images images listlengths 1 1 | image_group_id stringlengths 64 64 | qa listlengths 1 9 |
|---|---|---|
a493fc58c89625705ccb9d8b2e41ed79421e3db1b222716734367f6c25efc493 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
a79129e11d19f25039e34d1dfbb918fa2379250737186a699df9ecb1c331c76e | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 4, Move up, New State 1\nState 0, Symbol 1 -> Write 2, Move left, New State 0\nState 0, Symbol 2 -> Write 1, Move down, New State 0\nState 0, Symbol 3 -> Write 0, Move left, New State 0\nState 0, Symbol 4 -> Write 1, Move right, New State 0\nState 1, Symbol 0 -> W... | |
77a56dfbee3df0c0e234b5c2063068e0318fd010e38b7fe220b201b0d0356f41 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Row and column indexes begin from 1 at the top-left corner.\n\nQuestion:\nWhat letter is at row 6, column 2?",
"labels": 4,
"metadata": "{\"id\": \"33720\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"47fb4964... | |
527d4afdae3b2b775e6f3259a8eff29f2673b72f996794545eb8e72e1afa6261 | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. A piece's area is the number of cells it contains.\n\nQuestion:\nWhat is the area (number of ce... | |
7e0aed3e2e284bf0a21d881318aebf97f8a94967ae6acfb322cf8f7f5dabd64c | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
356e706487b913d8e84e2c4e4e69b0ecc5958a7012f819c7578da4eebf65ba95 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
e4b0e713abb542aaf120dced837d496fe2f292a5f66a27e332aff6463f05e911 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in row 4?",
... | |
3200b232a55eca8b5b59b90c1afe5c25d621f7644b4663389c37beee5ac476f7 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
33a7f4a0a2f234375cc2809a41a4459c8f4d99fc30c2b10354f860e165679722 | [
{
"inputs": "This is a Minesweeper game. The size of the chessboard is 4x4, and there are a total of 3 mines hidden on the board.\n\nThe numbers on the board indicate how many mines are adjacent to that cell, including diagonals. Cells marked with \"F\" (flagged) are identified as potential locations of mines b... | |
8495cc2e481bf3914f63030abeae4e4aa4c86bc61096f42da081a9fa427495c9 | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 3, Move up, New State 0\nState 0, Symbol 1 -> Write 1, Move left, New State 1\nState 0, Symbol 2 -> Write 1, Move up, New State 1\nState 0, Symbol 3 -> Write 3, Move left, New State 1\nState 1, Symbol 0 -> Write 1, Move right, New State 2\nState 1, Symbol 1 -> Wri... | |
05bfb15d5123f6f18f616b9e4453ede7f338cbd5b5c3009bed0e0dc49ba0e71a | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n\nQuestion:\nHow many different pieces are adjacent to Piece 3?",
"labels": 1,
"metadata":... | |
ac11e4077327dadb33529dccf1b2830cd0b775997811c20d5fd61039e6e2269a | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 2, column 2?",... | |
edd1b5e55413d7fb2ad0bed3fedb1cc46407b9dccc844afea5a6c6e0067691a1 | [
{
"inputs": "This is a state in a 3D reconstruction game.\n\nGiven:\n- A 3x3x3 grid structure containing voxels\n- A image containing the voxel structure and its target projections (possibly not the projections of the given structure)\n (Note: The projections shown in the image are not relevant for this questi... | |
227821d3835d377883e8cd4ba76a219797da8a9b7af375a8d3e528476b1f9a80 | [
{
"inputs": "This is a sudoku game in which the board is filled with a total number of colours equal to the length of the board's sides, and no rows, columns or squares are allowed to have duplicate colours.You should fill the empty cells on the board with following 9 colors: red, green, blue, magenta, yellow, ... | |
54b9febc7b71a5a3e1dbe29b59a16c15b100c0bbe007115e40ccac721394b45a | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. A piece's area is the number of cells it contains.\n\nQuestion:\nWhat is the area (number of ce... | |
00eabb8285da242ede74f13e8429e2d3acd2051219530211243165d3d3a43428 | [
{
"inputs": "This is a Sokoban puzzle where black figure is player, green X is target, brown box with X is box to push, brown tiles are walls, and light brown areas are movable spaces.The coordinates (x, y) in this puzzle represent the matrix format.What is the current position of the player (row, column)?",
... | |
f81ea6467847b09c95b847783cf035f0e39bdaed6444c70515c0dca23216fb1a | [
{
"inputs": "Conway's Game of Life is a cellular automaton where each cell in the grid can be either alive (black) or dead (white). \n\nEach cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent. For a cell at position (r,c), its neighbors are:\n-... | |
801f10c8a76ce41d49eb4fb8770d92f3b043dc7270712c993049d0d7ae2054d2 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Row and column indexes begin from 1 at the top-left corner.\n\nQuestion:\nWhat letter is at row 2, column 2?",
"labels": 5,
"metadata": "{\"id\": \"33292\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"47fb4964... | |
e79bb3b30a841a646541833d83618212808342c08cae95f919bf6b2f1b840b42 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Green cubes are numbered checkpoints\n... | |
df0230e28e637f1cea90d44ab23602ecf57f9ee45dbaecf19a0e0cc520dd9edd | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 0, Move up, New State 0\nState 0, Symbol 1 -> Write 4, Move left, New State 1\nState 0, Symbol 2 -> Write 3, Move left, New State 1\nState 0, Symbol 3 -> Write 1, Move left, New State 0\nState 0, Symbol 4 -> Write 4, Move right, New State 2\nState 1, Symbol 0 -> W... | |
d37f6b0e1bc5c54437290d12a7c21740cfc72cae45e01e74d2be5409bd04f793 | [
{
"inputs": "In Langton's Ant, we have a grid where each cell is either white or black. A red arrow represents an ant, showing its current position and direction. The ant follows these simple rules:\n1. If the ant is on a white cell, it turns right 90 degrees, changes the cell to black, and moves forward one st... | |
bfeb4c7ecf565dd765e87ea2ff021d5b1f6b5bab903cc526907e566714bbcfa7 | [
{
"inputs": "In this FreeCell game:\nwe have 4 cascade piles, and their indexes are [0, 1, 2, 3]We have 4 freecell on the left top, and their indexes are 0,1,2,3.We have 4 foundation piles on the right top, and their indexes are 0,1,2,3.In FreeCell, cards can be moved according to specific rules: A card can be ... | |
e7828338fd8912b95469317f21ad9e1a452b6f58a7bb60ded610c06b15c3f393 | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. A piece's area is the number of cells it contains.\n\nQuestion:\nWhat is the area (number of ce... | |
5bcabbd7bb030e33cccb969a0883aa3b7ffbbadaa98a3f308fc598925a7efb44 | [
{
"inputs": "Principles: Tic-Tac-Toe is a classic two-player game played on a 3x3 grid, (row, col) from (0, 0) to (2, 2). Players take turns marking a space in the grid, one using **O** (the red block) and the other using **X** (the blue block). In each game, player **O** starts first. The objective is to be th... | |
6247b2ebad75d4a57babdd43cb30fd817ae524c8845895e26bea9cd6bfa35889 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
7cdc3e4152df0bd3cfdbb5215d79f30177d4453af62dab371edcd5407953ce8c | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in column 6?",
... | |
b0d5e6fd05ccea06c1d22fe6cbd75adb78d36f778e0159a83ab1c07a510d722e | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
08519e99e5f08326b4ac402b7687dc5cc31d1f8f38fd80fa6f5c481443190b75 | [
{
"inputs": "Spider Solitaire\n\n# OBJECTIVE\nSpider is played with eight decks of 13 spade cards each, totaling 104 unique cards. The goal is to arrange all cards in a King-to-Ace sequence in the same suit and move them to the foundation piles. Once all sequences are moved to the foundations, the game is won.\... | |
55834af280df20e4b150dc3d0d69a511b39e89e3cbcf00fc7a68a495730e5e70 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
92a3aefd8dae1ec269258a3fe6bdedf4ee78e7722c9bc49a685b037836d2295a | [
{
"inputs": "**Rules:**\n1. This is a maze mini-game.The player needs to navigate around obstacles to reach the destination and achieve victory.\n2. The red circle represents the player, the green block is the goal and the blue blocks are obstacles.\n3. The player can only move within the white blocks.\n4. The ... | |
d01efb872e2a7835e654342525112ca16d78f5be8ef74f4a6aaa1dc835f0ae40 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in column 1?",
... | |
fda72f2c382913bbdd70ec8ca45582985db77e73eea00bf2570206cce8fef0c9 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 6, column 2?",... | |
676ae4756b076d23b11039c3c42a786986d4ab81ed42e152824834e1591ea848 | [
{
"inputs": "This is a state in a 3D reconstruction game.\n\nGiven:\n- A 3x3x3 grid structure containing voxels\n- A image containing the voxel structure and its target projections (possibly not the projections of the given structure)\n\nGame Rules:\n1. Grid Space: The game is played on a 3x3x3 cube grid.\n2. C... | |
f5b906123ff195bb94343d346050d3f80ee8b24a502d3f2ff55eec553a1bbdaa | [
{
"inputs": "# Game Overview\nPac-Man is a maze arcade game where the player controls Pac-Man to eat as many beans as possible while avoiding ghosts. If a ghost catches Pac-Man, the game ends.\n\n# Basic Elements\n- **Pac-Man**: The yellow circular character that the player controls\n- **Beans**: Yellow dots th... | |
ae3b5820ba6e255c51a268d7e70c30aa3464ff9907c113c773941d74dbc648b9 | [
{
"inputs": "You are provided with a game interface that mimics \"Minecraft\", where all objects are composed of equal-sized cubes. Players build and explore in this world. They have numerous blocks and can place them following the basic placement rules of \"Minecraft.\" In simple terms, players can place block... | |
8c3b409200e3c2e9c4e602b6473b22c666a693eadfb9a85051671531e7283d6b | [
{
"inputs": "We have a 6*6 grid.The grid is divided into 6 regions.\nCells with the same color belong to the same region.\nRegion with index 0 has the color of light pink.\nRegion with index 1 has the color of powder blue.\nRegion with index 2 has the color of light green.\nRegion with index 3 has the color of ... | |
19ecc155c7237618a09abd9bc5599b1a8410f53b2259c0fa28ee9d455d89333d | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
bb08ded51f9f5110e790048d76ba8e77316c3143e38131a4479b98dfcfdb0123 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
1e884d4aff1863745acf958b6b04e07970acb17078c71dda00bc3a9a3d02c0e7 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
8fe1cfed43b6d0dbfe2e0fce5be51c6af8da5d2ab45deb90de6f0fec92fbb39a | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Green cubes are numbered checkpoints\n... | |
7c8ab5f1d0f5a639d6b531bd30b786fe829292b281f78ddf14e80fcf670b49b8 | [
{
"inputs": "This is a state in a 3D reconstruction game.\n\nGiven:\n- A 3x3x3 grid structure containing voxels\n- A image containing the voxel structure and its target projections (possibly not the projections of the given structure)\n\nGame Rules:\n1. Grid Space: The game is played on a 3x3x3 cube grid.\n2. C... | |
4c11afb2e5d7d79aa0df2a054e147440359e423557cf2d04a42c285ecaeeb5f8 | [
{
"inputs": "We have a 8*8 grid.The grid is divided into 8 regions.\nCells with the same color belong to the same region.\nRegion with index 0 has the color of light pink.\nRegion with index 1 has the color of powder blue.\nRegion with index 2 has the color of light green.\nRegion with index 3 has the color of ... | |
df4577ff90f27825e6f88d776f745eb9716f5d2f01f616e904357131d5d49b65 | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 1, Move right, New State 3\nState 0, Symbol 1 -> Write 0, Move right, New State 1\nState 0, Symbol 2 -> Write 0, Move down, New State 1\nState 1, Symbol 0 -> Write 0, Move right, New State 1\nState 1, Symbol 1 -> Write 2, Move left, New State 3\nState 1, Symbol 2 ... | |
239b97cb9ecb9979a8a34c5fe45a4b03aeafad4caebbd0a7b18eefee8751c5fb | [
{
"inputs": "Pyramid Chess Rules:\n0.Game Board:\nThe game board is square and comes in various sizes: 3x3, 4x4, or 5x5. On an nxn board, there are n levels (0 to n-1). At each level k, the x and y coordinates range from 0 to n-1-k, resulting in (n-k)**2 slots per level. The slots in the lower levels act as the... | |
b01654e1921189add81af14a786caf7355f4754d4752f4d2fa5f274cc39ee2b7 | [
{
"inputs": "This is a Sokoban puzzle where black figure is player, green X is target, brown box with X is box to push, brown tiles are walls, and light brown areas are movable spaces.The coordinates (x, y) in this puzzle represent the matrix format.What is the minimum number of moves needed to solve this puzzl... | |
eddf3c2683246edf6e2a301325f211aed7a10b51012f5ec515e96c0fd0ed96e4 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
7688bbd4ebc9843d1956999214b4130db9d5745119972fea7738380fac752b6d | [
{
"inputs": "**Rules:**\n1. This is a maze mini-game.The player needs to navigate around obstacles to reach the destination and achieve victory.\n2. The red circle represents the player, the green block is the goal and the blue blocks are obstacles.\n3. The player can only move within the white blocks.\n4. The ... | |
a5e4a8b1826164eff0c73d57f701fdc8726cf1d59c785b0c0ddc4d159ebd2262 | [
{
"inputs": "What piece is at e6?Choose from the following",
"labels": 4,
"metadata": "{\"id\": \"50041\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"47fb49645e94a370d5b68a45d986b0a951bbd783\", \"source_id\": \"chess-ranger-1190-pos_question\", \"game\": \"chess_ranger\", ... | |
97918edad8b34224ca8b33af23dd52fd9849b770ff25319da013c198e367cdbb | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in row 2?",
... | |
936fe23959d0e0f716336868cafb54c0351e62800bf22a02c9fd2fc6325b53c7 | [
{
"inputs": "You are in the middle of a 3D reconstruction puzzle.\nThe current structure has some initial voxels, and your goal is to complete it as the game rules.\n\nGame Rules:\n1. Goal: Reconstruct a 3D structure by adding voxels to match given projections.\n2. Grid Space: The game is played on a 3x3x3 cube... | |
dc2c5fdecd83a0e7b1e265e33990fd91c511f0d048a2ffda5e6b2fb1ed8cef41 | [
{
"inputs": "Conway's Game of Life is a cellular automaton where each cell in the grid can be either alive (black) or dead (white). \n\nEach cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent. For a cell at position (r,c), its neighbors are:\n-... | |
646c36d43eed101afd61e0d879a5cdba2b0b521f74d1ac211260d3babd264344 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Count all occurrences of the specified letter.\n\nQuestion:\nHow many times does the letter 'R' appear in the grid?",
"labels": 0,
"metadata": "{\"id\": \"31816\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"4... | |
58f204b3f657743fe48bce44004e1e6694e568943f0e470653ff458e9ad238f8 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
81c1fdd44d817fde0458a893d020d0b3d9f6347ffc97a1f51c5613021b4a7c53 | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 1, Move right, New State 2\nState 0, Symbol 1 -> Write 3, Move down, New State 1\nState 0, Symbol 2 -> Write 2, Move right, New State 2\nState 0, Symbol 3 -> Write 3, Move right, New State 0\nState 1, Symbol 0 -> Write 1, Move down, New State 2\nState 1, Symbol 1 ... | |
f66360f7b64b69b2d2500edc4b43b034dfb13188950c7fd932de9dcd6e60b7ec | [
{
"inputs": "Principles: Tic-Tac-Toe is a classic two-player game played on a 3x3 grid, (row, col) from (0, 0) to (2, 2). Players take turns marking a space in the grid, one using **O** (the red block) and the other using **X** (the blue block). In each game, player **O** starts first. The objective is to be th... | |
3168436ab260cbd3f14369a3dc64d9e9bcf9a6bd9f5a465858e7db8516140024 | [
{
"inputs": "In Langton's Ant, we have a grid where each cell is either white or black. A red arrow represents an ant, showing its current position and direction. The ant follows these simple rules:\n1. If the ant is on a white cell, it turns right 90 degrees, changes the cell to black, and moves forward one st... | |
9395da09bd51716b80f3cdb14dfad04c39185fd1279b975502e3b2b1946b7fd1 | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. One piece is removed from main board and shown below. It has been rotated and may have been fli... | |
8703e9e0582e6797c113a816542e32e9e1a9b77f48a34f579bc9db38fe5e68f0 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
4a7b22fc12aa3e79722a0ffb15ba42b57d1a0cd3a770fc1943119aa698038802 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Count all occurrences of the specified letter.\n\nQuestion:\nHow many times does the letter 'E' appear in the grid?",
"labels": 0,
"metadata": "{\"id\": \"32532\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"4... | |
c977603cf54e8adfd9126d9362a443afb96feb849f09147ad3e6962f0baf9fa3 | [
{
"inputs": "Pyramid Chess Rules:\n0.Game Board:\nThe game board is square and comes in various sizes: 3x3, 4x4, or 5x5. On an nxn board, there are n levels (0 to n-1). At each level k, the x and y coordinates range from 0 to n-1-k, resulting in (n-k)**2 slots per level. The slots in the lower levels act as the... | |
a1c288cd7ac0d2c31ab28bd5f2adc79b44ca4c20a3007a97e4b06bbcb56f1914 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Count all occurrences of the specified letter.\n\nQuestion:\nHow many times does the letter 'T' appear in the grid?",
"labels": 1,
"metadata": "{\"id\": \"32683\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"4... | |
32ddb380c82de7430756ff39ee03f0fa114ef76619eafded12624c2609fbe4b7 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in column 5?",
... | |
fc05dd948276b6af6edb2b2688b764b6d531af22a020b578bfd3e0b55dc2beb7 | [
{
"inputs": "Rules:\n1. This is a word search game. Words can be placed in different directions: right, down, diagonal, up, or left.\n2. Starting from position (row 7, column 7), in which direction can you find the word 'BAIZED'?",
"labels": 4,
"metadata": "{\"id\": \"32714\", \"source_dataset\": \"Open... | |
9e95baf9678a2bcdbef593f530c89178aaeca9ff935f493d76232205eb820d21 | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. A piece's area is the number of cells it contains.\n\nQuestion:\nWhat is the area (number of ce... | |
322de25551854762e88216e589b0533d0608dc6a0db5c8d4d6395ab8b7c7f4aa | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 5, column 2?",... | |
ccd89945f0b838362de05fda3f40fc1ba822b871113df7d7d4e1647b53910029 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 6, column 3?",... | |
6dbaf20c1d58867d6cce1e67ec7d7d38429a73460f34e8e94f38b38a23139f7e | [
{
"inputs": "Rules:\n1. Each numbered region represents a piece on the board.\n2. Pieces are considered adjacent if they share at least one edge.\n3. Pieces that only touch at corners are not considered adjacent.\n4. One piece is removed from main board and shown below. It has been rotated and may have been fli... | |
f18bedd97046bdefbbe62eb787442e070fd6c882111896a9f3a890cb4050ef8e | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 1, column 5?",... | |
1dba5e39488b9b1eba3ffacc2701a7eadfc50383b50000545b70e323857a15f1 | [
{
"inputs": "Principles: Tic-Tac-Toe is a classic two-player game played on a 3x3 grid, (row, col) from (0, 0) to (2, 2). Players take turns marking a space in the grid, one using **O** (the red block) and the other using **X** (the blue block). In each game, player **O** starts first. The objective is to be th... | |
0fada9d8f9908b1ddd62c93ec3c71772d14e5fbf1b2c630c2b5ffb689105c804 | [
{
"inputs": "Rules:\n 1. Player can only walk on top of cubes\n 2. Player can climb ladders if they can reach the cube under the ladder\n 3. From a ladder, player can reach the top of the last cube with the ladder\n 4. Blue cube is start position, red cube is goal position\n 5. Numbered cubes are... | |
195c841a8836d5cc06437f78e6ea2a472b5fa297c740a85530fd2da24a5485ff | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
8ad6acb0cd6f7c5ce037d7a4ebde923675f262032e2ae16103779cd71725d9bb | [
{
"inputs": "This is a state in a 3D reconstruction game.\n\nGiven:\n- A 3x3x3 grid structure containing voxels\n- A image containing the voxel structure and its target projections (possibly not the projections of the given structure)\n (Note: The projections shown in the image are not relevant for this questi... | |
20f76822c9bc39ff09a56a63201157aa845e21e73ba25becae15109d248a6cd1 | [
{
"inputs": "Rules:\n1. The grid contains uppercase letters.\n2. Row and column indexes begin from 1 at the top-left corner.\n\nQuestion:\nWhat letter is at row 2, column 2?",
"labels": 0,
"metadata": "{\"id\": \"31152\", \"source_dataset\": \"OpenMOSS-Team/GameQA-140K\", \"source_revision\": \"47fb4964... | |
2eacf69142df2a8097fd46233e82fb029d9a9c0eac2182c3a347bccae748af99 | [
{
"inputs": "This is a Sokoban puzzle where black figure is player, green X is target, brown box with X is box to push, brown tiles are walls, and light brown areas are movable spaces.The coordinates (x, y) in this puzzle represent the matrix format.If the player makes these moves: Right → Down → Left → Up → Up... | |
2593e83ce41ffcd1e147c098aadcb8686d59eaa42725e753ec2d15c585db380e | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 0, Move left, New State 3\nState 0, Symbol 1 -> Write 1, Move up, New State 2\nState 0, Symbol 2 -> Write 0, Move right, New State 1\nState 1, Symbol 0 -> Write 2, Move down, New State 3\nState 1, Symbol 1 -> Write 0, Move right, New State 3\nState 1, Symbol 2 -> ... | |
3f640b94006a7a07b7369e98a82af3f6281d16a22b1536c4bb7baf704fc2d453 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in row 3?",
... | |
5c73fc2e64c689a3184b3b0097f84d60b4df65d32db4a6d91598e9ce0cade421 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Green cubes are numbered checkpoints\n... | |
0beae0299d67a8f2034c43f3de6aaafc8491c2ab3761ba93bb530e15c7450c07 | [
{
"inputs": "Rules:\n 1. Player can only walk on top of cubes\n 2. Player can climb ladders if they can reach the cube under the ladder\n 3. From a ladder, player can reach the top of the last cube with the ladder\n 4. Blue cube is start position, red cube is goal position\n 5. Numbered cubes are... | |
bc50d430af35e069eb31752ef59e8ab13a346695a1e3ac8e62965800eb2ad723 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
5172f645fa162c343ef2ae00322d185a6241d2673315fc43b39d321932a77d3e | [
{
"inputs": "Conway's Game of Life is a cellular automaton where each cell in the grid can be either alive (black) or dead (white). \n\nEach cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent. For a cell at position (r,c), its neighbors are:\n-... | |
bd89b14a184f761a35047ead7e1ca5e6045d87278c70c1982beceefb0520b1a7 | [
{
"inputs": "This is a sudoku game in which the board is filled with a total number of colours equal to the length of the board's sides, and no rows, columns or squares are allowed to have duplicate colours.You should fill the empty cells on the board with following 4 colors: red, green, blue, magenta.In this S... | |
9d4db633cf39bd66f8a2e3585760d9cdf8f60b61d76536456fd3f4ef2d734c5e | [
{
"inputs": "This is a Sokoban puzzle where black figure is player, green X is target, brown box with X is box to push, brown tiles are walls, and light brown areas are movable spaces.The coordinates (x, y) in this puzzle represent the matrix format.What is the current position of the player (row, column)?",
... | |
6d9d09c3b4abe4e7173c01fdedd52c37250338bac0459b9789763b8371005fa1 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
f6184ad3c79126bf5bd674f701a2b94d2f93db081bc90312089fc24178db736c | [
{
"inputs": "Pyramid Chess Rules:\n0.Game Board:\nThe game board is square and comes in various sizes: 3x3, 4x4, or 5x5. On an nxn board, there are n levels (0 to n-1). At each level k, the x and y coordinates range from 0 to n-1-k, resulting in (n-k)**2 slots per level. The slots in the lower levels act as the... | |
b5f757d16648b522c014238053557ec49cac347635708ee2645dcb78f1c910df | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
100b976ebcf8008652c07a1deec94c52187a21fe91e49c7d10d6f7ff251f05f5 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhich color should be put in cell A?",
"... | |
aa49572d9a2eda8952b68e113c473cb2fd9ff50f5166c11c87d5e30f5a47e102 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in column 2?",
... | |
3af7a5d7f044987de5e536eda9be42bf1567bbf69fde27f333189883bbd5e3ed | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat color is the cell at row 3, column 1?",... | |
98ad3947b70e1b569951fd66a656ea80974244c36e8dcb40a3e4f2d582e1be7a | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
b335126b8be0aebf3ca4f9398a9d6dfe7cebed6fc3e4cf18c3f3d65262d8692a | [
{
"inputs": "This game is called Chess Ranger. The rules are as follows:Pieces move like in standard chess.You can only perform capture moves.The king is allowed to be captured.The goal is to end up with a single piece remaining on the board.How many steps are needed to solve the puzzle?Choose from the followin... | |
1997d45dc213624592feee939028c01ac4f567d3a923d8730f1d31c3fa4cfd92 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in row 3?",
... | |
a2b46bcd9562670fbea8172993b5fc41a2a1e12f94b0c4bd7571f6714bee0329 | [
{
"inputs": "# Game Overview\nPac-Man is a maze arcade game where the player controls Pac-Man to eat as many beans as possible while avoiding ghosts. If a ghost catches Pac-Man, the game ends.\n\n# Basic Elements\n- **Pac-Man**: The yellow circular character that the player controls\n- **Beans**: Yellow dots th... | |
af6c3a06c58eb4e6da9b43249b6292923d3097033e89e73e48ae5ba5ce6f6fab | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
44075a5ae109aad42c3ab2f75cc02e7209a66f849bb9d48c68d27a1f49bff6e6 | [
{
"inputs": "Rules:\n1. Player can only walk on top of cubes\n2. Player can climb ladders if they can reach the cube under the ladder\n3. From a ladder, player can reach the top of the last cube with the ladder\n4. Blue cube is start position, red cube is goal position\n5. Numbered cubes are branch points where... | |
9e525bbd595940843b83c8f8e0ae48f43ec2d4bd2bcd2b150f033ff98adf3f68 | [
{
"inputs": "Rules:\nState 0, Symbol 0 -> Write 0, Move right, New State 3\nState 0, Symbol 1 -> Write 1, Move right, New State 1\nState 0, Symbol 2 -> Write 2, Move left, New State 0\nState 0, Symbol 3 -> Write 1, Move right, New State 2\nState 0, Symbol 4 -> Write 2, Move left, New State 1\nState 1, Symbol 0 ... | |
d6bd142b281f2d36dd85240531205ee754df743a56be515c637b50b9dfdca8c3 | [
{
"inputs": "Rules:\n1. This is a word search game. Words can be placed in different directions: right, down, diagonal-right-down, diagonal-right-up, diagonal-left-down, diagonal-left-up, up, or left.\n2. Words read from start to end in the specified direction.\n\nQuestion:\nFind the word 'DUDDY' in the grid. W... | |
4067006cd2d1d4a1240b1ad1d6f015550552239aaac8c6d7747a00a2ccae8121 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhich color should be put in cell E?",
"... | |
eed79d58886e178ebf958786bea35a041c059c79ead63f3e25684e82d7908122 | [
{
"inputs": "Rules:\n1. Colors change gradually along rows or columns.\n2. A gradient transitions between two colors.\n3. Each row or column can have its own independent gradient pattern.\n4. Row and column indexes begin from 1 at the top-left corner.\n\n\nQuestion:\nWhat is the gradient pattern in column 5?",
... | |
f4db0d499ab20f261f509da438b5cdbb2ca73e4090b62cd1dea6ed662cace674 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... | |
7c3c997e0201d7f92b9ea771541b788b63e413ac67fbfa5add546a73744de317 | [
{
"inputs": "The given image represents the interface of the game Klondike Solitaire. The user interface consists of a board with 52 playing cards divided into four distinct areas:\n\n1. **Stock Pile (Draw Pile):** Initially composed of 24 face-down cards. The player can draw one card at a time to reveal its fa... |
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