PhysInOne / Utils /data_processing /postprocess /render_processor.py
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Release data processing tools and UE render configs
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"""Monitor PhysInOne render directories and run EXR post-processing.
The processor records completion per scene and requires ``points3d.ply`` by
default. The PLY uses the first frame of every static camera. The processor
never samples validation views and never writes any transforms_train.json,
transforms_val.json, or transforms_test.json file.
"""
from __future__ import annotations
import argparse
from datetime import datetime
import json
import os
from pathlib import Path
import sys
import time
PACKAGE_ROOT = Path(__file__).resolve().parent.parent
if str(PACKAGE_ROOT) not in sys.path:
sys.path.insert(0, str(PACKAGE_ROOT))
from common.paths import parse_scene_path
from postprocess.exr_to_dataset import PASS_PATTERNS, classify, convert_directory
from postprocess.point_cloud import generate_points3d, valid_ply
def parse_args() -> argparse.Namespace:
parser = argparse.ArgumentParser(description=__doc__)
source = parser.add_mutually_exclusive_group(required=True)
source.add_argument("--render-dir", type=Path, action="append")
source.add_argument("--render-list", type=Path, help="One render directory per line.")
source.add_argument("--level-list", type=Path, help="One canonical UE level path per line.")
parser.add_argument(
"--project-root",
type=Path,
help="PhysInOne project root; required with --level-list.",
)
parser.add_argument("--watch", action="store_true", help="Keep polling until every scene succeeds.")
parser.add_argument("--interval", type=float, default=60.0)
parser.add_argument("--workers", type=int, default=8)
parser.add_argument("--jpeg-quality", type=int, default=95)
parser.add_argument("--channels", default="rgb,depth,seg")
parser.add_argument("--delete-source-exr", action="store_true")
parser.add_argument("--skip-ply", action="store_true", help="Do not require or generate points3d.ply.")
parser.add_argument("--force-ply", action="store_true", help="Regenerate points3d.ply even when a valid file exists.")
parser.add_argument("--depth-threshold", type=float, default=20.0)
parser.add_argument("--max-points", type=int, default=100_000)
parser.add_argument("--ply-seed", type=int, default=0)
parser.add_argument("--log-dir", type=Path, default=Path("render_processor_logs"))
return parser.parse_args()
def read_nonempty_lines(path: Path) -> list[str]:
with path.open("r", encoding="utf-8-sig") as handle:
return [line.strip() for line in handle if line.strip() and not line.lstrip().startswith("#")]
def resolve_directories(args: argparse.Namespace) -> dict[str, Path]:
if args.render_dir:
return {str(path): path.expanduser().resolve() for path in args.render_dir}
if args.render_list:
return {
line: Path(line).expanduser().resolve()
for line in read_nonempty_lines(args.render_list)
}
if args.project_root is None:
raise ValueError("--project-root is required with --level-list.")
project_root = args.project_root.expanduser().resolve()
return {
level: parse_scene_path(level).render_directory(project_root)
for level in read_nonempty_lines(args.level_list)
}
def expected_cameras(render_dir: Path) -> dict[str, int]:
expected: dict[str, int] = {}
for path in sorted(render_dir.glob("blender_CineCamera_*.json")):
try:
with path.open("r", encoding="utf-8") as handle:
document = json.load(handle)
frames = document.get("frames", [])
total = int(document.get("total_frames", len(frames)))
if total > 0:
expected[path.stem.removeprefix("blender_")] = total
except (OSError, ValueError, TypeError, json.JSONDecodeError):
continue
return expected
def converted_complete(render_dir: Path, channels: set[str]) -> bool:
cameras = expected_cameras(render_dir)
if not cameras:
return False
for camera, frame_count in cameras.items():
for channel in channels:
extension = ".jpg" if channel == "rgb" else ".npz"
folder = render_dir / camera / channel
files = [path for path in folder.glob(f"*{extension}") if path.stat().st_size > 0]
if len(files) != frame_count:
return False
return True
def raw_render_complete(render_dir: Path, channels: set[str]) -> tuple[bool, str]:
cameras = expected_cameras(render_dir)
if not cameras:
return False, "camera metadata is not ready"
for camera, frame_count in cameras.items():
folder = render_dir / camera
if not folder.is_dir():
return False, f"missing camera directory: {camera}"
counts = {channel: 0 for channel in channels}
frame_ids = {channel: set() for channel in channels}
for path in folder.glob("*.exr"):
identified = classify(path)
if identified is None:
continue
channel, frame = identified
if channel in channels:
counts[channel] += 1
frame_ids[channel].add(frame)
for channel in channels:
if counts[channel] != frame_count or len(frame_ids[channel]) != frame_count:
return (
False,
f"{camera}/{channel}: found {counts[channel]} unique={len(frame_ids[channel])}, "
f"expected {frame_count}",
)
return True, "ready"
def ensure_points3d(render_dir: Path, args: argparse.Namespace) -> dict[str, int | float | str]:
output = render_dir / "points3d.ply"
if not args.force_ply and valid_ply(output):
return {"output": str(output), "status": "already valid"}
return generate_points3d(
render_dir,
output=output,
depth_threshold=args.depth_threshold,
max_points=args.max_points,
seed=args.ply_seed,
)
class Journal:
def __init__(self, directory: Path):
self.directory = directory.resolve()
self.directory.mkdir(parents=True, exist_ok=True)
self.progress = self.directory / "progress.log"
self.success = self.directory / "success_scenes.tsv"
self.failure = self.directory / "failed_attempts.tsv"
self.completed = self._load_completed()
def _load_completed(self) -> set[str]:
if not self.success.exists():
return set()
completed = set()
with self.success.open("r", encoding="utf-8") as handle:
for line in handle:
parts = line.rstrip("\n").split("\t")
if len(parts) >= 2:
completed.add(parts[1])
return completed
@staticmethod
def timestamp() -> str:
return datetime.now().astimezone().isoformat(timespec="seconds")
@staticmethod
def append(path: Path, fields: list[str]) -> None:
with path.open("a", encoding="utf-8") as handle:
handle.write("\t".join(field.replace("\t", " ").replace("\n", " ") for field in fields) + "\n")
handle.flush()
os.fsync(handle.fileno())
def log(self, message: str) -> None:
text = f"[{self.timestamp()}] {message}"
print(text, flush=True)
self.append(self.progress, [text])
def mark_success(self, key: str, directory: Path, detail: str) -> None:
self.append(self.success, [self.timestamp(), key, str(directory), detail])
self.completed.add(key)
def mark_failure(self, key: str, directory: Path, detail: str) -> None:
self.append(self.failure, [self.timestamp(), key, str(directory), detail])
def main() -> int:
args = parse_args()
channels = {item.strip().lower() for item in args.channels.split(",") if item.strip()}
unknown = channels - set(PASS_PATTERNS)
if not channels or unknown:
raise ValueError(f"Invalid --channels value; unknown={sorted(unknown)}")
if not args.skip_ply and not {"rgb", "depth"}.issubset(channels):
raise ValueError("PLY generation requires both rgb and depth; use --skip-ply otherwise.")
if args.interval <= 0:
raise ValueError("--interval must be positive.")
targets = resolve_directories(args)
journal = Journal(args.log_dir)
pending = {}
for key, path in targets.items():
outputs_valid = converted_complete(path, channels)
ply_valid = args.skip_ply or (valid_ply(path / "points3d.ply") and not args.force_ply)
if key not in journal.completed or not outputs_valid or not ply_valid:
pending[key] = path
journal.log(
f"Loaded {len(targets)} target(s); completed={len(targets) - len(pending)}, "
f"pending={len(pending)}."
)
while pending:
for key, render_dir in list(pending.items()):
if converted_complete(render_dir, channels):
try:
ply = None if args.skip_ply else ensure_points3d(render_dir, args)
detail = "already converted and verified"
if ply is not None:
detail += "; points3d=" + json.dumps(ply, sort_keys=True)
journal.mark_success(key, render_dir, detail)
journal.log(f"[SUCCESS] {key}: {detail}")
pending.pop(key)
except Exception as exc:
journal.mark_failure(key, render_dir, str(exc))
journal.log(f"[FAILED] {key}: PLY generation failed: {exc}")
continue
ready, reason = raw_render_complete(render_dir, channels)
if not ready:
journal.log(f"[WAITING] {key}: {reason}")
continue
try:
counts = convert_directory(
render_dir,
None,
channels,
args.workers,
args.jpeg_quality,
args.delete_source_exr,
)
if not converted_complete(render_dir, channels):
raise RuntimeError("converted files did not pass the full camera/frame check")
if not args.skip_ply:
counts["points3d"] = ensure_points3d(render_dir, args)
detail = json.dumps(counts, sort_keys=True)
journal.mark_success(key, render_dir, detail)
journal.log(f"[SUCCESS] {key}: {detail}")
pending.pop(key)
except Exception as exc:
journal.mark_failure(key, render_dir, str(exc))
journal.log(f"[FAILED] {key}: {exc}")
if not pending or not args.watch:
break
journal.log(f"Waiting {args.interval:g}s; {len(pending)} target(s) remain.")
time.sleep(args.interval)
if pending:
journal.log(f"Finished one scan with {len(pending)} pending target(s).")
return 2
journal.log("All targets completed successfully.")
return 0
if __name__ == "__main__":
raise SystemExit(main())