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2e1c3b7
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1 Parent(s): 1d191b3

Update journal

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Files changed (1) hide show
  1. journal.json +5 -40
journal.json CHANGED
@@ -33,62 +33,27 @@
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  ],
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  "keyroom": [
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  {
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- "text": "Pick up the Master Key of Thievery as soon as it is visible, then carry it until a locked door is reached.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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- "text": "Treat 'It's a wall' as a boundary and route around obstacles instead of repeating blocked moves.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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- "text": "Use apply with the key on locked doors, then continue through the opened passage toward the exit.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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- "text": "Pick up a key immediately when you encounter it, since it may be needed to open a locked door later.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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- "text": "If a multi-step movement hits a wall, split movement into smaller steps and adjust direction to navigate around obstacles.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "When a locked door blocks progress, use the key with apply as soon as you are adjacent to it.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "Pick up any uniquely named key as soon as you encounter it, since it is likely required to progress.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "When a locked door blocks the route, apply the carried key to it before attempting detours.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "After unlocking, move directly toward the apparent goal instead of exploring further.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "Pick up keys immediately when movement is interrupted by them, since they may be needed for locked doors.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "Apply a key only while adjacent to a locked door; otherwise the command is canceled.",
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- "wins": 0,
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- "losses": 0
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- },
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- {
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- "text": "Avoid diagonal moves into doorways and enter them using cardinal directions.",
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  "wins": 0,
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  "losses": 0
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  }
 
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  ],
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  "keyroom": [
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  {
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+ "text": "Pick up any key immediately when you encounter it, then carry it until a locked door is reached.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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+ "text": "Apply a carried key only while adjacent to a locked door to unlock it, then continue straight through the opened passage toward the exit.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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+ "text": "Treat 'It's a wall' as a boundary; if movement hits a wall, split into smaller steps and route around obstacles.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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+ "text": "Avoid diagonal moves into doorways; enter doorways using cardinal directions.",
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  "wins": 0,
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  "losses": 0
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  },
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  {
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+ "text": "After unlocking a door, head directly toward the exit instead of exploring further.",
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  "wins": 0,
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  "losses": 0
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  }