Upload all current_works benchmark datasets and model outputs
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +40 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/debug_bbox.txt +461 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-12864_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-18055_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-2719_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-430_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-68718_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-87322_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10302_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10559_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11145_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-113004_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11628_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-12866_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-15534_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-16628_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-17995_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-197500_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-22384_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-26805_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-2817_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-29864_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-31158_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35065_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35093_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-85692_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-88173_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-9824_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-18415_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-27127_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-33296_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-75552_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-9404_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-11167_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-1145_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-19119_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-19262_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-266050_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-2787_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-30034_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-35821_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-6482_echoscene.glb +3 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/bed_1_2.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/lamp_7_5.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/nightstand_8_3.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/nightstand_8_4.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/wardrobe_13_1.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/bed_1_1.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/lamp_7_5.obj +0 -0
- current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/lamp_7_6.obj +0 -0
.gitattributes
CHANGED
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@@ -58,3 +58,43 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-12864_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-18055_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-2719_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-430_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-68718_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-87322_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10302_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-10559_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11145_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-113004_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-11628_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-12866_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-15534_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-16628_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-17995_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-197500_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-22384_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-26805_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-2817_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-29864_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-31158_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35065_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-35093_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-85692_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-88173_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/DiningRoom-9824_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-18415_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-27127_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-33296_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-75552_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/MasterBedroom-9404_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-11167_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-1145_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-19119_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-19262_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-266050_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-2787_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-30034_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-35821_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-6482_echoscene.glb filter=lfs diff=lfs merge=lfs -text
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/debug_bbox.txt
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|
| 1 |
+
|
| 2 |
+
============================================================
|
| 3 |
+
SCENE: MasterBedroom-33296 | 9 objects
|
| 4 |
+
============================================================
|
| 5 |
+
Obj l h w x y z angle
|
| 6 |
+
----------------------------------------------------------------------
|
| 7 |
+
table 1.108 1.037 0.338 -2.530 0.000 -0.996 -0.15°
|
| 8 |
+
nightstand 0.557 0.562 0.133 0.230 -0.009 -1.100 0.14°
|
| 9 |
+
chair 0.435 0.443 0.463 -2.179 -0.003 -0.662 -89.91°
|
| 10 |
+
bed 1.881 1.457 2.003 -1.034 -0.008 -0.186 -0.09°
|
| 11 |
+
cabinet 0.837 1.029 0.424 -2.190 0.002 1.247 -179.98°
|
| 12 |
+
lamp 0.714 0.867 0.700 -1.233 1.947 0.070 -0.02°
|
| 13 |
+
wardrobe 2.940 2.360 0.612 0.557 -0.005 0.723 -90.18°
|
| 14 |
+
floor 5.922 0.001 2.919 -0.940 -0.001 0.335 0.08°
|
| 15 |
+
_scene_ 0.068 -0.000 0.020 -5.671 -0.005 -5.718 -57.29°
|
| 16 |
+
|
| 17 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 18 |
+
!! OVERLAP: table <-> chair depth=[0.420, 0.443, 0.066]
|
| 19 |
+
!! OVERLAP: table <-> floor depth=[1.108, 0.001, 0.298]
|
| 20 |
+
!! OVERLAP: nightstand <-> floor depth=[0.557, 0.001, 0.092]
|
| 21 |
+
!! OVERLAP: chair <-> bed depth=[0.013, 0.443, 0.463]
|
| 22 |
+
!! OVERLAP: chair <-> floor depth=[0.435, 0.001, 0.463]
|
| 23 |
+
!! OVERLAP: bed <-> wardrobe depth=[0.820, 1.457, 0.398]
|
| 24 |
+
!! OVERLAP: bed <-> floor depth=[1.881, 0.001, 1.940]
|
| 25 |
+
!! OVERLAP: cabinet <-> floor depth=[0.837, 0.001, 0.424]
|
| 26 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.935, 0.001, 0.612]
|
| 27 |
+
============================================================
|
| 28 |
+
|
| 29 |
+
|
| 30 |
+
============================================================
|
| 31 |
+
SCENE: MasterBedroom-9404 | 8 objects
|
| 32 |
+
============================================================
|
| 33 |
+
Obj l h w x y z angle
|
| 34 |
+
----------------------------------------------------------------------
|
| 35 |
+
bed 2.116 1.358 2.002 0.351 0.001 0.728 -90.07°
|
| 36 |
+
wardrobe 1.912 2.447 0.272 0.379 -0.007 -1.296 0.22°
|
| 37 |
+
wardrobe 2.207 2.303 0.306 0.009 -0.000 -1.099 -0.07°
|
| 38 |
+
nightstand 0.411 0.602 0.454 1.245 -0.002 1.886 -89.78°
|
| 39 |
+
nightstand 0.318 0.580 0.294 1.082 -0.011 -0.888 -90.34°
|
| 40 |
+
tv_stand 2.415 0.460 0.526 -1.223 0.002 0.653 89.95°
|
| 41 |
+
floor 3.914 -0.024 4.426 -0.348 -0.012 0.641 0.33°
|
| 42 |
+
_scene_ 0.072 -0.000 0.023 -5.669 -0.004 -5.714 -57.30°
|
| 43 |
+
|
| 44 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 45 |
+
!! OVERLAP: bed <-> nightstand depth=[0.370, 0.602, 0.070]
|
| 46 |
+
!! OVERLAP: bed <-> tv_stand depth=[0.691, 0.460, 0.526]
|
| 47 |
+
!! OVERLAP: bed <-> floor depth=[2.116, -0.024, 2.002]
|
| 48 |
+
!! OVERLAP: wardrobe <-> wardrobe depth=[1.690, 2.303, 0.092]
|
| 49 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.912, -0.024, 0.272]
|
| 50 |
+
!! OVERLAP: wardrobe <-> nightstand depth=[0.190, 0.580, 0.089]
|
| 51 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.207, -0.024, 0.306]
|
| 52 |
+
!! OVERLAP: nightstand <-> floor depth=[0.411, -0.024, 0.454]
|
| 53 |
+
!! OVERLAP: nightstand <-> floor depth=[0.318, -0.024, 0.294]
|
| 54 |
+
!! OVERLAP: tv_stand <-> floor depth=[2.289, -0.024, 0.526]
|
| 55 |
+
============================================================
|
| 56 |
+
|
| 57 |
+
|
| 58 |
+
============================================================
|
| 59 |
+
SCENE: SecondBedroom-30034 | 6 objects
|
| 60 |
+
============================================================
|
| 61 |
+
Obj l h w x y z angle
|
| 62 |
+
----------------------------------------------------------------------
|
| 63 |
+
bed 1.834 0.940 2.397 0.546 -0.002 0.193 -89.55°
|
| 64 |
+
nightstand 0.532 0.553 0.461 1.257 0.000 1.434 -89.93°
|
| 65 |
+
nightstand 0.393 0.541 0.406 1.284 0.001 -1.178 -90.02°
|
| 66 |
+
lamp 0.611 0.895 0.677 0.146 2.066 0.705 -1.05°
|
| 67 |
+
floor 3.063 -0.002 3.444 -0.039 0.000 0.036 -0.00°
|
| 68 |
+
_scene_ 0.069 0.004 0.021 -5.665 -0.004 -5.709 -57.30°
|
| 69 |
+
|
| 70 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 71 |
+
!! OVERLAP: bed <-> nightstand depth=[0.472, 0.553, 0.189]
|
| 72 |
+
!! OVERLAP: bed <-> nightstand depth=[0.375, 0.541, 0.030]
|
| 73 |
+
!! OVERLAP: bed <-> floor depth=[1.834, -0.002, 2.397]
|
| 74 |
+
!! OVERLAP: nightstand <-> floor depth=[0.501, -0.002, 0.461]
|
| 75 |
+
!! OVERLAP: nightstand <-> floor depth=[0.393, -0.002, 0.406]
|
| 76 |
+
============================================================
|
| 77 |
+
|
| 78 |
+
|
| 79 |
+
============================================================
|
| 80 |
+
SCENE: SecondBedroom-6482 | 8 objects
|
| 81 |
+
============================================================
|
| 82 |
+
Obj l h w x y z angle
|
| 83 |
+
----------------------------------------------------------------------
|
| 84 |
+
bed 1.719 0.945 1.823 -0.978 0.013 -0.327 0.13°
|
| 85 |
+
chair 0.701 0.846 0.761 -1.451 0.001 1.355 129.10°
|
| 86 |
+
nightstand 0.575 0.763 0.360 -1.549 0.001 -1.055 0.05°
|
| 87 |
+
table 0.976 0.656 0.405 -0.889 -0.001 1.916 179.62°
|
| 88 |
+
wardrobe 1.072 2.129 0.552 0.985 0.002 -0.660 -90.08°
|
| 89 |
+
lamp 0.676 0.382 0.470 -0.738 2.556 0.611 0.42°
|
| 90 |
+
floor 3.379 -0.012 4.287 -0.137 -0.008 0.793 0.79°
|
| 91 |
+
_scene_ 0.072 0.001 0.023 -5.670 -0.005 -5.712 -57.32°
|
| 92 |
+
|
| 93 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 94 |
+
!! OVERLAP: bed <-> nightstand depth=[0.575, 0.763, 0.360]
|
| 95 |
+
!! OVERLAP: bed <-> floor depth=[1.708, -0.012, 1.823]
|
| 96 |
+
!! OVERLAP: chair <-> table depth=[0.276, 0.656, 0.022]
|
| 97 |
+
!! OVERLAP: chair <-> floor depth=[0.701, -0.012, 0.761]
|
| 98 |
+
!! OVERLAP: nightstand <-> floor depth=[0.565, -0.012, 0.360]
|
| 99 |
+
!! OVERLAP: table <-> floor depth=[0.976, -0.012, 0.405]
|
| 100 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.072, -0.012, 0.552]
|
| 101 |
+
============================================================
|
| 102 |
+
|
| 103 |
+
|
| 104 |
+
============================================================
|
| 105 |
+
SCENE: SecondBedroom-11167 | 9 objects
|
| 106 |
+
============================================================
|
| 107 |
+
Obj l h w x y z angle
|
| 108 |
+
----------------------------------------------------------------------
|
| 109 |
+
bed 1.876 2.231 2.022 -0.655 0.001 0.411 89.82°
|
| 110 |
+
cabinet 1.212 0.942 0.380 -0.905 0.001 -1.774 0.00°
|
| 111 |
+
table 0.985 1.553 0.667 0.975 0.012 1.316 -90.00°
|
| 112 |
+
lamp 0.197 0.789 0.217 0.404 0.880 1.674 0.03°
|
| 113 |
+
lamp 0.970 0.783 0.790 0.114 1.807 0.901 0.02°
|
| 114 |
+
nightstand 0.418 0.656 0.349 -1.384 0.001 1.460 89.97°
|
| 115 |
+
nightstand 0.533 0.695 0.458 -1.268 0.002 -1.156 89.99°
|
| 116 |
+
floor 3.135 -0.001 4.700 -0.030 0.000 0.101 -0.05°
|
| 117 |
+
_scene_ 0.068 0.000 0.023 -5.672 -0.005 -5.717 -57.30°
|
| 118 |
+
|
| 119 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 120 |
+
!! OVERLAP: bed <-> nightstand depth=[0.418, 0.656, 0.138]
|
| 121 |
+
!! OVERLAP: bed <-> floor depth=[1.876, -0.001, 2.022]
|
| 122 |
+
!! OVERLAP: cabinet <-> floor depth=[1.212, -0.001, 0.380]
|
| 123 |
+
!! OVERLAP: table <-> lamp depth=[0.019, 0.304, 0.084]
|
| 124 |
+
!! OVERLAP: table <-> floor depth=[0.985, -0.001, 0.667]
|
| 125 |
+
!! OVERLAP: nightstand <-> floor depth=[0.418, -0.001, 0.349]
|
| 126 |
+
!! OVERLAP: nightstand <-> floor depth=[0.533, -0.001, 0.458]
|
| 127 |
+
============================================================
|
| 128 |
+
|
| 129 |
+
|
| 130 |
+
============================================================
|
| 131 |
+
SCENE: MasterBedroom-27127 | 7 objects
|
| 132 |
+
============================================================
|
| 133 |
+
Obj l h w x y z angle
|
| 134 |
+
----------------------------------------------------------------------
|
| 135 |
+
bed 1.565 0.937 1.600 -0.419 0.004 0.368 -179.80°
|
| 136 |
+
nightstand 0.512 0.585 0.499 -1.178 0.006 -0.644 -0.05°
|
| 137 |
+
nightstand 0.471 0.520 0.483 0.894 -0.001 0.505 -0.01°
|
| 138 |
+
wardrobe 1.210 2.395 0.576 -1.497 -0.021 0.111 89.99°
|
| 139 |
+
desk 1.211 1.197 0.536 1.453 0.002 0.315 -90.09°
|
| 140 |
+
floor 4.116 0.001 2.554 -0.011 -0.001 0.003 -0.08°
|
| 141 |
+
_scene_ 0.055 0.001 0.012 -5.671 -0.004 -5.718 -57.34°
|
| 142 |
+
|
| 143 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 144 |
+
!! OVERLAP: bed <-> nightstand depth=[0.279, 0.585, 0.038]
|
| 145 |
+
!! OVERLAP: bed <-> wardrobe depth=[0.309, 0.937, 0.576]
|
| 146 |
+
!! OVERLAP: bed <-> floor depth=[1.565, 0.001, 1.600]
|
| 147 |
+
!! OVERLAP: nightstand <-> floor depth=[0.512, 0.001, 0.499]
|
| 148 |
+
!! OVERLAP: nightstand <-> desk depth=[0.282, 0.520, 0.319]
|
| 149 |
+
!! OVERLAP: nightstand <-> floor depth=[0.471, 0.001, 0.483]
|
| 150 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.177, 0.001, 0.576]
|
| 151 |
+
!! OVERLAP: desk <-> floor depth=[1.199, 0.001, 0.536]
|
| 152 |
+
============================================================
|
| 153 |
+
|
| 154 |
+
|
| 155 |
+
============================================================
|
| 156 |
+
SCENE: MasterBedroom-75552 | 5 objects
|
| 157 |
+
============================================================
|
| 158 |
+
Obj l h w x y z angle
|
| 159 |
+
----------------------------------------------------------------------
|
| 160 |
+
bed 1.744 0.913 2.442 -0.459 0.004 -0.556 89.86°
|
| 161 |
+
wardrobe 2.321 2.629 0.659 0.152 0.003 1.616 -179.91°
|
| 162 |
+
lamp 0.972 0.575 0.504 -0.114 1.967 -0.753 -0.00°
|
| 163 |
+
floor 2.846 -0.003 4.010 -0.008 0.000 -0.037 0.01°
|
| 164 |
+
_scene_ 0.064 0.001 0.019 -5.674 -0.004 -5.710 -57.29°
|
| 165 |
+
|
| 166 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 167 |
+
!! OVERLAP: bed <-> floor depth=[1.744, -0.003, 2.442]
|
| 168 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.321, -0.003, 0.659]
|
| 169 |
+
============================================================
|
| 170 |
+
|
| 171 |
+
|
| 172 |
+
============================================================
|
| 173 |
+
SCENE: SecondBedroom-19119 | 7 objects
|
| 174 |
+
============================================================
|
| 175 |
+
Obj l h w x y z angle
|
| 176 |
+
----------------------------------------------------------------------
|
| 177 |
+
bed 1.836 0.813 2.077 -0.855 0.003 0.365 90.00°
|
| 178 |
+
wardrobe 1.836 2.264 0.546 -0.812 -0.000 -1.000 0.08°
|
| 179 |
+
nightstand 0.528 0.621 0.439 -1.487 0.000 1.538 90.02°
|
| 180 |
+
tv_stand 1.307 0.453 0.436 1.257 0.002 0.536 -90.27°
|
| 181 |
+
lamp 0.809 0.789 0.781 0.018 1.961 1.051 0.54°
|
| 182 |
+
floor 3.564 -0.003 4.569 0.009 -0.006 0.958 -0.38°
|
| 183 |
+
_scene_ 0.068 -0.000 0.023 -5.668 -0.005 -5.716 -57.29°
|
| 184 |
+
|
| 185 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 186 |
+
!! OVERLAP: bed <-> nightstand depth=[0.528, 0.621, 0.085]
|
| 187 |
+
!! OVERLAP: bed <-> floor depth=[1.836, -0.003, 2.077]
|
| 188 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.836, -0.003, 0.546]
|
| 189 |
+
!! OVERLAP: nightstand <-> floor depth=[0.528, -0.003, 0.439]
|
| 190 |
+
!! OVERLAP: tv_stand <-> floor depth=[1.187, -0.003, 0.436]
|
| 191 |
+
============================================================
|
| 192 |
+
|
| 193 |
+
|
| 194 |
+
============================================================
|
| 195 |
+
SCENE: Bedroom-2719 | 8 objects
|
| 196 |
+
============================================================
|
| 197 |
+
Obj l h w x y z angle
|
| 198 |
+
----------------------------------------------------------------------
|
| 199 |
+
chair 0.424 0.516 0.445 -1.083 0.001 -1.502 0.05°
|
| 200 |
+
bookshelf 2.212 2.217 0.331 -0.361 0.001 -1.113 89.10°
|
| 201 |
+
table 0.740 1.296 0.348 -1.174 0.001 1.087 89.94°
|
| 202 |
+
bed 1.554 0.881 1.633 -0.140 -0.006 0.829 89.95°
|
| 203 |
+
lamp 0.500 0.525 0.567 -0.082 2.475 -1.147 -0.39°
|
| 204 |
+
chair 0.525 0.848 0.549 1.051 -0.001 -0.819 -89.96°
|
| 205 |
+
floor 3.102 -0.001 3.480 -0.006 0.000 0.007 -0.01°
|
| 206 |
+
_scene_ 0.068 0.001 0.019 -5.672 -0.004 -5.714 -57.29°
|
| 207 |
+
|
| 208 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 209 |
+
!! OVERLAP: chair <-> floor depth=[0.424, -0.001, 0.445]
|
| 210 |
+
!! OVERLAP: bookshelf <-> floor depth=[2.212, -0.001, 0.331]
|
| 211 |
+
!! OVERLAP: table <-> bed depth=[0.112, 0.881, 0.348]
|
| 212 |
+
!! OVERLAP: table <-> floor depth=[0.740, -0.001, 0.348]
|
| 213 |
+
!! OVERLAP: bed <-> floor depth=[1.554, -0.001, 1.633]
|
| 214 |
+
!! OVERLAP: chair <-> floor depth=[0.525, -0.001, 0.549]
|
| 215 |
+
============================================================
|
| 216 |
+
|
| 217 |
+
|
| 218 |
+
============================================================
|
| 219 |
+
SCENE: Bedroom-430 | 6 objects
|
| 220 |
+
============================================================
|
| 221 |
+
Obj l h w x y z angle
|
| 222 |
+
----------------------------------------------------------------------
|
| 223 |
+
bed 1.949 1.416 2.153 -0.475 0.016 0.072 89.94°
|
| 224 |
+
table 0.324 0.471 0.369 -1.258 0.000 1.180 90.05°
|
| 225 |
+
table 0.601 0.577 0.523 -1.120 -0.001 -1.344 0.07°
|
| 226 |
+
lamp 0.909 0.895 1.028 -0.757 2.034 -0.134 -0.42°
|
| 227 |
+
floor 2.946 -0.004 3.284 -0.021 0.000 -0.017 -0.02°
|
| 228 |
+
_scene_ 0.128 0.003 0.122 -5.548 0.005 -5.610 -57.47°
|
| 229 |
+
|
| 230 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 231 |
+
!! OVERLAP: bed <-> table depth=[0.324, 0.471, 0.153]
|
| 232 |
+
!! OVERLAP: bed <-> floor depth=[1.949, -0.004, 2.153]
|
| 233 |
+
!! OVERLAP: table <-> floor depth=[0.324, -0.004, 0.369]
|
| 234 |
+
!! OVERLAP: table <-> floor depth=[0.601, -0.004, 0.523]
|
| 235 |
+
============================================================
|
| 236 |
+
|
| 237 |
+
|
| 238 |
+
============================================================
|
| 239 |
+
SCENE: MasterBedroom-18415 | 8 objects
|
| 240 |
+
============================================================
|
| 241 |
+
Obj l h w x y z angle
|
| 242 |
+
----------------------------------------------------------------------
|
| 243 |
+
bed 2.086 0.668 1.874 -0.848 -0.004 0.889 89.98°
|
| 244 |
+
nightstand 0.627 0.788 0.388 -1.589 0.000 -0.555 89.99°
|
| 245 |
+
nightstand 0.460 0.773 0.480 -1.636 0.002 2.236 90.04°
|
| 246 |
+
wardrobe 2.293 2.529 0.330 -0.376 0.007 -1.523 0.28°
|
| 247 |
+
tv_stand 1.253 0.382 0.307 0.820 -0.007 0.927 -90.42°
|
| 248 |
+
lamp 0.791 0.913 0.779 -0.231 1.806 1.055 -0.08°
|
| 249 |
+
floor 3.366 0.012 5.030 -0.234 -0.007 0.902 0.30°
|
| 250 |
+
_scene_ 0.071 0.000 0.024 -5.681 -0.005 -5.706 -57.30°
|
| 251 |
+
|
| 252 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 253 |
+
!! OVERLAP: bed <-> tv_stand depth=[0.001, 0.382, 0.307]
|
| 254 |
+
!! OVERLAP: bed <-> floor depth=[2.086, 0.012, 1.874]
|
| 255 |
+
!! OVERLAP: nightstand <-> floor depth=[0.627, 0.012, 0.388]
|
| 256 |
+
!! OVERLAP: nightstand <-> floor depth=[0.460, 0.012, 0.480]
|
| 257 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.293, 0.012, 0.255]
|
| 258 |
+
!! OVERLAP: tv_stand <-> floor depth=[1.253, 0.012, 0.307]
|
| 259 |
+
============================================================
|
| 260 |
+
|
| 261 |
+
|
| 262 |
+
============================================================
|
| 263 |
+
SCENE: SecondBedroom-1145 | 6 objects
|
| 264 |
+
============================================================
|
| 265 |
+
Obj l h w x y z angle
|
| 266 |
+
----------------------------------------------------------------------
|
| 267 |
+
bed 2.080 1.143 2.259 -0.880 -0.006 0.017 0.14°
|
| 268 |
+
nightstand 0.577 0.607 0.487 -1.673 0.002 -1.337 0.01°
|
| 269 |
+
nightstand 0.463 0.502 0.436 0.678 -0.002 -1.306 -0.09°
|
| 270 |
+
lamp 0.683 0.648 0.736 -1.025 2.474 0.224 -0.10°
|
| 271 |
+
floor 4.074 -0.020 3.147 -0.891 -0.002 0.018 0.38°
|
| 272 |
+
_scene_ 0.067 0.001 0.019 -5.669 -0.004 -5.711 -57.32°
|
| 273 |
+
|
| 274 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 275 |
+
!! OVERLAP: bed <-> nightstand depth=[0.535, 0.607, 0.019]
|
| 276 |
+
!! OVERLAP: bed <-> floor depth=[2.080, -0.020, 2.259]
|
| 277 |
+
!! OVERLAP: nightstand <-> floor depth=[0.577, -0.020, 0.462]
|
| 278 |
+
!! OVERLAP: nightstand <-> floor depth=[0.463, -0.020, 0.436]
|
| 279 |
+
============================================================
|
| 280 |
+
|
| 281 |
+
|
| 282 |
+
============================================================
|
| 283 |
+
SCENE: SecondBedroom-2787 | 6 objects
|
| 284 |
+
============================================================
|
| 285 |
+
Obj l h w x y z angle
|
| 286 |
+
----------------------------------------------------------------------
|
| 287 |
+
bed 1.887 0.827 1.463 -0.423 0.007 -0.735 89.92°
|
| 288 |
+
nightstand 0.560 0.537 0.621 -1.395 0.002 -0.258 90.03°
|
| 289 |
+
desk 1.016 1.177 0.572 1.268 0.006 -0.222 -90.13°
|
| 290 |
+
lamp 0.303 0.333 0.341 -0.624 2.294 -0.667 90.07°
|
| 291 |
+
floor 3.430 0.001 3.025 -0.078 0.001 -0.020 -0.00°
|
| 292 |
+
_scene_ 0.075 0.002 0.029 -5.672 -0.004 -5.713 -57.37°
|
| 293 |
+
|
| 294 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 295 |
+
!! OVERLAP: bed <-> nightstand depth=[0.251, 0.537, 0.565]
|
| 296 |
+
!! OVERLAP: bed <-> floor depth=[1.887, 0.001, 1.463]
|
| 297 |
+
!! OVERLAP: nightstand <-> floor depth=[0.560, 0.001, 0.621]
|
| 298 |
+
!! OVERLAP: desk <-> floor depth=[0.877, 0.001, 0.572]
|
| 299 |
+
============================================================
|
| 300 |
+
|
| 301 |
+
|
| 302 |
+
============================================================
|
| 303 |
+
SCENE: Bedroom-87322 | 9 objects
|
| 304 |
+
============================================================
|
| 305 |
+
Obj l h w x y z angle
|
| 306 |
+
----------------------------------------------------------------------
|
| 307 |
+
bed 1.660 1.263 2.336 0.986 0.000 -0.567 -90.32°
|
| 308 |
+
nightstand 0.436 0.785 0.488 1.569 0.004 0.534 -89.86°
|
| 309 |
+
chair 1.365 0.614 0.543 -0.403 0.003 -1.211 -90.23°
|
| 310 |
+
wardrobe 1.253 2.318 0.635 1.188 0.002 1.332 -179.96°
|
| 311 |
+
tv_stand 1.544 0.506 0.386 -1.113 0.007 -1.038 90.13°
|
| 312 |
+
lamp 0.509 0.384 0.490 0.119 2.148 1.206 0.01°
|
| 313 |
+
lamp 0.701 0.125 0.680 0.246 2.449 -1.062 0.27°
|
| 314 |
+
floor 3.652 -0.001 3.752 0.001 -0.000 -0.002 -0.02°
|
| 315 |
+
_scene_ 0.064 -0.001 0.019 -5.674 -0.005 -5.718 -57.30°
|
| 316 |
+
|
| 317 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 318 |
+
!! OVERLAP: bed <-> nightstand depth=[0.436, 0.785, 0.311]
|
| 319 |
+
!! OVERLAP: bed <-> chair depth=[0.124, 0.614, 0.543]
|
| 320 |
+
!! OVERLAP: bed <-> floor depth=[1.660, -0.001, 2.336]
|
| 321 |
+
!! OVERLAP: nightstand <-> floor depth=[0.436, -0.001, 0.488]
|
| 322 |
+
!! OVERLAP: chair <-> tv_stand depth=[0.744, 0.506, 0.291]
|
| 323 |
+
!! OVERLAP: chair <-> floor depth=[1.365, -0.001, 0.543]
|
| 324 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.253, -0.001, 0.635]
|
| 325 |
+
!! OVERLAP: tv_stand <-> floor depth=[1.483, -0.001, 0.386]
|
| 326 |
+
============================================================
|
| 327 |
+
|
| 328 |
+
|
| 329 |
+
============================================================
|
| 330 |
+
SCENE: Bedroom-68718 | 7 objects
|
| 331 |
+
============================================================
|
| 332 |
+
Obj l h w x y z angle
|
| 333 |
+
----------------------------------------------------------------------
|
| 334 |
+
bed 2.180 1.751 2.113 -0.460 -0.002 -0.281 0.30°
|
| 335 |
+
nightstand 0.589 0.540 0.316 -1.240 0.001 -1.455 -0.04°
|
| 336 |
+
nightstand 0.569 0.559 0.469 1.022 0.001 -1.441 0.02°
|
| 337 |
+
wardrobe 2.208 2.302 0.574 -0.179 -0.002 1.366 -179.90°
|
| 338 |
+
lamp 0.852 1.352 0.843 0.252 1.503 -0.856 -0.58°
|
| 339 |
+
floor 3.216 -0.001 3.262 -0.002 0.001 0.009 -0.00°
|
| 340 |
+
_scene_ 0.073 0.003 0.036 -5.654 -0.002 -5.706 -57.08°
|
| 341 |
+
|
| 342 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 343 |
+
!! OVERLAP: bed <-> nightstand depth=[0.589, 0.540, 0.041]
|
| 344 |
+
!! OVERLAP: bed <-> lamp depth=[0.805, 0.046, 0.843]
|
| 345 |
+
!! OVERLAP: bed <-> floor depth=[2.180, -0.001, 2.113]
|
| 346 |
+
!! OVERLAP: nightstand <-> floor depth=[0.589, -0.001, 0.316]
|
| 347 |
+
!! OVERLAP: nightstand <-> floor depth=[0.569, -0.001, 0.416]
|
| 348 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.208, -0.001, 0.561]
|
| 349 |
+
============================================================
|
| 350 |
+
|
| 351 |
+
|
| 352 |
+
============================================================
|
| 353 |
+
SCENE: SecondBedroom-35821 | 8 objects
|
| 354 |
+
============================================================
|
| 355 |
+
Obj l h w x y z angle
|
| 356 |
+
----------------------------------------------------------------------
|
| 357 |
+
bed 1.669 1.055 2.211 -0.871 0.002 -0.406 90.01°
|
| 358 |
+
nightstand 0.463 0.591 0.403 -1.668 0.002 1.010 89.96°
|
| 359 |
+
nightstand 0.552 0.543 0.505 -1.591 0.001 -1.362 89.70°
|
| 360 |
+
tv_stand 1.425 0.343 0.274 1.242 0.004 -0.295 -89.91°
|
| 361 |
+
lamp 0.970 0.748 0.929 -0.565 1.763 -0.578 -0.09°
|
| 362 |
+
chair 1.384 0.880 1.065 -0.600 -0.004 1.105 90.15°
|
| 363 |
+
floor 3.858 -0.002 3.310 -0.036 0.000 0.006 -0.01°
|
| 364 |
+
_scene_ 0.068 0.001 0.023 -5.673 -0.005 -5.716 -57.28°
|
| 365 |
+
|
| 366 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 367 |
+
!! OVERLAP: bed <-> nightstand depth=[0.390, 0.543, 0.402]
|
| 368 |
+
!! OVERLAP: bed <-> chair depth=[1.255, 0.880, 0.127]
|
| 369 |
+
!! OVERLAP: bed <-> floor depth=[1.669, -0.002, 2.211]
|
| 370 |
+
!! OVERLAP: nightstand <-> floor depth=[0.463, -0.002, 0.403]
|
| 371 |
+
!! OVERLAP: nightstand <-> floor depth=[0.552, -0.002, 0.505]
|
| 372 |
+
!! OVERLAP: tv_stand <-> floor depth=[1.364, -0.002, 0.274]
|
| 373 |
+
!! OVERLAP: chair <-> floor depth=[1.384, -0.002, 1.065]
|
| 374 |
+
============================================================
|
| 375 |
+
|
| 376 |
+
|
| 377 |
+
============================================================
|
| 378 |
+
SCENE: Bedroom-18055 | 8 objects
|
| 379 |
+
============================================================
|
| 380 |
+
Obj l h w x y z angle
|
| 381 |
+
----------------------------------------------------------------------
|
| 382 |
+
bed 1.685 1.064 2.094 -0.475 0.004 -0.546 89.94°
|
| 383 |
+
wardrobe 2.085 2.469 0.599 -0.096 0.002 1.833 179.97°
|
| 384 |
+
nightstand 0.551 0.509 0.516 -0.875 0.001 1.018 -0.02°
|
| 385 |
+
nightstand 0.468 0.593 0.422 -1.033 0.002 -1.541 89.96°
|
| 386 |
+
lamp 0.456 0.738 0.460 -0.813 1.727 0.883 0.02°
|
| 387 |
+
lamp 0.427 0.800 0.417 -0.561 1.784 -1.328 -0.00°
|
| 388 |
+
floor 2.970 -0.001 4.309 -0.063 0.001 -0.022 -0.00°
|
| 389 |
+
_scene_ 0.072 0.000 0.024 -5.672 -0.004 -5.711 -57.29°
|
| 390 |
+
|
| 391 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 392 |
+
!! OVERLAP: bed <-> nightstand depth=[0.468, 0.593, 0.263]
|
| 393 |
+
!! OVERLAP: bed <-> floor depth=[1.685, -0.001, 2.094]
|
| 394 |
+
!! OVERLAP: wardrobe <-> floor depth=[2.085, -0.001, 0.599]
|
| 395 |
+
!! OVERLAP: nightstand <-> floor depth=[0.551, -0.001, 0.516]
|
| 396 |
+
!! OVERLAP: nightstand <-> floor depth=[0.468, -0.001, 0.422]
|
| 397 |
+
============================================================
|
| 398 |
+
|
| 399 |
+
|
| 400 |
+
============================================================
|
| 401 |
+
SCENE: SecondBedroom-19262 | 6 objects
|
| 402 |
+
============================================================
|
| 403 |
+
Obj l h w x y z angle
|
| 404 |
+
----------------------------------------------------------------------
|
| 405 |
+
bed 2.086 1.020 1.979 -0.658 0.000 0.715 179.91°
|
| 406 |
+
tv_stand 2.370 0.604 0.502 -0.688 -0.001 -1.392 0.01°
|
| 407 |
+
wardrobe 0.841 2.278 0.358 0.932 -0.018 0.907 -90.17°
|
| 408 |
+
lamp 0.659 0.799 0.576 -0.622 1.866 0.729 179.77°
|
| 409 |
+
floor 4.439 0.047 3.476 -1.048 -0.020 0.012 -0.31°
|
| 410 |
+
_scene_ 0.067 0.001 0.019 -5.672 -0.006 -5.715 -57.29°
|
| 411 |
+
|
| 412 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 413 |
+
!! OVERLAP: bed <-> floor depth=[2.086, 0.047, 1.979]
|
| 414 |
+
!! OVERLAP: tv_stand <-> floor depth=[2.370, 0.047, 0.502]
|
| 415 |
+
!! OVERLAP: wardrobe <-> floor depth=[0.660, 0.047, 0.358]
|
| 416 |
+
============================================================
|
| 417 |
+
|
| 418 |
+
|
| 419 |
+
============================================================
|
| 420 |
+
SCENE: Bedroom-12864 | 7 objects
|
| 421 |
+
============================================================
|
| 422 |
+
Obj l h w x y z angle
|
| 423 |
+
----------------------------------------------------------------------
|
| 424 |
+
wardrobe 1.452 2.092 0.582 1.053 0.001 0.384 -90.70°
|
| 425 |
+
bed 1.825 1.053 2.188 -0.790 -0.002 -0.081 90.02°
|
| 426 |
+
nightstand 0.597 0.488 0.354 -1.445 0.002 -1.250 90.03°
|
| 427 |
+
nightstand 0.589 0.506 0.485 -1.369 0.002 1.076 90.02°
|
| 428 |
+
lamp 0.559 0.938 0.547 -0.741 2.020 -0.371 0.01°
|
| 429 |
+
floor 3.473 -0.002 3.549 -0.012 0.000 -0.023 -0.01°
|
| 430 |
+
_scene_ 0.069 -0.000 0.016 -5.671 -0.004 -5.714 -57.31°
|
| 431 |
+
|
| 432 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 433 |
+
!! OVERLAP: wardrobe <-> floor depth=[1.398, -0.002, 0.582]
|
| 434 |
+
!! OVERLAP: bed <-> nightstand depth=[0.556, 0.488, 0.102]
|
| 435 |
+
!! OVERLAP: bed <-> nightstand depth=[0.589, 0.506, 0.179]
|
| 436 |
+
!! OVERLAP: bed <-> floor depth=[1.825, -0.002, 2.188]
|
| 437 |
+
!! OVERLAP: nightstand <-> floor depth=[0.597, -0.002, 0.354]
|
| 438 |
+
!! OVERLAP: nightstand <-> floor depth=[0.589, -0.002, 0.485]
|
| 439 |
+
============================================================
|
| 440 |
+
|
| 441 |
+
|
| 442 |
+
============================================================
|
| 443 |
+
SCENE: SecondBedroom-266050 | 6 objects
|
| 444 |
+
============================================================
|
| 445 |
+
Obj l h w x y z angle
|
| 446 |
+
----------------------------------------------------------------------
|
| 447 |
+
sofa 1.576 0.733 0.988 1.123 0.001 -0.259 0.06°
|
| 448 |
+
bed 2.148 1.169 2.359 -0.947 0.000 0.238 89.91°
|
| 449 |
+
nightstand 0.606 0.764 0.468 -1.600 -0.000 -1.341 89.85°
|
| 450 |
+
nightstand 0.627 0.614 0.464 -1.587 0.002 1.629 90.01°
|
| 451 |
+
floor 3.920 -0.002 4.385 0.002 0.000 -0.026 -0.01°
|
| 452 |
+
_scene_ 0.082 0.000 0.029 -5.669 -0.005 -5.711 -57.29°
|
| 453 |
+
|
| 454 |
+
Pairwise overlap check (axis-aligned bbox):
|
| 455 |
+
!! OVERLAP: sofa <-> floor depth=[1.576, -0.002, 0.988]
|
| 456 |
+
!! OVERLAP: bed <-> nightstand depth=[0.627, 0.614, 0.020]
|
| 457 |
+
!! OVERLAP: bed <-> floor depth=[2.086, -0.002, 2.359]
|
| 458 |
+
!! OVERLAP: nightstand <-> floor depth=[0.606, -0.002, 0.468]
|
| 459 |
+
!! OVERLAP: nightstand <-> floor depth=[0.627, -0.002, 0.464]
|
| 460 |
+
============================================================
|
| 461 |
+
|
current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/Bedroom-12864_echoscene.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
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version https://git-lfs.github.com/spec/v1
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oid sha256:bbdeeaade64a68b29097bffb7b3f8fe0e11265e12f04edb14cad1c64b0ff5b87
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size 4672500
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/SecondBedroom-6482_echoscene.glb
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@@ -0,0 +1,3 @@
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| 1 |
+
version https://git-lfs.github.com/spec/v1
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+
oid sha256:f9624ff6a3a2b247d71b47c4c4fc755b8f70cb22e3ae7124b8219e981f4eb204
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| 3 |
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size 3639084
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/bed_1_2.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/lamp_7_5.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/nightstand_8_3.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/nightstand_8_4.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-12864/wardrobe_13_1.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/bed_1_1.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/lamp_7_5.obj
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current_works/SIG_0.95/unpacked/vis_folder_bedroom/content/echoscene/released_full_model/vis/2050/echoscene/object_meshes/Bedroom-18055/lamp_7_6.obj
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