_ids = state["tri_vert_ids"] | |
| sample_tri_ids = state["sample_tri_ids"] | |
| sample_bary = state["sample_bary"] | |
| voxel_groups = state["voxel_groups"] | |
| ob_e = ob.evaluated_get(dg) | |
| me = ob_e.to_mesh() | |
| n_verts = len(me.vertices) | |
| coords = np.empty(n_verts * 3, dtype=np.float64) | |
| if n_verts: | |
| me.vertices.foreach_get("co", coords) | |
| coords = coords.reshape(-1, 3) | |
| mat = np.array(ob_e.matrix_world) | |
| coords_world = (mat[:3, :3] @ coords.T).T + mat[:3, 3] if n_verts else coords | |
| ob_e.to_mesh_clear() | |
| tri_verts_world = coords_world[tri_vert_ids] # (T, 3, 3) | |
| sample_tris = tri_verts_world[sample_tri_ids] # (S, 3, 3) | |
| sample_pts = np.einsum('si,sij->sj', sample_bary, sample_tris) | |
| centers = np.empty((len(sorted_keys), 3), dtype=np.float32) | |
| for i, k in enumerate(sorted_keys): | |
| inds = voxel_groups[k] | |
| centers[i] = sample_pts[inds].mean(axis=0) | |
| return centers | |
| # ββ Camera ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| def extract_camera_data(): | |
| """Extract 4x4 extrinsics and intrinsics from the active scene camera.""" | |
| mat = [list(row) for row in cam.matrix_world] | |
| cam_data = cam.data | |
| intrinsics = { | |
| "sensor_width": cam_data.sensor_width, | |
| "sensor_height": cam_data.sensor_height, | |
| "sensor_fit": cam_data.sensor_fit, | |
| "focal_length": cam_data.lens, | |
| "resolution_x": scene.render.resolution_x, | |
| "resolution_y": scene.render.resolution_y, | |
| } | |
| return mat, intrinsics | |
| # ββ Driver ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| def run(): | |
| OUT_DIR.mkdir(exist_ok=True, parents=True) | |
| # ββ Step 1: frame 1 β classify & voxelize ββββββββββββββββββββββββ | |
| scene.frame_set(frame_start) | |
| dg = bpy.context.evaluated_depsgraph_get() | |
| meshes = [ob for ob in scene.objects if ob.type == 'MESH'] | |
| static_objs = [ob for ob in meshes if not is_dynamic(ob)] | |
| dynamic_objs = [ob for ob in meshes if is_dynamic(ob)] | |
| print(f"[init] meshes: {len(static_objs)} static, {len(dynamic_objs)} dynamic") | |
| static_centers, grid_info = voxelize_static_scene(static_objs, dg, VOXEL_SIZE) | |
| origin = np.array(grid_info["origin"], dtype=np.float64) | |
| dyn_state = {} | |
| for ob in dynamic_objs: | |
| st = voxelize_dynamic_mesh(ob, dg, VOXEL_SIZE, origin) | |
| dyn_state[ob.name] = st | |
| print(f"[init] dynamic {ob.name}: " | |
| f"{len(st['sorted_keys'])} voxels, " | |
| f"{len(st['sample_tri_ids'])} samples") | |
| for name, centers in static_centers.items(): | |
| print(f"[init] static {name}: {centers.shape[0]} voxels") | |
| # ββ Step 2: objects_info / static npz ββββββββββββββββββββββββββββ | |
| objects_info = {} | |
| for ob in static_objs: | |
| objects_info[ob.name] = { | |
| "type": "static", | |
| "voxel_size": float(VOXEL_SIZE), | |
| "grid_info": grid_info, | |
| } | |
| for ob in dynamic_objs: | |
| objects_info[ob.name] = { | |
| "type": "dynamic", | |
| "voxel_size": float(VOXEL_SIZE), | |
| "grid_info": grid_info, | |
| } | |
| static_npz = "static.npz" | |
| np.savez_compressed(str(OUT_DIR / static_npz), | |
| **{n: c for n, c in static_centers.items()}) | |
| total_static = sum(c.shape[0] for c in static_centers.values()) | |
| print(f"[static] saved {total_static} voxels across " | |
| f"{len(static_centers)} static objects -> {static_npz}") | |
| # ββ Step 3: per-frame dynamic centers + camera βββββββββββββββββββ | |
| frames_meta = [] | |
| for f in range(frame_start, frame_end + 1): | |
| scene.frame_set(f) | |
| dg = bpy.context.evaluated_depsgraph_get() | |
| frame_centers = {} | |
| for ob in dynamic_objs: | |
| frame_centers[ob.name] = compute_dynamic_centers(ob, dg, dyn_state[ob.name]) | |
| npz_name = f"frame_{f:04d}.npz" | |
| np.savez_compressed(str(OUT_DIR / npz_name), **frame_centers) | |
| extrinsics, intrinsics = extract_camera_data() | |
| frames_meta.append({ | |
| "frame": f, | |
| "camera_extrinsics": extrinsics, | |
| "camera_intrinsics": intrinsics, | |
| "data_file": npz_name, | |
| }) | |
| total = sum(c.shape[0] for c in frame_centers.values()) + total_static | |
| print(f"[frame {f:04d}] exported {total} voxels " | |
| f"({len(frame_centers)} dynamic + {len(static_centers)} static)") | |
| # ββ Metadata βββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| metadata = { | |
| "voxel_size": float(VOXEL_SIZE), | |
| "global_grid": grid_info, | |
| "objects_info": objects_info, | |
| "static_data_file": static_npz, | |
| "frames": frames_meta, | |
| } | |
| with open(str(OUT_DIR / "metadata.json"), "w") as fp: | |
| json.dump(metadata, fp, indent=2) | |
| print(f"[done] exported {len(frames_meta)} frames to {OUT_DIR}") | |
| if __name__ == "__main__": | |
| run() | |