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Add Leaderboard video-generation first-frame assets (batch 236/303)

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  1. .gitattributes +59 -0
  2. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/CineCamera_10/rgb/0000.jpg +3 -0
  3. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  4. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/blender_CineCamera_10.json +0 -0
  5. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/blender_CineCamera_Moving.json +0 -0
  6. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/caption.txt +1 -0
  7. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/CineCamera_12/rgb/0000.jpg +3 -0
  8. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  9. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/blender_CineCamera_12.json +0 -0
  10. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/blender_CineCamera_Moving.json +0 -0
  11. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/caption.txt +1 -0
  12. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/CineCamera_7/rgb/0000.jpg +3 -0
  13. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  14. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/blender_CineCamera_7.json +0 -0
  15. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/blender_CineCamera_Moving.json +0 -0
  16. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/caption.txt +1 -0
  17. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/CineCamera_3/rgb/0000.jpg +3 -0
  18. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  19. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/blender_CineCamera_3.json +0 -0
  20. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/blender_CineCamera_Moving.json +0 -0
  21. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/caption.txt +1 -0
  22. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/CineCamera_8/rgb/0000.jpg +3 -0
  23. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  24. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/blender_CineCamera_8.json +0 -0
  25. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/blender_CineCamera_Moving.json +0 -0
  26. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/caption.txt +1 -0
  27. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/CineCamera_4/rgb/0000.jpg +3 -0
  28. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  29. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/blender_CineCamera_4.json +0 -0
  30. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/blender_CineCamera_Moving.json +0 -0
  31. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/caption.txt +1 -0
  32. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/CineCamera_8/rgb/0000.jpg +3 -0
  33. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  34. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/blender_CineCamera_8.json +0 -0
  35. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/blender_CineCamera_Moving.json +0 -0
  36. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/caption.txt +1 -0
  37. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/CineCamera_9/rgb/0000.jpg +3 -0
  38. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  39. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/blender_CineCamera_9.json +0 -0
  40. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/blender_CineCamera_Moving.json +0 -0
  41. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/caption.txt +1 -0
  42. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/CineCamera_3/rgb/0000.jpg +3 -0
  43. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  44. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/blender_CineCamera_3.json +0 -0
  45. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/blender_CineCamera_Moving.json +0 -0
  46. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/caption.txt +1 -0
  47. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/CineCamera_10/rgb/0000.jpg +3 -0
  48. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/CineCamera_Moving/rgb/0000.jpg +3 -0
  49. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/blender_CineCamera_10.json +0 -0
  50. Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/blender_CineCamera_Moving.json +0 -0
.gitattributes CHANGED
@@ -22379,3 +22379,62 @@ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlo
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  Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__U94cMZ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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  Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__bVShJN_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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  Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__oIdXFI_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__bVShJN_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/CineCamera_10/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ykhtjW_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/CineCamera_12/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_FixedConcaveRedirect__bg201__ymyDyY_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/CineCamera_7/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__7hywWQ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/CineCamera_3/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__CH3aOa_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/CineCamera_8/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__HRQGP7_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/CineCamera_4/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__RUr3PE_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/CineCamera_8/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/CineCamera_9/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__eDyHEc_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/CineCamera_3/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__fWsHv3_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/CineCamera_10/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__gQX4SZ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__jSRsSQ_trajectory/CineCamera_9/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__lmETH4_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__nkTt2y_trajectory/CineCamera_8/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__nkTt2y_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__p5LHoe_trajectory/CineCamera_5/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__p5LHoe_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__rPKfRv_trajectory/CineCamera_1/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__rPKfRv_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__xQwWqp_trajectory/CineCamera_3/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__xQwWqp_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__xU1bJZ_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__yDI7YN_trajectory/CineCamera_7/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/VerticalFall_SeesawOffsetPivot_BalloonFloat__bg250__5Y2hqb_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/VerticalFall_SeesawOffsetPivot_BalloonFloat__bg250__5ZCE2F_trajectory/CineCamera_0/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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+ Leaderboard/Video[[:space:]]Generation/TriplePhysics/VerticalFall_SeesawOffsetPivot_BalloonFloat__bg250__5ZCE2F_trajectory/CineCamera_Moving/rgb/0000.jpg filter=lfs diff=lfs merge=lfs -text
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Git LFS Details

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+ A worn laser pointer emits a beam that strikes a concave mirror at the base of an inclined plane, deflecting the optical path. Concurrently, a patterned cup is projected obliquely upward along the slope, following a projectile trajectory determined by an initial velocity vector and constant downward gravitational acceleration. Simultaneously, a blue irregular object rolls upward along the identical incline; as elevation increases, its kinetic energy gradually converts into gravitational potential energy.
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+ A laser beam emitted by a pointer traverses a red-orange wooden surface, impacting a concave mirror located at the base of an inclined plane before reflecting along a redirected trajectory. Concurrently, a gray object is projected obliquely upward along the slope, its motion following a ballistic trajectory governed by initial velocity and constant downward acceleration. Simultaneously, a ball rolls upward along the identical inclined plane; as elevation increases, kinetic energy progressively transforms into gravitational potential energy. Optical redirection, projectile trajectory, and rolling energy conversion collectively define the synchronized physical processes governing the scene.
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+ A blue plastic sphere is launched along an oblique trajectory, ascending and descending under gravitational acceleration. Upon contact with the surface, its velocity vector is constrained by the surface normal, redirecting the motion upward. The sphere traverses this path until colliding with a dark blue reflective vase. The impulse provided by the impact exceeds the vase's brittle fracture threshold, causing it to fracture into fragments that disperse radially outward.
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+ A dark gray-blue plastic sphere traverses an oblique trajectory, undergoing vertical displacement under gravitational acceleration while approaching an inclined plane. Surface contact constrains the velocity vector, directing motion upward along the slope. The sphere proceeds along this path until colliding with a rough container. The impact impulse exceeds the object's brittle fracture threshold, causing the object to fragment and disperse radially outward. The law of conservation of mass governs the fragment distribution.
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+ A black plastic sphere is projected obliquely, ascending and descending under gravitational acceleration while approaching an incline. Upon contact with the inclined surface, the velocity vector is constrained by the surface normal, redirecting motion upward along the trajectory. The sphere traverses this path until colliding with a vase located on the slope; the impact imparts sufficient impulse to exceed the vase's brittle fracture threshold, resulting in fragmentation into multiple fragments dispersing radially outward. Mass conservation governs the fragmentation process, with fragments scattering across the surface.
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+ A yellow object is launched obliquely from a horizontal surface, ascending and descending under gravitational acceleration while approaching a stone slope. Upon contact with the slope, its velocity vector is constrained by the surface normal, directing motion upward along the incline. The object traverses this constrained path until colliding with a moss-covered, light-colored vase on the slope. The impact impulse exceeds the vase's brittle fracture threshold, causing it to shatter into multiple fragments that radially diffuse outward.
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Leaderboard/Video Generation/TriplePhysics/ObliqueProjectile_RollUpSlope_ImpactFracture__bg277__U3dBfn_trajectory/caption.txt ADDED
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1
+ A dark blue-gray plastic sphere is launched obliquely, ascending and descending under gravitational acceleration before reaching an inclined plane. Contact with the surface constrains the velocity vector via normal force, redirecting motion upward along the trajectory. The sphere follows this trajectory until colliding with a gray vase located on the incline. The impulse generated by the impact exceeds the vase's brittle fracture threshold, causing it to fracture into multiple fragments. These fragments disperse radially outward, with the entire process adhering to mass conservation.
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+ A blue plastic ball is projected obliquely from a horizontal surface, ascending and descending under gravitational acceleration while approaching a stone slope. Upon contact with the slope, its velocity vector is constrained by the surface normal, redirecting the motion upward along the incline. The ball proceeds along this trajectory until colliding with a gray vase. The impact impulse exceeds the vase's brittle fracture threshold, causing it to fragment into multiple pieces that disperse radially outward.
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+ A blue plate is projected along a diagonal trajectory, ascending and descending under gravitational acceleration while moving toward the slope. Upon contact, its velocity vector is constrained by the surface normal, redirecting the trajectory upward. The plate proceeds along this constrained path until colliding with a rough, mottled vase situated on the ascending segment. The impact impulse exceeds the vase's brittle fracture threshold, causing it to shatter into multiple fragments which disperse radially outward.
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