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Add animated Blender files for rigid-body demo scenes
Two self-contained Blender 3.4 scenes with 49-frame baked PyBullet trajectories, camera, lighting, procedural materials, and embedded metadata.
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Add Genesis shattering ball 4D voxel and Blender export
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Add original Blender .blend source files
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Update out-of-site long camera variant sketch_swing_city5_complex_move_rotate
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Update out-of-site long camera variant sketch_swing_city5_complex_dolly_orbit_return
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Update out-of-site long camera variant sketch_situps_barr_complex_move_rotate
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Update out-of-site long camera variant sketch_situps_barr_complex_dolly_orbit_return
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Update out-of-site long camera variant sketch_hiphop_duplex_complex_move_rotate
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Update out-of-site long camera variant sketch_hiphop_duplex_complex_dolly_orbit_return
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Update out-of-site long camera variant sketch_change_city3_complex_move_rotate
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Update out-of-site long camera variant sketch_change_city3_complex_dolly_orbit_return
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Update out-of-site camera variant sketch_swing_city5_short_forward_back
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Update out-of-site camera variant sketch_situps_barr_short_forward_back
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Update out-of-site camera variant sketch_hiphop_duplex_short_forward_back
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Update out-of-site camera variant sketch_change_city3_short_forward_back
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Sync Blender Sketchfab assets
Upload allowed-public Sketchfab GLB scenes and textures under blender/sketchfab. -
Sync Blender FBX assets
Upload allowed-public FBX action assets under blender/fbx.
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Upload Blender 5-action scene results
Upload 30 generated Blender voxel-render project folders (5 actions/scenes x 6 camera trajectories) under blender/blender_projects; remove obsolete jog/briefcase outputs if present.
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initial commit