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README.md
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---
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language:
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- zh
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- en
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- ja
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- ko
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task_categories:
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- audio-classification
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- automatic-speech-recognition
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- text-to-speech
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pretty_name: StarRail Voice
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dataset_info:
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features:
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- name: audio
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dtype: audio
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- name: ingame_filename
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dtype: string
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- name: transcription
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dtype: string
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- name: language
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dtype: string
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- name: speaker
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dtype: string
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- name: voice_type
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dtype: string
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splits:
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- name: train
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num_bytes: 124647844822.266
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num_examples: 185511
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download_size: 88624726158
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dataset_size: 124647844822.266
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configs:
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- config_name: default
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data_files:
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- split: train
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path: data/train-*
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---
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# StarRail Voice
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StarRail Voice is a dataset of voice lines from the popular game [Honkai: Star Rail](https://hsr.hoyoverse.com/).
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Hugging Face 🤗 [StarRail-Voice](https://huggingface.co/datasets/simon3000/starrail-voice)
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<!-- STATS -->
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Last update at `
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<!-- STATS_END -->
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## Dataset Details
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### Dataset Description
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The dataset contains voice lines from the game's characters in multiple languages, including Chinese, English, Japanese, and Korean.
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The voice lines are spoken by the characters in the game and cover a wide range of topics, including greetings, combat, and story dialogue.
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- **Language(s) (NLP):** Chinese, English, Japanese, Korean
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## Dataset Creation
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### Source Data
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The data was obtained by unpacking the [Honkai: Star Rail](https://hsr.hoyoverse.com/) game.
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#### Data Collection and Processing
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Please refer to [StarRail-Voice](https://github.com/simon300000/starrail-voice) and [bnnm/wwiser-utils#15](https://github.com/bnnm/wwiser-utils/pull/15#issuecomment-1962182022) for more information on how the data was processed.
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#### Who are the source data producers?
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The source data producers are the developers of the game, HoYoverse.
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### Annotations
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The dataset contains official annotations from the game, including language, speaker name, and transcription.
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## Bias, Risks, and Limitations
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Annotations are incomplete. Some voice lines are missing speaker names and transcriptions.
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##
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---
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task_categories:
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- audio-classification
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- automatic-speech-recognition
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- text-to-speech
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language:
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- zh
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- en
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- ja
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- ko
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pretty_name: StarRail Voice
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---
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# StarRail Voice
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StarRail Voice is a dataset of voice lines from the popular game [Honkai: Star Rail](https://hsr.hoyoverse.com/).
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Hugging Face 🤗 [StarRail-Voice](https://huggingface.co/datasets/simon3000/starrail-voice)
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ModelScope [StarRail-Voice](https://modelscope.cn/datasets/simono/starrail-voice)
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<!-- STATS -->
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Last update at `2026-07-16`, game version `4.4.0`
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`403437` wavs
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`60164` without speaker (15%)
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`61375` without transcription (15%)
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`57869` without inGameFilename (14%)
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<!-- STATS_END -->
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## Dataset Details
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### Dataset Description
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The dataset contains voice lines from the game's characters in multiple languages, including Chinese, English, Japanese, and Korean.
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The voice lines are spoken by the characters in the game and cover a wide range of topics, including greetings, combat, and story dialogue.
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- **Language(s) (NLP):** Chinese, English, Japanese, Korean
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## Dataset Creation
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### Source Data
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The data was obtained by unpacking the [Honkai: Star Rail](https://hsr.hoyoverse.com/) game.
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#### Data Collection and Processing
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Please refer to [StarRail-Voice](https://github.com/simon300000/starrail-voice) and [bnnm/wwiser-utils#15](https://github.com/bnnm/wwiser-utils/pull/15#issuecomment-1962182022) for more information on how the data was processed.
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#### Who are the source data producers?
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The source data producers are the developers of the game, HoYoverse.
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### Annotations
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The dataset contains official annotations from the game, including language, speaker name, and transcription.
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## Bias, Risks, and Limitations
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Annotations are incomplete. Some voice lines are missing speaker names and transcriptions.
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Annotations are not guaranteed to be completely accurate.
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Speakers and transcriptions may contain markups and placeholders, for example: `Hey, here you are, {NICKNAME}! Did you hear that? These two masters just called me a swordplay genius.`
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### Recommendations
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Users should be made aware of the risks, biases and limitations of the dataset.
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Speaker names can be partially inferred from the ingame filenames.
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## Licensing Information
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Copyright © COGNOSPHERE. All Rights Reserved.
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