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#pragma region Constructors and Destructor
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template <class ElemType>
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GPUSparseMatrix<ElemType>::GPUSparseMatrix(DEVICEID_TYPE computeDevice, const MatrixFormat matrixFormat /*= MatrixFormat::matrixFormatSparseCSR*/)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::ZeroInit(const MatrixFormat matrixFormat, const DEVICEID_TYPE computeDevice)
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{
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}
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template <class ElemType>
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GPUSparseMatrix<ElemType>::GPUSparseMatrix(const GPUMatrix<ElemType>& deepCopy, const MatrixFormat matrixFormat /*= MatrixFormat::matrixFormatSparseCSR*/)
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{
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}
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template <class ElemType>
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GPUSparseMatrix<ElemType>::GPUSparseMatrix(const GPUSparseMatrix<ElemType>& deepCopy)
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{
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}
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template <class ElemType>
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GPUSparseMatrix<ElemType>::GPUSparseMatrix(const size_t numRows, const size_t numCols, const size_t numNZ, DEVICEID_TYPE computeDevice, const MatrixFormat matrixFormat /*= MatrixFormat::matrixFormatSparseCSR*/)
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{
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}
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// PrepareDevice - Setup the correct cuda context for an operation
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// deviceId - the device on which the operation will take place
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// defaults to -1, which means use matrices current device
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template <class ElemType>
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DEVICEID_TYPE GPUSparseMatrix<ElemType>::PrepareDevice(DEVICEID_TYPE deviceId /*=-1*/) const
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{
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return deviceId;
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}
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template <class ElemType>
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template <class ElemType2>
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void GPUSparseMatrix<ElemType>::DeepCast(const GPUSparseMatrix<ElemType2>& deepCopy)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::DeepCopy(const GPUSparseMatrix<ElemType>& deepCopy)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetValue(const GPUSparseMatrix<ElemType>& deepCopy)
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{
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}
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#if 0
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetValue(const CPUMatrix<ElemType>& denseMatrix)
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{
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}
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#endif
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetValue(const CPUSparseMatrix<ElemType>& denseMatrix)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetValue(const GPUMatrix<ElemType>& denseMatrix)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetValue(const GPUMatrix<ElemType>& denseMatrix, const MatrixFormat matrixFormat)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetDiagonalValue(const ElemType v)
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{
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::SetDiagonalValue(const GPUMatrix<ElemType>& vector)
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{
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}
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template <class ElemType>
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GPUSPARSE_INDEX_TYPE* GPUSparseMatrix<ElemType>::GetCondensedVector() const
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{
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return NULL;
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}
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template <class ElemType>
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void GPUSparseMatrix<ElemType>::MaskColumnsValue(const GPUMatrix<char>& columnsMask, ElemType val, size_t numColsPerMaskEntry)
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{
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}
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template <class ElemType>
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GPUSparseMatrix<ElemType>& GPUSparseMatrix<ElemType>::operator=(const GPUSparseMatrix<ElemType>& deepCopy)
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{
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return *this;
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}
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