Add VG mini first-frame inputs: MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory
Browse files- .gitattributes +2 -0
- Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_3/rgb/0000.jpg +3 -0
- Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
- Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/blender_CineCamera_3.json +0 -0
- Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/blender_CineCamera_Moving.json +0 -0
- Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/caption.txt +1 -0
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@@ -29108,3 +29108,5 @@ Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_FrictionSto
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_FrictionStop_BalloonTether__bg260__4zvpr4_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_MovingHitsMoving_RotTurnableInertia__bg261__B84bVQ_trajectory/CineCamera_6/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_MovingHitsMoving_RotTurnableInertia__bg261__B84bVQ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_FrictionStop_BalloonTether__bg260__4zvpr4_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_MovingHitsMoving_RotTurnableInertia__bg261__B84bVQ_trajectory/CineCamera_6/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsFixed_MovingHitsMoving_RotTurnableInertia__bg261__B84bVQ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_3/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video[[:space:]]Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_3/rgb/0000.jpg
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Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/CineCamera_Moving/rgb/0000.jpg
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Git LFS Details
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Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/blender_CineCamera_3.json
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Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/blender_CineCamera_Moving.json
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Leaderboard/Video Generation/TriplePhysics/MovingHitsMoving_ImpactFracture_MirrorReflect__bg264__pnBImh_trajectory/caption.txt
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Two vacuum flasks slide on a horizontal surface in opposite directions and gradually reach equilibrium following collision. A smaller vacuum flask moves rapidly along the same plane. Simultaneously, a water cup undergoes vertical free fall. Upon ground impact, the cup fractures due to brittle failure. During descent, no external collisions occur, and light reflects from the curved surfaces of the container. Fragments scatter across the ground. The outward dispersion of debris maintains the initial mass distribution within the system.
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