Upload all current_works benchmark datasets and model outputs (part 18)
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +20 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-85692/lamp_7_6.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-85692/table_11_1.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_10.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_3.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_4.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_5.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_6.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_7.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_8.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/chair_4_9.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/lamp_7_1.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/table_11_11.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-88173/table_11_2.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/chair_4_3.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/chair_4_4.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/chair_4_5.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/chair_4_6.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/chair_4_7.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/lamp_7_8.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/table_11_1.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-9824/table_11_2.obj +0 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/guidance_losses.txt +21 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/none_accuracy_analysis.txt +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/physcene_collision_input.json +1 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-10302.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-10559.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-11145.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-113004.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-11628.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-12866.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-15534.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-16628.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-17995.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-197500.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-22384.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-26805.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-2817.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-29864.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-31158.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-35065.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-35093.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-85692.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-88173.png +3 -0
- current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-9824.png +3 -0
- current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/debug_bbox.txt +612 -0
- current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10302_echoscene.glb +3 -0
- current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10559_echoscene.glb +3 -0
- current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11145_echoscene.glb +3 -0
- current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-113004_echoscene.glb +3 -0
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-85692_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-88173_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-9824_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-85692_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10302_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10559_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11145_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-113004_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11628_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-12866_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-15534_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-16628_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-17995_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-197500_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-22384_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-26805_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-2817_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-29864_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-31158_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35065_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35093_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-85692_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-88173_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-9824_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/DiningRoom-85692/lamp_7_6.obj
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Scene DiningRoom-15534 - Final Step Collision Loss: 0.0000, Room Outer Loss: 0.1108, Walkable Loss: 5.9405 (Center Penalty: 3.5531, C1 Heatmap: 0.8532, C2 Repulsion: 8.5241)
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Scene DiningRoom-15534 - Final Step Collision Loss: 0.0034, Room Outer Loss: 0.0073, Walkable Loss: 1.4408 (Center Penalty: 1.4408)
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Scene DiningRoom-31158 - Final Step Collision Loss: 0.0058, Room Outer Loss: 0.0000, Walkable Loss: 2.3418 (Center Penalty: 2.3418)
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Scene DiningRoom-197500 - Final Step Collision Loss: 0.0104, Room Outer Loss: 0.0695, Walkable Loss: 1.0841 (Center Penalty: 1.0841)
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Scene DiningRoom-26805 - Final Step Collision Loss: 0.0000, Room Outer Loss: 0.0000, Walkable Loss: 1.0436 (Center Penalty: 1.0436)
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Scene DiningRoom-17995 - Final Step Collision Loss: 0.0081, Room Outer Loss: 0.0000, Walkable Loss: 0.5193 (Center Penalty: 0.5193)
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Scene DiningRoom-16628 - Final Step Collision Loss: 0.0120, Room Outer Loss: 0.0000, Walkable Loss: 1.1533 (Center Penalty: 1.1533)
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Scene DiningRoom-11628 - Final Step Collision Loss: 0.0170, Room Outer Loss: 0.0000, Walkable Loss: 0.8918 (Center Penalty: 0.8918)
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Scene DiningRoom-29864 - Final Step Collision Loss: 0.0212, Room Outer Loss: 0.0568, Walkable Loss: 0.3015 (Center Penalty: 0.3015)
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Scene DiningRoom-2817 - Final Step Collision Loss: 0.0182, Room Outer Loss: 0.0000, Walkable Loss: 1.7154 (Center Penalty: 1.7154)
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Scene DiningRoom-35065 - Final Step Collision Loss: 0.0164, Room Outer Loss: 0.0867, Walkable Loss: 1.2393 (Center Penalty: 1.2393)
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Scene DiningRoom-88173 - Final Step Collision Loss: 0.0345, Room Outer Loss: 0.0702, Walkable Loss: 1.8025 (Center Penalty: 1.8025)
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Scene DiningRoom-35093 - Final Step Collision Loss: 0.0208, Room Outer Loss: 0.0166, Walkable Loss: 1.4624 (Center Penalty: 1.4624)
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Scene DiningRoom-10302 - Final Step Collision Loss: 0.0058, Room Outer Loss: 0.0000, Walkable Loss: 1.4025 (Center Penalty: 1.4025)
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Scene DiningRoom-113004 - Final Step Collision Loss: 0.0000, Room Outer Loss: 0.0000, Walkable Loss: 0.7630 (Center Penalty: 0.7630)
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Scene DiningRoom-22384 - Final Step Collision Loss: 0.0122, Room Outer Loss: 0.0000, Walkable Loss: 0.4399 (Center Penalty: 0.4399)
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Scene DiningRoom-11145 - Final Step Collision Loss: 0.0191, Room Outer Loss: 0.0000, Walkable Loss: 2.1187 (Center Penalty: 2.1187)
|
| 18 |
+
Scene DiningRoom-10559 - Final Step Collision Loss: 0.0165, Room Outer Loss: 0.0000, Walkable Loss: 0.5632 (Center Penalty: 0.5632)
|
| 19 |
+
Scene DiningRoom-85692 - Final Step Collision Loss: 0.0000, Room Outer Loss: 0.0000, Walkable Loss: 0.9973 (Center Penalty: 0.9973)
|
| 20 |
+
Scene DiningRoom-12866 - Final Step Collision Loss: 0.0039, Room Outer Loss: 0.0165, Walkable Loss: 0.9027 (Center Penalty: 0.9027)
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| 21 |
+
Scene DiningRoom-9824 - Final Step Collision Loss: 0.0295, Room Outer Loss: 0.0480, Walkable Loss: 0.8980 (Center Penalty: 0.8980)
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/none_accuracy_analysis.txt
ADDED
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@@ -0,0 +1,3 @@
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|
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|
|
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|
| 1 |
+
acc & L/R: 0.97 & F/B: 0.99 & Bi/Sm: 0.95 & Ta/Sh: 0.98 & Stand: 0.99 & Close: 0.73 & Symm: 0.57. Total: &0.95
|
| 2 |
+
means of mean: 0.88
|
| 3 |
+
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/physcene_collision_input.json
ADDED
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@@ -0,0 +1 @@
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| 1 |
+
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|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-10302.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-10559.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-11145.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-113004.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-11628.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-12866.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-15534.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-16628.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-17995.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-197500.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-22384.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-26805.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-2817.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-29864.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-31158.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-35065.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-35093.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-85692.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-88173.png
ADDED
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Git LFS Details
|
current_works/SIG_obb/extracted_bedroom/content/echoscene/released_full_model/vis/2050/render_imgs/echoscene/DiningRoom-9824.png
ADDED
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Git LFS Details
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current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/debug_bbox.txt
ADDED
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@@ -0,0 +1,612 @@
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|
| 1 |
+
|
| 2 |
+
============================================================
|
| 3 |
+
SCENE: DiningRoom-15534 | 10 objects
|
| 4 |
+
============================================================
|
| 5 |
+
Obj l h w x y z angle
|
| 6 |
+
----------------------------------------------------------------------
|
| 7 |
+
table 2.427 0.733 0.962 0.013 -0.001 -0.057 -90.07°
|
| 8 |
+
chair 0.541 0.855 0.510 -1.487 -0.002 0.255 90.03°
|
| 9 |
+
chair 0.555 0.884 0.640 -1.311 0.001 -0.606 89.93°
|
| 10 |
+
chair 0.473 0.918 0.484 1.004 -0.001 0.156 -89.89°
|
| 11 |
+
chair 0.506 0.920 0.538 1.121 0.001 -0.773 -90.02°
|
| 12 |
+
cabinet 3.032 2.466 0.469 0.620 0.002 1.318 -179.90°
|
| 13 |
+
lamp 0.099 1.016 0.104 0.183 1.117 -0.516 -0.05°
|
| 14 |
+
lamp 0.016 0.879 0.059 -0.011 1.250 0.338 -90.02°
|
| 15 |
+
floor 4.164 -0.002 3.091 -0.031 -0.000 0.002 -0.02°
|
| 16 |
+
_scene_ 0.071 0.001 0.021 -5.674 -0.004 -5.710 -57.31°
|
| 17 |
+
|
| 18 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 19 |
+
!! OVERLAP: table <-> chair depth=[0.167, 0.733, 0.252]
|
| 20 |
+
!! OVERLAP: table <-> chair depth=[0.460, 0.733, 0.484]
|
| 21 |
+
!! OVERLAP: table <-> chair depth=[0.358, 0.733, 0.035]
|
| 22 |
+
!! OVERLAP: table <-> floor depth=[2.427, -0.002, 0.962]
|
| 23 |
+
!! OVERLAP: chair <-> floor depth=[0.541, -0.002, 0.510]
|
| 24 |
+
!! OVERLAP: chair <-> floor depth=[0.555, -0.002, 0.640]
|
| 25 |
+
!! OVERLAP: chair <-> floor depth=[0.473, -0.002, 0.484]
|
| 26 |
+
!! OVERLAP: chair <-> floor depth=[0.506, -0.002, 0.538]
|
| 27 |
+
!! OVERLAP: cabinet <-> floor depth=[2.947, -0.002, 0.465]
|
| 28 |
+
============================================================
|
| 29 |
+
|
| 30 |
+
|
| 31 |
+
============================================================
|
| 32 |
+
SCENE: DiningRoom-15534 | 10 objects
|
| 33 |
+
============================================================
|
| 34 |
+
Obj l h w x y z angle
|
| 35 |
+
----------------------------------------------------------------------
|
| 36 |
+
table 2.478 0.729 0.917 -0.524 0.004 0.004 -90.11°
|
| 37 |
+
chair 0.573 0.853 0.532 -1.526 -0.002 0.305 90.03°
|
| 38 |
+
chair 0.564 0.880 0.616 -1.382 -0.000 -0.352 89.94°
|
| 39 |
+
chair 0.491 0.909 0.499 1.143 -0.001 0.222 -89.88°
|
| 40 |
+
chair 0.516 0.918 0.529 1.185 0.001 -0.445 -90.00°
|
| 41 |
+
cabinet 2.808 2.457 0.489 0.401 0.003 1.458 -179.88°
|
| 42 |
+
lamp 0.089 1.028 0.079 0.385 1.098 -0.669 -0.16°
|
| 43 |
+
lamp -0.017 0.869 -0.036 -0.088 1.247 0.917 -89.78°
|
| 44 |
+
floor 4.343 -0.008 3.194 -0.374 -0.010 0.764 0.18°
|
| 45 |
+
_scene_ 0.071 0.001 0.021 -5.674 -0.004 -5.710 -57.31°
|
| 46 |
+
|
| 47 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 48 |
+
!! OVERLAP: table <-> chair depth=[0.524, 0.729, 0.423]
|
| 49 |
+
!! OVERLAP: table <-> chair depth=[0.564, 0.729, 0.411]
|
| 50 |
+
!! OVERLAP: table <-> floor depth=[2.478, -0.008, 0.917]
|
| 51 |
+
!! OVERLAP: chair <-> floor depth=[0.573, -0.008, 0.532]
|
| 52 |
+
!! OVERLAP: chair <-> floor depth=[0.564, -0.008, 0.616]
|
| 53 |
+
!! OVERLAP: chair <-> floor depth=[0.491, -0.008, 0.499]
|
| 54 |
+
!! OVERLAP: chair <-> floor depth=[0.516, -0.008, 0.529]
|
| 55 |
+
!! OVERLAP: cabinet <-> floor depth=[2.800, -0.008, 0.489]
|
| 56 |
+
============================================================
|
| 57 |
+
|
| 58 |
+
|
| 59 |
+
============================================================
|
| 60 |
+
SCENE: DiningRoom-31158 | 8 objects
|
| 61 |
+
============================================================
|
| 62 |
+
Obj l h w x y z angle
|
| 63 |
+
----------------------------------------------------------------------
|
| 64 |
+
table 1.203 0.814 0.857 -0.407 -0.011 0.692 89.50°
|
| 65 |
+
chair 0.550 0.772 0.560 0.510 0.004 0.843 -179.86°
|
| 66 |
+
chair 0.525 0.802 0.567 -0.983 -0.002 0.203 179.15°
|
| 67 |
+
chair 0.559 0.789 0.581 0.479 0.004 -0.622 -0.10°
|
| 68 |
+
chair 0.620 0.801 0.640 -0.705 0.001 -0.631 -0.05°
|
| 69 |
+
lamp 1.267 1.136 1.344 -0.735 1.559 0.085 0.09°
|
| 70 |
+
floor 4.084 0.004 2.463 -0.003 0.000 -0.039 0.02°
|
| 71 |
+
_scene_ 0.070 -0.000 0.023 -5.673 -0.005 -5.713 -57.31°
|
| 72 |
+
|
| 73 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 74 |
+
!! OVERLAP: table <-> chair depth=[0.288, 0.800, 0.224]
|
| 75 |
+
!! OVERLAP: table <-> floor depth=[1.203, 0.004, 0.857]
|
| 76 |
+
!! OVERLAP: chair <-> floor depth=[0.550, 0.004, 0.560]
|
| 77 |
+
!! OVERLAP: chair <-> floor depth=[0.525, 0.004, 0.567]
|
| 78 |
+
!! OVERLAP: chair <-> floor depth=[0.559, 0.004, 0.581]
|
| 79 |
+
!! OVERLAP: chair <-> floor depth=[0.620, 0.004, 0.640]
|
| 80 |
+
============================================================
|
| 81 |
+
|
| 82 |
+
|
| 83 |
+
============================================================
|
| 84 |
+
SCENE: DiningRoom-197500 | 13 objects
|
| 85 |
+
============================================================
|
| 86 |
+
Obj l h w x y z angle
|
| 87 |
+
----------------------------------------------------------------------
|
| 88 |
+
table 1.513 0.739 0.898 -0.567 -0.001 -0.677 -179.87°
|
| 89 |
+
chair 0.575 0.883 0.570 -0.551 0.001 0.680 179.78°
|
| 90 |
+
chair 0.490 0.876 0.452 0.358 0.020 0.925 -129.57°
|
| 91 |
+
chair 0.389 0.872 0.456 0.559 0.001 -1.145 -41.90°
|
| 92 |
+
chair 0.541 0.887 0.532 -0.417 -0.000 -1.372 0.00°
|
| 93 |
+
chair 0.482 0.851 0.579 -1.342 -0.000 0.126 138.03°
|
| 94 |
+
cabinet 2.363 2.328 0.101 -2.193 -0.001 0.284 89.83°
|
| 95 |
+
cabinet 1.456 2.182 0.133 0.869 0.034 -1.365 -92.02°
|
| 96 |
+
chair 0.500 0.875 0.405 -1.312 0.002 -0.847 49.68°
|
| 97 |
+
cabinet 1.349 2.189 0.298 0.879 -0.001 0.799 -90.09°
|
| 98 |
+
lamp 0.582 0.487 0.256 -0.723 2.411 -0.490 -0.14°
|
| 99 |
+
floor 5.015 0.001 4.691 -0.967 -0.002 -0.154 0.38°
|
| 100 |
+
_scene_ 0.065 0.000 0.020 -5.675 -0.005 -5.715 -57.29°
|
| 101 |
+
|
| 102 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 103 |
+
!! OVERLAP: table <-> chair depth=[0.541, 0.739, 0.020]
|
| 104 |
+
!! OVERLAP: table <-> chair depth=[0.261, 0.739, 0.405]
|
| 105 |
+
!! OVERLAP: table <-> floor depth=[1.513, 0.001, 0.898]
|
| 106 |
+
!! OVERLAP: chair <-> floor depth=[0.575, 0.001, 0.570]
|
| 107 |
+
!! OVERLAP: chair <-> cabinet depth=[0.399, 0.876, 0.249]
|
| 108 |
+
!! OVERLAP: chair <-> floor depth=[0.490, 0.001, 0.452]
|
| 109 |
+
!! OVERLAP: chair <-> cabinet depth=[0.389, 0.872, 0.075]
|
| 110 |
+
!! OVERLAP: chair <-> floor depth=[0.389, 0.001, 0.456]
|
| 111 |
+
!! OVERLAP: chair <-> floor depth=[0.541, 0.001, 0.532]
|
| 112 |
+
!! OVERLAP: chair <-> cabinet depth=[0.482, 0.851, 0.101]
|
| 113 |
+
!! OVERLAP: chair <-> floor depth=[0.482, 0.001, 0.579]
|
| 114 |
+
!! OVERLAP: cabinet <-> floor depth=[2.363, 0.001, 0.101]
|
| 115 |
+
!! OVERLAP: cabinet <-> floor depth=[1.399, 0.001, 0.133]
|
| 116 |
+
!! OVERLAP: chair <-> floor depth=[0.500, 0.001, 0.405]
|
| 117 |
+
!! OVERLAP: cabinet <-> floor depth=[1.337, 0.001, 0.298]
|
| 118 |
+
============================================================
|
| 119 |
+
|
| 120 |
+
|
| 121 |
+
============================================================
|
| 122 |
+
SCENE: DiningRoom-26805 | 9 objects
|
| 123 |
+
============================================================
|
| 124 |
+
Obj l h w x y z angle
|
| 125 |
+
----------------------------------------------------------------------
|
| 126 |
+
chair 0.596 0.687 0.440 -0.686 0.002 -1.131 54.85°
|
| 127 |
+
table 2.503 0.902 0.840 0.116 0.002 -0.838 90.07°
|
| 128 |
+
chair 0.512 0.713 0.520 -0.981 0.001 -0.212 90.04°
|
| 129 |
+
chair 0.409 0.699 0.448 -0.797 0.004 1.069 128.80°
|
| 130 |
+
chair 0.507 0.673 0.546 0.774 0.004 0.976 -133.18°
|
| 131 |
+
chair 0.606 0.732 0.579 0.917 0.001 0.118 -89.61°
|
| 132 |
+
chair 0.467 0.724 0.504 0.913 0.009 -0.977 -49.44°
|
| 133 |
+
floor 3.898 -0.008 4.550 0.446 -0.001 0.560 0.14°
|
| 134 |
+
_scene_ 0.103 -0.005 0.101 -5.579 -0.003 -5.635 -57.35°
|
| 135 |
+
|
| 136 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 137 |
+
!! OVERLAP: chair <-> table depth=[0.596, 0.687, 0.348]
|
| 138 |
+
!! OVERLAP: chair <-> floor depth=[0.596, -0.008, 0.440]
|
| 139 |
+
!! OVERLAP: table <-> chair depth=[0.411, 0.713, 0.053]
|
| 140 |
+
!! OVERLAP: table <-> chair depth=[0.467, 0.724, 0.504]
|
| 141 |
+
!! OVERLAP: table <-> floor depth=[2.503, -0.008, 0.840]
|
| 142 |
+
!! OVERLAP: chair <-> floor depth=[0.512, -0.008, 0.520]
|
| 143 |
+
!! OVERLAP: chair <-> floor depth=[0.409, -0.008, 0.448]
|
| 144 |
+
!! OVERLAP: chair <-> floor depth=[0.507, -0.008, 0.546]
|
| 145 |
+
!! OVERLAP: chair <-> floor depth=[0.606, -0.008, 0.579]
|
| 146 |
+
!! OVERLAP: chair <-> floor depth=[0.467, -0.008, 0.504]
|
| 147 |
+
============================================================
|
| 148 |
+
|
| 149 |
+
|
| 150 |
+
============================================================
|
| 151 |
+
SCENE: DiningRoom-17995 | 9 objects
|
| 152 |
+
============================================================
|
| 153 |
+
Obj l h w x y z angle
|
| 154 |
+
----------------------------------------------------------------------
|
| 155 |
+
cabinet 0.903 1.455 0.250 1.526 0.001 0.967 -179.56°
|
| 156 |
+
table 1.489 0.736 0.918 -1.095 0.008 -0.840 0.01°
|
| 157 |
+
chair 0.481 0.906 0.555 -1.570 0.002 -1.568 0.01°
|
| 158 |
+
chair 0.432 0.926 0.512 -0.538 0.003 -1.495 0.13°
|
| 159 |
+
chair 0.490 0.915 0.586 -1.860 -0.000 -0.398 179.94°
|
| 160 |
+
chair 0.394 0.930 0.519 -1.063 0.022 -0.033 -147.42°
|
| 161 |
+
lamp 0.962 0.768 0.831 -0.740 2.026 -0.767 -0.07°
|
| 162 |
+
floor 4.711 0.004 3.818 0.059 -0.005 -0.794 0.01°
|
| 163 |
+
_scene_ 0.071 0.001 0.022 -5.674 -0.004 -5.715 -57.31°
|
| 164 |
+
|
| 165 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 166 |
+
!! OVERLAP: cabinet <-> floor depth=[0.903, 0.004, 0.250]
|
| 167 |
+
!! OVERLAP: table <-> chair depth=[0.481, 0.736, 0.009]
|
| 168 |
+
!! OVERLAP: table <-> chair depth=[0.402, 0.736, 0.059]
|
| 169 |
+
!! OVERLAP: table <-> chair depth=[0.224, 0.736, 0.311]
|
| 170 |
+
!! OVERLAP: table <-> floor depth=[1.489, 0.004, 0.918]
|
| 171 |
+
!! OVERLAP: chair <-> floor depth=[0.481, 0.004, 0.555]
|
| 172 |
+
!! OVERLAP: chair <-> floor depth=[0.432, 0.004, 0.512]
|
| 173 |
+
!! OVERLAP: chair <-> floor depth=[0.490, 0.004, 0.586]
|
| 174 |
+
!! OVERLAP: chair <-> floor depth=[0.394, 0.004, 0.519]
|
| 175 |
+
============================================================
|
| 176 |
+
|
| 177 |
+
|
| 178 |
+
============================================================
|
| 179 |
+
SCENE: DiningRoom-16628 | 10 objects
|
| 180 |
+
============================================================
|
| 181 |
+
Obj l h w x y z angle
|
| 182 |
+
----------------------------------------------------------------------
|
| 183 |
+
table 1.221 0.698 1.248 -0.169 0.003 0.746 90.12°
|
| 184 |
+
chair 0.586 0.786 0.605 1.024 0.004 -0.033 -90.10°
|
| 185 |
+
chair 0.504 0.852 0.550 0.965 0.003 0.636 -89.82°
|
| 186 |
+
chair 0.476 0.791 0.524 -0.064 0.001 1.498 179.94°
|
| 187 |
+
chair 0.561 0.756 0.513 -0.911 0.006 0.660 89.97°
|
| 188 |
+
chair 0.421 0.847 0.518 -0.982 0.001 0.089 90.23°
|
| 189 |
+
chair 0.580 0.807 0.408 -0.503 -0.000 -1.021 0.23°
|
| 190 |
+
lamp 1.091 0.717 1.078 0.376 2.145 0.864 179.69°
|
| 191 |
+
floor 3.470 0.002 4.382 0.192 -0.002 0.915 -0.04°
|
| 192 |
+
_scene_ 0.068 -0.003 0.047 -5.633 -0.005 -5.686 -57.41°
|
| 193 |
+
|
| 194 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 195 |
+
!! OVERLAP: table <-> chair depth=[0.476, 0.698, 0.135]
|
| 196 |
+
!! OVERLAP: table <-> chair depth=[0.149, 0.698, 0.513]
|
| 197 |
+
!! OVERLAP: table <-> chair depth=[0.008, 0.698, 0.226]
|
| 198 |
+
!! OVERLAP: table <-> floor depth=[1.221, 0.002, 1.248]
|
| 199 |
+
!! OVERLAP: chair <-> floor depth=[0.586, 0.002, 0.605]
|
| 200 |
+
!! OVERLAP: chair <-> floor depth=[0.504, 0.002, 0.550]
|
| 201 |
+
!! OVERLAP: chair <-> floor depth=[0.476, 0.002, 0.524]
|
| 202 |
+
!! OVERLAP: chair <-> floor depth=[0.561, 0.002, 0.513]
|
| 203 |
+
!! OVERLAP: chair <-> floor depth=[0.421, 0.002, 0.518]
|
| 204 |
+
!! OVERLAP: chair <-> floor depth=[0.580, 0.002, 0.408]
|
| 205 |
+
============================================================
|
| 206 |
+
|
| 207 |
+
|
| 208 |
+
============================================================
|
| 209 |
+
SCENE: DiningRoom-11628 | 11 objects
|
| 210 |
+
============================================================
|
| 211 |
+
Obj l h w x y z angle
|
| 212 |
+
----------------------------------------------------------------------
|
| 213 |
+
table 1.105 0.840 0.807 0.370 0.004 1.137 -0.13°
|
| 214 |
+
chair 0.362 0.731 0.528 0.547 0.005 0.769 0.41°
|
| 215 |
+
chair 0.423 0.846 0.502 0.738 0.001 0.423 0.05°
|
| 216 |
+
chair 0.395 0.760 0.391 0.561 -0.004 1.991 179.94°
|
| 217 |
+
chair 0.461 0.802 0.495 0.443 0.001 1.769 179.97°
|
| 218 |
+
bookshelf 1.043 1.231 0.372 -0.826 0.001 0.937 89.89°
|
| 219 |
+
lamp 0.666 1.088 0.675 0.453 1.786 1.095 -0.03°
|
| 220 |
+
lamp 0.274 0.380 0.315 -1.420 2.294 -1.308 -0.16°
|
| 221 |
+
lamp 0.653 0.524 0.100 0.448 1.897 -1.475 0.00°
|
| 222 |
+
floor 2.898 0.011 4.474 -0.442 -0.004 0.617 -0.13°
|
| 223 |
+
_scene_ 0.062 0.001 0.020 -5.669 -0.005 -5.707 -57.32°
|
| 224 |
+
|
| 225 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 226 |
+
!! OVERLAP: table <-> chair depth=[0.362, 0.731, 0.299]
|
| 227 |
+
!! OVERLAP: table <-> chair depth=[0.461, 0.802, 0.020]
|
| 228 |
+
!! OVERLAP: table <-> floor depth=[1.105, 0.011, 0.807]
|
| 229 |
+
!! OVERLAP: chair <-> chair depth=[0.201, 0.731, 0.169]
|
| 230 |
+
!! OVERLAP: chair <-> floor depth=[0.362, 0.011, 0.528]
|
| 231 |
+
!! OVERLAP: chair <-> floor depth=[0.423, 0.011, 0.502]
|
| 232 |
+
!! OVERLAP: chair <-> chair depth=[0.311, 0.760, 0.221]
|
| 233 |
+
!! OVERLAP: chair <-> floor depth=[0.395, 0.011, 0.391]
|
| 234 |
+
!! OVERLAP: chair <-> floor depth=[0.461, 0.011, 0.495]
|
| 235 |
+
!! OVERLAP: bookshelf <-> floor depth=[1.043, 0.011, 0.372]
|
| 236 |
+
============================================================
|
| 237 |
+
|
| 238 |
+
|
| 239 |
+
============================================================
|
| 240 |
+
SCENE: DiningRoom-29864 | 11 objects
|
| 241 |
+
============================================================
|
| 242 |
+
Obj l h w x y z angle
|
| 243 |
+
----------------------------------------------------------------------
|
| 244 |
+
table 1.359 0.735 0.750 0.832 0.014 -3.030 90.24°
|
| 245 |
+
chair 0.440 0.906 0.526 0.709 0.006 -2.815 89.99°
|
| 246 |
+
lamp 0.803 1.109 0.863 0.871 1.704 -2.375 -89.91°
|
| 247 |
+
chair 0.445 1.027 0.514 1.394 0.001 -2.756 -90.09°
|
| 248 |
+
chair 0.472 0.887 0.495 0.214 0.002 -2.184 89.91°
|
| 249 |
+
chair 0.428 0.885 0.485 1.388 0.004 -2.257 -90.30°
|
| 250 |
+
table 1.560 1.125 0.399 -1.181 0.001 0.502 -0.01°
|
| 251 |
+
shelf 0.790 1.908 0.349 -0.984 -0.001 -0.952 0.11°
|
| 252 |
+
lamp 0.322 0.412 0.212 0.275 2.454 1.173 -0.07°
|
| 253 |
+
floor 3.668 -0.004 6.687 -0.070 -0.002 -0.914 0.01°
|
| 254 |
+
_scene_ 0.072 -0.000 0.022 -5.670 -0.005 -5.707 -57.31°
|
| 255 |
+
|
| 256 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 257 |
+
!! OVERLAP: table <-> chair depth=[0.440, 0.735, 0.424]
|
| 258 |
+
!! OVERLAP: table <-> chair depth=[0.340, 0.735, 0.359]
|
| 259 |
+
!! OVERLAP: table <-> floor depth=[1.359, -0.004, 0.750]
|
| 260 |
+
!! OVERLAP: chair <-> floor depth=[0.440, -0.004, 0.526]
|
| 261 |
+
!! OVERLAP: chair <-> chair depth=[0.428, 0.885, 0.000]
|
| 262 |
+
!! OVERLAP: chair <-> floor depth=[0.445, -0.004, 0.514]
|
| 263 |
+
!! OVERLAP: chair <-> floor depth=[0.472, -0.004, 0.495]
|
| 264 |
+
!! OVERLAP: chair <-> floor depth=[0.428, -0.004, 0.485]
|
| 265 |
+
!! OVERLAP: table <-> floor depth=[1.503, -0.004, 0.399]
|
| 266 |
+
!! OVERLAP: shelf <-> floor depth=[0.790, -0.004, 0.349]
|
| 267 |
+
============================================================
|
| 268 |
+
|
| 269 |
+
|
| 270 |
+
============================================================
|
| 271 |
+
SCENE: DiningRoom-2817 | 9 objects
|
| 272 |
+
============================================================
|
| 273 |
+
Obj l h w x y z angle
|
| 274 |
+
----------------------------------------------------------------------
|
| 275 |
+
table 1.737 0.671 0.664 0.040 -0.022 1.101 -0.31°
|
| 276 |
+
chair 0.383 0.475 0.364 -0.359 0.001 -0.825 0.04°
|
| 277 |
+
chair 0.335 0.435 0.350 0.751 0.001 -0.725 -0.06°
|
| 278 |
+
chair 0.304 0.570 0.333 -0.446 -0.001 0.946 179.89°
|
| 279 |
+
chair 0.394 0.601 0.425 0.791 0.006 0.837 179.74°
|
| 280 |
+
cabinet 1.154 1.117 0.432 -1.551 0.001 -0.292 89.95°
|
| 281 |
+
lamp 1.831 1.037 0.472 0.380 1.808 0.575 -0.25°
|
| 282 |
+
floor 3.794 -0.002 3.785 -0.295 -0.004 -0.252 0.00°
|
| 283 |
+
_scene_ 0.067 -0.001 0.017 -5.673 -0.005 -5.715 -57.29°
|
| 284 |
+
|
| 285 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 286 |
+
!! OVERLAP: table <-> chair depth=[0.304, 0.570, 0.333]
|
| 287 |
+
!! OVERLAP: table <-> chair depth=[0.315, 0.601, 0.281]
|
| 288 |
+
!! OVERLAP: table <-> floor depth=[1.737, -0.002, 0.664]
|
| 289 |
+
!! OVERLAP: chair <-> floor depth=[0.383, -0.002, 0.364]
|
| 290 |
+
!! OVERLAP: chair <-> floor depth=[0.335, -0.002, 0.350]
|
| 291 |
+
!! OVERLAP: chair <-> floor depth=[0.304, -0.002, 0.333]
|
| 292 |
+
!! OVERLAP: chair <-> floor depth=[0.394, -0.002, 0.425]
|
| 293 |
+
!! OVERLAP: cabinet <-> floor depth=[1.154, -0.002, 0.432]
|
| 294 |
+
============================================================
|
| 295 |
+
|
| 296 |
+
|
| 297 |
+
============================================================
|
| 298 |
+
SCENE: DiningRoom-35065 | 9 objects
|
| 299 |
+
============================================================
|
| 300 |
+
Obj l h w x y z angle
|
| 301 |
+
----------------------------------------------------------------------
|
| 302 |
+
cabinet 0.479 1.841 0.317 0.590 0.025 0.983 -89.72°
|
| 303 |
+
lamp 0.474 0.865 0.490 -0.881 1.758 -0.101 -0.01°
|
| 304 |
+
chair 0.518 0.790 0.516 0.275 0.001 -0.819 0.01°
|
| 305 |
+
chair 0.588 0.763 0.566 -0.669 0.000 -0.676 0.04°
|
| 306 |
+
table 1.203 0.792 1.318 -0.967 0.005 0.030 90.64°
|
| 307 |
+
chair 0.529 0.831 0.512 -0.786 0.002 0.784 -179.93°
|
| 308 |
+
chair 0.471 0.790 0.434 0.048 0.000 0.920 -180.00°
|
| 309 |
+
floor 3.652 0.044 2.389 -0.954 0.004 0.204 0.00°
|
| 310 |
+
_scene_ 0.065 0.001 0.020 -5.670 -0.004 -5.717 -57.32°
|
| 311 |
+
|
| 312 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 313 |
+
!! OVERLAP: cabinet <-> floor depth=[0.479, 0.044, 0.317]
|
| 314 |
+
!! OVERLAP: chair <-> floor depth=[0.518, 0.044, 0.430]
|
| 315 |
+
!! OVERLAP: chair <-> table depth=[0.588, 0.763, 0.236]
|
| 316 |
+
!! OVERLAP: chair <-> floor depth=[0.588, 0.044, 0.566]
|
| 317 |
+
!! OVERLAP: table <-> chair depth=[0.529, 0.792, 0.161]
|
| 318 |
+
!! OVERLAP: table <-> floor depth=[1.203, 0.044, 1.318]
|
| 319 |
+
!! OVERLAP: chair <-> floor depth=[0.529, 0.044, 0.512]
|
| 320 |
+
!! OVERLAP: chair <-> floor depth=[0.471, 0.044, 0.434]
|
| 321 |
+
============================================================
|
| 322 |
+
|
| 323 |
+
|
| 324 |
+
============================================================
|
| 325 |
+
SCENE: DiningRoom-88173 | 13 objects
|
| 326 |
+
============================================================
|
| 327 |
+
Obj l h w x y z angle
|
| 328 |
+
----------------------------------------------------------------------
|
| 329 |
+
lamp 1.036 0.812 0.180 0.128 1.663 -0.714 -0.10°
|
| 330 |
+
table 1.257 0.575 1.238 -0.377 -0.004 -0.716 0.27°
|
| 331 |
+
chair 0.563 1.053 0.619 0.791 -0.002 0.443 -101.80°
|
| 332 |
+
chair 1.113 1.059 0.614 0.052 0.001 1.445 -179.96°
|
| 333 |
+
chair 0.600 0.920 0.669 0.909 0.003 -0.302 -103.77°
|
| 334 |
+
chair 0.553 1.032 0.588 0.581 -0.007 -0.917 -77.19°
|
| 335 |
+
chair 0.531 1.092 0.820 -0.720 -0.011 0.482 115.99°
|
| 336 |
+
chair 0.496 1.051 0.959 -0.820 -0.003 -0.066 78.46°
|
| 337 |
+
chair 0.525 0.998 0.719 -0.763 0.003 -0.621 89.90°
|
| 338 |
+
chair 0.661 1.006 0.686 -0.136 -0.000 -1.574 -0.26°
|
| 339 |
+
table 1.381 0.651 0.340 -0.044 0.001 -2.093 0.01°
|
| 340 |
+
floor 2.535 -0.046 5.617 0.250 -0.027 -1.069 -2.00°
|
| 341 |
+
_scene_ 0.120 -0.009 0.117 -5.614 -0.003 -5.664 -57.19°
|
| 342 |
+
|
| 343 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 344 |
+
!! OVERLAP: table <-> chair depth=[0.433, 0.575, 0.449]
|
| 345 |
+
!! OVERLAP: table <-> chair depth=[0.504, 0.575, 0.719]
|
| 346 |
+
!! OVERLAP: table <-> chair depth=[0.661, 0.575, 0.104]
|
| 347 |
+
!! OVERLAP: table <-> floor depth=[1.257, -0.046, 1.238]
|
| 348 |
+
!! OVERLAP: chair <-> floor depth=[0.563, -0.046, 0.619]
|
| 349 |
+
!! OVERLAP: chair <-> floor depth=[1.113, -0.046, 0.601]
|
| 350 |
+
!! OVERLAP: chair <-> chair depth=[0.248, 0.920, 0.014]
|
| 351 |
+
!! OVERLAP: chair <-> floor depth=[0.600, -0.046, 0.669]
|
| 352 |
+
!! OVERLAP: chair <-> floor depth=[0.553, -0.046, 0.588]
|
| 353 |
+
!! OVERLAP: chair <-> chair depth=[0.414, 1.051, 0.341]
|
| 354 |
+
!! OVERLAP: chair <-> floor depth=[0.531, -0.046, 0.820]
|
| 355 |
+
!! OVERLAP: chair <-> chair depth=[0.453, 0.998, 0.284]
|
| 356 |
+
!! OVERLAP: chair <-> floor depth=[0.446, -0.046, 0.959]
|
| 357 |
+
!! OVERLAP: chair <-> floor depth=[0.517, -0.046, 0.719]
|
| 358 |
+
!! OVERLAP: chair <-> floor depth=[0.661, -0.046, 0.686]
|
| 359 |
+
!! OVERLAP: table <-> floor depth=[1.381, -0.046, 0.340]
|
| 360 |
+
============================================================
|
| 361 |
+
|
| 362 |
+
|
| 363 |
+
============================================================
|
| 364 |
+
SCENE: DiningRoom-35093 | 9 objects
|
| 365 |
+
============================================================
|
| 366 |
+
Obj l h w x y z angle
|
| 367 |
+
----------------------------------------------------------------------
|
| 368 |
+
table 1.313 0.772 1.018 0.044 0.023 -0.751 90.11°
|
| 369 |
+
chair 0.460 1.019 0.552 -0.745 -0.002 0.789 -179.85°
|
| 370 |
+
chair 0.505 0.874 0.550 0.410 0.002 0.724 179.93°
|
| 371 |
+
chair 0.471 0.848 0.535 1.204 0.001 0.473 179.94°
|
| 372 |
+
chair 0.573 0.835 0.544 1.040 0.002 -0.835 0.03°
|
| 373 |
+
chair 0.387 0.865 0.425 0.313 -0.005 -1.060 -0.41°
|
| 374 |
+
lamp 0.719 0.919 0.689 0.723 1.734 -0.900 0.13°
|
| 375 |
+
floor 3.897 -0.013 2.750 -0.525 0.006 -0.029 0.04°
|
| 376 |
+
_scene_ 0.072 0.002 0.022 -5.670 -0.004 -5.706 -57.28°
|
| 377 |
+
|
| 378 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 379 |
+
!! OVERLAP: table <-> chair depth=[0.387, 0.772, 0.413]
|
| 380 |
+
!! OVERLAP: table <-> floor depth=[1.313, -0.013, 1.018]
|
| 381 |
+
!! OVERLAP: chair <-> floor depth=[0.460, -0.013, 0.552]
|
| 382 |
+
!! OVERLAP: chair <-> floor depth=[0.505, -0.013, 0.550]
|
| 383 |
+
!! OVERLAP: chair <-> floor depth=[0.455, -0.013, 0.535]
|
| 384 |
+
!! OVERLAP: chair <-> floor depth=[0.573, -0.013, 0.544]
|
| 385 |
+
!! OVERLAP: chair <-> floor depth=[0.387, -0.013, 0.425]
|
| 386 |
+
============================================================
|
| 387 |
+
|
| 388 |
+
|
| 389 |
+
============================================================
|
| 390 |
+
SCENE: DiningRoom-10302 | 11 objects
|
| 391 |
+
============================================================
|
| 392 |
+
Obj l h w x y z angle
|
| 393 |
+
----------------------------------------------------------------------
|
| 394 |
+
table 1.465 0.444 0.436 -1.125 0.002 0.835 179.95°
|
| 395 |
+
shelf 0.391 0.860 0.245 -1.075 -0.001 -1.478 0.08°
|
| 396 |
+
chair 0.395 0.861 0.486 1.187 -0.003 0.914 179.68°
|
| 397 |
+
chair 0.480 0.837 0.525 0.712 0.000 0.964 179.96°
|
| 398 |
+
chair 0.389 0.842 0.505 1.100 -0.000 -0.523 0.16°
|
| 399 |
+
chair 0.470 0.837 0.540 0.824 0.001 -0.466 0.04°
|
| 400 |
+
table 1.806 0.742 1.037 -0.437 -0.048 -0.481 -88.77°
|
| 401 |
+
lamp 0.224 0.791 0.258 1.079 1.878 0.607 0.01°
|
| 402 |
+
lamp 0.549 0.882 0.545 0.390 1.648 -0.822 0.02°
|
| 403 |
+
floor 3.909 0.009 3.369 -0.523 0.002 -0.387 -0.00°
|
| 404 |
+
_scene_ 0.068 0.001 0.020 -5.669 -0.004 -5.715 -57.30°
|
| 405 |
+
|
| 406 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 407 |
+
!! OVERLAP: table <-> floor depth=[1.465, 0.009, 0.436]
|
| 408 |
+
!! OVERLAP: shelf <-> floor depth=[0.391, 0.009, 0.245]
|
| 409 |
+
!! OVERLAP: chair <-> floor depth=[0.395, 0.009, 0.486]
|
| 410 |
+
!! OVERLAP: chair <-> floor depth=[0.480, 0.009, 0.525]
|
| 411 |
+
!! OVERLAP: chair <-> chair depth=[0.153, 0.837, 0.465]
|
| 412 |
+
!! OVERLAP: chair <-> floor depth=[0.389, 0.009, 0.505]
|
| 413 |
+
!! OVERLAP: chair <-> floor depth=[0.470, 0.009, 0.540]
|
| 414 |
+
!! OVERLAP: table <-> floor depth=[1.806, 0.009, 1.037]
|
| 415 |
+
============================================================
|
| 416 |
+
|
| 417 |
+
|
| 418 |
+
============================================================
|
| 419 |
+
SCENE: DiningRoom-113004 | 9 objects
|
| 420 |
+
============================================================
|
| 421 |
+
Obj l h w x y z angle
|
| 422 |
+
----------------------------------------------------------------------
|
| 423 |
+
table 1.896 0.738 0.650 -0.519 0.002 0.981 -0.08°
|
| 424 |
+
chair 0.504 0.846 0.528 -1.099 -0.000 0.209 0.02°
|
| 425 |
+
chair 0.468 0.873 0.575 0.705 0.004 0.615 0.09°
|
| 426 |
+
chair 0.528 0.838 0.525 -0.652 -0.000 1.574 -179.95°
|
| 427 |
+
chair 0.429 0.849 0.525 0.139 0.000 1.584 179.85°
|
| 428 |
+
table 1.649 0.798 0.563 -0.706 0.002 -0.952 -0.01°
|
| 429 |
+
lamp 1.133 0.603 1.100 -0.030 2.134 1.334 0.01°
|
| 430 |
+
floor 3.508 -0.020 3.972 -0.268 -0.004 0.700 -0.03°
|
| 431 |
+
_scene_ 0.069 0.002 0.020 -5.665 -0.005 -5.712 -57.30°
|
| 432 |
+
|
| 433 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 434 |
+
!! OVERLAP: table <-> floor depth=[1.896, -0.020, 0.650]
|
| 435 |
+
!! OVERLAP: chair <-> floor depth=[0.504, -0.020, 0.528]
|
| 436 |
+
!! OVERLAP: chair <-> floor depth=[0.468, -0.020, 0.575]
|
| 437 |
+
!! OVERLAP: chair <-> floor depth=[0.528, -0.020, 0.525]
|
| 438 |
+
!! OVERLAP: chair <-> floor depth=[0.429, -0.020, 0.525]
|
| 439 |
+
!! OVERLAP: table <-> floor depth=[1.649, -0.020, 0.563]
|
| 440 |
+
============================================================
|
| 441 |
+
|
| 442 |
+
|
| 443 |
+
============================================================
|
| 444 |
+
SCENE: DiningRoom-22384 | 8 objects
|
| 445 |
+
============================================================
|
| 446 |
+
Obj l h w x y z angle
|
| 447 |
+
----------------------------------------------------------------------
|
| 448 |
+
table 1.778 0.770 0.742 0.680 0.027 -0.800 -0.07°
|
| 449 |
+
lamp 0.890 0.816 0.959 0.938 1.967 -1.157 13.02°
|
| 450 |
+
chair 0.545 1.020 0.627 -0.225 0.003 -1.536 89.90°
|
| 451 |
+
chair 0.318 1.058 0.651 -0.333 -0.002 -1.088 90.23°
|
| 452 |
+
chair 0.455 1.018 0.511 1.397 -0.003 -1.362 -85.24°
|
| 453 |
+
chair 0.471 1.014 0.564 1.339 0.001 -0.246 -89.95°
|
| 454 |
+
floor 3.523 -0.023 3.686 0.810 -0.002 -0.354 0.17°
|
| 455 |
+
_scene_ 0.066 0.001 0.025 -5.666 -0.003 -5.710 -57.32°
|
| 456 |
+
|
| 457 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 458 |
+
!! OVERLAP: table <-> chair depth=[0.035, 0.770, 0.408]
|
| 459 |
+
!! OVERLAP: table <-> chair depth=[0.400, 0.770, 0.064]
|
| 460 |
+
!! OVERLAP: table <-> chair depth=[0.466, 0.770, 0.099]
|
| 461 |
+
!! OVERLAP: table <-> floor depth=[1.778, -0.023, 0.742]
|
| 462 |
+
!! OVERLAP: chair <-> chair depth=[0.318, 1.020, 0.191]
|
| 463 |
+
!! OVERLAP: chair <-> floor depth=[0.545, -0.023, 0.627]
|
| 464 |
+
!! OVERLAP: chair <-> floor depth=[0.318, -0.023, 0.651]
|
| 465 |
+
!! OVERLAP: chair <-> floor depth=[0.455, -0.023, 0.511]
|
| 466 |
+
!! OVERLAP: chair <-> floor depth=[0.471, -0.023, 0.564]
|
| 467 |
+
============================================================
|
| 468 |
+
|
| 469 |
+
|
| 470 |
+
============================================================
|
| 471 |
+
SCENE: DiningRoom-11145 | 9 objects
|
| 472 |
+
============================================================
|
| 473 |
+
Obj l h w x y z angle
|
| 474 |
+
----------------------------------------------------------------------
|
| 475 |
+
table 1.145 0.763 0.882 -0.179 0.004 -0.841 0.03°
|
| 476 |
+
chair 0.462 0.932 0.530 0.760 0.007 -0.439 -179.94°
|
| 477 |
+
chair 0.477 0.843 0.588 -0.773 0.016 -0.268 -179.69°
|
| 478 |
+
chair 0.514 0.898 0.586 0.587 0.000 -1.187 0.07°
|
| 479 |
+
chair 0.513 0.927 0.484 -0.191 -0.000 -1.327 0.01°
|
| 480 |
+
table 1.624 1.303 0.469 0.203 0.003 1.286 -179.84°
|
| 481 |
+
lamp 0.923 0.821 0.884 -0.103 1.930 -0.744 -0.19°
|
| 482 |
+
floor 2.606 -0.001 3.262 -0.000 -0.000 -0.001 -0.02°
|
| 483 |
+
_scene_ 0.062 0.000 0.016 -5.666 -0.005 -5.712 -57.30°
|
| 484 |
+
|
| 485 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 486 |
+
!! OVERLAP: table <-> chair depth=[0.217, 0.763, 0.162]
|
| 487 |
+
!! OVERLAP: table <-> chair depth=[0.064, 0.763, 0.388]
|
| 488 |
+
!! OVERLAP: table <-> chair depth=[0.513, 0.763, 0.197]
|
| 489 |
+
!! OVERLAP: table <-> floor depth=[1.145, -0.001, 0.882]
|
| 490 |
+
!! OVERLAP: chair <-> floor depth=[0.462, -0.001, 0.530]
|
| 491 |
+
!! OVERLAP: chair <-> floor depth=[0.477, -0.001, 0.588]
|
| 492 |
+
!! OVERLAP: chair <-> floor depth=[0.514, -0.001, 0.586]
|
| 493 |
+
!! OVERLAP: chair <-> floor depth=[0.513, -0.001, 0.484]
|
| 494 |
+
!! OVERLAP: table <-> floor depth=[1.624, -0.001, 0.469]
|
| 495 |
+
============================================================
|
| 496 |
+
|
| 497 |
+
|
| 498 |
+
============================================================
|
| 499 |
+
SCENE: DiningRoom-10559 | 12 objects
|
| 500 |
+
============================================================
|
| 501 |
+
Obj l h w x y z angle
|
| 502 |
+
----------------------------------------------------------------------
|
| 503 |
+
table 1.890 0.735 0.914 1.110 -0.004 -0.958 -0.15°
|
| 504 |
+
chair 0.670 0.957 0.611 1.635 0.001 -1.755 0.02°
|
| 505 |
+
chair 0.174 0.920 0.272 0.706 -0.013 -1.031 137.92°
|
| 506 |
+
cabinet 1.678 2.120 0.422 0.865 0.000 0.848 -179.86°
|
| 507 |
+
chair 0.501 0.945 0.571 2.166 0.000 -0.683 179.88°
|
| 508 |
+
chair 0.584 1.013 0.620 0.757 0.002 -1.801 0.04°
|
| 509 |
+
lamp 0.552 0.368 0.497 0.379 2.210 -0.938 -0.09°
|
| 510 |
+
cabinet 1.447 1.718 0.425 -2.462 -0.004 -0.902 -0.01°
|
| 511 |
+
tv_stand 1.681 0.331 0.305 -2.283 0.004 0.891 179.94°
|
| 512 |
+
chair 0.540 0.593 0.562 -0.790 -0.001 0.490 -179.98°
|
| 513 |
+
floor 6.974 -0.002 4.068 -0.276 0.003 -0.941 -0.16°
|
| 514 |
+
_scene_ 0.067 0.000 0.022 -5.671 -0.004 -5.712 -57.31°
|
| 515 |
+
|
| 516 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 517 |
+
!! OVERLAP: table <-> chair depth=[0.174, 0.735, 0.272]
|
| 518 |
+
!! OVERLAP: table <-> chair depth=[0.140, 0.735, 0.468]
|
| 519 |
+
!! OVERLAP: table <-> floor depth=[1.890, -0.002, 0.914]
|
| 520 |
+
!! OVERLAP: chair <-> floor depth=[0.670, -0.002, 0.611]
|
| 521 |
+
!! OVERLAP: chair <-> floor depth=[0.174, -0.002, 0.272]
|
| 522 |
+
!! OVERLAP: cabinet <-> floor depth=[1.678, -0.002, 0.422]
|
| 523 |
+
!! OVERLAP: chair <-> floor depth=[0.501, -0.002, 0.571]
|
| 524 |
+
!! OVERLAP: chair <-> floor depth=[0.584, -0.002, 0.620]
|
| 525 |
+
!! OVERLAP: cabinet <-> floor depth=[1.447, -0.002, 0.425]
|
| 526 |
+
!! OVERLAP: tv_stand <-> floor depth=[1.681, -0.002, 0.305]
|
| 527 |
+
!! OVERLAP: chair <-> floor depth=[0.540, -0.002, 0.562]
|
| 528 |
+
============================================================
|
| 529 |
+
|
| 530 |
+
|
| 531 |
+
============================================================
|
| 532 |
+
SCENE: DiningRoom-85692 | 8 objects
|
| 533 |
+
============================================================
|
| 534 |
+
Obj l h w x y z angle
|
| 535 |
+
----------------------------------------------------------------------
|
| 536 |
+
table 1.075 0.802 1.061 0.189 0.057 0.826 179.27°
|
| 537 |
+
chair 0.460 0.748 0.510 1.091 0.005 0.441 -90.97°
|
| 538 |
+
chair 0.458 0.793 0.504 1.230 0.001 -0.406 -90.12°
|
| 539 |
+
chair 0.370 0.790 0.409 -0.745 -0.001 0.497 90.05°
|
| 540 |
+
chair 0.404 0.713 0.327 -0.516 0.018 -0.915 81.11°
|
| 541 |
+
lamp 0.747 1.001 0.737 0.718 2.044 -0.483 -0.12°
|
| 542 |
+
floor 4.166 -0.019 3.337 0.986 -0.008 -0.242 0.46°
|
| 543 |
+
_scene_ 0.075 0.005 0.031 -5.656 -0.005 -5.695 -57.23°
|
| 544 |
+
|
| 545 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 546 |
+
!! OVERLAP: table <-> floor depth=[1.075, -0.019, 1.061]
|
| 547 |
+
!! OVERLAP: chair <-> floor depth=[0.460, -0.019, 0.510]
|
| 548 |
+
!! OVERLAP: chair <-> floor depth=[0.458, -0.019, 0.504]
|
| 549 |
+
!! OVERLAP: chair <-> floor depth=[0.370, -0.019, 0.409]
|
| 550 |
+
!! OVERLAP: chair <-> floor depth=[0.404, -0.019, 0.327]
|
| 551 |
+
============================================================
|
| 552 |
+
|
| 553 |
+
|
| 554 |
+
============================================================
|
| 555 |
+
SCENE: DiningRoom-12866 | 10 objects
|
| 556 |
+
============================================================
|
| 557 |
+
Obj l h w x y z angle
|
| 558 |
+
----------------------------------------------------------------------
|
| 559 |
+
chair 0.484 1.065 0.495 -0.389 0.002 -1.220 69.42°
|
| 560 |
+
chair 0.533 1.008 0.635 -0.477 -0.002 -0.623 90.00°
|
| 561 |
+
chair 0.574 1.001 0.598 1.094 0.001 -0.451 -90.11°
|
| 562 |
+
chair 0.496 1.088 0.587 1.111 -0.001 -1.097 -89.92°
|
| 563 |
+
table 1.266 0.768 0.934 0.391 0.015 -0.911 90.20°
|
| 564 |
+
table 1.731 0.861 0.439 -0.050 0.002 1.530 179.86°
|
| 565 |
+
chair 0.455 0.586 0.501 1.259 0.001 0.902 -179.96°
|
| 566 |
+
lamp 0.913 0.756 0.890 0.035 1.882 -0.934 -0.05°
|
| 567 |
+
floor 3.977 0.014 3.774 0.828 -0.000 0.436 -0.11°
|
| 568 |
+
_scene_ 0.066 0.003 0.022 -5.666 -0.004 -5.709 -57.29°
|
| 569 |
+
|
| 570 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 571 |
+
!! OVERLAP: chair <-> table depth=[0.094, 0.768, 0.406]
|
| 572 |
+
!! OVERLAP: chair <-> floor depth=[0.484, 0.014, 0.479]
|
| 573 |
+
!! OVERLAP: chair <-> table depth=[0.031, 0.768, 0.496]
|
| 574 |
+
!! OVERLAP: chair <-> floor depth=[0.533, 0.014, 0.635]
|
| 575 |
+
!! OVERLAP: chair <-> table depth=[0.217, 0.768, 0.306]
|
| 576 |
+
!! OVERLAP: chair <-> floor depth=[0.574, 0.014, 0.598]
|
| 577 |
+
!! OVERLAP: chair <-> table depth=[0.160, 0.768, 0.575]
|
| 578 |
+
!! OVERLAP: chair <-> floor depth=[0.496, 0.014, 0.587]
|
| 579 |
+
!! OVERLAP: table <-> floor depth=[1.266, 0.014, 0.934]
|
| 580 |
+
!! OVERLAP: table <-> floor depth=[1.731, 0.014, 0.439]
|
| 581 |
+
!! OVERLAP: chair <-> floor depth=[0.455, 0.014, 0.501]
|
| 582 |
+
============================================================
|
| 583 |
+
|
| 584 |
+
|
| 585 |
+
============================================================
|
| 586 |
+
SCENE: DiningRoom-9824 | 10 objects
|
| 587 |
+
============================================================
|
| 588 |
+
Obj l h w x y z angle
|
| 589 |
+
----------------------------------------------------------------------
|
| 590 |
+
table 0.817 0.896 0.265 0.994 0.000 -0.908 -0.05°
|
| 591 |
+
table 2.209 0.724 0.835 -0.032 -0.001 1.428 -179.99°
|
| 592 |
+
chair 0.378 0.507 0.371 -1.142 0.000 0.127 89.92°
|
| 593 |
+
chair 0.311 0.475 0.310 0.299 0.003 0.574 0.36°
|
| 594 |
+
chair 0.384 0.538 0.383 0.251 -0.000 1.265 -179.93°
|
| 595 |
+
chair 0.398 0.535 0.315 -0.729 -0.000 1.055 115.55°
|
| 596 |
+
chair 0.346 0.585 0.365 1.085 -0.000 0.754 -90.01°
|
| 597 |
+
lamp 1.804 0.726 1.836 0.019 2.111 1.185 -0.02°
|
| 598 |
+
floor 3.777 -0.002 3.815 0.014 -0.014 0.915 0.13°
|
| 599 |
+
_scene_ 0.058 0.003 0.014 -5.670 -0.004 -5.716 -57.35°
|
| 600 |
+
|
| 601 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 602 |
+
!! OVERLAP: table <-> floor depth=[0.817, -0.002, 0.217]
|
| 603 |
+
!! OVERLAP: table <-> chair depth=[0.384, 0.538, 0.383]
|
| 604 |
+
!! OVERLAP: table <-> chair depth=[0.398, 0.535, 0.202]
|
| 605 |
+
!! OVERLAP: table <-> floor depth=[2.209, -0.002, 0.835]
|
| 606 |
+
!! OVERLAP: chair <-> floor depth=[0.378, -0.002, 0.371]
|
| 607 |
+
!! OVERLAP: chair <-> floor depth=[0.311, -0.002, 0.310]
|
| 608 |
+
!! OVERLAP: chair <-> floor depth=[0.384, -0.002, 0.383]
|
| 609 |
+
!! OVERLAP: chair <-> floor depth=[0.398, -0.002, 0.315]
|
| 610 |
+
!! OVERLAP: chair <-> floor depth=[0.346, -0.002, 0.365]
|
| 611 |
+
============================================================
|
| 612 |
+
|
current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10302_echoscene.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:87033a66d558df74ce869fc91780ffa089f66f5c1d792e015e5d21082fbca2df
|
| 3 |
+
size 2899288
|
current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10559_echoscene.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2102de5160bb6c40a2fc401bd9c024a7fc3f6b3b8287afbe16a927652d43ea98
|
| 3 |
+
size 4204752
|
current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11145_echoscene.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:498b1b3bcf051339101e52a404feaa879a3e0ae670e07605e8023b6a916e55a0
|
| 3 |
+
size 2234076
|
current_works/SIG_obb/extracted_dining/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-113004_echoscene.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:aaa1231af0433b142d48ed669ddbb7895accde3eb85c0bd44e102bbccca8c71a
|
| 3 |
+
size 2187452
|