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Upload all current_works benchmark datasets and model outputs (part 231)

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  1. .gitattributes +16 -0
  2. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/bed_1_5.obj +0 -0
  3. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/bookshelf_2_6.obj +0 -0
  4. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/lamp_7_7.obj +0 -0
  5. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_2.obj +0 -0
  6. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_3.obj +0 -0
  7. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_4.obj +0 -0
  8. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/wardrobe_13_1.obj +0 -0
  9. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/bed_1_6.obj +0 -0
  10. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_2.obj +0 -0
  11. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_3.obj +0 -0
  12. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_4.obj +0 -0
  13. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/nightstand_8_7.obj +0 -0
  14. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/nightstand_8_8.obj +0 -0
  15. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/table_11_5.obj +0 -0
  16. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/wardrobe_13_1.obj +0 -0
  17. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/bed_1_1.obj +0 -0
  18. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/cabinet_3_2.obj +0 -0
  19. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/cabinet_3_5.obj +0 -0
  20. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/lamp_7_6.obj +0 -0
  21. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/nightstand_8_3.obj +0 -0
  22. current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/nightstand_8_4.obj +0 -0
  23. current_works/to_be_merged/released_full_model_160_175/vis/2050/none_accuracy_analysis_160_15.txt +3 -0
  24. current_works/to_be_merged/released_full_model_160_175/vis/2050/physcene_collision_input.json +1 -0
  25. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/Bedroom-13858.png +3 -0
  26. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/Bedroom-17102.png +3 -0
  27. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/Bedroom-8136.png +3 -0
  28. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingDiningRoom-13945.png +3 -0
  29. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingDiningRoom-629.png +3 -0
  30. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingDiningRoom-758.png +3 -0
  31. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingDiningRoom-9790.png +3 -0
  32. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-13599.png +3 -0
  33. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-1520.png +3 -0
  34. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-17951.png +3 -0
  35. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-24046.png +3 -0
  36. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-30147.png +3 -0
  37. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-33324.png +3 -0
  38. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-37659.png +3 -0
  39. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-71071.png +3 -0
  40. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/LivingRoom-791.png +3 -0
  41. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-118.png +3 -0
  42. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-12183.png +3 -0
  43. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-1446.png +3 -0
  44. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-24714.png +3 -0
  45. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-28978.png +3 -0
  46. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-3712.png +3 -0
  47. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-392.png +3 -0
  48. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-40319.png +3 -0
  49. current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/SecondBedroom-6847.png +3 -0
  50. current_works/to_be_merged/released_full_model_175_191/vis/2050/debug_bbox.txt +647 -0
.gitattributes CHANGED
@@ -2531,3 +2531,19 @@ current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/Master
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+ current_works/to_be_merged/released_full_model_175_191/vis/2050/echoscene/LivingDiningRoom-10493_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/bed_1_5.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/bookshelf_2_6.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/lamp_7_7.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_2.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_3.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/nightstand_8_4.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-392/wardrobe_13_1.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/bed_1_6.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_2.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_3.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/lamp_7_4.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/nightstand_8_7.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/nightstand_8_8.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/table_11_5.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/MasterBedroom-40319/wardrobe_13_1.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/bed_1_1.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/cabinet_3_2.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/cabinet_3_5.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/lamp_7_6.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/nightstand_8_3.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/echoscene/object_meshes/SecondBedroom-6847/nightstand_8_4.obj ADDED
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current_works/to_be_merged/released_full_model_160_175/vis/2050/none_accuracy_analysis_160_15.txt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ acc & L/R: 0.99 & F/B: 0.99 & Bi/Sm: 0.95 & Ta/Sh: 0.95 & Stand: 0.99 & Close: 0.70 & Symm: 0.17. Total: &0.96
2
+ means of mean: 0.82
3
+
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Git LFS Details

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  • Pointer size: 129 Bytes
  • Size of remote file: 9.65 kB
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Git LFS Details

  • SHA256: 8268bf8edd2ddc204bcf04afdfb2a2496bbd90ef3aa9247251b6188834f4c535
  • Pointer size: 129 Bytes
  • Size of remote file: 6.47 kB
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Git LFS Details

  • SHA256: c398193d4794d2483706c866e69483751e46f53b2d8dad26478308591539f2b3
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  • Size of remote file: 7.58 kB
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Git LFS Details

  • SHA256: c7f501bd47eb6236c92e4782bd42b8c0a7b437e193b697fb7a9c7d96df24acb5
  • Pointer size: 129 Bytes
  • Size of remote file: 6.54 kB
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Git LFS Details

  • SHA256: 61ad86444fc5a4f9b4454aa401a4c2da61d3bb36532e123c476c24ba3edd53be
  • Pointer size: 129 Bytes
  • Size of remote file: 7.25 kB
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Git LFS Details

  • SHA256: 6fe32c6aa46eb8b1667ce92f17a201029b55e05f71321bef3c82e0057215c5e2
  • Pointer size: 129 Bytes
  • Size of remote file: 4.54 kB
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Git LFS Details

  • SHA256: 0a03c08389fdc3accfb0c2005034ae1c9c1e7985960123f69ccba2b5bc0726f7
  • Pointer size: 129 Bytes
  • Size of remote file: 5.36 kB
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Git LFS Details

  • SHA256: 4947333c9f83427934a5e962cea83dc68634f70857203aa9db96fabac67c797a
  • Pointer size: 130 Bytes
  • Size of remote file: 12.2 kB
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Git LFS Details

  • SHA256: 58b4046f3d1adff2c10eb4bb350f8dfdae2a3a7130b5a6bcc396676cfdf34f66
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  • Size of remote file: 6.02 kB
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Git LFS Details

  • SHA256: 2718bb48908f82f09334d15901472b13651c7e435bad44dc4bdfb69052224470
  • Pointer size: 129 Bytes
  • Size of remote file: 5.36 kB
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Git LFS Details

  • SHA256: dc84eee7d1eea351f169b175ede53abc2fb3f12fb5e78bf1590a8431271a80e9
  • Pointer size: 129 Bytes
  • Size of remote file: 8.71 kB
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Git LFS Details

  • SHA256: c5874e8419836223e7313bddaff409996d05a941650602703c4dae1da354d2b6
  • Pointer size: 129 Bytes
  • Size of remote file: 8.32 kB
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Git LFS Details

  • SHA256: 275905315c15e70b7012daa65ddcd7ee65ecdf75bb3815f14accde26b082afc4
  • Pointer size: 129 Bytes
  • Size of remote file: 4.46 kB
current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-12183.png ADDED

Git LFS Details

  • SHA256: ee48dc15478fdf58133f0f4cf0b6aabe2399bdac9164d457ba7a5bf2db32dd18
  • Pointer size: 129 Bytes
  • Size of remote file: 5.47 kB
current_works/to_be_merged/released_full_model_160_175/vis/2050/render_imgs/echoscene/MasterBedroom-1446.png ADDED

Git LFS Details

  • SHA256: b51efa00deef76f9f33f7c01ed5683a5b3e8e4f42f9af32ba9d73882b7c074b3
  • Pointer size: 129 Bytes
  • Size of remote file: 6.03 kB
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Git LFS Details

  • SHA256: 1f0c38d21eb1a55168a330ae535cb12bd7ccc0cb028dd3fb8c8a2e4ea9d7dbcd
  • Pointer size: 129 Bytes
  • Size of remote file: 7.56 kB
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Git LFS Details

  • SHA256: a6d36768702bbf7b655c1a64353b97e9debee89698b5c7ee2fbddea5afcef1cf
  • Pointer size: 129 Bytes
  • Size of remote file: 7.16 kB
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Git LFS Details

  • SHA256: d48537241c03a68a745670eb67ee3db242f4670e89132a543c88b050b279d5f6
  • Pointer size: 129 Bytes
  • Size of remote file: 4.51 kB
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Git LFS Details

  • SHA256: 3d83b6c293e1c69a1a11634759c0e50b1781133884ca3fd33f774716f9f7a9b7
  • Pointer size: 129 Bytes
  • Size of remote file: 7.59 kB
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Git LFS Details

  • SHA256: a3317fb0123c3bf64991963ba9ef09f943904e6b3f32f91f184709ffcdd9ec0e
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Git LFS Details

  • SHA256: 1dd3b3769f765f0fba03b095613252c24005c31e28206290edb37d0f64ea3b30
  • Pointer size: 129 Bytes
  • Size of remote file: 5.15 kB
current_works/to_be_merged/released_full_model_175_191/vis/2050/debug_bbox.txt ADDED
@@ -0,0 +1,647 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ============================================================
3
+ SCENE: LivingRoom-29294 | 11 objects
4
+ ============================================================
5
+ Obj l h w x y z angle
6
+ ----------------------------------------------------------------------
7
+ table 0.759 1.084 0.527 -2.271 0.000 -2.026 0.01°
8
+ table 0.689 1.242 0.366 1.958 -0.002 -2.134 0.08°
9
+ sofa 2.088 0.876 0.993 -1.927 -0.004 0.368 89.95°
10
+ table 1.309 0.450 0.851 -0.709 -0.004 0.389 -0.13°
11
+ chair 0.872 0.830 0.784 2.153 0.002 0.174 -66.01°
12
+ sofa 1.977 0.677 0.921 -0.341 0.001 -1.790 0.00°
13
+ table 0.480 0.826 0.458 1.239 0.001 -2.120 0.01°
14
+ table 0.583 0.718 0.517 -1.664 0.002 -1.879 0.03°
15
+ lamp 0.725 0.792 0.772 -0.308 1.898 0.720 0.02°
16
+ floor 5.701 0.002 4.877 -0.204 -0.001 -0.179 0.01°
17
+ _scene_ 0.238 0.083 0.518 -4.723 0.006 -4.726 -64.27°
18
+
19
+ Pairwise overlap check (axis-aligned bbox):
20
+ !! OVERLAP: table <-> table depth=[0.065, 0.718, 0.375]
21
+ !! OVERLAP: table <-> floor depth=[0.759, 0.002, 0.527]
22
+ !! OVERLAP: table <-> floor depth=[0.689, 0.002, 0.366]
23
+ !! OVERLAP: sofa <-> table depth=[0.481, 0.450, 0.851]
24
+ !! OVERLAP: sofa <-> floor depth=[2.088, 0.002, 0.993]
25
+ !! OVERLAP: table <-> floor depth=[1.309, 0.002, 0.851]
26
+ !! OVERLAP: chair <-> floor depth=[0.872, 0.002, 0.784]
27
+ !! OVERLAP: sofa <-> floor depth=[1.977, 0.002, 0.921]
28
+ !! OVERLAP: table <-> floor depth=[0.480, 0.002, 0.458]
29
+ !! OVERLAP: table <-> floor depth=[0.583, 0.002, 0.517]
30
+ ============================================================
31
+
32
+
33
+ ============================================================
34
+ SCENE: LivingDiningRoom-35401 | 11 objects
35
+ ============================================================
36
+ Obj l h w x y z angle
37
+ ----------------------------------------------------------------------
38
+ chair 0.531 0.863 0.558 -0.490 0.001 1.272 90.04°
39
+ chair 0.527 0.862 0.631 -0.525 0.002 1.797 90.04°
40
+ chair 0.566 0.923 0.623 1.063 0.002 1.040 -89.84°
41
+ chair 0.571 0.852 0.602 0.805 0.001 1.840 -89.94°
42
+ sofa 2.095 0.826 0.880 -0.817 0.003 -1.572 89.91°
43
+ table 1.178 2.227 0.389 -1.202 0.009 0.685 90.25°
44
+ table 0.897 0.342 0.917 0.213 -0.001 -1.908 -89.89°
45
+ lamp 0.465 0.493 0.377 -0.023 2.366 -1.620 -0.09°
46
+ lamp 0.107 0.650 0.090 0.619 2.065 1.363 -89.95°
47
+ floor 3.903 -0.001 6.794 -0.093 0.001 -0.203 -0.04°
48
+ _scene_ 0.070 0.002 0.021 -5.666 -0.004 -5.710 -57.30°
49
+
50
+ Pairwise overlap check (axis-aligned bbox):
51
+ !! OVERLAP: chair <-> chair depth=[0.494, 0.861, 0.070]
52
+ !! OVERLAP: chair <-> floor depth=[0.531, -0.001, 0.558]
53
+ !! OVERLAP: chair <-> floor depth=[0.527, -0.001, 0.631]
54
+ !! OVERLAP: chair <-> floor depth=[0.566, -0.001, 0.623]
55
+ !! OVERLAP: chair <-> floor depth=[0.571, -0.001, 0.602]
56
+ !! OVERLAP: sofa <-> table depth=[0.467, 0.342, 0.563]
57
+ !! OVERLAP: sofa <-> floor depth=[2.095, -0.001, 0.880]
58
+ !! OVERLAP: table <-> floor depth=[1.178, -0.001, 0.389]
59
+ !! OVERLAP: table <-> floor depth=[0.897, -0.001, 0.917]
60
+ ============================================================
61
+
62
+
63
+ ============================================================
64
+ SCENE: LivingRoom-35085 | 10 objects
65
+ ============================================================
66
+ Obj l h w x y z angle
67
+ ----------------------------------------------------------------------
68
+ sofa 2.218 0.901 0.924 0.894 -0.001 -0.499 -90.17°
69
+ table 0.523 0.445 0.581 1.214 -0.000 1.449 -90.08°
70
+ table 0.557 0.467 0.316 1.251 0.001 -2.113 -89.98°
71
+ table 1.287 0.384 1.143 -0.137 0.001 -0.626 -90.12°
72
+ chair 0.716 0.877 0.744 -0.953 0.000 -1.757 0.05°
73
+ chair 0.845 0.875 0.839 -1.100 0.001 1.625 171.30°
74
+ tv_stand 1.806 0.506 0.288 -1.296 0.002 -0.549 90.15°
75
+ lamp 0.445 0.911 0.400 -0.064 1.774 -0.816 -0.16°
76
+ floor 3.981 -0.000 5.370 -0.138 0.001 -0.004 -0.02°
77
+ _scene_ 0.063 -0.000 0.017 -5.673 -0.004 -5.713 -57.30°
78
+
79
+ Pairwise overlap check (axis-aligned bbox):
80
+ !! OVERLAP: sofa <-> table depth=[0.722, 0.384, 0.906]
81
+ !! OVERLAP: sofa <-> floor depth=[2.067, -0.000, 0.924]
82
+ !! OVERLAP: table <-> floor depth=[0.523, -0.000, 0.581]
83
+ !! OVERLAP: table <-> floor depth=[0.557, -0.000, 0.316]
84
+ !! OVERLAP: table <-> tv_stand depth=[0.387, 0.384, 0.288]
85
+ !! OVERLAP: table <-> floor depth=[1.287, -0.000, 1.143]
86
+ !! OVERLAP: chair <-> floor depth=[0.716, -0.000, 0.744]
87
+ !! OVERLAP: chair <-> floor depth=[0.845, -0.000, 0.839]
88
+ !! OVERLAP: tv_stand <-> floor depth=[1.736, -0.000, 0.288]
89
+ ============================================================
90
+
91
+
92
+ ============================================================
93
+ SCENE: LivingRoom-25582 | 12 objects
94
+ ============================================================
95
+ Obj l h w x y z angle
96
+ ----------------------------------------------------------------------
97
+ sofa 2.533 0.752 0.960 -0.886 0.000 1.532 179.97°
98
+ table 0.397 0.452 0.430 -1.036 -0.001 -0.471 -90.01°
99
+ tv_stand 1.528 0.324 0.362 -0.546 0.001 -2.024 0.02°
100
+ chair 0.772 1.122 0.895 1.425 0.001 -0.720 0.04°
101
+ chair 0.713 1.014 0.722 1.589 0.001 -1.277 0.08°
102
+ chair 0.599 1.116 0.639 1.151 -0.000 1.232 89.92°
103
+ chair 0.532 0.951 0.682 1.639 0.001 1.459 -154.80°
104
+ table 0.654 0.754 0.509 1.552 0.001 0.127 0.04°
105
+ table 2.006 0.840 0.647 0.807 0.003 2.096 179.96°
106
+ lamp 0.483 0.550 0.544 0.182 2.071 -1.053 0.24°
107
+ floor 4.033 -0.000 5.579 -0.111 0.000 -0.045 -0.08°
108
+ _scene_ 0.071 -0.000 0.021 -5.667 -0.004 -5.715 -57.30°
109
+
110
+ Pairwise overlap check (axis-aligned bbox):
111
+ !! OVERLAP: sofa <-> table depth=[0.577, 0.752, 0.239]
112
+ !! OVERLAP: sofa <-> floor depth=[2.508, -0.000, 0.960]
113
+ !! OVERLAP: table <-> floor depth=[0.397, -0.000, 0.430]
114
+ !! OVERLAP: tv_stand <-> floor depth=[1.528, -0.000, 0.362]
115
+ !! OVERLAP: chair <-> chair depth=[0.579, 1.014, 0.252]
116
+ !! OVERLAP: chair <-> floor depth=[0.772, -0.000, 0.895]
117
+ !! OVERLAP: chair <-> floor depth=[0.674, -0.000, 0.722]
118
+ !! OVERLAP: chair <-> chair depth=[0.078, 0.951, 0.434]
119
+ !! OVERLAP: chair <-> floor depth=[0.599, -0.000, 0.639]
120
+ !! OVERLAP: chair <-> table depth=[0.437, 0.840, 0.027]
121
+ !! OVERLAP: chair <-> floor depth=[0.532, -0.000, 0.682]
122
+ !! OVERLAP: table <-> floor depth=[0.654, -0.000, 0.509]
123
+ !! OVERLAP: table <-> floor depth=[2.006, -0.000, 0.647]
124
+ ============================================================
125
+
126
+
127
+ ============================================================
128
+ SCENE: LivingDiningRoom-109935 | 14 objects
129
+ ============================================================
130
+ Obj l h w x y z angle
131
+ ----------------------------------------------------------------------
132
+ sofa 1.939 0.676 0.796 -1.332 0.001 0.785 89.61°
133
+ chair 0.718 0.825 0.732 -1.960 0.005 2.233 90.02°
134
+ table 1.579 0.336 1.376 -0.080 0.000 1.601 -90.03°
135
+ chair 0.634 0.560 0.695 -0.998 -0.005 -0.075 0.03°
136
+ tv_stand 1.836 0.467 0.414 0.886 -0.003 1.541 -90.06°
137
+ table 2.575 0.773 1.100 -0.040 -0.001 -1.276 -89.96°
138
+ chair 0.475 0.865 0.569 -0.778 0.000 -2.268 0.05°
139
+ chair 0.459 0.867 0.553 -0.780 -0.000 -1.737 0.18°
140
+ chair 0.569 0.814 0.570 0.514 0.002 -2.164 -90.19°
141
+ chair 0.480 0.796 0.593 0.727 0.003 -1.357 -179.98°
142
+ lamp 0.670 0.976 0.607 -0.354 1.691 1.364 -0.04°
143
+ lamp 0.863 0.501 0.375 -0.242 2.274 -1.972 -89.88°
144
+ floor 4.188 -0.004 5.560 -0.285 0.001 0.249 -0.01°
145
+ _scene_ 0.065 0.002 0.018 -5.670 -0.005 -5.718 -57.32°
146
+
147
+ Pairwise overlap check (axis-aligned bbox):
148
+ !! OVERLAP: sofa <-> table depth=[0.507, 0.336, 0.269]
149
+ !! OVERLAP: sofa <-> floor depth=[1.939, -0.004, 0.796]
150
+ !! OVERLAP: chair <-> floor depth=[0.718, -0.004, 0.732]
151
+ !! OVERLAP: table <-> tv_stand depth=[0.742, 0.336, 0.414]
152
+ !! OVERLAP: table <-> floor depth=[1.579, -0.004, 1.376]
153
+ !! OVERLAP: chair <-> floor depth=[0.634, -0.004, 0.695]
154
+ !! OVERLAP: tv_stand <-> floor depth=[1.836, -0.004, 0.414]
155
+ !! OVERLAP: table <-> chair depth=[0.459, 0.773, 0.366]
156
+ !! OVERLAP: table <-> chair depth=[0.480, 0.773, 0.593]
157
+ !! OVERLAP: table <-> floor depth=[2.575, -0.004, 1.100]
158
+ !! OVERLAP: chair <-> chair depth=[0.459, 0.865, 0.029]
159
+ !! OVERLAP: chair <-> floor depth=[0.475, -0.004, 0.547]
160
+ !! OVERLAP: chair <-> floor depth=[0.459, -0.004, 0.553]
161
+ !! OVERLAP: chair <-> floor depth=[0.569, -0.004, 0.570]
162
+ !! OVERLAP: chair <-> floor depth=[0.480, -0.004, 0.593]
163
+ ============================================================
164
+
165
+
166
+ ============================================================
167
+ SCENE: LivingDiningRoom-76396 | 19 objects
168
+ ============================================================
169
+ Obj l h w x y z angle
170
+ ----------------------------------------------------------------------
171
+ sofa 2.316 0.928 0.990 -2.326 0.003 1.767 179.95°
172
+ sofa 2.015 0.908 1.374 -3.526 -0.001 0.505 89.95°
173
+ table 0.603 0.406 0.559 -2.322 0.001 0.513 0.00°
174
+ tv_stand 2.165 0.626 0.448 -1.955 0.001 -1.675 -0.02°
175
+ chair 0.834 0.945 0.933 -0.790 -0.003 0.780 -67.84°
176
+ table 1.698 0.766 1.022 2.288 -0.001 0.346 -0.07°
177
+ chair 0.458 0.804 0.575 3.287 0.002 0.977 -90.12°
178
+ chair 0.487 0.778 0.590 2.737 -0.000 1.069 179.47°
179
+ chair 0.576 0.757 0.526 2.664 0.001 -0.042 0.03°
180
+ chair 0.561 0.770 0.656 3.434 0.002 0.014 -89.86°
181
+ table 1.288 1.451 0.296 1.024 -0.003 -1.363 0.11°
182
+ cabinet 1.713 2.144 0.375 1.537 -0.001 2.168 -179.84°
183
+ table 0.599 0.439 0.516 -0.460 0.001 2.071 90.01°
184
+ table 0.636 0.416 0.582 -3.793 0.009 1.966 -89.86°
185
+ lamp 0.641 0.497 0.653 -1.501 2.664 0.278 0.09°
186
+ lamp 0.627 0.937 0.635 1.650 2.056 0.338 -0.03°
187
+ table 1.384 1.331 0.272 3.169 -0.003 -2.242 -0.03°
188
+ floor 8.723 -0.007 5.582 -0.349 0.000 0.411 -0.04°
189
+ _scene_ 0.073 0.001 0.024 -5.672 -0.005 -5.714 -57.30°
190
+
191
+ Pairwise overlap check (axis-aligned bbox):
192
+ !! OVERLAP: sofa <-> table depth=[0.009, 0.416, 0.582]
193
+ !! OVERLAP: sofa <-> floor depth=[2.316, -0.007, 0.990]
194
+ !! OVERLAP: sofa <-> table depth=[0.105, 0.406, 0.559]
195
+ !! OVERLAP: sofa <-> floor depth=[2.015, -0.007, 1.374]
196
+ !! OVERLAP: table <-> floor depth=[0.603, -0.007, 0.559]
197
+ !! OVERLAP: tv_stand <-> floor depth=[2.165, -0.007, 0.448]
198
+ !! OVERLAP: chair <-> floor depth=[0.834, -0.007, 0.933]
199
+ !! OVERLAP: table <-> chair depth=[0.078, 0.766, 0.167]
200
+ !! OVERLAP: table <-> chair depth=[0.487, 0.766, 0.082]
201
+ !! OVERLAP: table <-> chair depth=[0.576, 0.757, 0.386]
202
+ !! OVERLAP: table <-> floor depth=[1.698, -0.007, 1.022]
203
+ !! OVERLAP: chair <-> floor depth=[0.458, -0.007, 0.575]
204
+ !! OVERLAP: chair <-> floor depth=[0.487, -0.007, 0.590]
205
+ !! OVERLAP: chair <-> floor depth=[0.576, -0.007, 0.526]
206
+ !! OVERLAP: chair <-> floor depth=[0.561, -0.007, 0.656]
207
+ !! OVERLAP: table <-> floor depth=[1.288, -0.007, 0.296]
208
+ !! OVERLAP: cabinet <-> floor depth=[1.713, -0.007, 0.375]
209
+ !! OVERLAP: table <-> floor depth=[0.599, -0.007, 0.516]
210
+ !! OVERLAP: table <-> floor depth=[0.636, -0.007, 0.582]
211
+ !! OVERLAP: table <-> floor depth=[1.384, -0.007, 0.272]
212
+ ============================================================
213
+
214
+
215
+ ============================================================
216
+ SCENE: LivingDiningRoom-18728 | 15 objects
217
+ ============================================================
218
+ Obj l h w x y z angle
219
+ ----------------------------------------------------------------------
220
+ table 1.227 1.057 0.342 -1.697 -0.002 -2.952 0.18°
221
+ table 1.036 0.876 0.360 1.772 0.002 -1.718 -90.23°
222
+ tv_stand 1.967 0.382 0.391 1.328 -0.001 1.839 -89.97°
223
+ sofa 2.077 0.778 0.836 -1.527 0.003 1.890 90.05°
224
+ chair 0.752 0.702 0.821 -2.110 0.003 2.921 179.71°
225
+ table 2.426 0.748 1.141 -0.228 -0.002 -1.452 -89.98°
226
+ chair 0.487 0.748 0.508 0.571 0.002 -1.620 0.08°
227
+ chair 0.446 0.717 0.497 0.093 0.001 -1.694 0.01°
228
+ chair 0.483 0.736 0.542 -0.766 0.002 -0.857 -179.90°
229
+ chair 0.506 0.747 0.532 0.757 -0.001 -0.685 179.95°
230
+ table 1.603 0.408 1.233 -0.115 0.002 2.382 -98.72°
231
+ lamp 0.485 0.640 0.454 -0.266 2.012 1.573 -90.12°
232
+ lamp 1.174 0.589 0.140 -0.017 2.174 -1.438 -0.11°
233
+ floor 5.085 -0.004 7.283 -0.213 0.001 0.383 -0.13°
234
+ _scene_ 0.066 -0.000 0.019 -5.668 -0.004 -5.716 -57.30°
235
+
236
+ Pairwise overlap check (axis-aligned bbox):
237
+ !! OVERLAP: table <-> floor depth=[1.227, -0.004, 0.342]
238
+ !! OVERLAP: table <-> floor depth=[1.036, -0.004, 0.360]
239
+ !! OVERLAP: tv_stand <-> table depth=[0.341, 0.382, 0.268]
240
+ !! OVERLAP: tv_stand <-> floor depth=[1.967, -0.004, 0.391]
241
+ !! OVERLAP: sofa <-> table depth=[0.427, 0.408, 0.542]
242
+ !! OVERLAP: sofa <-> floor depth=[2.077, -0.004, 0.836]
243
+ !! OVERLAP: chair <-> floor depth=[0.752, -0.004, 0.821]
244
+ !! OVERLAP: table <-> chair depth=[0.487, 0.744, 0.508]
245
+ !! OVERLAP: table <-> chair depth=[0.446, 0.717, 0.497]
246
+ !! OVERLAP: table <-> chair depth=[0.483, 0.736, 0.247]
247
+ !! OVERLAP: table <-> chair depth=[0.481, 0.746, 0.069]
248
+ !! OVERLAP: table <-> floor depth=[2.426, -0.004, 1.141]
249
+ !! OVERLAP: chair <-> floor depth=[0.487, -0.004, 0.508]
250
+ !! OVERLAP: chair <-> floor depth=[0.446, -0.004, 0.497]
251
+ !! OVERLAP: chair <-> floor depth=[0.483, -0.004, 0.542]
252
+ !! OVERLAP: chair <-> floor depth=[0.506, -0.004, 0.532]
253
+ !! OVERLAP: table <-> floor depth=[1.603, -0.004, 1.233]
254
+ ============================================================
255
+
256
+
257
+ ============================================================
258
+ SCENE: LivingDiningRoom-46747 | 17 objects
259
+ ============================================================
260
+ Obj l h w x y z angle
261
+ ----------------------------------------------------------------------
262
+ sofa 2.036 0.729 0.915 -0.926 0.001 1.383 90.02°
263
+ chair 0.604 0.910 0.677 -0.158 0.001 3.265 179.88°
264
+ table 1.492 0.475 1.017 0.142 0.002 2.106 89.74°
265
+ table 1.880 0.762 1.234 0.373 -0.001 -1.713 0.04°
266
+ chair 0.435 0.932 0.429 -0.046 0.002 -1.080 -179.99°
267
+ chair 0.407 0.932 0.423 0.665 0.001 -0.833 179.97°
268
+ chair 0.484 0.886 0.504 0.041 0.001 -2.310 0.04°
269
+ chair 0.476 0.878 0.530 0.646 0.001 -2.430 0.06°
270
+ table 1.596 0.813 0.508 0.274 0.001 -3.042 -0.00°
271
+ lamp 1.035 1.001 0.978 -0.014 1.761 2.210 0.02°
272
+ lamp 1.247 0.906 0.418 0.193 1.846 -1.746 -0.03°
273
+ lamp 1.078 0.811 0.478 0.466 2.207 -2.255 -0.08°
274
+ chair 0.682 0.525 0.537 -0.059 0.010 0.945 10.91°
275
+ table 0.788 1.068 0.383 -1.349 0.002 0.698 89.91°
276
+ table 0.633 0.939 0.461 -1.537 0.003 3.067 89.93°
277
+ floor 3.637 -0.001 8.191 -0.148 -0.000 0.029 0.01°
278
+ _scene_ 0.069 -0.000 0.025 -5.670 -0.004 -5.710 -57.30°
279
+
280
+ Pairwise overlap check (axis-aligned bbox):
281
+ !! OVERLAP: sofa <-> table depth=[0.697, 0.475, 0.243]
282
+ !! OVERLAP: sofa <-> chair depth=[0.493, 0.525, 0.288]
283
+ !! OVERLAP: sofa <-> floor depth=[2.036, -0.001, 0.915]
284
+ !! OVERLAP: chair <-> floor depth=[0.604, -0.001, 0.677]
285
+ !! OVERLAP: table <-> floor depth=[1.492, -0.001, 1.017]
286
+ !! OVERLAP: table <-> chair depth=[0.435, 0.762, 0.198]
287
+ !! OVERLAP: table <-> chair depth=[0.484, 0.762, 0.272]
288
+ !! OVERLAP: table <-> chair depth=[0.476, 0.762, 0.164]
289
+ !! OVERLAP: table <-> floor depth=[1.880, -0.001, 1.234]
290
+ !! OVERLAP: chair <-> floor depth=[0.435, -0.001, 0.429]
291
+ !! OVERLAP: chair <-> floor depth=[0.407, -0.001, 0.423]
292
+ !! OVERLAP: chair <-> floor depth=[0.484, -0.001, 0.504]
293
+ !! OVERLAP: chair <-> floor depth=[0.476, -0.001, 0.530]
294
+ !! OVERLAP: table <-> floor depth=[1.596, -0.001, 0.508]
295
+ !! OVERLAP: chair <-> floor depth=[0.682, -0.001, 0.537]
296
+ !! OVERLAP: table <-> floor depth=[0.788, -0.001, 0.383]
297
+ !! OVERLAP: table <-> floor depth=[0.633, -0.001, 0.461]
298
+ ============================================================
299
+
300
+
301
+ ============================================================
302
+ SCENE: LivingRoom-88425 | 19 objects
303
+ ============================================================
304
+ Obj l h w x y z angle
305
+ ----------------------------------------------------------------------
306
+ sofa 1.792 0.765 0.869 -1.811 0.001 1.350 90.04°
307
+ chair 1.652 0.836 0.737 -1.004 0.003 -0.150 14.02°
308
+ sofa 2.266 0.925 0.950 -0.458 0.000 3.351 179.98°
309
+ table 0.511 0.407 0.464 -0.527 0.002 1.926 90.00°
310
+ table 0.502 0.491 0.400 -1.758 0.001 0.039 90.05°
311
+ table 0.570 0.560 0.567 -1.782 0.005 3.231 90.09°
312
+ table 2.705 0.837 1.028 -1.010 -0.001 -2.167 0.03°
313
+ chair 0.542 0.685 0.564 -0.592 0.002 -2.784 -0.01°
314
+ chair 0.542 0.752 0.555 -0.609 0.000 -1.300 -179.92°
315
+ chair 0.533 0.713 0.457 0.098 0.001 -1.642 179.99°
316
+ chair 0.450 0.706 0.526 -1.095 -0.000 -1.320 163.03°
317
+ chair 0.577 0.639 0.543 -1.285 0.000 -2.724 0.02°
318
+ chair 0.520 0.679 0.563 0.205 -0.000 -2.527 -90.10°
319
+ lamp 1.097 0.780 0.764 -0.869 1.927 1.597 -0.00°
320
+ lamp 0.827 0.819 0.821 -0.460 1.954 -2.397 0.01°
321
+ table 0.832 1.604 0.374 -0.251 -0.005 -3.777 0.06°
322
+ tv_stand 1.604 0.457 0.386 1.270 0.003 1.718 -90.07°
323
+ floor 5.357 -0.002 7.990 -0.297 0.000 0.042 -0.09°
324
+ _scene_ 0.070 -0.001 0.026 -5.670 -0.005 -5.713 -57.33°
325
+
326
+ Pairwise overlap check (axis-aligned bbox):
327
+ !! OVERLAP: sofa <-> floor depth=[1.792, -0.002, 0.869]
328
+ !! OVERLAP: chair <-> table depth=[0.323, 0.491, 0.379]
329
+ !! OVERLAP: chair <-> floor depth=[1.652, -0.002, 0.737]
330
+ !! OVERLAP: sofa <-> table depth=[0.094, 0.560, 0.567]
331
+ !! OVERLAP: sofa <-> floor depth=[2.266, -0.002, 0.950]
332
+ !! OVERLAP: table <-> floor depth=[0.511, -0.002, 0.464]
333
+ !! OVERLAP: table <-> floor depth=[0.502, -0.002, 0.400]
334
+ !! OVERLAP: table <-> floor depth=[0.570, -0.002, 0.567]
335
+ !! OVERLAP: table <-> chair depth=[0.542, 0.685, 0.179]
336
+ !! OVERLAP: table <-> chair depth=[0.511, 0.713, 0.218]
337
+ !! OVERLAP: table <-> chair depth=[0.577, 0.639, 0.228]
338
+ !! OVERLAP: table <-> chair depth=[0.398, 0.679, 0.435]
339
+ !! OVERLAP: table <-> floor depth=[2.705, -0.002, 1.028]
340
+ !! OVERLAP: chair <-> floor depth=[0.542, -0.002, 0.564]
341
+ !! OVERLAP: chair <-> chair depth=[0.010, 0.706, 0.520]
342
+ !! OVERLAP: chair <-> floor depth=[0.542, -0.002, 0.555]
343
+ !! OVERLAP: chair <-> floor depth=[0.533, -0.002, 0.457]
344
+ !! OVERLAP: chair <-> floor depth=[0.450, -0.002, 0.526]
345
+ !! OVERLAP: chair <-> floor depth=[0.577, -0.002, 0.543]
346
+ !! OVERLAP: chair <-> floor depth=[0.520, -0.002, 0.563]
347
+ !! OVERLAP: table <-> floor depth=[0.832, -0.002, 0.363]
348
+ !! OVERLAP: tv_stand <-> floor depth=[1.604, -0.002, 0.386]
349
+ ============================================================
350
+
351
+
352
+ ============================================================
353
+ SCENE: LivingDiningRoom-35769 | 19 objects
354
+ ============================================================
355
+ Obj l h w x y z angle
356
+ ----------------------------------------------------------------------
357
+ sofa 2.094 0.762 1.010 3.231 0.001 0.603 179.97°
358
+ chair 0.928 1.001 0.991 4.832 0.002 -0.631 -90.28°
359
+ chair 0.845 1.187 0.857 1.239 -0.003 -0.441 131.12°
360
+ table 1.251 0.390 1.075 3.074 0.003 -0.995 0.04°
361
+ table 0.685 0.433 0.619 4.959 0.003 0.732 -179.97°
362
+ table 0.604 0.580 0.540 1.654 0.002 0.924 179.78°
363
+ table 1.616 0.751 1.263 -3.403 -0.000 0.990 0.02°
364
+ chair 0.582 0.848 0.561 -3.780 0.002 0.132 -0.04°
365
+ chair 0.598 0.899 0.514 -2.998 0.001 0.141 -0.17°
366
+ chair 0.619 0.887 0.597 -3.889 0.002 1.803 179.97°
367
+ chair 0.577 0.901 0.524 -3.052 0.001 1.926 -179.98°
368
+ chair 0.645 0.910 0.679 -2.033 0.001 1.005 -90.15°
369
+ chair 0.548 0.821 0.518 -4.409 0.002 0.952 89.95°
370
+ cabinet 0.773 1.420 0.346 -0.921 0.001 2.703 -179.97°
371
+ table 1.019 2.037 0.504 -4.777 0.014 1.095 90.65°
372
+ lamp 0.717 0.844 0.738 2.728 1.823 -0.929 0.06°
373
+ lamp 1.097 0.966 1.173 -3.604 1.930 1.107 -0.06°
374
+ floor 10.711 -0.004 5.925 0.120 -0.001 0.029 -0.14°
375
+ _scene_ 0.067 0.000 0.022 -5.674 -0.005 -5.708 -57.28°
376
+
377
+ Pairwise overlap check (axis-aligned bbox):
378
+ !! OVERLAP: sofa <-> floor depth=[2.094, -0.004, 1.010]
379
+ !! OVERLAP: chair <-> floor depth=[0.928, -0.004, 0.991]
380
+ !! OVERLAP: chair <-> floor depth=[0.845, -0.004, 0.857]
381
+ !! OVERLAP: table <-> floor depth=[1.251, -0.004, 1.075]
382
+ !! OVERLAP: table <-> floor depth=[0.685, -0.004, 0.619]
383
+ !! OVERLAP: table <-> floor depth=[0.604, -0.004, 0.540]
384
+ !! OVERLAP: table <-> chair depth=[0.582, 0.751, 0.053]
385
+ !! OVERLAP: table <-> chair depth=[0.598, 0.751, 0.040]
386
+ !! OVERLAP: table <-> chair depth=[0.619, 0.751, 0.117]
387
+ !! OVERLAP: table <-> chair depth=[0.075, 0.751, 0.518]
388
+ !! OVERLAP: table <-> floor depth=[1.616, -0.004, 1.263]
389
+ !! OVERLAP: chair <-> floor depth=[0.582, -0.004, 0.561]
390
+ !! OVERLAP: chair <-> floor depth=[0.598, -0.004, 0.514]
391
+ !! OVERLAP: chair <-> floor depth=[0.619, -0.004, 0.597]
392
+ !! OVERLAP: chair <-> floor depth=[0.577, -0.004, 0.524]
393
+ !! OVERLAP: chair <-> floor depth=[0.645, -0.004, 0.679]
394
+ !! OVERLAP: chair <-> table depth=[0.416, 0.821, 0.368]
395
+ !! OVERLAP: chair <-> floor depth=[0.548, -0.004, 0.518]
396
+ !! OVERLAP: cabinet <-> floor depth=[0.773, -0.004, 0.346]
397
+ !! OVERLAP: table <-> floor depth=[0.968, -0.004, 0.504]
398
+ ============================================================
399
+
400
+
401
+ ============================================================
402
+ SCENE: LivingRoom-1097 | 19 objects
403
+ ============================================================
404
+ Obj l h w x y z angle
405
+ ----------------------------------------------------------------------
406
+ table 0.626 1.122 0.390 0.969 0.004 -0.854 -90.13°
407
+ sofa 2.655 0.788 1.139 -1.143 0.002 -0.283 0.02°
408
+ table 1.252 0.710 1.193 -0.780 -0.001 -2.644 0.07°
409
+ tv_stand 2.253 0.601 0.425 -0.667 0.001 2.457 179.95°
410
+ table 1.504 0.690 0.939 -0.784 0.001 1.236 0.01°
411
+ chair 0.865 0.891 0.932 0.872 -0.000 1.268 -135.92°
412
+ chair 0.525 0.934 0.619 -1.353 -0.000 -3.295 0.01°
413
+ chair 0.502 0.923 0.511 -0.851 -0.003 -3.443 -0.03°
414
+ chair 0.531 0.953 0.577 -0.951 -0.000 -1.811 179.97°
415
+ chair 0.533 0.998 0.585 -1.444 -0.002 -1.785 179.98°
416
+ table 0.550 1.236 0.392 0.563 0.002 2.857 0.09°
417
+ table 0.579 1.279 0.461 -2.537 -0.003 2.393 0.20°
418
+ cabinet 1.635 0.719 0.321 -1.961 0.003 -2.167 90.01°
419
+ lamp 0.972 0.836 0.607 -0.967 1.928 1.265 0.03°
420
+ cabinet 1.091 1.191 0.327 1.725 0.001 -2.200 -90.19°
421
+ chair 0.673 0.353 0.480 1.841 0.001 -0.925 -89.85°
422
+ lamp 0.702 1.024 0.718 -0.919 1.576 -2.813 0.03°
423
+ floor 5.227 -0.002 7.573 -0.320 0.000 -0.182 -0.02°
424
+ _scene_ 0.069 0.000 0.023 -5.671 -0.005 -5.715 -57.33°
425
+
426
+ Pairwise overlap check (axis-aligned bbox):
427
+ !! OVERLAP: table <-> floor depth=[0.626, -0.002, 0.390]
428
+ !! OVERLAP: sofa <-> floor depth=[2.655, -0.002, 1.139]
429
+ !! OVERLAP: table <-> chair depth=[0.316, 0.710, 0.255]
430
+ !! OVERLAP: table <-> chair depth=[0.502, 0.710, 0.053]
431
+ !! OVERLAP: table <-> chair depth=[0.531, 0.710, 0.052]
432
+ !! OVERLAP: table <-> chair depth=[0.229, 0.710, 0.030]
433
+ !! OVERLAP: table <-> cabinet depth=[0.262, 0.710, 0.280]
434
+ !! OVERLAP: table <-> floor depth=[1.252, -0.002, 1.193]
435
+ !! OVERLAP: tv_stand <-> table depth=[0.171, 0.601, 0.009]
436
+ !! OVERLAP: tv_stand <-> floor depth=[2.253, -0.002, 0.425]
437
+ !! OVERLAP: table <-> floor depth=[1.504, -0.002, 0.939]
438
+ !! OVERLAP: chair <-> floor depth=[0.865, -0.002, 0.932]
439
+ !! OVERLAP: chair <-> chair depth=[0.012, 0.923, 0.418]
440
+ !! OVERLAP: chair <-> floor depth=[0.525, -0.002, 0.619]
441
+ !! OVERLAP: chair <-> floor depth=[0.502, -0.002, 0.511]
442
+ !! OVERLAP: chair <-> chair depth=[0.040, 0.953, 0.555]
443
+ !! OVERLAP: chair <-> cabinet depth=[0.073, 0.719, 0.092]
444
+ !! OVERLAP: chair <-> floor depth=[0.531, -0.002, 0.577]
445
+ !! OVERLAP: chair <-> cabinet depth=[0.533, 0.719, 0.071]
446
+ !! OVERLAP: chair <-> floor depth=[0.533, -0.002, 0.585]
447
+ !! OVERLAP: table <-> floor depth=[0.550, -0.002, 0.392]
448
+ !! OVERLAP: table <-> floor depth=[0.579, -0.002, 0.461]
449
+ !! OVERLAP: cabinet <-> floor depth=[1.635, -0.002, 0.321]
450
+ !! OVERLAP: cabinet <-> floor depth=[1.091, -0.002, 0.327]
451
+ !! OVERLAP: chair <-> floor depth=[0.673, -0.002, 0.480]
452
+ ============================================================
453
+
454
+
455
+ ============================================================
456
+ SCENE: LivingDiningRoom-2729 | 18 objects
457
+ ============================================================
458
+ Obj l h w x y z angle
459
+ ----------------------------------------------------------------------
460
+ table 1.579 0.740 1.132 -2.273 -0.000 -0.599 0.04°
461
+ lamp 0.377 0.823 0.356 -2.243 1.772 -0.638 0.07°
462
+ chair 0.587 0.877 0.704 -1.320 0.000 -0.369 -89.84°
463
+ chair 0.613 0.928 0.665 -1.599 0.000 -1.623 -0.01°
464
+ chair 0.648 0.887 0.667 -1.678 0.001 0.275 179.97°
465
+ chair 0.572 0.899 0.577 -2.875 0.005 -0.097 -179.98°
466
+ chair 0.658 0.913 0.630 -3.291 0.002 -0.554 89.99°
467
+ chair 0.594 0.861 0.632 -2.744 -0.000 -1.724 -0.05°
468
+ table 0.828 0.521 1.013 2.046 0.001 -0.524 -0.03°
469
+ tv_stand 2.182 1.064 0.517 1.443 0.001 0.867 179.98°
470
+ sofa 2.390 0.945 1.061 1.027 -0.002 -1.942 0.04°
471
+ chair 0.657 1.119 0.768 2.842 0.001 -1.513 -57.72°
472
+ chair 0.621 0.432 0.461 0.254 0.003 -1.252 90.03°
473
+ chair 0.575 0.438 0.461 0.578 0.003 -0.853 90.14°
474
+ lamp 0.263 0.714 0.268 1.707 1.942 -0.548 -0.06°
475
+ cabinet 0.654 0.776 0.459 -3.161 0.007 1.548 179.87°
476
+ floor 8.110 0.010 6.227 -0.312 0.000 -0.476 -0.03°
477
+ _scene_ 0.072 0.002 0.020 -5.670 -0.004 -5.712 -57.29°
478
+
479
+ Pairwise overlap check (axis-aligned bbox):
480
+ !! OVERLAP: table <-> chair depth=[0.130, 0.740, 0.688]
481
+ !! OVERLAP: table <-> chair depth=[0.519, 0.740, 0.026]
482
+ !! OVERLAP: table <-> chair depth=[0.474, 0.740, 0.352]
483
+ !! OVERLAP: table <-> chair depth=[0.100, 0.740, 0.630]
484
+ !! OVERLAP: table <-> floor depth=[1.579, 0.010, 1.132]
485
+ !! OVERLAP: chair <-> chair depth=[0.259, 0.877, 0.042]
486
+ !! OVERLAP: chair <-> floor depth=[0.587, 0.010, 0.704]
487
+ !! OVERLAP: chair <-> floor depth=[0.613, 0.010, 0.665]
488
+ !! OVERLAP: chair <-> floor depth=[0.648, 0.010, 0.667]
489
+ !! OVERLAP: chair <-> chair depth=[0.198, 0.899, 0.147]
490
+ !! OVERLAP: chair <-> floor depth=[0.572, 0.010, 0.577]
491
+ !! OVERLAP: chair <-> floor depth=[0.658, 0.010, 0.630]
492
+ !! OVERLAP: chair <-> floor depth=[0.594, 0.010, 0.632]
493
+ !! OVERLAP: table <-> floor depth=[0.828, 0.010, 1.013]
494
+ !! OVERLAP: tv_stand <-> floor depth=[2.182, 0.010, 0.517]
495
+ !! OVERLAP: sofa <-> chair depth=[0.621, 0.432, 0.071]
496
+ !! OVERLAP: sofa <-> floor depth=[2.390, 0.010, 1.061]
497
+ !! OVERLAP: chair <-> floor depth=[0.657, 0.010, 0.768]
498
+ !! OVERLAP: chair <-> chair depth=[0.273, 0.432, 0.061]
499
+ !! OVERLAP: chair <-> floor depth=[0.621, 0.010, 0.461]
500
+ !! OVERLAP: chair <-> floor depth=[0.575, 0.010, 0.461]
501
+ !! OVERLAP: cabinet <-> floor depth=[0.654, 0.010, 0.459]
502
+ ============================================================
503
+
504
+
505
+ ============================================================
506
+ SCENE: LivingDiningRoom-19784 | 14 objects
507
+ ============================================================
508
+ Obj l h w x y z angle
509
+ ----------------------------------------------------------------------
510
+ sofa 2.219 0.814 0.861 1.399 0.001 -2.122 -90.01°
511
+ chair 0.790 1.029 0.788 0.220 -0.001 -3.372 -0.02°
512
+ table 1.308 0.479 1.128 0.364 0.004 -1.623 90.00°
513
+ table 0.344 1.183 0.358 2.190 0.004 -3.049 -90.01°
514
+ tv_stand 1.841 0.621 0.532 -1.241 0.003 -1.598 90.04°
515
+ table 1.276 0.823 1.147 0.803 -0.001 1.298 -90.05°
516
+ chair 0.549 1.047 0.634 -0.308 0.000 1.399 89.86°
517
+ chair 0.592 1.094 0.623 -0.238 -0.000 2.017 89.91°
518
+ chair 0.559 1.073 0.600 1.614 -0.001 1.118 -89.62°
519
+ chair 0.475 1.034 0.526 1.761 -0.002 2.065 -90.35°
520
+ lamp 1.095 1.337 1.043 0.059 1.955 -1.414 -0.00°
521
+ lamp 0.806 0.976 0.823 0.872 1.782 1.631 -0.03°
522
+ floor 4.596 -0.004 7.359 0.242 -0.000 -0.036 -0.06°
523
+ _scene_ 0.068 0.001 0.025 -5.670 -0.004 -5.714 -57.29°
524
+
525
+ Pairwise overlap check (axis-aligned bbox):
526
+ !! OVERLAP: sofa <-> table depth=[0.728, 0.479, 0.496]
527
+ !! OVERLAP: sofa <-> floor depth=[2.219, -0.004, 0.861]
528
+ !! OVERLAP: chair <-> floor depth=[0.790, -0.004, 0.738]
529
+ !! OVERLAP: table <-> floor depth=[1.308, -0.004, 1.128]
530
+ !! OVERLAP: table <-> floor depth=[0.344, -0.004, 0.358]
531
+ !! OVERLAP: tv_stand <-> floor depth=[1.735, -0.004, 0.532]
532
+ !! OVERLAP: table <-> chair depth=[0.106, 0.823, 0.600]
533
+ !! OVERLAP: table <-> floor depth=[1.276, -0.004, 1.147]
534
+ !! OVERLAP: chair <-> chair depth=[0.501, 1.047, 0.010]
535
+ !! OVERLAP: chair <-> floor depth=[0.549, -0.004, 0.634]
536
+ !! OVERLAP: chair <-> floor depth=[0.592, -0.004, 0.623]
537
+ !! OVERLAP: chair <-> floor depth=[0.559, -0.004, 0.600]
538
+ !! OVERLAP: chair <-> floor depth=[0.475, -0.004, 0.526]
539
+ ============================================================
540
+
541
+
542
+ ============================================================
543
+ SCENE: LivingDiningRoom-10493 | 16 objects
544
+ ============================================================
545
+ Obj l h w x y z angle
546
+ ----------------------------------------------------------------------
547
+ lamp 0.603 0.938 0.570 -1.285 1.769 -2.391 -0.00°
548
+ table 1.513 0.914 1.275 1.576 0.001 -2.261 -179.99°
549
+ chair 0.539 0.747 0.624 1.465 0.001 -2.890 0.01°
550
+ chair 0.554 0.760 0.552 0.520 -0.000 -2.789 0.02°
551
+ chair 0.521 0.743 0.577 1.474 0.001 -1.205 179.98°
552
+ chair 0.453 0.734 0.586 0.470 -0.002 -1.434 -179.93°
553
+ lamp 0.977 0.893 0.979 -1.719 1.865 1.759 -179.92°
554
+ table 0.597 0.549 0.437 -3.093 0.002 -0.017 89.89°
555
+ table 0.519 0.526 0.538 -3.006 0.004 3.301 90.04°
556
+ table 1.185 0.406 1.018 -1.629 0.000 1.746 90.00°
557
+ tv_stand 1.480 0.593 0.414 -0.330 0.000 1.917 -89.93°
558
+ sofa 2.324 0.888 0.973 -3.194 0.002 1.675 89.98°
559
+ chair 0.853 1.045 0.929 -1.625 0.000 3.072 179.73°
560
+ table 0.888 0.652 0.571 -1.401 -0.000 0.182 179.95°
561
+ floor 6.757 -0.002 8.221 -0.981 -0.000 -0.027 -0.04°
562
+ _scene_ 0.067 -0.000 0.019 -5.670 -0.005 -5.713 -57.31°
563
+
564
+ Pairwise overlap check (axis-aligned bbox):
565
+ !! OVERLAP: table <-> chair depth=[0.539, 0.747, 0.321]
566
+ !! OVERLAP: table <-> floor depth=[1.513, -0.002, 1.275]
567
+ !! OVERLAP: chair <-> floor depth=[0.539, -0.002, 0.624]
568
+ !! OVERLAP: chair <-> floor depth=[0.554, -0.002, 0.552]
569
+ !! OVERLAP: chair <-> floor depth=[0.521, -0.002, 0.577]
570
+ !! OVERLAP: chair <-> floor depth=[0.453, -0.002, 0.586]
571
+ !! OVERLAP: table <-> floor depth=[0.597, -0.002, 0.437]
572
+ !! OVERLAP: table <-> floor depth=[0.519, -0.002, 0.538]
573
+ !! OVERLAP: table <-> tv_stand depth=[0.033, 0.406, 0.414]
574
+ !! OVERLAP: table <-> sofa depth=[0.189, 0.406, 0.924]
575
+ !! OVERLAP: table <-> floor depth=[1.185, -0.002, 1.018]
576
+ !! OVERLAP: tv_stand <-> floor depth=[1.480, -0.002, 0.414]
577
+ !! OVERLAP: sofa <-> floor depth=[2.324, -0.002, 0.973]
578
+ !! OVERLAP: chair <-> floor depth=[0.853, -0.002, 0.929]
579
+ !! OVERLAP: table <-> floor depth=[0.888, -0.002, 0.571]
580
+ ============================================================
581
+
582
+
583
+ ============================================================
584
+ SCENE: LivingRoom-23405 | 10 objects
585
+ ============================================================
586
+ Obj l h w x y z angle
587
+ ----------------------------------------------------------------------
588
+ table 1.584 0.704 0.795 -1.157 -0.002 -0.452 90.15°
589
+ chair 0.627 0.915 0.643 -1.865 0.001 0.333 89.82°
590
+ chair 0.501 0.922 0.563 -1.858 0.001 -0.262 89.99°
591
+ chair 0.476 0.993 0.584 -0.878 0.002 0.488 -89.72°
592
+ chair 0.533 0.950 0.511 -0.717 0.000 -0.469 -89.98°
593
+ table 1.425 0.738 0.642 1.296 -0.001 0.408 -90.03°
594
+ cabinet 0.889 1.422 0.479 1.445 0.001 -1.242 0.06°
595
+ lamp 0.605 0.364 0.460 -0.642 2.146 -0.627 0.20°
596
+ floor 4.991 -0.001 2.919 0.039 0.000 -0.051 0.00°
597
+ _scene_ 0.069 0.001 0.021 -5.669 -0.004 -5.712 -57.28°
598
+
599
+ Pairwise overlap check (axis-aligned bbox):
600
+ !! OVERLAP: table <-> chair depth=[0.342, 0.704, 0.489]
601
+ !! OVERLAP: table <-> chair depth=[0.533, 0.704, 0.511]
602
+ !! OVERLAP: table <-> floor depth=[1.584, -0.001, 0.795]
603
+ !! OVERLAP: chair <-> chair depth=[0.501, 0.915, 0.009]
604
+ !! OVERLAP: chair <-> floor depth=[0.627, -0.001, 0.643]
605
+ !! OVERLAP: chair <-> floor depth=[0.501, -0.001, 0.563]
606
+ !! OVERLAP: chair <-> floor depth=[0.476, -0.001, 0.584]
607
+ !! OVERLAP: chair <-> floor depth=[0.533, -0.001, 0.511]
608
+ !! OVERLAP: table <-> floor depth=[1.425, -0.001, 0.642]
609
+ !! OVERLAP: cabinet <-> floor depth=[0.889, -0.001, 0.479]
610
+ ============================================================
611
+
612
+
613
+ ============================================================
614
+ SCENE: LivingRoom-3797 | 13 objects
615
+ ============================================================
616
+ Obj l h w x y z angle
617
+ ----------------------------------------------------------------------
618
+ sofa 1.586 0.790 0.938 1.349 0.001 1.597 -89.91°
619
+ table 1.073 0.298 0.892 0.152 -0.001 1.484 -90.10°
620
+ table 1.553 0.763 0.843 1.384 -0.004 -0.702 0.01°
621
+ chair 0.585 0.809 0.495 1.188 0.001 -0.110 179.95°
622
+ chair 0.464 0.794 0.479 1.781 0.001 -0.236 -179.96°
623
+ chair 0.434 0.873 0.407 1.185 -0.000 -1.402 0.07°
624
+ chair 0.422 0.795 0.496 1.755 0.002 -1.399 -0.01°
625
+ tv_stand 1.951 0.622 0.391 -0.957 -0.001 1.580 89.97°
626
+ cabinet 0.933 1.042 0.250 -0.194 0.004 -2.344 0.02°
627
+ lamp 0.477 0.435 0.444 0.087 2.113 1.679 0.01°
628
+ lamp 0.205 1.244 0.182 1.424 1.500 -0.805 0.02°
629
+ floor 4.080 -0.005 5.941 0.136 0.000 0.516 0.04°
630
+ _scene_ 0.067 0.000 0.019 -5.669 -0.005 -5.714 -57.32°
631
+
632
+ Pairwise overlap check (axis-aligned bbox):
633
+ !! OVERLAP: sofa <-> table depth=[0.133, 0.298, 0.802]
634
+ !! OVERLAP: sofa <-> floor depth=[1.586, -0.005, 0.938]
635
+ !! OVERLAP: table <-> tv_stand depth=[0.403, 0.298, 0.391]
636
+ !! OVERLAP: table <-> floor depth=[1.073, -0.005, 0.892]
637
+ !! OVERLAP: table <-> chair depth=[0.585, 0.763, 0.078]
638
+ !! OVERLAP: table <-> chair depth=[0.464, 0.763, 0.196]
639
+ !! OVERLAP: table <-> floor depth=[1.553, -0.005, 0.843]
640
+ !! OVERLAP: chair <-> floor depth=[0.585, -0.005, 0.495]
641
+ !! OVERLAP: chair <-> floor depth=[0.464, -0.005, 0.479]
642
+ !! OVERLAP: chair <-> floor depth=[0.434, -0.005, 0.407]
643
+ !! OVERLAP: chair <-> floor depth=[0.422, -0.005, 0.496]
644
+ !! OVERLAP: tv_stand <-> floor depth=[1.923, -0.005, 0.391]
645
+ !! OVERLAP: cabinet <-> floor depth=[0.933, -0.005, 0.236]
646
+ ============================================================
647
+