Update 3D Assets release progress to 50%
Browse files
README.md
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<a href="#release-timetable">π Release Timetable</a><br>
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<a href="#dataset-repositories">π¦ Repositories & Downloads</a><br>
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<a href="#data-splits">π Data Splits</a><br>
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<a href="#three-d-assets">π§±
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<a href="#leaderboard-evaluation-data">π Leaderboard Evaluation Data</a><br>
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<a href="#how-to-download">π₯ How to Download</a><br>
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<a href="#download-scripts">1. Download Scripts</a><br>
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| Rendered Data - Train | `ββββββββββ` 100%(122988/122988) | Released | Last updated: Aug 21 |
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| Rendered Data - Test | `ββββββββββ` 100% | Released | All Leaderboard user inputs released; GT excluded |
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| Rendered Data - Val | `ββββββββββ`Β 1%(103/15411) | In progress | |
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| 3D Assets | `βββββββ
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| Leaderboard | `ββββββββββ` 100% | Released | Public evaluation data for four tasks |
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| Baseline code | `ββββββββββ` 25% | In progress | Last updated: Jul 23 |
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| Data processing | `ββββββββββ` 0% | Not released | Expected around Aug |
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<h2 id="three-d-assets" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π§±
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<div style="margin-left: 24px; text-align: justify;">
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The
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- [Browse the `PhysicBenchmark` project](https://huggingface.co/datasets/vLAR/PhysInOne/tree/main/3D%20Assets/PhysicBenchmark)
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- [Download and setup guide](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/3D_ASSETS_DOWNLOAD.md)
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- [Automated downloader](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/scripts/download_3d_assets.py)
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- [Exact validation release list](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/3d_assets_lists/validation.txt)
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Install <strong>Unreal Engine 5.5.4</strong>. Windows is recommended for the simplest setup; Linux is also supported with additional platform configuration. The automated downloader retrieves the exact
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```bash
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pip install -U huggingface_hub tqdm
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<a href="#release-timetable">π Release Timetable</a><br>
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<a href="#dataset-repositories">π¦ Repositories & Downloads</a><br>
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<a href="#data-splits">π Data Splits</a><br>
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<a href="#three-d-assets">π§± 3D Assets</a><br>
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<a href="#leaderboard-evaluation-data">π Leaderboard Evaluation Data</a><br>
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<a href="#how-to-download">π₯ How to Download</a><br>
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<a href="#download-scripts">1. Download Scripts</a><br>
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| Rendered Data - Train | `ββββββββββ` 100%(122988/122988) | Released | Last updated: Aug 21 |
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| Rendered Data - Test | `ββββββββββ` 100% | Released | All Leaderboard user inputs released; GT excluded |
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| Rendered Data - Val | `ββββββββββ`Β 1%(103/15411) | In progress | |
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| 3D Assets | `ββββββββββ` 50% | Partially released | Validation scenes and Train resource libraries |
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| Leaderboard | `ββββββββββ` 100% | Released | Public evaluation data for four tasks |
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| Baseline code | `ββββββββββ` 25% | In progress | Last updated: Jul 23 |
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| Data processing | `ββββββββββ` 0% | Not released | Expected around Aug |
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<h2 id="three-d-assets" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π§± 3D Assets</h2>
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<div style="margin-left: 24px; text-align: justify;">
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The public 3D asset release is now <strong>50% complete</strong>. It contains the shared Unreal Engine project files, Scene and Trajectory resources for <strong>1,000 validation scenes</strong>, six validation resource archives, and seven training resource archives. The current release contains <strong>4,306 downloadable files</strong>, including <strong>15 ZIP archives</strong>, totaling approximately <strong>73.87 GiB</strong>.
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The seven training archives add approximately <strong>51.61 GiB</strong> of backgrounds, raw backgrounds, breakable objects, interactable objects, solid objects, appearance materials, and physical materials. Training Scene maps and training Sequence/Trajectory assets are <strong>not released yet</strong>.
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- [Browse the `PhysicBenchmark` project](https://huggingface.co/datasets/vLAR/PhysInOne/tree/main/3D%20Assets/PhysicBenchmark)
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- [Download and setup guide](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/3D_ASSETS_DOWNLOAD.md)
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- [Automated downloader](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/scripts/download_3d_assets.py)
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- [Exact validation release list](https://huggingface.co/datasets/vLAR/PhysInOne/blob/main/PhysInOne%20Utils/3d_assets_lists/validation.txt)
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Install <strong>Unreal Engine 5.5.4</strong>. Windows is recommended for the simplest setup; Linux is also supported with additional platform configuration. The automated downloader currently retrieves and assembles the exact 1,000-scene validation project subset, safely extracts its eight ZIP files into their correct parent directories, preserves the Unreal Engine package hierarchy, supports interrupted-run recovery, and records detailed logs. The newly released training resource archives are available in their corresponding category folders in the project browser linked above.
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```bash
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pip install -U huggingface_hub tqdm
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