Download evaluation/visual_metric/render.py from rangeryx2005/CelloCut_Benchmark: direct link, hf CLI and curl.
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https://huggingface.co/datasets/rangeryx2005/CelloCut_Benchmark/resolve/main/evaluation/visual_metric/render.py
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hf download hf://datasets/rangeryx2005/CelloCut_Benchmark/evaluation/visual_metric/render.py
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curl -L -o render.py https://huggingface.co/datasets/rangeryx2005/CelloCut_Benchmark/resolve/main/evaluation/visual_metric/render.py
9.11 kB
| import argparse | |
| import json | |
| import math | |
| import sys | |
| from pathlib import Path | |
| import bpy | |
| import numpy as np | |
| from mathutils import Vector | |
| IMPORTERS = { | |
| "obj": bpy.ops.wm.obj_import, | |
| "ply": bpy.ops.wm.ply_import, | |
| "glb": bpy.ops.import_scene.gltf, | |
| "gltf": bpy.ops.import_scene.gltf, | |
| "fbx": bpy.ops.import_scene.fbx, | |
| "stl": bpy.ops.import_mesh.stl, | |
| } | |
| def orthographic_views(num_views: int) -> list[dict[str, float]]: | |
| base_views = [ | |
| (-0.5 * np.pi, 0.0), | |
| (0.0, 0.0), | |
| (0.5 * np.pi, 0.0), | |
| (np.pi, 0.0), | |
| (-0.5 * np.pi, 0.5 * np.pi), | |
| (-0.5 * np.pi, -0.5 * np.pi), | |
| ] | |
| if num_views <= len(base_views): | |
| selected = base_views[:num_views] | |
| else: | |
| selected = base_views[:] | |
| for index in range(num_views - len(base_views)): | |
| azimuth = 2.0 * np.pi * index / max(1, num_views - len(base_views)) | |
| selected.append((azimuth, np.pi / 6.0)) | |
| return [{"azimuth": yaw, "elevation": pitch, "distance": 1.5, "fov": 0.6} for yaw, pitch in selected] | |
| def clear_scene() -> None: | |
| for collection in (bpy.data.objects, bpy.data.materials, bpy.data.textures, bpy.data.images): | |
| for item in list(collection): | |
| collection.remove(item, do_unlink=True) | |
| def load_model(path: Path) -> None: | |
| extension = path.suffix.lower().lstrip(".") | |
| if extension not in IMPORTERS: | |
| raise ValueError(f"Unsupported model format: {path.suffix}") | |
| importer = IMPORTERS[extension] | |
| if extension in {"glb", "gltf"}: | |
| importer(filepath=str(path), merge_vertices=True, import_shading="NORMALS") | |
| else: | |
| importer(filepath=str(path)) | |
| def scene_bbox() -> tuple[Vector, Vector]: | |
| bbox_min = Vector((math.inf, math.inf, math.inf)) | |
| bbox_max = Vector((-math.inf, -math.inf, -math.inf)) | |
| found = False | |
| for obj in bpy.context.scene.objects: | |
| if not isinstance(obj.data, bpy.types.Mesh): | |
| continue | |
| found = True | |
| for coord in obj.bound_box: | |
| world_coord = obj.matrix_world @ Vector(coord) | |
| bbox_min = Vector(tuple(min(bbox_min[i], world_coord[i]) for i in range(3))) | |
| bbox_max = Vector(tuple(max(bbox_max[i], world_coord[i]) for i in range(3))) | |
| if not found: | |
| raise RuntimeError("The scene does not contain a mesh object.") | |
| return bbox_min, bbox_max | |
| def normalize_scene() -> tuple[float, Vector]: | |
| root_objects = [obj for obj in bpy.context.scene.objects if obj.parent is None] | |
| if len(root_objects) > 1: | |
| parent = bpy.data.objects.new("SceneRoot", None) | |
| bpy.context.scene.collection.objects.link(parent) | |
| for obj in root_objects: | |
| obj.parent = parent | |
| else: | |
| parent = root_objects[0] | |
| bbox_min, bbox_max = scene_bbox() | |
| scale = 1.0 / max(bbox_max - bbox_min) | |
| parent.scale *= scale | |
| bpy.context.view_layer.update() | |
| bbox_min, bbox_max = scene_bbox() | |
| offset = -(bbox_min + bbox_max) * 0.5 | |
| parent.matrix_world.translation += offset | |
| bpy.context.view_layer.update() | |
| return scale, offset | |
| def configure_render(resolution: int, engine: str) -> None: | |
| scene = bpy.context.scene | |
| scene.render.engine = engine | |
| scene.render.resolution_x = resolution | |
| scene.render.resolution_y = resolution | |
| scene.render.resolution_percentage = 100 | |
| scene.render.image_settings.file_format = "PNG" | |
| scene.render.image_settings.color_mode = "RGBA" | |
| scene.render.film_transparent = True | |
| if engine == "CYCLES": | |
| scene.cycles.device = "GPU" | |
| scene.cycles.samples = 64 | |
| scene.cycles.use_denoising = True | |
| try: | |
| prefs = bpy.context.preferences.addons["cycles"].preferences | |
| prefs.compute_device_type = "CUDA" | |
| prefs.get_devices() | |
| for device in prefs.devices: | |
| device.use = device.type == "CUDA" | |
| except Exception: | |
| pass | |
| def create_camera() -> bpy.types.Object: | |
| camera = bpy.data.objects.new("Camera", bpy.data.cameras.new("Camera")) | |
| bpy.context.collection.objects.link(camera) | |
| bpy.context.scene.camera = camera | |
| camera.data.type = "ORTHO" | |
| camera.data.ortho_scale = 1.2 | |
| target = bpy.data.objects.new("CameraTarget", None) | |
| bpy.context.collection.objects.link(target) | |
| target.location = (0.0, 0.0, 0.0) | |
| constraint = camera.constraints.new(type="TRACK_TO") | |
| constraint.track_axis = "TRACK_NEGATIVE_Z" | |
| constraint.up_axis = "UP_Y" | |
| constraint.target = target | |
| return camera | |
| def add_lighting() -> None: | |
| light_specs = [ | |
| ("KeyLight", "POINT", 1000.0, (4.0, 1.0, 6.0), (1.0, 1.0, 1.0)), | |
| ("TopLight", "AREA", 10000.0, (0.0, 0.0, 10.0), (100.0, 100.0, 100.0)), | |
| ("BottomLight", "AREA", 1000.0, (0.0, 0.0, -10.0), (100.0, 100.0, 100.0)), | |
| ] | |
| for name, kind, energy, location, scale in light_specs: | |
| light = bpy.data.objects.new(name, bpy.data.lights.new(name, type=kind)) | |
| bpy.context.collection.objects.link(light) | |
| light.data.energy = energy | |
| light.location = location | |
| light.scale = scale | |
| def apply_neutral_material() -> None: | |
| material = bpy.data.materials.new("NeutralMaterial") | |
| material.use_nodes = True | |
| material.node_tree.nodes.clear() | |
| shader = material.node_tree.nodes.new("ShaderNodeBsdfDiffuse") | |
| shader.inputs[0].default_value = (0.5, 0.5, 0.5, 1.0) | |
| output = material.node_tree.nodes.new("ShaderNodeOutputMaterial") | |
| material.node_tree.links.new(shader.outputs["BSDF"], output.inputs["Surface"]) | |
| bpy.context.scene.view_layers["ViewLayer"].material_override = material | |
| def camera_transform(camera: bpy.types.Object) -> list[list[float]]: | |
| location, rotation, _ = camera.matrix_world.decompose() | |
| rotation = rotation.to_matrix() | |
| rows = [] | |
| for row_index in range(3): | |
| row = [rotation[row_index][col_index] for col_index in range(3)] | |
| row.append(location[row_index]) | |
| rows.append(row) | |
| rows.append([0.0, 0.0, 0.0, 1.0]) | |
| return rows | |
| def export_mesh(path: Path) -> None: | |
| bpy.ops.object.select_all(action="DESELECT") | |
| mesh_objects = [obj for obj in bpy.context.scene.objects if obj.type == "MESH"] | |
| if not mesh_objects: | |
| return | |
| bpy.context.view_layer.objects.active = mesh_objects[0] | |
| for obj in mesh_objects: | |
| obj.select_set(True) | |
| bpy.ops.object.convert(target="MESH") | |
| bpy.ops.object.mode_set(mode="EDIT") | |
| bpy.ops.mesh.select_all(action="SELECT") | |
| bpy.ops.mesh.quads_convert_to_tris(quad_method="BEAUTY", ngon_method="BEAUTY") | |
| bpy.ops.object.mode_set(mode="OBJECT") | |
| bpy.ops.wm.ply_export(filepath=str(path), export_triangulated_mesh=True, up_axis="Y", forward_axis="NEGATIVE_Z") | |
| def render(args: argparse.Namespace) -> None: | |
| output_dir = Path(args.output_folder) | |
| output_dir.mkdir(parents=True, exist_ok=True) | |
| clear_scene() | |
| load_model(Path(args.object)) | |
| scale, offset = normalize_scene() | |
| configure_render(args.resolution, args.engine) | |
| camera = create_camera() | |
| add_lighting() | |
| apply_neutral_material() | |
| metadata = { | |
| "aabb": [[-0.5, -0.5, -0.5], [0.5, 0.5, 0.5]], | |
| "scale": scale, | |
| "offset": [offset.x, offset.y, offset.z], | |
| "frames": [], | |
| } | |
| for index, view in enumerate(orthographic_views(args.num_views)): | |
| camera.location = ( | |
| view["distance"] * np.cos(view["azimuth"]) * np.cos(view["elevation"]), | |
| view["distance"] * np.sin(view["azimuth"]) * np.cos(view["elevation"]), | |
| view["distance"] * np.sin(view["elevation"]), | |
| ) | |
| bpy.context.scene.render.filepath = str(output_dir / f"{index:03d}.png") | |
| bpy.ops.render.render(write_still=True) | |
| metadata["frames"].append( | |
| { | |
| "file_path": f"{index:03d}.png", | |
| "camera_angle_x": view["fov"], | |
| "azimuth": view["azimuth"], | |
| "elevation": view["elevation"], | |
| "cam_dis": view["distance"], | |
| "transform_matrix": camera_transform(camera), | |
| } | |
| ) | |
| with (output_dir / "transforms.json").open("w") as handle: | |
| json.dump(metadata, handle, indent=2) | |
| if args.geo_mode: | |
| export_mesh(output_dir / "mesh.ply") | |
| def build_parser() -> argparse.ArgumentParser: | |
| parser = argparse.ArgumentParser(description="Render a 3D model from fixed orthographic views.") | |
| parser.add_argument("--object", required=True, help="Path to the model file.") | |
| parser.add_argument("--output-folder", "--output_folder", dest="output_folder", required=True) | |
| parser.add_argument("--resolution", type=int, default=512) | |
| parser.add_argument("--num-views", type=int, default=6) | |
| parser.add_argument("--engine", default="CYCLES", choices=("CYCLES", "BLENDER_EEVEE_NEXT", "BLENDER_EEVEE")) | |
| parser.add_argument("--geo-mode", "--geo_mode", dest="geo_mode", action="store_true") | |
| return parser | |
| if __name__ == "__main__": | |
| argv = sys.argv[sys.argv.index("--") + 1 :] if "--" in sys.argv else sys.argv[1:] | |
| render(build_parser().parse_args(argv)) | |