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2.34 kB
| import Mathlib | |
| namespace OAI | |
| /-! Finite transition tables and two-sided machine executions. -/ | |
| noncomputable section | |
| open scoped ContDiff | |
| namespace PrefixFlows | |
| inductive Move where | |
| | stay | right | left | |
| deriving DecidableEq, Repr | |
| def Move.displacement : Move → ℤ | |
| | .stay => 0 | |
| | .right => 1 | |
| | .left => -1 | |
| def Move.code : Move → ℕ | |
| | .stay => 0 | |
| | .right => 1 | |
| | .left => 2 | |
| structure Instruction where | |
| nextState : ℕ | |
| writeSymbol : ℕ | |
| motion : Move | |
| deriving DecidableEq, Repr | |
| structure Machine where | |
| alphabetSize : ℕ | |
| blank : ℕ | |
| initialState : ℕ | |
| haltStates : List ℕ | |
| table : List (List (Option Instruction)) | |
| deriving DecidableEq, Repr | |
| namespace Machine | |
| def WellFormed (M : Machine) : Prop := | |
| 0 < M.alphabetSize ∧ M.blank < M.alphabetSize ∧ | |
| M.initialState < M.table.length ∧ | |
| (∀ q ∈ M.haltStates, q < M.table.length) ∧ | |
| (∀ row ∈ M.table, row.length = M.alphabetSize ∧ | |
| ∀ instruction ∈ row, ∀ a, instruction = some a → | |
| a.nextState < M.table.length ∧ a.writeSymbol < M.alphabetSize) | |
| def ValidInput (M : Machine) (w : List ℕ) : Prop := | |
| ∀ a ∈ w, a < M.alphabetSize | |
| def code (M : Machine) : ℕ := | |
| Encodable.encode (M.alphabetSize, M.blank, M.initialState, M.haltStates, | |
| M.table.map (List.map (Option.map fun a => | |
| (a.nextState, a.writeSymbol, a.motion.code)))) | |
| def instruction (M : Machine) (q a : ℕ) : Option Instruction := | |
| (M.table[q]?).bind fun row => (row[a]?).join | |
| structure Configuration where | |
| state : ℕ | |
| head : ℤ | |
| tape : ℤ → ℕ | |
| def initial (M : Machine) (w : List ℕ) : Configuration where | |
| state := M.initialState | |
| head := 0 | |
| tape := fun j => if 0 ≤ j then (w[j.toNat]?).getD M.blank else M.blank | |
| def step (M : Machine) (c : Configuration) : Option Configuration := | |
| if c.state ∈ M.haltStates then none else | |
| (M.instruction c.state (c.tape c.head)).map fun a => | |
| { state := a.nextState | |
| head := c.head + a.motion.displacement | |
| tape := Function.update c.tape c.head a.writeSymbol } | |
| def run (M : Machine) (w : List ℕ) : ℕ → Option Configuration | |
| | 0 => some (M.initial w) | |
| | n + 1 => (M.run w n).bind M.step | |
| def Halts (M : Machine) (w : List ℕ) : Prop := | |
| ∃ n c, M.run w n = some c ∧ M.step c = none | |
| end Machine | |
| end PrefixFlows | |
| end | |
| end OAI | |